mirror of
https://github.com/ppy/osu.git
synced 2025-01-07 22:22:59 +08:00
Initial pass of gameplay screen design update
This commit is contained in:
parent
66e54ba983
commit
86b12a384b
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
@ -113,7 +114,7 @@ namespace osu.Game.Tournament.Tests.Components
|
|||||||
Cell(i).AddRange(new Drawable[]
|
Cell(i).AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentSpriteText { Text = "TeamDisplay" },
|
new TournamentSpriteText { Text = "TeamDisplay" },
|
||||||
new TeamDisplay(team, TournamentGame.COLOUR_RED, false)
|
new TeamDisplay(team, TeamColour.Red, new Bindable<int?>(2), 6)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
@ -1,9 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Screens.Gameplay;
|
using osu.Game.Tournament.Screens.Gameplay;
|
||||||
|
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Tests.Screens
|
namespace osu.Game.Tournament.Tests.Screens
|
||||||
{
|
{
|
||||||
@ -12,6 +15,14 @@ namespace osu.Game.Tournament.Tests.Screens
|
|||||||
[Cached]
|
[Cached]
|
||||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
||||||
|
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(TeamScore),
|
||||||
|
typeof(TeamScoreDisplay),
|
||||||
|
typeof(TeamDisplay),
|
||||||
|
typeof(MatchHeader),
|
||||||
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
|
@ -6,8 +6,9 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osu.Game.Tournament.Screens.Showcase;
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
@ -21,13 +22,28 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
Height = 95;
|
Height = 95;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentLogo(),
|
new FillFlowContainer
|
||||||
new RoundDisplay
|
|
||||||
{
|
{
|
||||||
Y = 5,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.BottomCentre,
|
Direction = FillDirection.Vertical,
|
||||||
Origin = Anchor.TopCentre,
|
Spacing = new Vector2(5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new DrawableTournamentTitleText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(1.2f)
|
||||||
|
},
|
||||||
|
new RoundDisplay
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(0.4f)
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
new TeamScoreDisplay(TeamColour.Red)
|
new TeamScoreDisplay(TeamColour.Red)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopLeft,
|
Anchor = Anchor.TopLeft,
|
||||||
@ -55,7 +71,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
this.teamColour = teamColour;
|
this.teamColour = teamColour;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = 300;
|
AutoSizeAxes = Axes.X;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -98,16 +114,9 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
|
|
||||||
private void teamChanged(TournamentTeam team)
|
private void teamChanged(TournamentTeam team)
|
||||||
{
|
{
|
||||||
var colour = teamColour == TeamColour.Red ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
|
||||||
var flip = teamColour == TeamColour.Red;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new TeamDisplay(team, colour, flip),
|
new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value.PointsToWin),
|
||||||
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
|
|
||||||
{
|
|
||||||
Colour = colour
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,46 +3,15 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
{
|
{
|
||||||
public class RoundDisplay : CompositeDrawable
|
public class RoundDisplay : TournamentSpriteTextWithBackground
|
||||||
{
|
{
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||||
|
|
||||||
private readonly TournamentSpriteText text;
|
|
||||||
|
|
||||||
public RoundDisplay()
|
|
||||||
{
|
|
||||||
Width = 200;
|
|
||||||
Height = 20;
|
|
||||||
|
|
||||||
Masking = true;
|
|
||||||
CornerRadius = 10;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = OsuColour.Gray(0.18f),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
text = new TournamentSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Colour = Color4.White,
|
|
||||||
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 16),
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder)
|
private void load(LadderInfo ladder)
|
||||||
{
|
{
|
||||||
@ -51,6 +20,6 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
||||||
text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
|
Text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,47 +1,84 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
{
|
{
|
||||||
public class TeamDisplay : DrawableTournamentTeam
|
public class TeamDisplay : DrawableTournamentTeam
|
||||||
{
|
{
|
||||||
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
|
public TeamDisplay(TournamentTeam team, TeamColour colour, Bindable<int?> currentTeamScore, int pointsToWin)
|
||||||
: base(team)
|
: base(team)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
bool flip = colour == TeamColour.Red;
|
||||||
|
|
||||||
Anchor = Origin = anchor;
|
var anchor = flip ? Anchor.TopLeft : Anchor.TopRight;
|
||||||
|
|
||||||
Flag.Anchor = Flag.Origin = anchor;
|
|
||||||
Flag.RelativeSizeAxes = Axes.None;
|
Flag.RelativeSizeAxes = Axes.None;
|
||||||
Flag.Size = new Vector2(60, 40);
|
Flag.Size = new Vector2(60, 40);
|
||||||
Flag.Margin = new MarginPadding(20);
|
Flag.Origin = anchor;
|
||||||
|
Flag.Anchor = anchor;
|
||||||
|
|
||||||
|
Margin = new MarginPadding(20);
|
||||||
|
|
||||||
InternalChild = new Container
|
InternalChild = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Flag,
|
new FillFlowContainer
|
||||||
new TournamentSpriteText
|
|
||||||
{
|
{
|
||||||
Text = team?.FullName.Value.ToUpper() ?? "???",
|
AutoSizeAxes = Axes.Both,
|
||||||
X = (flip ? -1 : 1) * 90,
|
Direction = FillDirection.Horizontal,
|
||||||
Y = -10,
|
Spacing = new Vector2(5),
|
||||||
Colour = colour,
|
Children = new Drawable[]
|
||||||
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 20),
|
{
|
||||||
Origin = anchor,
|
Flag,
|
||||||
Anchor = anchor,
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Origin = anchor,
|
||||||
|
Anchor = anchor,
|
||||||
|
Spacing = new Vector2(5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new DrawableTeamHeader(colour)
|
||||||
|
{
|
||||||
|
Scale = new Vector2(0.75f),
|
||||||
|
Origin = anchor,
|
||||||
|
Anchor = anchor,
|
||||||
|
},
|
||||||
|
new TeamScore(currentTeamScore, colour, pointsToWin)
|
||||||
|
{
|
||||||
|
Origin = anchor,
|
||||||
|
Anchor = anchor,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???")
