diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs index d18f6f3743..f06f6938a2 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -33,7 +34,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters private const int drawable_judgement_size = 8; private const int spacing = 2; - private int runningDepth; + public override IEnumerable FlowingChildren => base.FlowingChildren.Reverse(); public JudgementFlow() { @@ -47,7 +48,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters public void Push(Color4 colour) { - Insert(runningDepth--, new DrawableResult(colour, drawable_judgement_size)); + Add(new DrawableResult(colour, drawable_judgement_size)); if (Children.Count > max_available_judgements) Children.FirstOrDefault(c => !c.IsRemoved)?.Remove();