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Immediately send ack request when joining new channels
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@ -529,6 +529,10 @@ namespace osu.Game.Online.Chat
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{
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Logger.Log($"Joined public channel {channel}");
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joinChannel(channel, fetchInitialMessages);
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// Required after joining public channels to mark the user as online in them.
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// Todo: Temporary workaround for https://github.com/ppy/osu-web/issues/9602
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SendAck();
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};
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req.Failure += e =>
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{
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