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Missed argument
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@ -40,8 +40,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
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private readonly OsuHitObject lastLastObject;
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private readonly OsuHitObject lastLastObject;
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private readonly OsuHitObject lastObject;
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private readonly OsuHitObject lastObject;
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public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double timeRate)
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public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double clockRate)
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: base(hitObject, lastObject, timeRate)
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: base(hitObject, lastObject, clockRate)
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{
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{
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this.lastLastObject = (OsuHitObject)lastLastObject;
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this.lastLastObject = (OsuHitObject)lastLastObject;
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this.lastObject = (OsuHitObject)lastObject;
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this.lastObject = (OsuHitObject)lastObject;
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