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Fixing parameters naming
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@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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{
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{
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double bonus = direction_change_bonus / sqrtTime;
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double bonus = direction_change_bonus / sqrtTime;
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// Weight bonus by how
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// Weight bonus by how
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double bonusFactor = Math.Min(playerPositioningError, Math.Abs(LastMovement)) / playerPositioningError;
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double bonusFactor = Math.Min(playerPositioningError, Math.Abs(LastMovement)) / playerPositioningError;
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// We want time to play a role twice here!
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// We want time to play a role twice here!
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