mirror of
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Merge branch 'master' into combo-colour-brightness-limit
This commit is contained in:
commit
84179fb087
@ -11,7 +11,7 @@
|
|||||||
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||||||
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@ -11,7 +11,7 @@
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||||||
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|
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|
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|
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|
||||||
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@ -11,7 +11,7 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
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|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
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|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||||
|
@ -51,11 +51,11 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1103.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1101.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1101.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
<PackageReference Include="Realm" Version="10.17.0" />
|
<PackageReference Include="Realm" Version="10.18.0" />
|
||||||
</ItemGroup>
|
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|
||||||
</Project>
|
</Project>
|
||||||
|
@ -27,7 +27,7 @@
|
|||||||
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
||||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||||
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
<PackageReference Include="DiscordRichPresence" Version="1.1.1.14" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
|
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
|
||||||
<PackageReference Include="nunit" Version="3.13.3" />
|
<PackageReference Include="nunit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
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||||||
</ItemGroup>
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|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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||||||
|
@ -0,0 +1,117 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneOsuComposerSelection : TestSceneOsuEditor
|
||||||
|
{
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestContextMenuShownCorrectlyForSelectedSlider()
|
||||||
|
{
|
||||||
|
var slider = new Slider
|
||||||
|
{
|
||||||
|
StartTime = 0,
|
||||||
|
Position = new Vector2(100, 100),
|
||||||
|
Path = new SliderPath
|
||||||
|
{
|
||||||
|
ControlPoints =
|
||||||
|
{
|
||||||
|
new PathControlPoint(),
|
||||||
|
new PathControlPoint(new Vector2(100))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
AddStep("add slider", () => EditorBeatmap.Add(slider));
|
||||||
|
|
||||||
|
moveMouseToObject(() => slider);
|
||||||
|
AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddUntilStep("slider selected", () => EditorBeatmap.SelectedHitObjects.Single() == slider);
|
||||||
|
|
||||||
|
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(blueprintContainer.ChildrenOfType<SliderBodyPiece>().Single().ScreenSpaceDrawQuad.Centre));
|
||||||
|
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||||
|
AddUntilStep("context menu is visible", () => contextMenuContainer.ChildrenOfType<OsuContextMenu>().Single().State == MenuState.Open);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSelectionIncludingSliderPreservedOnClick()
|
||||||
|
{
|
||||||
|
var firstSlider = new Slider
|
||||||
|
{
|
||||||
|
StartTime = 0,
|
||||||
|
Position = new Vector2(0, 0),
|
||||||
|
Path = new SliderPath
|
||||||
|
{
|
||||||
|
ControlPoints =
|
||||||
|
{
|
||||||
|
new PathControlPoint(),
|
||||||
|
new PathControlPoint(new Vector2(100))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
var secondSlider = new Slider
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Position = new Vector2(100, 100),
|
||||||
|
Path = new SliderPath
|
||||||
|
{
|
||||||
|
ControlPoints =
|
||||||
|
{
|
||||||
|
new PathControlPoint(),
|
||||||
|
new PathControlPoint(new Vector2(100, -100))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
var hitCircle = new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 200,
|
||||||
|
Position = new Vector2(300, 0)
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("add objects", () => EditorBeatmap.AddRange(new HitObject[] { firstSlider, secondSlider, hitCircle }));
|
||||||
|
AddStep("select last 2 objects", () => EditorBeatmap.SelectedHitObjects.AddRange(new HitObject[] { secondSlider, hitCircle }));
|
||||||
|
|
||||||
|
moveMouseToObject(() => secondSlider);
|
||||||
|
AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddAssert("selection preserved", () => EditorBeatmap.SelectedHitObjects.Count == 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
private ComposeBlueprintContainer blueprintContainer
|
||||||
|
=> Editor.ChildrenOfType<ComposeBlueprintContainer>().First();
|
||||||
|
|
||||||
|
private ContextMenuContainer contextMenuContainer
|
||||||
|
=> Editor.ChildrenOfType<ContextMenuContainer>().First();
|
||||||
|
|
||||||
|
private void moveMouseToObject(Func<HitObject> targetFunc)
|
||||||
|
{
|
||||||
|
AddStep("move mouse to object", () =>
|
||||||
|
{
|
||||||
|
var pos = blueprintContainer.SelectionBlueprints
|
||||||
|
.First(s => s.Item == targetFunc())
|
||||||
|
.ChildrenOfType<HitCirclePiece>()
|
||||||
|
.First().ScreenSpaceDrawQuad.Centre;
|
||||||
|
|
||||||
|
InputManager.MoveMouseTo(pos);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="Moq" Version="4.18.2" />
|
<PackageReference Include="Moq" Version="4.18.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -105,8 +105,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool hasSingleObjectSelected => selectedObjects.Count == 1;
|
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -119,10 +117,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
{
|
{
|
||||||
updateVisualDefinition();
|
updateVisualDefinition();
|
||||||
|
|
||||||
// In the case more than a single object is selected, block hover from arriving at sliders behind this one.
|
return base.OnHover(e);
|
||||||
// Without doing this, the path visualisers of potentially hundreds of sliders will render, which is not only
|
|
||||||
// visually noisy but also functionally useless.
|
|
||||||
return !hasSingleObjectSelected;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
@ -147,8 +142,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
|
|
||||||
private void updateVisualDefinition()
|
private void updateVisualDefinition()
|
||||||
{
|
{
|
||||||
// To reduce overhead of drawing these blueprints, only add extra detail when hovered or when only this slider is selected.
|
// To reduce overhead of drawing these blueprints, only add extra detail when only this slider is selected.
