diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs index caf4fee335..46cf9e5f87 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs @@ -65,7 +65,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable return UpdateJudgement(true); } - protected sealed override bool OnKeyDown(InputState state, KeyDownEventArgs args) + protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) { // Make sure we don't handle held-down keys if (args.Repeat)