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Use bindable setting instead

This commit is contained in:
iiSaLMaN 2019-09-25 15:56:47 +03:00
parent cde7f49db1
commit 8844d567cb

View File

@ -52,9 +52,6 @@ namespace osu.Game.Screens.Menu
[Resolved(canBeNull: true)] [Resolved(canBeNull: true)]
private LoginOverlay login { get; set; } private LoginOverlay login { get; set; }
[Resolved]
private SessionStatics statics { get; set; }
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; }
@ -66,13 +63,15 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => background; protected override BackgroundScreen CreateBackground() => background;
private Bindable<int> holdDelay; private Bindable<int> holdDelay;
private Bindable<bool> loginDisplayed;
private ExitConfirmOverlay exitConfirmOverlay; private ExitConfirmOverlay exitConfirmOverlay;
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct, SettingsOverlay settings, OsuConfigManager config) private void load(DirectOverlay direct, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
{ {
holdDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay); holdDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable<bool>(Statics.LoginOverlayDisplayed);
if (host.CanExit) if (host.CanExit)
{ {
@ -200,10 +199,10 @@ namespace osu.Game.Screens.Menu
bool displayLogin() bool displayLogin()
{ {
if (!statics.Get<bool>(Statics.LoginOverlayDisplayed)) if (!loginDisplayed.Value)
{ {
Scheduler.AddDelayed(() => login?.Show(), 500); Scheduler.AddDelayed(() => login?.Show(), 500);
statics.Set(Statics.LoginOverlayDisplayed, true); loginDisplayed.Value = true;
} }
return true; return true;