diff --git a/osu.Game/Localisation/NotificationsStrings.cs b/osu.Game/Localisation/NotificationsStrings.cs index fb3dab032d..f4965e4ebe 100644 --- a/osu.Game/Localisation/NotificationsStrings.cs +++ b/osu.Game/Localisation/NotificationsStrings.cs @@ -113,6 +113,28 @@ Please try changing your audio device to a working setting."); /// public static LocalisableString MismatchingBeatmapForReplay => new TranslatableString(getKey(@"mismatching_beatmap_for_replay"), @"Your local copy of the beatmap for this replay appears to be different than expected. You may need to update or re-download it."); + /// + /// "You are now running osu! {version}. + /// Click to see what's new!" + /// + public static LocalisableString GameVersionAfterUpdate(string version) => new TranslatableString(getKey(@"game_version_after_update"), @"You are now running osu! {0}. +Click to see what's new!", version); + + /// + /// "Update ready to install. Click to restart!" + /// + public static LocalisableString UpdateReadyToInstall => new TranslatableString(getKey(@"update_ready_to_install"), @"Update ready to install. Click to restart!"); + + /// + /// "Downloading update..." + /// + public static LocalisableString DownloadingUpdate => new TranslatableString(getKey(@"downloading_update"), @"Downloading update..."); + + /// + /// "Installing update..." + /// + public static LocalisableString InstallingUpdate => new TranslatableString(getKey(@"installing_update"), @"Installing update..."); + private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Updater/UpdateManager.cs b/osu.Game/Updater/UpdateManager.cs index 190748137a..8f13e0f42a 100644 --- a/osu.Game/Updater/UpdateManager.cs +++ b/osu.Game/Updater/UpdateManager.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using osu.Game.Graphics; +using osu.Game.Localisation; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; using osuTK; @@ -92,7 +93,7 @@ namespace osu.Game.Updater public UpdateCompleteNotification(string version) { this.version = version; - Text = $"You are now running osu! {version}.\nClick to see what's new!"; + Text = NotificationsStrings.GameVersionAfterUpdate(version); } [BackgroundDependencyLoader] @@ -114,7 +115,7 @@ namespace osu.Game.Updater { public UpdateApplicationCompleteNotification() { - Text = @"Update ready to install. Click to restart!"; + Text = NotificationsStrings.UpdateReadyToInstall; } } @@ -166,13 +167,13 @@ namespace osu.Game.Updater { State = ProgressNotificationState.Active; Progress = 0; - Text = @"Downloading update..."; + Text = NotificationsStrings.DownloadingUpdate; } public void StartInstall() { Progress = 0; - Text = @"Installing update..."; + Text = NotificationsStrings.InstallingUpdate; } public void FailDownload()