|
||||||
if (IsSelected && (hasSingleObjectSelected || IsHovered))
|
if (IsSelected && selectedObjects.Count < 2)
|
||||||
{
|
{
|
||||||
if (ControlPointVisualiser == null)
|
if (ControlPointVisualiser == null)
|
||||||
{
|
{
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.ObjectExtensions;
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
@ -16,7 +15,6 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||||
{
|
{
|
||||||
@ -52,6 +50,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
|||||||
private Container centre = null!;
|
private Container centre = null!;
|
||||||
private CircularContainer fill = null!;
|
private CircularContainer fill = null!;
|
||||||
|
|
||||||
|
private Container ticksContainer = null!;
|
||||||
|
private ArgonSpinnerTicks ticks = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(DrawableHitObject drawableHitObject)
|
private void load(DrawableHitObject drawableHitObject)
|
||||||
{
|
{
|
||||||
@ -70,41 +71,85 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
fill = new CircularContainer
|
new Container
|
||||||
{
|
{
|
||||||
Name = @"Fill",
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Masking = true,
|
Padding = new MarginPadding(8f),
|
||||||
EdgeEffect = new EdgeEffectParameters
|
Children = new[]
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Shadow,
|
fill = new CircularContainer
|
||||||
Colour = Colour4.FromHex("FC618F").Opacity(1f),
|
{
|
||||||
Radius = 40,
|
Name = @"Fill",
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Shadow,
|
||||||
|
Colour = Colour4.FromHex("FC618F").Opacity(1f),
|
||||||
|
Radius = 40,
|
||||||
|
},
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0f,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
ticksContainer = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = ticks = new ArgonSpinnerTicks(),
|
||||||
|
}
|
||||||
},
|
},
|
||||||
Child = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0f,
|
|
||||||
AlwaysPresent = true,
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
new CircularContainer
|
new Container
|
||||||
{
|
{
|
||||||
Name = @"Ring",
|
Name = @"Ring",
|
||||||
Masking = true,
|
Masking = true,
|
||||||
BorderColour = Color4.White,
|
|
||||||
BorderThickness = 5,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = new Box
|
Padding = new MarginPadding(8f),
|
||||||
|
Children = new[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new ArgonSpinnerRingArc
|
||||||
Alpha = 0,
|
{
|
||||||
AlwaysPresent = true,
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Name = "Top Arc",
|
||||||
|
},
|
||||||
|
new ArgonSpinnerRingArc
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Name = "Bottom Arc",
|
||||||
|
Scale = new Vector2(1, -1),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = @"Sides",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new ArgonSpinnerProgressArc
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Name = "Left Bar"
|
||||||
|
},
|
||||||
|
new ArgonSpinnerProgressArc
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Name = "Right Bar",
|
||||||
|
Scale = new Vector2(-1, 1),
|
||||||
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new ArgonSpinnerTicks(),
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
centre = new Container
|
centre = new Container
|
||||||
@ -138,6 +183,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
|||||||
updateStateTransforms(drawableSpinner, drawableSpinner.State.Value);
|
updateStateTransforms(drawableSpinner, drawableSpinner.State.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private float trackingElementInterpolation;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -157,17 +204,18 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
fill.Alpha = (float)Interpolation.Damp(fill.Alpha, drawableSpinner.RotationTracker.Tracking ? tracking_alpha : idle_alpha, 0.98f, (float)Math.Abs(Clock.ElapsedFrameTime));
|
trackingElementInterpolation =
|
||||||
}
|
(float)Interpolation.Damp(trackingElementInterpolation, drawableSpinner.RotationTracker.Tracking ? 1 : 0, 0.985f, (float)Math.Abs(Clock.ElapsedFrameTime));
|
||||||
|
|
||||||
if (centre.Width == idle_centre_size && drawableSpinner.Result?.TimeStarted != null)
|
fill.Alpha = trackingElementInterpolation * (tracking_alpha - idle_alpha) + idle_alpha;
|
||||||
updateCentrePieceSize();
|
centre.Size = new Vector2(trackingElementInterpolation * (tracking_centre_size - idle_centre_size) + idle_centre_size);
|
||||||
|
}
|
||||||
|
|
||||||
const float initial_fill_scale = 0.1f;
|
const float initial_fill_scale = 0.1f;
|
||||||
float targetScale = initial_fill_scale + (0.98f - initial_fill_scale) * drawableSpinner.Progress;
|
float targetScale = initial_fill_scale + (0.98f - initial_fill_scale) * drawableSpinner.Progress;
|
||||||
|
|
||||||
fill.Scale = new Vector2((float)Interpolation.Lerp(fill.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
|
fill.Scale = new Vector2((float)Interpolation.Lerp(fill.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
|
||||||
disc.Rotation = drawableSpinner.RotationTracker.Rotation;
|
ticks.Rotation = drawableSpinner.RotationTracker.Rotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
|
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
|
||||||
@ -180,35 +228,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
|||||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt))
|
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt))
|
||||||
{
|
{
|
||||||
this.ScaleTo(initial_scale);
|
this.ScaleTo(initial_scale);
|
||||||
this.RotateTo(0);
|
ticksContainer.RotateTo(0);
|
||||||
|
centre.ScaleTo(0);
|
||||||
|
disc.ScaleTo(0);
|
||||||
|
|
||||||
using (BeginDelayedSequence(spinner.TimePreempt / 2))
|
using (BeginDelayedSequence(spinner.TimePreempt / 2))
|
||||||
{
|
{
|
||||||
// constant ambient rotation to give the spinner "spinning" character.
|
// constant ambient rotation to give the spinner "spinning" character.
|
||||||
this.RotateTo((float)(25 * spinner.Duration / 2000), spinner.TimePreempt + spinner.Duration);
|
ticksContainer.RotateTo((float)(25 * spinner.Duration / 2000), spinner.TimePreempt + spinner.Duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
using (BeginDelayedSequence(spinner.TimePreempt + spinner.Duration + drawableHitObject.Result.TimeOffset))
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case ArmedState.Hit:
|
|
||||||
this.ScaleTo(initial_scale * 1.2f, 320, Easing.Out);
|
|
||||||
this.RotateTo(Rotation + 180, 320);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ArmedState.Miss:
|
|
||||||
this.ScaleTo(initial_scale * 0.8f, 320, Easing.In);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt))
|
|
||||||
{
|
|
||||||
centre.ScaleTo(0);
|
|
||||||
disc.ScaleTo(0);
|
|
||||||
|
|
||||||
using (BeginDelayedSequence(spinner.TimePreempt / 2))
|
using (BeginDelayedSequence(spinner.TimePreempt / 2))
|
||||||
{
|
{
|
||||||
centre.ScaleTo(0.3f, spinner.TimePreempt / 4, Easing.OutQuint);
|
centre.ScaleTo(0.3f, spinner.TimePreempt / 4, Easing.OutQuint);
|
||||||
@ -220,20 +249,22 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
|||||||
disc.ScaleTo(1, spinner.TimePreempt / 2, Easing.OutQuint);
|
disc.ScaleTo(1, spinner.TimePreempt / 2, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(spinner.TimePreempt + spinner.Duration + drawableHitObject.Result.TimeOffset))
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ArmedState.Hit:
|
||||||
|
disc.ScaleTo(initial_scale * 1.2f, 320, Easing.Out);
|
||||||
|
ticksContainer.RotateTo(ticksContainer.Rotation + 180, 320);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ArmedState.Miss:
|
||||||
|
disc.ScaleTo(initial_scale * 0.8f, 320, Easing.In);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawableSpinner.Result?.TimeStarted != null)
|
|
||||||
updateCentrePieceSize();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateCentrePieceSize()
|
|
||||||
{
|
|
||||||
Debug.Assert(drawableSpinner.Result?.TimeStarted != null);
|
|
||||||
|
|
||||||
Spinner spinner = drawableSpinner.HitObject;
|
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(drawableSpinner.Result.TimeStarted.Value))
|
|
||||||
centre.ResizeTo(new Vector2(tracking_centre_size), spinner.TimePreempt / 2, Easing.OutQuint);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
|
@ -0,0 +1,71 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||||
|
{
|
||||||
|
