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Add "Select" action
Allows progressing forwards in the interface
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@@ -10,7 +10,6 @@ using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Logging;
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using osu.Framework.Threading;
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@@ -113,26 +112,15 @@ namespace osu.Game.Screens.Menu
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sampleBack = audio.Sample.Get(@"Menu/button-back-select");
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat) return false;
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switch (args.Key)
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{
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case Key.Space:
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logo?.TriggerOnClick(state);
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return true;
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}
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return false;
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}
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public bool OnPressed(GlobalAction action)
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{
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switch (action)
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{
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case GlobalAction.Back:
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return goBack();
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case GlobalAction.Select:
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logo?.TriggerOnClick();
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return true;
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default:
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return false;
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}
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