mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:02:55 +08:00
Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
Fix some components not accounting for final hold notes in osu!mania beatmaps
This commit is contained in:
commit
850931120d
@ -17,7 +17,6 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
@ -196,8 +195,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
private IEnumerable<double> generateBeats(IBeatmap beatmap, IReadOnlyCollection<OsuHitObject> originalHitObjects)
|
||||
{
|
||||
double startTime = originalHitObjects.First().StartTime;
|
||||
double endTime = originalHitObjects.Last().GetEndTime();
|
||||
double startTime = beatmap.HitObjects.First().StartTime;
|
||||
double endTime = beatmap.GetLastObjectTime();
|
||||
|
||||
var beats = beatmap.ControlPointInfo.TimingPoints
|
||||
// Ignore timing points after endTime
|
||||
|
@ -314,6 +314,24 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGetLastObjectTime()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder();
|
||||
|
||||
using (var resStream = TestResources.OpenResource("mania-last-object-not-latest.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var beatmap = decoder.Decode(stream);
|
||||
|
||||
Assert.That(beatmap.HitObjects.Last().StartTime, Is.EqualTo(2494));
|
||||
Assert.That(beatmap.HitObjects.Last().GetEndTime(), Is.EqualTo(2494));
|
||||
|
||||
Assert.That(beatmap.HitObjects.Max(h => h.GetEndTime()), Is.EqualTo(2582));
|
||||
Assert.That(beatmap.GetLastObjectTime(), Is.EqualTo(2582));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeBeatmapComboOffsetsOsu()
|
||||
{
|
||||
|
39
osu.Game.Tests/Resources/mania-last-object-not-latest.osu
Normal file
39
osu.Game.Tests/Resources/mania-last-object-not-latest.osu
Normal file
@ -0,0 +1,39 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
SampleSet: Normal
|
||||
StackLeniency: 0.7
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:3
|
||||
CircleSize:5
|
||||
OverallDifficulty:8
|
||||
ApproachRate:8
|
||||
SliderMultiplier:3.59999990463257
|
||||
SliderTickRate:2
|
||||
|
||||
[TimingPoints]
|
||||
24,352.941176470588,4,1,1,100,1,0
|
||||
6376,-50,4,1,1,100,0,0
|
||||
|
||||
[HitObjects]
|
||||
51,192,24,1,0,0:0:0:0:
|
||||
153,192,200,1,0,0:0:0:0:
|
||||
358,192,376,1,0,0:0:0:0:
|
||||
460,192,553,1,0,0:0:0:0:
|
||||
460,192,729,128,0,1435:0:0:0:0:
|
||||
358,192,906,128,0,1612:0:0:0:0:
|
||||
256,192,1082,128,0,1788:0:0:0:0:
|
||||
153,192,1259,128,0,1965:0:0:0:0:
|
||||
51,192,1435,128,0,2141:0:0:0:0:
|
||||
51,192,2318,1,12,0:0:0:0:
|
||||
153,192,2318,1,4,0:0:0:0:
|
||||
256,192,2318,1,6,0:0:0:0:
|
||||
358,192,2318,1,14,0:0:0:0:
|
||||
460,192,2318,1,0,0:0:0:0:
|
||||
51,192,2494,128,0,2582:0:0:0:0:
|
||||
153,192,2494,128,14,2582:0:0:0:0:
|
||||
256,192,2494,128,6,2582:0:0:0:0:
|
||||
358,192,2494,128,4,2582:0:0:0:0:
|
||||
460,192,2494,1,12,0:0:0:0:0:
|
@ -81,9 +81,14 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public double GetMostCommonBeatLength()
|
||||
{
|
||||
double lastTime;
|
||||
|
||||
// The last playable time in the beatmap - the last timing point extends to this time.
|
||||
// Note: This is more accurate and may present different results because osu-stable didn't have the ability to calculate slider durations in this context.
|
||||
double lastTime = HitObjects.LastOrDefault()?.GetEndTime() ?? ControlPointInfo.TimingPoints.LastOrDefault()?.Time ?? 0;
|
||||
if (!HitObjects.Any())
|
||||
lastTime = ControlPointInfo.TimingPoints.LastOrDefault()?.Time ?? 0;
|
||||
else
|
||||
lastTime = this.GetLastObjectTime();
|
||||
|
||||
var mostCommon =
|
||||
// Construct a set of (beatLength, duration) tuples for each individual timing point.