public class ArgonSpinnerProgressArc : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const float arc_fill = 0.15f;
|
||||||
|
private const float arc_radius = 0.12f;
|
||||||
|
|
||||||
|
private CircularProgress fill = null!;
|
||||||
|
|
||||||
|
private DrawableSpinner spinner = null!;
|
||||||
|
|
||||||
|
private CircularProgress background = null!;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(DrawableHitObject drawableHitObject)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
spinner = (DrawableSpinner)drawableHitObject;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new CircularProgress
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = Color4.White.Opacity(0.25f),
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Current = { Value = arc_fill },
|
||||||
|
Rotation = 90 - arc_fill * 180,
|
||||||
|
InnerRadius = arc_radius,
|
||||||
|
RoundedCaps = true,
|
||||||
|
},
|
||||||
|
fill = new CircularProgress
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
InnerRadius = arc_radius,
|
||||||
|
RoundedCaps = true,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
background.Alpha = spinner.Progress >= 1 ? 0 : 1;
|
||||||
|
|
||||||
|
fill.Alpha = (float)Interpolation.DampContinuously(fill.Alpha, spinner.Progress > 0 && spinner.Progress < 1 ? 1 : 0, 40f, (float)Math.Abs(Time.Elapsed));
|
||||||
|
fill.Current.Value = (float)Interpolation.DampContinuously(fill.Current.Value, spinner.Progress >= 1 ? 0 : arc_fill * spinner.Progress, 40f, (float)Math.Abs(Time.Elapsed));
|
||||||
|
|
||||||
|
fill.Rotation = (float)(90 - fill.Current.Value * 180);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
53
osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinnerRingArc.cs
Normal file
53
osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinnerRingArc.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||||
|
{
|
||||||
|
public class ArgonSpinnerRingArc : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const float arc_fill = 0.31f;
|
||||||
|
private const float arc_fill_complete = 0.50f;
|
||||||
|
|
||||||
|
private const float arc_radius = 0.02f;
|
||||||
|
|
||||||
|
private DrawableSpinner spinner = null!;
|
||||||
|
private CircularProgress fill = null!;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(DrawableHitObject drawableHitObject)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
spinner = (DrawableSpinner)drawableHitObject;
|
||||||
|
InternalChild = fill = new CircularProgress
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Current = { Value = arc_fill },
|
||||||
|
Rotation = -arc_fill * 180,
|
||||||
|
InnerRadius = arc_radius,
|
||||||
|
RoundedCaps = true,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
fill.Current.Value = (float)Interpolation.DampContinuously(fill.Current.Value, spinner.Progress >= 1 ? arc_fill_complete : arc_fill, 40f, (float)Math.Abs(Time.Elapsed));
|
||||||
|
fill.InnerRadius = (float)Interpolation.DampContinuously(fill.InnerRadius, spinner.Progress >= 1 ? arc_radius * 2.2f : arc_radius, 40f, (float)Math.Abs(Time.Elapsed));
|
||||||
|
|
||||||
|
fill.Rotation = (float)(-fill.Current.Value * 180);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -30,23 +30,24 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
}));
|
}));
|
||||||
|
|
||||||
AddStep("Rim hit", () => SetContents(_ => new DrawableHit(createHitAtCurrentTime())
|
AddStep("Rim hit", () => SetContents(_ => new DrawableHit(createHitAtCurrentTime(rim: true))
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
}));
|
}));
|
||||||
|
|
||||||
AddStep("Rim hit (strong)", () => SetContents(_ => new DrawableHit(createHitAtCurrentTime(true))
|
AddStep("Rim hit (strong)", () => SetContents(_ => new DrawableHit(createHitAtCurrentTime(true, true))
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
private Hit createHitAtCurrentTime(bool strong = false)
|
private Hit createHitAtCurrentTime(bool strong = false, bool rim = false)
|
||||||
{
|
{
|
||||||
var hit = new Hit
|
var hit = new Hit
|
||||||
{
|
{
|
||||||
|
Type = rim ? HitType.Rim : HitType.Centre,
|
||||||
IsStrong = strong,
|
IsStrong = strong,
|
||||||
StartTime = Time.Current + 3000,
|
StartTime = Time.Current + 3000,
|
||||||
};
|
};
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Rulesets.Objects;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osu.Game.Rulesets.Taiko.UI;
|
using osu.Game.Rulesets.Taiko.UI;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
||||||
{
|
{
|
||||||
@ -49,11 +50,19 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
|||||||
// the hit needs to be added to hierarchy in order for nested objects to be created correctly.
|
// the hit needs to be added to hierarchy in order for nested objects to be created correctly.
|
||||||
// setting zero alpha is supposed to prevent the test from looking broken.
|
// setting zero alpha is supposed to prevent the test from looking broken.
|
||||||
hit.With(h => h.Alpha = 0),
|
hit.With(h => h.Alpha = 0),
|
||||||
new HitExplosion(hit.Type)
|
|
||||||
|
new AspectContainer
|
||||||
{
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
}.With(explosion => explosion.Apply(hit))
|
Child =
|
||||||
|
new HitExplosion(hit.Type)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}.With(explosion => explosion.Apply(hit))
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -41,12 +41,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
|||||||
|
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new CircularContainer
|
new Circle { RelativeSizeAxes = Axes.Both }
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
Children = new[] { new Box { RelativeSizeAxes = Axes.Both } }
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using JetBrains.Annotations;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -12,19 +9,19 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
using osu.Game.Rulesets.Taiko.UI;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||||
{
|
{
|
||||||
internal class DefaultHitExplosion : CircularContainer, IAnimatableHitExplosion
|
internal class DefaultHitExplosion : CircularContainer, IAnimatableHitExplosion
|
||||||
{
|
{
|
||||||
private readonly HitResult result;
|
private readonly HitResult result;
|
||||||
|
|
||||||
[CanBeNull]
|
private Box? body;
|
||||||
private Box body;
|
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; } = null!;
|
||||||
|
|
||||||
public DefaultHitExplosion(HitResult result)
|
public DefaultHitExplosion(HitResult result)
|
||||||
{
|
{
|
||||||
@ -58,7 +55,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
updateColour();
|
updateColour();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateColour([CanBeNull] DrawableHitObject judgedObject = null)
|
private void updateColour(DrawableHitObject? judgedObject = null)
|
||||||
{
|
{
|
||||||
if (body == null)
|
if (body == null)
|
||||||
return;
|
return;
|
181
osu.Game.Rulesets.Taiko/Skinning/Default/DefaultInputDrum.cs
Normal file
181
osu.Game.Rulesets.Taiko/Skinning/Default/DefaultInputDrum.cs
Normal file
@ -0,0 +1,181 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable disable
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||||
|
{
|
||||||
|
public class DefaultInputDrum : AspectContainer
|
||||||
|
{
|
||||||
|
public DefaultInputDrum()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
const float middle_split = 0.025f;
|
||||||
|
|
||||||
|
InternalChild = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Scale = new Vector2(0.9f),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new TaikoHalfDrum(false)
|
||||||
|
{
|
||||||
|
Name = "Left Half",
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.X,
|
||||||
|
X = -middle_split / 2,
|
||||||
|
RimAction = TaikoAction.LeftRim,
|
||||||
|
CentreAction = TaikoAction.LeftCentre
|
||||||
|
},
|
||||||
|
new TaikoHalfDrum(true)
|
||||||
|
{
|
||||||
|
Name = "Right Half",
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.X,
|
||||||
|
X = middle_split / 2,
|
||||||
|
RimAction = TaikoAction.RightRim,
|
||||||
|
CentreAction = TaikoAction.RightCentre
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A half-drum. Contains one centre and one rim hit.
|
||||||
|
/// </summary>
|
||||||
|
private class TaikoHalfDrum : Container, IKeyBindingHandler<TaikoAction>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The key to be used for the rim of the half-drum.
