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Add back incorrectly removed control point display toggle
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@ -28,6 +28,21 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private readonly Drawable userContent;
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private readonly Drawable userContent;
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private bool alwaysShowControlPoints;
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public bool AlwaysShowControlPoints
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{
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get => alwaysShowControlPoints;
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set
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{
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if (value == alwaysShowControlPoints)
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return;
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alwaysShowControlPoints = value;
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controlPointsVisible.TriggerChange();
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}
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}
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[Resolved]
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[Resolved]
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private EditorClock editorClock { get; set; } = null!;
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private EditorClock editorClock { get; set; } = null!;
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@ -63,7 +78,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private TimelineTickDisplay ticks = null!;
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private TimelineTickDisplay ticks = null!;
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private TimelineTimingChangeDisplay controlPoints = null!;
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private Bindable<float> waveformOpacity = null!;
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private Bindable<float> waveformOpacity = null!;
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private Bindable<bool> controlPointsVisible = null!;
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private Bindable<bool> ticksVisible = null!;
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private Bindable<bool> ticksVisible = null!;
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private double trackLengthForZoom;
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private double trackLengthForZoom;
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@ -93,7 +111,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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AddRange(new Drawable[]
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AddRange(new Drawable[]
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{
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{
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ticks = new TimelineTickDisplay(),
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ticks = new TimelineTickDisplay(),
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new TimelineTimingChangeDisplay
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controlPoints = new TimelineTimingChangeDisplay
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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@ -129,6 +147,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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});
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});
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waveformOpacity = config.GetBindable<float>(OsuSetting.EditorWaveformOpacity);
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waveformOpacity = config.GetBindable<float>(OsuSetting.EditorWaveformOpacity);
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controlPointsVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
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ticksVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
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ticksVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
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track.BindTo(editorClock.Track);
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track.BindTo(editorClock.Track);
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@ -162,6 +181,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
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waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
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ticksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
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ticksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
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controlPointsVisible.BindValueChanged(visible =>
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{
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if (visible.NewValue || alwaysShowControlPoints)
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controlPoints.FadeIn(400, Easing.OutQuint);
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else
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controlPoints.FadeOut(200, Easing.OutQuint);
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}, true);
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}
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}
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private void updateWaveformOpacity() =>
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private void updateWaveformOpacity() =>
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@ -106,10 +106,18 @@ namespace osu.Game.Screens.Edit
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MainContent.Add(content);
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MainContent.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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content.FadeInFromZero(300, Easing.OutQuint);
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LoadComponentAsync(TimelineArea = new TimelineArea(CreateTimelineContent()), timelineContent.Add);
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LoadComponentAsync(TimelineArea = new TimelineArea(CreateTimelineContent()), timeline =>
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{
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ConfigureTimeline(timeline);
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timelineContent.Add(timeline);
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});
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});
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});
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}
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}
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protected virtual void ConfigureTimeline(TimelineArea timelineArea)
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{
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}
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protected abstract Drawable CreateMainContent();
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protected abstract Drawable CreateMainContent();
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protected virtual Drawable CreateTimelineContent() => new Container();
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protected virtual Drawable CreateTimelineContent() => new Container();
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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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namespace osu.Game.Screens.Edit.Timing
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namespace osu.Game.Screens.Edit.Timing
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{
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{
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@ -53,5 +54,12 @@ namespace osu.Game.Screens.Edit.Timing
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SelectedGroup.Value = EditorBeatmap.ControlPointInfo.GroupAt(nearestTimingPoint.Time);
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SelectedGroup.Value = EditorBeatmap.ControlPointInfo.GroupAt(nearestTimingPoint.Time);
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}
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}
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}
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}
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protected override void ConfigureTimeline(TimelineArea timelineArea)
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{
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base.ConfigureTimeline(timelineArea);
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timelineArea.Timeline.AlwaysShowControlPoints = true;
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}
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}
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}
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}
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}
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