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Protect duration calculations against unstable fps
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Logging;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -1,17 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Logging;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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{
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{
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@ -67,7 +63,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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double maxScaleDuration = parentObject.HitStateUpdateTime - Time.Current;
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double maxScaleDuration = parentObject.HitStateUpdateTime - Time.Current;
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double realScaleDuration = scale_duration;
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double realScaleDuration = scale_duration;
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if (tracking.NewValue && maxScaleDuration < realScaleDuration)
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if (tracking.NewValue && maxScaleDuration < realScaleDuration && maxScaleDuration >= 0)
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realScaleDuration = maxScaleDuration;
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realScaleDuration = maxScaleDuration;
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double realFadeDuration = fade_duration * realScaleDuration / fade_duration;
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double realFadeDuration = fade_duration * realScaleDuration / fade_duration;
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@ -77,6 +73,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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private void onHitObjectApplied(DrawableHitObject drawableObject)
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private void onHitObjectApplied(DrawableHitObject drawableObject)
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{
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{
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ClearTransformsAfter(double.MinValue);
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this.ScaleTo(1f)
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this.ScaleTo(1f)
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.FadeOut();
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.FadeOut();
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}
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}
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