|
||||||
|
/// </summary>
|
||||||
|
public TaikoAction RimAction;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The key to be used for the centre of the half-drum.
|
||||||
|
/// </summary>
|
||||||
|
public TaikoAction CentreAction;
|
||||||
|
|
||||||
|
private readonly Sprite rim;
|
||||||
|
private readonly Sprite rimHit;
|
||||||
|
private readonly Sprite centre;
|
||||||
|
private readonly Sprite centreHit;
|
||||||
|
|
||||||
|
public TaikoHalfDrum(bool flipped)
|
||||||
|
{
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
rim = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
rimHit = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
},
|
||||||
|
centre = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Size = new Vector2(0.7f)
|
||||||
|
},
|
||||||
|
centreHit = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Size = new Vector2(0.7f),
|
||||||
|
Alpha = 0,
|
||||||
|
Blending = BlendingParameters.Additive
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures, OsuColour colours)
|
||||||
|
{
|
||||||
|
rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer");
|
||||||
|
rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit");
|
||||||
|
centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner");
|
||||||
|
centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit");
|
||||||
|
|
||||||
|
rimHit.Colour = colours.Blue;
|
||||||
|
centreHit.Colour = colours.Pink;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
||||||
|
{
|
||||||
|
Drawable target = null;
|
||||||
|
Drawable back = null;
|
||||||
|
|
||||||
|
if (e.Action == CentreAction)
|
||||||
|
{
|
||||||
|
target = centreHit;
|
||||||
|
back = centre;
|
||||||
|
}
|
||||||
|
else if (e.Action == RimAction)
|
||||||
|
{
|
||||||
|
target = rimHit;
|
||||||
|
back = rim;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (target != null)
|
||||||
|
{
|
||||||
|
const float scale_amount = 0.05f;
|
||||||
|
const float alpha_amount = 0.5f;
|
||||||
|
|
||||||
|
const float down_time = 40;
|
||||||
|
const float up_time = 1000;
|
||||||
|
|
||||||
|
back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint)
|
||||||
|
.Then()
|
||||||
|
.ScaleTo(1, up_time, Easing.OutQuint);
|
||||||
|
|
||||||
|
target.Animate(
|
||||||
|
t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint),
|
||||||
|
t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint)
|
||||||
|
).Then(
|
||||||
|
t => t.ScaleTo(1, up_time, Easing.OutQuint),
|
||||||
|
t => t.FadeOut(up_time, Easing.OutQuint)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<TaikoAction> e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,9 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osuTK;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -11,8 +8,9 @@ using osu.Framework.Graphics.Effects;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||||
{
|
{
|
||||||
public class DefaultKiaiHitExplosion : CircularContainer
|
public class DefaultKiaiHitExplosion : CircularContainer
|
||||||
{
|
{
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Animations;
|
using osu.Framework.Graphics.Animations;
|
||||||
@ -19,7 +17,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public class LegacyCirclePiece : CompositeDrawable, IHasAccentColour
|
public class LegacyCirclePiece : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private Drawable backgroundLayer;
|
private Drawable backgroundLayer = null!;
|
||||||
|
|
||||||
// required for editor blueprints (not sure why these circle pieces are zero size).
|
// required for editor blueprints (not sure why these circle pieces are zero size).
|
||||||
public override Quad ScreenSpaceDrawQuad => backgroundLayer.ScreenSpaceDrawQuad;
|
public override Quad ScreenSpaceDrawQuad => backgroundLayer.ScreenSpaceDrawQuad;
|
||||||
@ -32,7 +30,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, DrawableHitObject drawableHitObject)
|
private void load(ISkinSource skin, DrawableHitObject drawableHitObject)
|
||||||
{
|
{
|
||||||
Drawable getDrawableFor(string lookup)
|
Drawable? getDrawableFor(string lookup)
|
||||||
{
|
{
|
||||||
const string normal_hit = "taikohit";
|
const string normal_hit = "taikohit";
|
||||||
const string big_hit = "taikobig";
|
const string big_hit = "taikobig";
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -28,11 +26,11 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private LegacyCirclePiece headCircle;
|
private LegacyCirclePiece headCircle = null!;
|
||||||
|
|
||||||
private Sprite body;
|
private Sprite body = null!;
|
||||||
|
|
||||||
private Sprite tailCircle;
|
private Sprite tailCircle = null!;
|
||||||
|
|
||||||
public LegacyDrumRoll()
|
public LegacyDrumRoll()
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
@ -1,9 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using JetBrains.Annotations;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Animations;
|
using osu.Framework.Graphics.Animations;
|
||||||
@ -17,8 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
private readonly Drawable sprite;
|
private readonly Drawable sprite;
|
||||||
|
|
||||||
[CanBeNull]
|
private readonly Drawable? strongSprite;
|
||||||
private readonly Drawable strongSprite;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new legacy hit explosion.
|
/// Creates a new legacy hit explosion.
|
||||||
@ -29,7 +25,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
/// </remarks>
|
/// </remarks>
|
||||||
/// <param name="sprite">The normal legacy explosion sprite.</param>
|
/// <param name="sprite">The normal legacy explosion sprite.</param>
|
||||||
/// <param name="strongSprite">The strong legacy explosion sprite.</param>
|
/// <param name="strongSprite">The strong legacy explosion sprite.</param>
|
||||||
public LegacyHitExplosion(Drawable sprite, [CanBeNull] Drawable strongSprite = null)
|
public LegacyHitExplosion(Drawable sprite, Drawable? strongSprite = null)
|
||||||
{
|
{
|
||||||
this.sprite = sprite;
|
this.sprite = sprite;
|
||||||
this.strongSprite = strongSprite;
|
this.strongSprite = strongSprite;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -20,9 +18,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal class LegacyInputDrum : Container
|
internal class LegacyInputDrum : Container
|
||||||
{
|
{
|
||||||
private Container content;
|
private Container content = null!;
|
||||||
private LegacyHalfDrum left;
|
private LegacyHalfDrum left = null!;
|
||||||
private LegacyHalfDrum right;
|
private LegacyHalfDrum right = null!;
|
||||||
|
|
||||||
public LegacyInputDrum()
|
public LegacyInputDrum()
|
||||||
{
|
{
|
||||||
@ -142,7 +140,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
||||||
{
|
{
|
||||||
Drawable target = null;
|
Drawable? target = null;
|
||||||
|
|
||||||
if (e.Action == CentreAction)
|
if (e.Action == CentreAction)
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(GameplayState gameplayState)
|
private void load(GameplayState? gameplayState)
|
||||||
{
|
{
|
||||||
if (gameplayState != null)
|
if (gameplayState != null)
|
||||||
((IBindable<JudgementResult>)LastResult).BindTo(gameplayState.LastJudgementResult);
|
((IBindable<JudgementResult>)LastResult).BindTo(gameplayState.LastJudgementResult);
|
||||||
@ -91,8 +89,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
