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Implement scoreboard-specific time formatting
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@ -2,7 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using Humanizer;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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{
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@ -15,7 +17,40 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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protected override string Format()
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protected override string Format()
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{
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{
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return base.Format();
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var now = DateTime.Now;
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var difference = now - Date;
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// web uses momentjs's custom locales to format the date for the purposes of the scoreboard.
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// this is intended to be a best-effort, more legible approximation of that.
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// compare:
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// * https://github.com/ppy/osu-web/blob/a8f5a68fb435cb19a4faa4c7c4bce08c4f096933/resources/assets/lib/scoreboard-time.tsx
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// * https://momentjs.com/docs/#/customization/ (reference for the customisation format)
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// TODO: support localisation (probably via `CommonStrings.CountHours()` etc.)
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// requires pluralisable string support framework-side
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if (difference.TotalHours < 1)
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return CommonStrings.TimeNow.ToString();
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if (difference.TotalDays < 1)
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return "hr".ToQuantity((int)difference.TotalHours);
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// this is where this gets more complicated because of how the calendar works.
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// since there's no `TotalMonths` / `TotalYears`, we have to iteratively add months/years
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// and test against cutoff dates to determine how many months/years to show.
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if (Date > now.AddMonths(-1))
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return difference.TotalDays < 2 ? "1dy" : $"{(int)difference.TotalDays}dys";
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for (int months = 1; months <= 11; ++months)
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{
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if (Date > now.AddMonths(-(months + 1)))
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return months == 1 ? "1mo" : $"{months}mos";
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}
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int years = 1;
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while (Date <= now.AddYears(-(years + 1)))
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years += 1;
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return years == 1 ? "1yr" : $"{years}yrs";
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}
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}
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}
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}
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}
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}
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