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Handle duplicate user IDs within the same batch
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parent
87bf168718
commit
85b0f71467
@ -45,12 +45,15 @@ namespace osu.Game.Database
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private void performLookup()
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private void performLookup()
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{
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{
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// userTasks may exceed 50 elements, indicating the existence of duplicate user IDs. All duplicated user IDs must be fulfilled.
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// userIds contains at most 50 unique user IDs from userTasks, which is used to perform the lookup.
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var userTasks = new List<(int id, TaskCompletionSource<User> task)>();
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var userTasks = new List<(int id, TaskCompletionSource<User> task)>();
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var userIds = new HashSet<int>();
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// Grab at most 50 users from the queue.
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// Grab at most 50 unique user IDs from the queue.
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lock (taskAssignmentLock)
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lock (taskAssignmentLock)
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{
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{
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while (pendingUserTasks.Count > 0 && userTasks.Count < 50)
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while (pendingUserTasks.Count > 0 && userIds.Count < 50)
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{
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{
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(int id, TaskCompletionSource<User> task) next = pendingUserTasks.Dequeue();
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(int id, TaskCompletionSource<User> task) next = pendingUserTasks.Dequeue();
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@ -58,12 +61,15 @@ namespace osu.Game.Database
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if (CheckExists(next.id, out var existing))
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if (CheckExists(next.id, out var existing))
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next.task.SetResult(existing);
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next.task.SetResult(existing);
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else
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else
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{
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userTasks.Add(next);
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userTasks.Add(next);
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userIds.Add(next.id);
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}
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}
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}
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}
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}
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// Query the users.
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// Query the users.
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var request = new GetUsersRequest(userTasks.Select(t => t.id).ToArray());
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var request = new GetUsersRequest(userIds.ToArray());
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// rather than queueing, we maintain our own single-threaded request stream.
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// rather than queueing, we maintain our own single-threaded request stream.
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api.Perform(request);
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api.Perform(request);
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