|
|
||||||
private class ScrollerSprite : CompositeDrawable
|
private class ScrollerSprite : CompositeDrawable
|
||||||
{
|
{
|
||||||
private Sprite passingSprite;
|
private Sprite passingSprite = null!;
|
||||||
private Sprite failingSprite;
|
private Sprite failingSprite = null!;
|
||||||
|
|
||||||
private bool passing = true;
|
private bool passing = true;
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -15,7 +13,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public class TaikoLegacyHitTarget : CompositeDrawable
|
public class TaikoLegacyHitTarget : CompositeDrawable
|
||||||
{
|
{
|
||||||
private Container content;
|
private Container content = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin)
|
private void load(ISkinSource skin)
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -16,7 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public class TaikoLegacyPlayfieldBackgroundRight : BeatSyncedContainer
|
public class TaikoLegacyPlayfieldBackgroundRight : BeatSyncedContainer
|
||||||
{
|
{
|
||||||
private Sprite kiai;
|
private Sprite kiai = null!;
|
||||||
|
|
||||||
private bool kiaiDisplayed;
|
private bool kiaiDisplayed;
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko
|
namespace osu.Game.Rulesets.Taiko
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko
|
namespace osu.Game.Rulesets.Taiko
|
||||||
{
|
{
|
||||||
public enum TaikoSkinComponents
|
public enum TaikoSkinComponents
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
@ -24,7 +22,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
public readonly Bindable<JudgementResult> LastResult;
|
public readonly Bindable<JudgementResult> LastResult;
|
||||||
|
|
||||||
private readonly Dictionary<TaikoMascotAnimationState, TaikoMascotAnimation> animations;
|
private readonly Dictionary<TaikoMascotAnimationState, TaikoMascotAnimation> animations;
|
||||||
private TaikoMascotAnimation currentAnimation;
|
|
||||||
|
private TaikoMascotAnimation? currentAnimation;
|
||||||
|
|
||||||
private bool lastObjectHit = true;
|
private bool lastObjectHit = true;
|
||||||
private bool kiaiMode;
|
private bool kiaiMode;
|
||||||
@ -40,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(GameplayState gameplayState)
|
private void load(GameplayState? gameplayState)
|
||||||
{
|
{
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
@ -1,10 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using JetBrains.Annotations;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -13,6 +10,7 @@ using osu.Game.Rulesets.Judgements;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
@ -29,10 +27,9 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
|
|
||||||
private double? secondHitTime;
|
private double? secondHitTime;
|
||||||
|
|
||||||
[CanBeNull]
|
public DrawableHitObject? JudgedObject;
|
||||||
public DrawableHitObject JudgedObject;
|
|
||||||
|
|
||||||
private SkinnableDrawable skinnable;
|
private SkinnableDrawable skinnable = null!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This constructor only exists to meet the <c>new()</c> type constraint of <see cref="DrawablePool{T}"/>.
|
/// This constructor only exists to meet the <c>new()</c> type constraint of <see cref="DrawablePool{T}"/>.
|
||||||
@ -62,7 +59,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
skinnable.OnSkinChanged += runAnimation;
|
skinnable.OnSkinChanged += runAnimation;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Apply([CanBeNull] DrawableHitObject drawableHitObject)
|
public void Apply(DrawableHitObject? drawableHitObject)
|
||||||
{
|
{
|
||||||
JudgedObject = drawableHitObject;
|
JudgedObject = drawableHitObject;
|
||||||
secondHitTime = null;
|
secondHitTime = null;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics.Pooling;
|
using osu.Framework.Graphics.Pooling;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
|
@ -1,20 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Input.Bindings;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Screens.Ranking;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
{
|
{
|
||||||
@ -23,8 +14,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal class InputDrum : Container
|
internal class InputDrum : Container
|
||||||
{
|
{
|
||||||
private const float middle_split = 0.025f;
|
|
||||||
|
|
||||||
public InputDrum()
|
public InputDrum()
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.X;
|
AutoSizeAxes = Axes.X;
|
||||||
@ -43,166 +32,5 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DefaultInputDrum : AspectContainer
|
|
||||||
{
|
|
||||||
public DefaultInputDrum()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
InternalChild = new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Scale = new Vector2(0.9f),
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
new TaikoHalfDrum(false)
|
|
||||||
{
|
|
||||||
Name = "Left Half",
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
RelativePositionAxes = Axes.X,
|
|
||||||
X = -middle_split / 2,
|
|
||||||
RimAction = TaikoAction.LeftRim,
|
|
||||||
CentreAction = TaikoAction.LeftCentre
|
|
||||||
},
|
|
||||||
new TaikoHalfDrum(true)
|
|
||||||
{
|
|
||||||
Name = "Right Half",
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
RelativePositionAxes = Axes.X,
|
|
||||||
X = middle_split / 2,
|
|
||||||
RimAction = TaikoAction.RightRim,
|
|
||||||
CentreAction = TaikoAction.RightCentre
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A half-drum. Contains one centre and one rim hit.
|
|
||||||
/// </summary>
|
|
||||||
private class TaikoHalfDrum : Container, IKeyBindingHandler<TaikoAction>
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The key to be used for the rim of the half-drum.
|
|
||||||
/// </summary>
|
|
||||||
public TaikoAction RimAction;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The key to be used for the centre of the half-drum.
|
|
||||||
/// </summary>
|
|
||||||
public TaikoAction CentreAction;
|
|
||||||
|
|
||||||
private readonly Sprite rim;
|
|
||||||
private readonly Sprite rimHit;
|
|
||||||
private readonly Sprite centre;
|
|
||||||
private readonly Sprite centreHit;
|
|
||||||
|
|
||||||
public TaikoHalfDrum(bool flipped)
|
|
||||||
{
|
|
||||||
Masking = true;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
rim = new Sprite
|
|
||||||
{
|
|
||||||
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
},
|
|
||||||
rimHit = new Sprite
|
|
||||||
{
|
|
||||||
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0,
|
|
||||||
Blending = BlendingParameters.Additive,
|
|
||||||
},
|
|
||||||
centre = new Sprite
|
|
||||||
{
|
|
||||||
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Size = new Vector2(0.7f)
|
|
||||||
},
|
|
||||||
centreHit = new Sprite
|
|
||||||
{
|
|
||||||
Anchor = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Size = new Vector2(0.7f),
|
|
||||||
Alpha = 0,
|
|
||||||
Blending = BlendingParameters.Additive
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures, OsuColour colours)
|
|
||||||
{
|
|
||||||
rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer");
|
|
||||||
rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit");
|
|
||||||
centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner");
|
|
