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Only process alive objects
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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const float relax_leniency = 3;
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foreach (var drawable in playfield.HitObjects.Objects)
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foreach (var drawable in playfield.HitObjects.AliveObjects)
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{
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if (!(drawable is DrawableOsuHitObject osuHit))
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continue;
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