|
||||
|
@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -102,5 +103,16 @@ namespace osu.Game.Beatmaps
|
||||
addCombo(nested, ref combo);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find the absolute end time of the latest <see cref="HitObject"/> in a beatmap. Will throw if beatmap contains no objects.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This correctly accounts for rulesets which have concurrent hitobjects which may have durations, causing the .Last() object
|
||||
/// to not necessarily have the latest end time.
|
||||
///
|
||||
/// It's not super efficient so calls should be kept to a minimum.
|
||||
/// </remarks>
|
||||
public static double GetLastObjectTime(this IBeatmap beatmap) => beatmap.HitObjects.Max(h => h.GetEndTime());
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
@ -71,7 +70,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
SpeedChange.SetDefault();
|
||||
|
||||
double firstObjectStart = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
|
||||
double lastObjectEnd = beatmap.HitObjects.LastOrDefault()?.GetEndTime() ?? 0;
|
||||
double lastObjectEnd = beatmap.HitObjects.Any() ? beatmap.GetLastObjectTime() : 0;
|
||||
|
||||
beginRampTime = firstObjectStart;
|
||||
finalRateTime = firstObjectStart + FINAL_RATE_PROGRESS * (lastObjectEnd - firstObjectStart);
|
||||
|
@ -27,11 +27,8 @@ namespace osu.Game.Rulesets.Objects
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
return;
|
||||
|
||||
HitObject firstObject = beatmap.HitObjects.First();
|
||||
HitObject lastObject = beatmap.HitObjects.Last();
|
||||
|
||||
double firstHitTime = firstObject.StartTime;
|
||||
double lastHitTime = 1 + lastObject.GetEndTime();
|
||||
double firstHitTime = beatmap.HitObjects.First().StartTime;
|
||||
double lastHitTime = 1 + beatmap.GetLastObjectTime();
|
||||
|
||||
var timingPoints = beatmap.ControlPointInfo.TimingPoints;
|
||||
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
break;
|
||||
}
|
||||
|
||||
double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
|
||||
double lastObjectTime = Beatmap.HitObjects.Any() ? Beatmap.GetLastObjectTime() : double.MaxValue;
|
||||
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
|
||||
|
||||
if (RelativeScaleBeatLengths)
|
||||
|
@ -40,7 +40,6 @@ using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Overlays.OSD;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
@ -538,12 +537,14 @@ namespace osu.Game.Screens.Edit
|
||||
// Seek to last object time, or track end if already there.
|
||||
// Note that in osu-stable subsequent presses when at track end won't return to last object.
|
||||
// This has intentionally been changed to make it more useful.
|
||||
double? lastObjectTime = editorBeatmap.HitObjects.LastOrDefault()?.GetEndTime();
|
||||
|
||||
if (lastObjectTime == null || clock.CurrentTime == lastObjectTime)
|
||||
if (!editorBeatmap.HitObjects.Any())
|
||||
{
|
||||
clock.Seek(clock.TrackLength);
|
||||
else
|
||||
clock.Seek(lastObjectTime.Value);
|
||||
return true;
|
||||
}
|
||||
|
||||
double lastObjectTime = editorBeatmap.GetLastObjectTime();
|
||||
clock.Seek(clock.CurrentTime == lastObjectTime ? clock.TrackLength : lastObjectTime);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -13,7 +12,6 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Ranking;
|
||||
@ -94,7 +92,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
void keyboardSeek(int direction)
|
||||
{
|
||||
double target = Math.Clamp(GameplayClockContainer.CurrentTime + direction * keyboard_seek_amount, 0, GameplayState.Beatmap.HitObjects.Last().GetEndTime());
|
||||
double target = Math.Clamp(GameplayClockContainer.CurrentTime + direction * keyboard_seek_amount, 0, GameplayState.Beatmap.GetLastObjectTime());
|
||||
|
||||
Seek(target);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user