||||||
centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit");
|
|
||||||
|
|
||||||
rimHit.Colour = colours.Blue;
|
|
||||||
centreHit.Colour = colours.Pink;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
|
||||||
{
|
|
||||||
Drawable target = null;
|
|
||||||
Drawable back = null;
|
|
||||||
|
|
||||||
if (e.Action == CentreAction)
|
|
||||||
{
|
|
||||||
target = centreHit;
|
|
||||||
back = centre;
|
|
||||||
}
|
|
||||||
else if (e.Action == RimAction)
|
|
||||||
{
|
|
||||||
target = rimHit;
|
|
||||||
back = rim;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (target != null)
|
|
||||||
{
|
|
||||||
const float scale_amount = 0.05f;
|
|
||||||
const float alpha_amount = 0.5f;
|
|
||||||
|
|
||||||
const float down_time = 40;
|
|
||||||
const float up_time = 1000;
|
|
||||||
|
|
||||||
back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint)
|
|
||||||
.Then()
|
|
||||||
.ScaleTo(1, up_time, Easing.OutQuint);
|
|
||||||
|
|
||||||
target.Animate(
|
|
||||||
t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint),
|
|
||||||
t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint)
|
|
||||||
).Then(
|
|
||||||
t => t.ScaleTo(1, up_time, Easing.OutQuint),
|
|
||||||
t => t.FadeOut(up_time, Easing.OutQuint)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnReleased(KeyBindingReleaseEvent<TaikoAction> e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -22,7 +21,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
|
|
||||||
private readonly HitType hitType;
|
private readonly HitType hitType;
|
||||||
|
|
||||||
private SkinnableDrawable skinnable;
|
private SkinnableDrawable skinnable = null!;
|
||||||
|
|
||||||
public override double LifetimeStart => skinnable.Drawable.LifetimeStart;
|
public override double LifetimeStart => skinnable.Drawable.LifetimeStart;
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
@ -89,7 +87,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource source)
|
private void load(ISkinSource source)
|
||||||
{
|
{
|
||||||
ISkin skin = source.FindProvider(s => getAnimationFrame(s, state, 0) != null);
|
ISkin? skin = source.FindProvider(s => getAnimationFrame(s, state, 0) != null);
|
||||||
|
|
||||||
if (skin == null) return;
|
if (skin == null) return;
|
||||||
|
|
||||||
@ -120,7 +118,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource source)
|
private void load(ISkinSource source)
|
||||||
{
|
{
|
||||||
ISkin skin = source.FindProvider(s => getAnimationFrame(s, TaikoMascotAnimationState.Clear, 0) != null);
|
ISkin? skin = source.FindProvider(s => getAnimationFrame(s, TaikoMascotAnimationState.Clear, 0) != null);
|
||||||
|
|
||||||
if (skin == null) return;
|
if (skin == null) return;
|
||||||
|
|
||||||
@ -137,7 +135,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Texture getAnimationFrame(ISkin skin, TaikoMascotAnimationState state, int frameIndex)
|
private static Texture? getAnimationFrame(ISkin skin, TaikoMascotAnimationState state, int frameIndex)
|
||||||
{
|
{
|
||||||
var texture = skin.GetTexture($"pippidon{state.ToString().ToLowerInvariant()}{frameIndex}");
|
var texture = skin.GetTexture($"pippidon{state.ToString().ToLowerInvariant()}{frameIndex}");
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
{
|
{
|
||||||
public enum TaikoMascotAnimationState
|
public enum TaikoMascotAnimationState
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
using osu.Game.Rulesets.Taiko.Replays;
|
using osu.Game.Rulesets.Taiko.Replays;
|
||||||
|
@ -59,8 +59,9 @@ namespace osu.Game.Tests.Visual.Beatmaps
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(25f, 50f),
|
||||||
|
Scale = new Vector2(2f),
|
||||||
State = { Value = DownloadState.NotDownloaded },
|
State = { Value = DownloadState.NotDownloaded },
|
||||||
Scale = new Vector2(2)
|
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,11 @@ namespace osu.Game.Tests.Visual.Beatmaps
|
|||||||
beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value);
|
beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value);
|
||||||
beatmapSetInfo.HasFavourited = favourited;
|
beatmapSetInfo.HasFavourited = favourited;
|
||||||
});
|
});
|
||||||
AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo) { Scale = new Vector2(2) });
|
AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo)
|
||||||
|
{
|
||||||
|
Size = new Vector2(25f, 50f),
|
||||||
|
Scale = new Vector2(2f),
|
||||||
|
});
|
||||||
|
|
||||||
assertCorrectIcon(favourited);
|
assertCorrectIcon(favourited);
|
||||||
AddAssert("correct tooltip text", () => button.TooltipText == (favourited ? BeatmapsetsStrings.ShowDetailsUnfavourite : BeatmapsetsStrings.ShowDetailsFavourite));
|
AddAssert("correct tooltip text", () => button.TooltipText == (favourited ? BeatmapsetsStrings.ShowDetailsUnfavourite : BeatmapsetsStrings.ShowDetailsFavourite));
|
||||||
@ -51,7 +55,11 @@ namespace osu.Game.Tests.Visual.Beatmaps
|
|||||||
BeatmapFavouriteAction? lastRequestAction = null;
|
BeatmapFavouriteAction? lastRequestAction = null;
|
||||||
|
|
||||||
AddStep("create beatmap set", () => beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value));
|
AddStep("create beatmap set", () => beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value));
|
||||||
AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo) { Scale = new Vector2(2) });
|
AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo)
|
||||||
|
{
|
||||||
|
Size = new Vector2(25f, 50f),
|
||||||
|
Scale = new Vector2(2f),
|
||||||
|
});
|
||||||
|
|
||||||
assertCorrectIcon(false);
|
assertCorrectIcon(false);
|
||||||
|
|
||||||
|
190
osu.Game.Tests/Visual/Gameplay/TestSceneBezierConverter.cs
Normal file
190
osu.Game.Tests/Visual/Gameplay/TestSceneBezierConverter.cs
Normal file
@ -0,0 +1,190 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Lines;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
|
{
|
||||||
|
public class TestSceneBezierConverter : OsuTestScene
|
||||||
|
{
|
||||||
|
private readonly SmoothPath drawablePath;
|
||||||
|
private readonly SmoothPath controlPointDrawablePath;
|
||||||
|
private readonly SmoothPath convertedDrawablePath;
|
||||||
|
private readonly SmoothPath convertedControlPointDrawablePath;
|
||||||
|
|
||||||
|
private SliderPath path = null!;
|
||||||
|
private SliderPath convertedPath = null!;
|
||||||
|
|
||||||
|
public TestSceneBezierConverter()
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
drawablePath = new SmoothPath(),
|
||||||
|
controlPointDrawablePath = new SmoothPath
|
||||||
|
{
|
||||||
|
Colour = Colour4.Magenta,
|
||||||
|
PathRadius = 1f
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Position = new Vector2(100)
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
convertedDrawablePath = new SmoothPath(),
|
||||||
|
convertedControlPointDrawablePath = new SmoothPath
|
||||||
|
{
|
||||||
|
Colour = Colour4.Magenta,
|
||||||
|
PathRadius = 1f
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Position = new Vector2(100, 300)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
resetPath();
|
||||||
|
}
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void Setup() => Schedule(resetPath);
|
||||||
|
|
||||||
|
private void resetPath()
|
||||||
|
{
|
||||||
|
path = new SliderPath();
|
||||||
|
