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Fix typo in DrawableOsuHitObject
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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public readonly IBindable<float> ScaleBindable = new BindableFloat();
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public readonly IBindable<int> IndexInCurrentComboBindable = new Bindable<int>();
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// Must be set to update IsHovered as it's used in relax mdo to detect osu hit objects.
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// Must be set to update IsHovered as it's used in relax mod to detect osu hit objects.
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public override bool HandlePositionalInput => true;
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protected override float SamplePlaybackPosition => HitObject.X / OsuPlayfield.BASE_SIZE.X;
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