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Use bitshifts for enum values instead of literal values.
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@ -87,10 +87,10 @@ namespace osu.Game.Database
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[Flags]
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[Flags]
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public enum StableContent
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public enum StableContent
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{
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{
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Beatmaps = 1,
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Beatmaps = 1 << 0,
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Scores = 2,
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Scores = 1 << 1,
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Skins = 4,
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Skins = 1 << 2,
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Collections = 8,
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Collections = 1 << 3,
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All = Beatmaps | Scores | Skins | Collections
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All = Beatmaps | Scores | Skins | Collections
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}
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}
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}
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}
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