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Avoid unnecessary casts
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@ -10,6 +10,7 @@ using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.IO;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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using osu.Game.Users;
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@ -28,7 +29,7 @@ namespace osu.Game.Tournament.Tests
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protected MatchIPCInfo IPCInfo { get; private set; } = new MatchIPCInfo();
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[BackgroundDependencyLoader]
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private void load(Storage storage)
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private void load(TournamentStorage storage)
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{
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Ladder.Ruleset.Value ??= rulesetStore.AvailableRulesets.First();
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@ -29,10 +29,9 @@ namespace osu.Game.Tournament.Models
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private readonly Storage configStorage;
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public StableInfo(Storage storage)
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public StableInfo(TournamentStorage storage)
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{
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TournamentStorage tStorage = (TournamentStorage)storage;
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configStorage = tStorage.AllTournaments;
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configStorage = storage.AllTournaments;
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if (!configStorage.Exists(config_path))
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return;
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