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mirror of https://github.com/ppy/osu.git synced 2024-09-21 16:07:24 +08:00

lazy load slider tail position

This commit is contained in:
OliBomby 2024-01-13 01:32:37 +01:00
parent 02975b9498
commit 882f490390
3 changed files with 14 additions and 10 deletions

View File

@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Objects
set
{
repeatCount = value;
updateNestedPositions();
endPositionCache.Invalidate();
}
}
@ -165,7 +165,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public Slider()
{
SamplesBindable.CollectionChanged += (_, _) => UpdateNestedSamples();
Path.Version.ValueChanged += _ => updateNestedPositions();
Path.Version.ValueChanged += _ => endPositionCache.Invalidate();
}
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
@ -218,7 +218,6 @@ namespace osu.Game.Rulesets.Osu.Objects
{
RepeatIndex = e.SpanIndex,
StartTime = e.Time,
Position = EndPosition,
StackHeight = StackHeight,
ClassicSliderBehaviour = ClassicSliderBehaviour,
});
@ -245,9 +244,6 @@ namespace osu.Game.Rulesets.Osu.Objects
if (HeadCircle != null)
HeadCircle.Position = Position;
if (TailCircle != null)
TailCircle.Position = EndPosition;
}
protected void UpdateNestedSamples()

View File

@ -14,16 +14,16 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary>
public abstract class SliderEndCircle : HitCircle
{
private readonly Slider slider;
protected readonly Slider Slider;
protected SliderEndCircle(Slider slider)
{
this.slider = slider;
Slider = slider;
}
public int RepeatIndex { get; set; }
public double SpanDuration => slider.SpanDuration;
public double SpanDuration => Slider.SpanDuration;
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
{
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Objects
else
{
// The first end circle should fade in with the slider.
TimePreempt += StartTime - slider.StartTime;
TimePreempt += StartTime - Slider.StartTime;
}
}

View File

@ -1,9 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects
{
@ -15,6 +17,12 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary>
public bool ClassicSliderBehaviour;
public override Vector2 Position
{
get => Slider.EndPosition;
set => throw new NotImplementedException();
}
public SliderTailCircle(Slider slider)
: base(slider)
{