mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 19:22:56 +08:00
Merge branch 'master' into fix-mania-editor
This commit is contained in:
commit
875ef3e68f
@ -4,6 +4,7 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Performance;
|
using osu.Framework.Graphics.Performance;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -20,8 +21,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
{
|
{
|
||||||
Start = start;
|
Start = start;
|
||||||
LifetimeStart = Start.StartTime;
|
LifetimeStart = Start.StartTime;
|
||||||
|
|
||||||
bindEvents();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private OsuHitObject? end;
|
private OsuHitObject? end;
|
||||||
@ -41,31 +40,39 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool wasBound;
|
||||||
|
|
||||||
private void bindEvents()
|
private void bindEvents()
|
||||||
{
|
{
|
||||||
UnbindEvents();
|
UnbindEvents();
|
||||||
|
|
||||||
|
if (End == null)
|
||||||
|
return;
|
||||||
|
|
||||||
// Note: Positions are bound for instantaneous feedback from positional changes from the editor, before ApplyDefaults() is called on hitobjects.
|
// Note: Positions are bound for instantaneous feedback from positional changes from the editor, before ApplyDefaults() is called on hitobjects.
|
||||||
Start.DefaultsApplied += onDefaultsApplied;
|
Start.DefaultsApplied += onDefaultsApplied;
|
||||||
Start.PositionBindable.ValueChanged += onPositionChanged;
|
Start.PositionBindable.ValueChanged += onPositionChanged;
|
||||||
|
|
||||||
if (End != null)
|
End.DefaultsApplied += onDefaultsApplied;
|
||||||
{
|
End.PositionBindable.ValueChanged += onPositionChanged;
|
||||||
End.DefaultsApplied += onDefaultsApplied;
|
|
||||||
End.PositionBindable.ValueChanged += onPositionChanged;
|
wasBound = true;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UnbindEvents()
|
public void UnbindEvents()
|
||||||
{
|
{
|
||||||
|
if (!wasBound)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Debug.Assert(End != null);
|
||||||
|
|
||||||
Start.DefaultsApplied -= onDefaultsApplied;
|
Start.DefaultsApplied -= onDefaultsApplied;
|
||||||
Start.PositionBindable.ValueChanged -= onPositionChanged;
|
Start.PositionBindable.ValueChanged -= onPositionChanged;
|
||||||
|
|
||||||
if (End != null)
|
End.DefaultsApplied -= onDefaultsApplied;
|
||||||
{
|
End.PositionBindable.ValueChanged -= onPositionChanged;
|
||||||
End.DefaultsApplied -= onDefaultsApplied;
|
|
||||||
End.PositionBindable.ValueChanged -= onPositionChanged;
|
wasBound = false;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onDefaultsApplied(HitObject obj) => refreshLifetimes();
|
private void onDefaultsApplied(HitObject obj) => refreshLifetimes();
|
||||||
|
@ -42,9 +42,24 @@ namespace osu.Game.Input.Handlers
|
|||||||
if (!(state is RulesetInputManagerInputState<T> inputState))
|
if (!(state is RulesetInputManagerInputState<T> inputState))
|
||||||
throw new InvalidOperationException($"{nameof(ReplayState<T>)} should only be applied to a {nameof(RulesetInputManagerInputState<T>)}");
|
throw new InvalidOperationException($"{nameof(ReplayState<T>)} should only be applied to a {nameof(RulesetInputManagerInputState<T>)}");
|
||||||
|
|
||||||
var lastPressed = inputState.LastReplayState?.PressedActions ?? new List<T>();
|
T[] released = Array.Empty<T>();
|
||||||
var released = lastPressed.Except(PressedActions).ToArray();
|
T[] pressed = Array.Empty<T>();
|
||||||
var pressed = PressedActions.Except(lastPressed).ToArray();
|
|
||||||
|
var lastPressed = inputState.LastReplayState?.PressedActions;
|
||||||
|
|
||||||
|
if (lastPressed == null || lastPressed.Count == 0)
|
||||||
|
{
|
||||||
|
pressed = PressedActions.ToArray();
|
||||||
|
}
|
||||||
|
else if (PressedActions.Count == 0)
|
||||||
|
{
|
||||||
|
released = lastPressed.ToArray();
|
||||||
|
}
|
||||||
|
else if (!lastPressed.SequenceEqual(PressedActions))
|
||||||
|
{
|
||||||
|
released = lastPressed.Except(PressedActions).ToArray();
|
||||||
|
pressed = PressedActions.Except(lastPressed).ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
inputState.LastReplayState = this;
|
inputState.LastReplayState = this;
|
||||||
|
|
||||||
|
@ -1,8 +1,10 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Scoring
|
namespace osu.Game.Rulesets.Scoring
|
||||||
@ -171,6 +173,11 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static bool IsScorable(this HitResult result) => result >= HitResult.Miss && result < HitResult.IgnoreMiss;
|
public static bool IsScorable(this HitResult result) => result >= HitResult.Miss && result < HitResult.IgnoreMiss;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// An array of all scorable <see cref="HitResult"/>s.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly HitResult[] SCORABLE_TYPES = ((HitResult[])Enum.GetValues(typeof(HitResult))).Where(r => r.IsScorable()).ToArray();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether a <see cref="HitResult"/> is valid within a given <see cref="HitResult"/> range.
|
/// Whether a <see cref="HitResult"/> is valid within a given <see cref="HitResult"/> range.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -339,7 +339,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
score.Accuracy = Accuracy.Value;
|
score.Accuracy = Accuracy.Value;
|
||||||
score.Rank = Rank.Value;
|
score.Rank = Rank.Value;
|
||||||
|
|
||||||
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r.IsScorable()))
|
foreach (var result in HitResultExtensions.SCORABLE_TYPES)
|
||||||
score.Statistics[result] = GetStatistic(result);
|
score.Statistics[result] = GetStatistic(result);
|
||||||
|
|
||||||
score.HitEvents = hitEvents;
|
score.HitEvents = hitEvents;
|
||||||
|
Loading…
Reference in New Issue
Block a user