convertedPath = new SliderPath();
|
||||||
|
|
||||||
|
path.Version.ValueChanged += getConvertedControlPoints;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getConvertedControlPoints(ValueChangedEvent<int> obj)
|
||||||
|
{
|
||||||
|
convertedPath.ControlPoints.Clear();
|
||||||
|
convertedPath.ControlPoints.AddRange(BezierConverter.ConvertToModernBezier(path.ControlPoints));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
List<Vector2> vertices = new List<Vector2>();
|
||||||
|
|
||||||
|
path.GetPathToProgress(vertices, 0, 1);
|
||||||
|
|
||||||
|
drawablePath.Vertices = vertices;
|
||||||
|
controlPointDrawablePath.Vertices = path.ControlPoints.Select(o => o.Position).ToList();
|
||||||
|
|
||||||
|
if (controlPointDrawablePath.Vertices.Count > 0)
|
||||||
|
{
|
||||||
|
controlPointDrawablePath.Position =
|
||||||
|
drawablePath.PositionInBoundingBox(drawablePath.Vertices[0]) - controlPointDrawablePath.PositionInBoundingBox(controlPointDrawablePath.Vertices[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertices.Clear();
|
||||||
|
|
||||||
|
convertedPath.GetPathToProgress(vertices, 0, 1);
|
||||||
|
|
||||||
|
convertedDrawablePath.Vertices = vertices;
|
||||||
|
convertedControlPointDrawablePath.Vertices = convertedPath.ControlPoints.Select(o => o.Position).ToList();
|
||||||
|
|
||||||
|
if (convertedControlPointDrawablePath.Vertices.Count > 0)
|
||||||
|
{
|
||||||
|
convertedControlPointDrawablePath.Position = convertedDrawablePath.PositionInBoundingBox(convertedDrawablePath.Vertices[0])
|
||||||
|
- convertedControlPointDrawablePath.PositionInBoundingBox(convertedControlPointDrawablePath.Vertices[0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestEmptyPath()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(PathType.Linear)]
|
||||||
|
[TestCase(PathType.Bezier)]
|
||||||
|
[TestCase(PathType.Catmull)]
|
||||||
|
[TestCase(PathType.PerfectCurve)]
|
||||||
|
public void TestSingleSegment(PathType type)
|
||||||
|
=> AddStep("create path", () => path.ControlPoints.AddRange(createSegment(type, Vector2.Zero, new Vector2(0, 100), new Vector2(100))));
|
||||||
|
|
||||||
|
[TestCase(PathType.Linear)]
|
||||||
|
[TestCase(PathType.Bezier)]
|
||||||
|
[TestCase(PathType.Catmull)]
|
||||||
|
[TestCase(PathType.PerfectCurve)]
|
||||||
|
public void TestMultipleSegment(PathType type)
|
||||||
|
{
|
||||||
|
AddStep("create path", () =>
|
||||||
|
{
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.Linear, Vector2.Zero));
|
||||||
|
path.ControlPoints.AddRange(createSegment(type, new Vector2(0, 100), new Vector2(100), Vector2.Zero));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestComplex()
|
||||||
|
{
|
||||||
|
AddStep("create path", () =>
|
||||||
|
{
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.Linear, Vector2.Zero, new Vector2(100, 0)));
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.Bezier, new Vector2(100, 0), new Vector2(150, 30), new Vector2(100, 100)));
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.PerfectCurve, new Vector2(100, 100), new Vector2(25, 50), Vector2.Zero));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(0, 100)]
|
||||||
|
[TestCase(1, 100)]
|
||||||
|
[TestCase(5, 100)]
|
||||||
|
[TestCase(10, 100)]
|
||||||
|
[TestCase(30, 100)]
|
||||||
|
[TestCase(50, 100)]
|
||||||
|
[TestCase(100, 100)]
|
||||||
|
[TestCase(100, 1)]
|
||||||
|
public void TestPerfectCurveAngles(float height, float width)
|
||||||
|
{
|
||||||
|
AddStep("create path", () =>
|
||||||
|
{
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.PerfectCurve, Vector2.Zero, new Vector2(width / 2, height), new Vector2(width, 0)));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(2)]
|
||||||
|
[TestCase(4)]
|
||||||
|
public void TestPerfectCurveFallbackScenarios(int points)
|
||||||
|
{
|
||||||
|
AddStep("create path", () =>
|
||||||
|
{
|
||||||
|
switch (points)
|
||||||
|
{
|
||||||
|
case 2:
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.PerfectCurve, Vector2.Zero, new Vector2(0, 100)));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 4:
|
||||||
|
path.ControlPoints.AddRange(createSegment(PathType.PerfectCurve, Vector2.Zero, new Vector2(0, 100), new Vector2(100), new Vector2(100, 0)));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<PathControlPoint> createSegment(PathType type, params Vector2[] controlPoints)
|
||||||
|
{
|
||||||
|
var points = controlPoints.Select(p => new PathControlPoint { Position = p }).ToList();
|
||||||
|
points[0].Type = type;
|
||||||
|
return points;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -93,6 +93,15 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
checkRequestCount(1);
|
checkRequestCount(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAutomaticSkipActuatesOnce()
|
||||||
|
{
|
||||||
|
createTest();
|
||||||
|
AddStep("start automated skip", () => skip.SkipWhenReady());
|
||||||
|
AddUntilStep("wait for button disabled", () => !skip.IsButtonVisible);
|
||||||
|
checkRequestCount(1);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestClickOnlyActuatesOnce()
|
public void TestClickOnlyActuatesOnce()
|
||||||
{
|
{
|
||||||
@ -110,6 +119,16 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
checkRequestCount(1);
|
checkRequestCount(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAutomaticSkipActuatesMultipleTimes()
|
||||||
|
{
|
||||||
|
createTest();
|
||||||
|
AddStep("set increment lower", () => increment = 3000);
|
||||||
|
AddStep("start automated skip", () => skip.SkipWhenReady());
|
||||||
|
AddUntilStep("wait for button disabled", () => !skip.IsButtonVisible);
|
||||||
|
checkRequestCount(2);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestClickOnlyActuatesMultipleTimes()
|
public void TestClickOnlyActuatesMultipleTimes()
|
||||||
{
|
{
|
||||||
@ -137,8 +156,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
checkRequestCount(0);
|
checkRequestCount(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkRequestCount(int expected) =>
|
private void checkRequestCount(int expected)
|
||||||
AddAssert($"request count is {expected}", () => requestCount == expected);
|
{
|
||||||
|
AddAssert($"skip count is {expected}", () => skip.SkipCount, () => Is.EqualTo(expected));
|
||||||
|
AddAssert($"request count is {expected}", () => requestCount, () => Is.EqualTo(expected));
|
||||||
|
}
|
||||||
|
|
||||||
private class TestSkipOverlay : SkipOverlay
|
private class TestSkipOverlay : SkipOverlay
|
||||||
{
|
{
|
||||||
|
@ -10,10 +10,12 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
@ -37,14 +39,20 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
private CommentsContainer commentsContainer = null!;
|
private CommentsContainer commentsContainer = null!;
|
||||||
|
|
||||||
|
private readonly ManualResetEventSlim requestLock = new ManualResetEventSlim();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
base.Content.AddRange(new Drawable[]
|
base.Content.AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
content = new OsuScrollContainer
|
new PopoverContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = content = new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
}
|
||||||
},
|
},
|
||||||
dialogOverlay
|
dialogOverlay
|
||||||
});
|
});
|
||||||
