diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
index b6ec0617f2..dd4120f2fb 100644
--- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
+++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
@@ -202,7 +202,7 @@ namespace osu.Game.Rulesets.Scoring
if (maxBaseScore == 0 || maxHighestCombo == 0)
{
- Mode.Value = ScoringMode.Exponential;
+ Mode.Value = ScoringMode.Classic;
Mode.Disabled = true;
}
@@ -213,7 +213,7 @@ namespace osu.Game.Rulesets.Scoring
/// Simulates an autoplay of s that will be judged by this
/// by adding s for each in the .
///
- /// This is required for to work, otherwise will be used.
+ /// This is required for to work, otherwise will be used.
///
///
/// The containing the s that will be judged by this .
@@ -300,7 +300,7 @@ namespace osu.Game.Rulesets.Scoring
case ScoringMode.Standardised:
TotalScore.Value = max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo / maxHighestCombo) + bonusScore;
break;
- case ScoringMode.Exponential:
+ case ScoringMode.Classic:
// should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
TotalScore.Value = bonusScore + baseScore * (1 + Math.Max(0, HighestCombo - 1) / 25);
break;
@@ -328,6 +328,6 @@ namespace osu.Game.Rulesets.Scoring
public enum ScoringMode
{
Standardised,
- Exponential
+ Classic
}
}