mirror of
https://github.com/ppy/osu.git
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Merge pull request #1684 from peppy/add-ruleset-shortname
Add ShortName to RulesetInfo
This commit is contained in:
commit
8769f93929
@ -93,6 +93,8 @@ namespace osu.Game.Rulesets.Catch
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public override string Description => "osu!catch";
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public override string ShortName => "fruits";
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
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@ -105,6 +105,8 @@ namespace osu.Game.Rulesets.Mania
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public override string Description => "osu!mania";
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public override string ShortName => "mania";
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);
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@ -124,6 +124,8 @@ namespace osu.Game.Rulesets.Osu
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public override string Description => "osu!";
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public override string ShortName => "osu";
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public override SettingsSubsection CreateSettings() => new OsuSettings();
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public override int LegacyID => 0;
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@ -95,6 +95,8 @@ namespace osu.Game.Rulesets.Taiko
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public override string Description => "osu!taiko";
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public override string ShortName => "taiko";
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);
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@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
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public override string Description => "dummy";
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public override string ShortName => "dummy";
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public DummyRuleset(RulesetInfo rulesetInfo)
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: base(rulesetInfo)
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{
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@ -93,6 +93,7 @@ namespace osu.Game.Database
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modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
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modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
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modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.ShortName).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty);
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}
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307
osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs
generated
Normal file
307
osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs
generated
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@ -0,0 +1,307 @@
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// <auto-generated />
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage;
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using osu.Game.Database;
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using System;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20171209034410_AddRulesetInfoShortName")]
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partial class AddRulesetInfoShortName
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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b.Property<float>("CircleSize");
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b.Property<float>("DrainRate");
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b.Property<float>("OverallDifficulty");
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b.Property<float>("SliderMultiplier");
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b.Property<float>("SliderTickRate");
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b.HasKey("ID");
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b.ToTable("BeatmapDifficulty");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("AudioLeadIn");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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b.Property<int>("GridSize");
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b.Property<string>("Hash");
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b.Property<bool>("Hidden");
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b.Property<bool>("LetterboxInBreaks");
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b.Property<string>("MD5Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapID");
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b.Property<string>("Path");
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b.Property<int>("RulesetID");
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b.Property<bool>("SpecialStyle");
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b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<string>("StoredBookmarks");
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b.Property<double>("TimelineZoom");
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b.Property<string>("Version");
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b.Property<bool>("WidescreenStoryboard");
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b.HasKey("ID");
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b.HasIndex("BaseDifficultyID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MD5Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapID")
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.IsUnique();
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Artist");
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b.Property<string>("ArtistUnicode");
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b.Property<string>("AudioFile");
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b.Property<string>("AuthorString")
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.HasColumnName("Author");
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b.Property<string>("BackgroundFile");
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b.Property<int>("PreviewTime");
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b.Property<string>("Source");
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b.Property<string>("Tags");
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b.Property<string>("Title");
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b.Property<string>("TitleUnicode");
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b.HasKey("ID");
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b.ToTable("BeatmapMetadata");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("BeatmapSetInfoID");
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b.Property<int>("FileInfoID");
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b.Property<string>("Filename")
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.IsRequired();
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b.HasKey("ID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("FileInfoID");
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b.ToTable("BeatmapSetFileInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("DeletePending");
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b.Property<string>("Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapSetID");
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b.Property<bool>("Protected");
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b.HasKey("ID");
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b.HasIndex("DeletePending");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapSetID")
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.IsUnique();
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b.ToTable("BeatmapSetInfo");
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});
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modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("IntAction")
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.HasColumnName("Action");
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b.Property<string>("KeysString")
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.HasColumnName("Keys");
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b.Property<int?>("RulesetID");
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b.Property<int?>("Variant");
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b.HasKey("ID");
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b.HasIndex("IntAction");
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b.HasIndex("Variant");
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b.ToTable("KeyBinding");
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});
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modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Hash");
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b.Property<int>("ReferenceCount");
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b.HasKey("ID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("ReferenceCount");
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b.ToTable("FileInfo");
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});
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modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
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{
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b.Property<int?>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("Available");
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b.Property<string>("InstantiationInfo");
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b.Property<string>("Name");
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b.Property<string>("ShortName");
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b.HasKey("ID");
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b.HasIndex("Available");
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b.HasIndex("ShortName")
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.IsUnique();