|
||||||
|
{
|
||||||
|
Scale = new Vector2(0.5f),
|
||||||
|
Origin = anchor,
|
||||||
|
Anchor = anchor,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -2,10 +2,16 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
{
|
{
|
||||||
@ -14,18 +20,16 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||||
private readonly StarCounter counter;
|
private readonly StarCounter counter;
|
||||||
|
|
||||||
public TeamScore(Bindable<int?> score, bool flip, int count)
|
public TeamScore(Bindable<int?> score, TeamColour colour, int count)
|
||||||
{
|
{
|
||||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
bool flip = colour == TeamColour.Blue;
|
||||||
|
var anchor = flip ? Anchor.TopRight : Anchor.TopLeft;
|
||||||
|
|
||||||
Anchor = anchor;
|
AutoSizeAxes = Axes.Both;
|
||||||
Origin = anchor;
|
|
||||||
|
|
||||||
InternalChild = counter = new StarCounter(count)
|
InternalChild = counter = new TeamScoreStarCounter(count)
|
||||||
{
|
{
|
||||||
Anchor = anchor,
|
Anchor = anchor,
|
||||||
X = (flip ? -1 : 1) * 90,
|
|
||||||
Y = 5,
|
|
||||||
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -33,6 +37,67 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
currentTeamScore.BindTo(score);
|
currentTeamScore.BindTo(score);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void scoreChanged(ValueChangedEvent<int?> score) => counter.CountStars = score.NewValue ?? 0;
|
private void scoreChanged(ValueChangedEvent<int?> score) => counter.Current = score.NewValue ?? 0;
|
||||||
|
|
||||||
|
public class TeamScoreStarCounter : StarCounter
|
||||||
|
{
|
||||||
|
public TeamScoreStarCounter(int count)
|
||||||
|
: base(count)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Star CreateStar() => new LightSquare();
|
||||||
|
|
||||||
|
public class LightSquare : Star
|
||||||
|
{
|
||||||
|
private Box box;
|
||||||
|
|
||||||
|
public LightSquare()
|
||||||
|
{
|
||||||
|
Size = new Vector2(22.5f);
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
BorderColour = OsuColour.Gray(0.5f),
|
||||||
|
BorderThickness = 3,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.Transparent,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
box = new Box
|
||||||
|
{
|
||||||
|
Colour = OsuColour.FromHex("#FFE8AD"),
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
Masking = true;
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = OsuColour.FromHex("#FFE8AD").Opacity(0.1f),
|
||||||
|
Hollow = true,
|
||||||
|
Radius = 20,
|
||||||
|
Roundness = 10,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DisplayAt(float scale)
|
||||||
|
{
|
||||||
|
box.FadeTo(scale, 500, Easing.OutQuint);
|
||||||
|
FadeEdgeEffectTo(0.2f * scale, 500, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,9 +30,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
private OsuButton warmupButton;
|
private OsuButton warmupButton;
|
||||||
private MatchIPCInfo ipc;
|
private MatchIPCInfo ipc;
|
||||||
|
|
||||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
|
||||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
|
||||||
|
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private TournamentSceneManager sceneManager { get; set; }
|
private TournamentSceneManager sceneManager { get; set; }
|
||||||
|
|
||||||
@ -66,36 +63,11 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
// chroma key area for stable gameplay
|
// chroma key area for stable gameplay
|
||||||
Name = "chroma",
|
Name = "chroma",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
Height = 512,
|
Height = 512,
|
||||||
Colour = new Color4(0, 255, 0, 255),
|
Colour = new Color4(0, 255, 0, 255),
|
||||||
},
|
},
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Y = -4,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Circle
|
|
||||||
{
|
|
||||||
Name = "top bar red",
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 8,
|
|
||||||
Width = 0.5f,
|
|
||||||
Colour = red,
|
|
||||||
},
|
|
||||||
new Circle
|
|
||||||
{
|
|
||||||
Name = "top bar blue",
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 8,
|
|
||||||
Width = 0.5f,
|
|
||||||
Colour = blue,
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
scoreDisplay = new MatchScoreDisplay
|
scoreDisplay = new MatchScoreDisplay
|
||||||
|
Loading…
Reference in New Issue
Block a user