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Make grid/distance snap binds T/Y respectively
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@ -54,11 +54,8 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected override IEnumerable<TernaryButton> CreateTernaryButtons()
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protected override IEnumerable<TernaryButton> CreateTernaryButtons()
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=> base.CreateTernaryButtons()
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=> base.CreateTernaryButtons()
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.Concat(DistanceSnapProvider.CreateTernaryButtons())
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.Append(new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap }))
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.Concat(new[]
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.Concat(DistanceSnapProvider.CreateTernaryButtons());
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{
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new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap })
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});
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private BindableList<HitObject> selectedHitObjects;
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private BindableList<HitObject> selectedHitObjects;
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