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Renew obsoletion date
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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Mods
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/// Whether this mod is playable by an end user.
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/// Whether this mod is playable by an end user.
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/// Should be <c>false</c> for cases where the user is not interacting with the game (so it can be excluded from multiplayer selection, for example).
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/// Should be <c>false</c> for cases where the user is not interacting with the game (so it can be excluded from multiplayer selection, for example).
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/// </summary>
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/// </summary>
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[Obsolete("Override IsPlayable instead.")] // Can be removed 20220918
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[Obsolete("Override IsPlayable instead.")] // Can be removed 20221104
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bool UserPlayable { get; }
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bool UserPlayable { get; }
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/// <summary>
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/// <summary>
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@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Mods
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#pragma warning restore 618
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#pragma warning restore 618
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[JsonIgnore]
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[JsonIgnore]
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[Obsolete("Override IsPlayable instead.")] // Can be removed 20220918
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[Obsolete("Override IsPlayable instead.")] // Can be removed 20221104
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public virtual bool UserPlayable => true;
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public virtual bool UserPlayable => true;
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[Obsolete("Going forward, the concept of \"ranked\" doesn't exist. The only exceptions are automation mods, which should now override IsPlayable to false.")] // Can be removed 20211009
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[Obsolete("Going forward, the concept of \"ranked\" doesn't exist. The only exceptions are automation mods, which should now override IsPlayable to false.")] // Can be removed 20211009
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