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b.ToTable("RulesetInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
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.WithMany()
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.HasForeignKey("BaseDifficultyID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
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.WithMany("Beatmaps")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("Beatmaps")
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.HasForeignKey("MetadataID");
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b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
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.WithMany()
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.HasForeignKey("RulesetID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
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.WithMany("Files")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
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.WithMany()
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.HasForeignKey("FileInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("BeatmapSets")
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.HasForeignKey("MetadataID");
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});
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#pragma warning restore 612, 618
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}
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}
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}
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@ -0,0 +1,35 @@
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using Microsoft.EntityFrameworkCore.Migrations;
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using System;
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using System.Collections.Generic;
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namespace osu.Game.Migrations
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{
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public partial class AddRulesetInfoShortName : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<string>(
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name: "ShortName",
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table: "RulesetInfo",
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type: "TEXT",
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nullable: true);
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migrationBuilder.CreateIndex(
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name: "IX_RulesetInfo_ShortName",
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table: "RulesetInfo",
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column: "ShortName",
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unique: true);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropIndex(
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name: "IX_RulesetInfo_ShortName",
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table: "RulesetInfo");
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migrationBuilder.DropColumn(
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name: "ShortName",
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table: "RulesetInfo");
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}
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}
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}
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@ -247,10 +247,15 @@ namespace osu.Game.Migrations
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b.Property<string>("Name");
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b.Property<string>("ShortName");
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b.HasKey("ID");
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b.HasIndex("Available");
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b.HasIndex("ShortName")
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.IsUnique();
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b.ToTable("RulesetInfo");
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});
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@ -23,13 +23,12 @@ namespace osu.Game.Rulesets
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public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
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public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
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// Get all mod types as an IEnumerable<ModType>
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.SelectMany(GetModsFor)
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// Confine all mods of each mod type into a single IEnumerable<Mod>
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.Where(mod => mod != null)
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// Filter out all null mods
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.SelectMany(mod => (mod as MultiMod)?.Mods ?? new[] { mod });
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// Resolve MultiMods as their .Mods property
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// Confine all mods of each mod type into a single IEnumerable<Mod>
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.SelectMany(GetModsFor)
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// Filter out all null mods
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.Where(mod => mod != null)
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// Resolve MultiMods as their .Mods property
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.SelectMany(mod => (mod as MultiMod)?.Mods ?? new[] { mod });
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public abstract IEnumerable<Mod> GetModsFor(ModType type);
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@ -66,6 +65,11 @@ namespace osu.Game.Rulesets
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/// </summary>
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public virtual int LegacyID => -1;
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/// <summary>
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/// A unique short name to reference this ruleset in online requests.
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/// </summary>
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public abstract string ShortName { get; }
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/// <summary>
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/// A list of available variant ids.
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/// </summary>
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@ -13,6 +13,8 @@ namespace osu.Game.Rulesets
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public string Name { get; set; }
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public string ShortName { get; set; }
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public string InstantiationInfo { get; set; }
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public bool Available { get; set; }
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@ -83,7 +83,11 @@ namespace osu.Game.Rulesets
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{
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try
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{
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r.CreateInstance();
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var instance = r.CreateInstance();
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r.Name = instance.Description;
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r.ShortName = instance.ShortName;
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r.Available = true;
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}
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catch
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@ -117,6 +121,7 @@ namespace osu.Game.Rulesets
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private RulesetInfo createRulesetInfo(Ruleset ruleset) => new RulesetInfo
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{
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Name = ruleset.Description,
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ShortName = ruleset.ShortName,
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InstantiationInfo = ruleset.GetType().AssemblyQualifiedName,
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ID = ruleset.LegacyID
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};
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@ -285,6 +285,10 @@
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<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs">
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<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon>
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</Compile>
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<Compile Include="Migrations\20171209034410_AddRulesetInfoShortName.cs" />
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<Compile Include="Migrations\20171209034410_AddRulesetInfoShortName.Designer.cs">
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<DependentUpon>20171209034410_AddRulesetInfoShortName.cs</DependentUpon>
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</Compile>
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<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
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<Compile Include="Online\API\Requests\GetBeatmapSetRequest.cs" />
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<Compile Include="Online\API\Requests\APIResponseBeatmapSet.cs" />
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@ -851,4 +855,4 @@
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<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
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<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
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<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
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</Project>
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</Project>
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||||
|
Loading…
Reference in New Issue
Block a user