From 5ad969246702e79eef2b10f155891fa4b61ee3ce Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 17 May 2022 14:59:18 +0900 Subject: [PATCH 1/3] Adjust minimum health targets to match osu-stable --- osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs b/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs index dfeb6b4788..e7bb6d79f8 100644 --- a/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs +++ b/osu.Game/Rulesets/Scoring/DrainingHealthProcessor.cs @@ -27,17 +27,17 @@ namespace osu.Game.Rulesets.Scoring /// /// The minimum health target at an HP drain rate of 0. /// - private const double min_health_target = 0.95; + private const double min_health_target = 0.99; /// /// The minimum health target at an HP drain rate of 5. /// - private const double mid_health_target = 0.70; + private const double mid_health_target = 0.9; /// /// The minimum health target at an HP drain rate of 10. /// - private const double max_health_target = 0.30; + private const double max_health_target = 0.4; private IBeatmap beatmap; From 3fdff7bbcb5a6f17a736f8e71e59a1fdacf8b3a7 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 17 May 2022 15:11:22 +0900 Subject: [PATCH 2/3] Make Meh judgements not drain HP --- osu.Game/Rulesets/Judgements/Judgement.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs index fd576e9b9f..4fe34e15fd 100644 --- a/osu.Game/Rulesets/Judgements/Judgement.cs +++ b/osu.Game/Rulesets/Judgements/Judgement.cs @@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Judgements return -DEFAULT_MAX_HEALTH_INCREASE; case HitResult.Meh: - return -DEFAULT_MAX_HEALTH_INCREASE * 0.05; + return DEFAULT_MAX_HEALTH_INCREASE * 0.05; case HitResult.Ok: return DEFAULT_MAX_HEALTH_INCREASE * 0.5; From b29172ea45fea63d8e48b85aee346d9d607f0dfa Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 19 May 2022 19:55:51 +0900 Subject: [PATCH 3/3] Increase HP lost for misses --- osu.Game/Rulesets/Judgements/Judgement.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs index 4fe34e15fd..99dce82ec2 100644 --- a/osu.Game/Rulesets/Judgements/Judgement.cs +++ b/osu.Game/Rulesets/Judgements/Judgement.cs @@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Judgements return -DEFAULT_MAX_HEALTH_INCREASE; case HitResult.Miss: - return -DEFAULT_MAX_HEALTH_INCREASE; + return -DEFAULT_MAX_HEALTH_INCREASE * 2; case HitResult.Meh: return DEFAULT_MAX_HEALTH_INCREASE * 0.05;