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mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00

Framework updates.

This commit is contained in:
Dean Herbert 2016-09-11 02:27:42 +09:00
parent b6bbea392b
commit 851ef4fbbf
7 changed files with 12 additions and 10 deletions

View File

@ -72,7 +72,7 @@ namespace osu.Game.GameModes.Play.Catch
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu")) Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = 0.1f, Scale = new Vector2(0.1f),
PositionMode = InheritMode.Y, PositionMode = InheritMode.Y,
Position = new Vector2(h.Position, -0.1f) Position = new Vector2(h.Position, -0.1f)
}; };

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables; using osu.Framework.Graphics.Drawables;
using osu.Game.Beatmaps.Objects; using osu.Game.Beatmaps.Objects;
using OpenTK;
namespace osu.Game.GameModes.Play namespace osu.Game.GameModes.Play
{ {
@ -18,7 +19,7 @@ namespace osu.Game.GameModes.Play
{ {
base.Load(); base.Load();
Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.1f, Scale = 0.99f }); Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.1f, Scale = new Vector2(0.99f) });
} }
} }
} }

View File

@ -78,7 +78,7 @@ namespace osu.Game.GameModes.Play.Mania
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu")) Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = 0.1f, Scale = new Vector2(0.1f),
PositionMode = InheritMode.XY, PositionMode = InheritMode.XY,
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f) Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
}; };

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations; using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Objects; using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu; using osu.Game.Beatmaps.Objects.Osu;
using OpenTK;
namespace osu.Game.GameModes.Play.Osu namespace osu.Game.GameModes.Play.Osu
{ {
@ -49,7 +50,7 @@ namespace osu.Game.GameModes.Play.Osu
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu")) Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = 0.1f, Scale = new Vector2(0.1f),
Alpha = 0, Alpha = 0,
Position = h.Position Position = h.Position
}; };

View File

@ -44,7 +44,7 @@ namespace osu.Game.GameModes.Play
Add(new OsuHitRenderer() Add(new OsuHitRenderer()
{ {
Objects = beatmap.HitObjects, Objects = beatmap.HitObjects,
Scale = 0.5f, Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft, Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft Origin = Anchor.TopLeft
}); });
@ -52,7 +52,7 @@ namespace osu.Game.GameModes.Play
Add(new TaikoHitRenderer() Add(new TaikoHitRenderer()
{ {
Objects = beatmap.HitObjects, Objects = beatmap.HitObjects,
Scale = 0.5f, Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight Origin = Anchor.TopRight
}); });
@ -60,7 +60,7 @@ namespace osu.Game.GameModes.Play
Add(new CatchHitRenderer() Add(new CatchHitRenderer()
{ {
Objects = beatmap.HitObjects, Objects = beatmap.HitObjects,
Scale = 0.5f, Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft Origin = Anchor.BottomLeft
}); });
@ -68,7 +68,7 @@ namespace osu.Game.GameModes.Play
Add(new ManiaHitRenderer() Add(new ManiaHitRenderer()
{ {
Objects = beatmap.HitObjects, Objects = beatmap.HitObjects,
Scale = 0.5f, Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight Origin = Anchor.BottomRight
}); });

View File

@ -71,7 +71,7 @@ namespace osu.Game.GameModes.Play.Taiko
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu")) Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = 0.2f, Scale = new Vector2(0.2f),
PositionMode = InheritMode.XY, PositionMode = InheritMode.XY,
Position = new Vector2(1.1f, 0.5f) Position = new Vector2(1.1f, 0.5f)
}; };

View File

@ -29,7 +29,7 @@ namespace osu.Game.GameModes.Play.Taiko
Add(new Sprite(Game.Textures.Get(@"menu-osu")) Add(new Sprite(Game.Textures.Get(@"menu-osu"))
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = 0.2f, Scale = new Vector2(0.2f),
PositionMode = InheritMode.XY, PositionMode = InheritMode.XY,
Position = new Vector2(0.1f, 0.5f), Position = new Vector2(0.1f, 0.5f),
Colour = Color4.Gray Colour = Color4.Gray