1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-22 18:12:56 +08:00

Not sure how these CI issues were missed.

This commit is contained in:
smoogipooo 2017-06-07 19:27:22 +09:00
parent 1932b58663
commit 8641379424
4 changed files with 6 additions and 8 deletions

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Timing.Drawables
{ {
public abstract class DrawableManiaTimingChange : DrawableTimingChange public abstract class DrawableManiaTimingChange : DrawableTimingChange
{ {
public DrawableManiaTimingChange(TimingChange timingChange) protected DrawableManiaTimingChange(TimingChange timingChange)
: base(timingChange, Axes.Y) : base(timingChange, Axes.Y)
{ {
} }

View File

@ -65,10 +65,10 @@ namespace osu.Game.Rulesets.Mania.UI
if (HitObjectTimingChanges != null || BarlineTimingChanges != null) if (HitObjectTimingChanges != null || BarlineTimingChanges != null)
return; return;
HitObjectTimingChanges = new List<DrawableTimingChange>[Columns.Value]; HitObjectTimingChanges = new List<DrawableTimingChange>[PreferredColumns];
BarlineTimingChanges = new List<DrawableTimingChange>(); BarlineTimingChanges = new List<DrawableTimingChange>();
for (int i = 0; i < Columns.Value; i++) for (int i = 0; i < PreferredColumns; i++)
HitObjectTimingChanges[i] = new List<DrawableTimingChange>(); HitObjectTimingChanges[i] = new List<DrawableTimingChange>();
double lastSpeedMultiplier = 1; double lastSpeedMultiplier = 1;
@ -113,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
timingChanges.ForEach(t => timingChanges.ForEach(t =>
{ {
for (int i = 0; i < Columns.Value; i++) for (int i = 0; i < PreferredColumns; i++)
HitObjectTimingChanges[i].Add(new DrawableManiaScrollingTimingChange(t)); HitObjectTimingChanges[i].Add(new DrawableManiaScrollingTimingChange(t));
BarlineTimingChanges.Add(new DrawableManiaScrollingTimingChange(t)); BarlineTimingChanges.Add(new DrawableManiaScrollingTimingChange(t));
@ -128,7 +128,7 @@ namespace osu.Game.Rulesets.Mania.UI
protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield() protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield()
{ {
var playfield = new ManiaPlayfield(Columns.Value) var playfield = new ManiaPlayfield(PreferredColumns)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Mania.UI
Scale = new Vector2(1, -1) Scale = new Vector2(1, -1)
}; };
for (int i = 0; i < Columns; i++) for (int i = 0; i < PreferredColumns; i++)
{ {
foreach (var change in HitObjectTimingChanges[i]) foreach (var change in HitObjectTimingChanges[i])
playfield.Columns.ElementAt(i).Add(change); playfield.Columns.ElementAt(i).Add(change);

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using OpenTK;
namespace osu.Game.Rulesets.Timing namespace osu.Game.Rulesets.Timing
{ {

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Timing.Drawables; using osu.Game.Rulesets.Timing.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Timing namespace osu.Game.Rulesets.Timing
{ {