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Clean up comment

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Bartłomiej Dach 2023-11-02 18:52:47 +01:00
parent ac6fb386d1
commit 86ede717cb
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@ -69,8 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
// With classic slider behaviour, heads are considered fully hit if in the largest hit window. // With classic slider behaviour, heads are considered fully hit if in the largest hit window.
// We can't award a full Great because the true Great judgement is awarded on the Slider itself, // We can't award a full Great because the true Great judgement is awarded on the Slider itself,
// reduced based on number of ticks hit. // reduced based on number of ticks hit,
//
// so we use the most suitable LargeTick judgement here instead. // so we use the most suitable LargeTick judgement here instead.
return base.ResultFor(timeOffset).IsHit() ? HitResult.LargeTickHit : HitResult.LargeTickMiss; return base.ResultFor(timeOffset).IsHit() ? HitResult.LargeTickHit : HitResult.LargeTickMiss;
} }