From 84b5ea3dbf6ab7b6209820468d3369e477f9d1b1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 12 Feb 2025 16:33:23 +0900 Subject: [PATCH] Fix weird follow circle display when rewinding through sliders in editor Closes https://github.com/ppy/osu/issues/31812. --- osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs index 903ba08010..db789166c6 100644 --- a/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs @@ -63,8 +63,12 @@ namespace osu.Game.Rulesets.Osu.Skinning private void onHitObjectApplied(DrawableHitObject drawableObject) { + // Sane defaults when a new hitobject is applied to the drawable slider. this.ScaleTo(1f) .FadeOut(); + + // Immediately play out any pending transforms from press/release + FinishTransforms(true); } private void updateStateTransforms(DrawableHitObject d, ArmedState state)