@ -80,8 +88,6 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly ManualResetEventSlim deletionPerformed = new ManualResetEventSlim();
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDeletion()
|
public void TestDeletion()
|
||||||
{
|
{
|
||||||
@ -105,7 +111,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
AddStep("Setup request handling", () =>
|
AddStep("Setup request handling", () =>
|
||||||
{
|
{
|
||||||
deletionPerformed.Reset();
|
requestLock.Reset();
|
||||||
|
|
||||||
dummyAPI.HandleRequest = request =>
|
dummyAPI.HandleRequest = request =>
|
||||||
{
|
{
|
||||||
@ -138,7 +144,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
deletionPerformed.Wait(10000);
|
requestLock.Wait(10000);
|
||||||
req.TriggerSuccess(cb);
|
req.TriggerSuccess(cb);
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -149,7 +155,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
AddAssert("Loading spinner shown", () => commentsContainer.ChildrenOfType<LoadingSpinner>().Any(d => d.IsPresent));
|
AddAssert("Loading spinner shown", () => commentsContainer.ChildrenOfType<LoadingSpinner>().Any(d => d.IsPresent));
|
||||||
|
|
||||||
AddStep("Complete request", () => deletionPerformed.Set());
|
AddStep("Complete request", () => requestLock.Set());
|
||||||
|
|
||||||
AddUntilStep("Comment is deleted locally", () => this.ChildrenOfType<DrawableComment>().Single(x => x.Comment.Id == 1).WasDeleted);
|
AddUntilStep("Comment is deleted locally", () => this.ChildrenOfType<DrawableComment>().Single(x => x.Comment.Id == 1).WasDeleted);
|
||||||
}
|
}
|
||||||
@ -204,6 +210,74 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestReport()
|
||||||
|
{
|
||||||
|
const string report_text = "I don't like this comment";
|
||||||
|
DrawableComment? targetComment = null;
|
||||||
|
CommentReportRequest? request = null;
|
||||||
|
|
||||||
|
addTestComments();
|
||||||
|
AddUntilStep("Comment exists", () =>
|
||||||
|
{
|
||||||
|
var comments = this.ChildrenOfType<DrawableComment>();
|
||||||
|
targetComment = comments.SingleOrDefault(x => x.Comment.Id == 2);
|
||||||
|
return targetComment != null;
|
||||||
|
});
|
||||||
|
AddStep("Setup request handling", () =>
|
||||||
|
{
|
||||||
|
requestLock.Reset();
|
||||||
|
|
||||||
|
dummyAPI.HandleRequest = r =>
|
||||||
|
{
|
||||||
|
if (!(r is CommentReportRequest req))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
Task.Run(() =>
|
||||||
|
{
|
||||||
|
request = req;
|
||||||
|
requestLock.Wait(10000);
|
||||||
|
req.TriggerSuccess();
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
});
|
||||||
|
AddStep("Click the button", () =>
|
||||||
|
{
|
||||||
|
var btn = targetComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Report");
|
||||||
|
InputManager.MoveMouseTo(btn);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
AddStep("Try to report", () =>
|
||||||
|
{
|
||||||
|
var btn = this.ChildrenOfType<ReportCommentPopover>().Single().ChildrenOfType<RoundedButton>().Single();
|
||||||
|
InputManager.MoveMouseTo(btn);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
AddWaitStep("Wait", 3);
|
||||||
|
AddAssert("Nothing happened", () => this.ChildrenOfType<ReportCommentPopover>().Any());
|
||||||
|
AddStep("Set report data", () =>
|
||||||
|
{
|
||||||
|
var field = this.ChildrenOfType<OsuTextBox>().Single();
|
||||||
|
field.Current.Value = report_text;
|
||||||
|
var reason = this.ChildrenOfType<OsuEnumDropdown<CommentReportReason>>().Single();
|
||||||
|
reason.Current.Value = CommentReportReason.Other;
|
||||||
|
});
|
||||||
|
AddStep("Try to report", () =>
|
||||||
|
{
|
||||||
|
var btn = this.ChildrenOfType<ReportCommentPopover>().Single().ChildrenOfType<RoundedButton>().Single();
|
||||||
|
InputManager.MoveMouseTo(btn);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
AddWaitStep("Wait", 3);
|
||||||
|
AddAssert("Overlay closed", () => !this.ChildrenOfType<ReportCommentPopover>().Any());
|
||||||
|
AddAssert("Loading spinner shown", () => targetComment.ChildrenOfType<LoadingSpinner>().Any(d => d.IsPresent));
|
||||||
|
AddStep("Complete request", () => requestLock.Set());
|
||||||
|
AddUntilStep("Request sent", () => request != null);
|
||||||
|
AddAssert("Request is correct", () => request != null && request.CommentID == 2 && request.Comment == report_text && request.Reason == CommentReportReason.Other);
|
||||||
|
}
|
||||||
|
|
||||||
private void addTestComments()
|
private void addTestComments()
|
||||||
{
|
{
|
||||||
AddStep("set up response", () =>
|
AddStep("set up response", () =>
|
||||||
|
46
osu.Game.Tests/Visual/Online/TestSceneCommentReportButton.cs
Normal file
46
osu.Game.Tests/Visual/Online/TestSceneCommentReportButton.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Overlays.Comments;
|
||||||
|
using osu.Game.Tests.Visual.UserInterface;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneCommentReportButton : ThemeComparisonTestScene
|
||||||
|
{
|
||||||
|
[SetUpSteps]
|
||||||
|
public void SetUpSteps()
|
||||||
|
{
|
||||||
|
AddStep("setup API", () => ((DummyAPIAccess)API).HandleRequest += req =>
|
||||||
|
{
|
||||||
|
switch (req)
|
||||||
|
{
|
||||||
|
case CommentReportRequest report:
|
||||||
|
Scheduler.AddDelayed(report.TriggerSuccess, 1000);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateContent() => new PopoverContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new CommentReportButton(new Comment { User = new APIUser { Username = "Someone" } })
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(2f),
|
||||||
|
}.With(b => Schedule(b.ShowPopover)),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -52,8 +52,15 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569),
|
AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569),
|
||||||
Description = "Outstanding help by being a voluntary test subject.",
|
Description = "Outstanding help by being a voluntary test subject.",
|
||||||
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg"
|
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg",
|
||||||
}
|
Url = "https://osu.ppy.sh/wiki/en/People/Community_Contributors",
|
||||||
|
},
|
||||||
|
new Badge
|
||||||
|
{
|
||||||
|
AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569),
|
||||||
|
Description = "Badge without a url.",
|
||||||
|
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg",
|
||||||
|
},
|
||||||
},
|
},
|
||||||
Title = "osu!volunteer",
|
Title = "osu!volunteer",
|
||||||
Colour = "ff0000",
|
Colour = "ff0000",
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@ -32,7 +31,6 @@ using osu.Game.Rulesets;
|
|||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Taiko;
|
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
@ -538,36 +536,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddUntilStep("selection shown on wedge", () => songSelect!.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
|
AddUntilStep("selection shown on wedge", () => songSelect!.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestRulesetChangeResetsMods()
|
|
||||||
{
|
|
||||||
createSongSelect();
|
|
||||||
changeRuleset(0);
|
|
||||||
|
|
||||||
changeMods(new OsuModHardRock());
|
|
||||||
|
|
||||||
int actionIndex = 0;
|
|
||||||
int modChangeIndex = 0;
|
|
||||||
int rulesetChangeIndex = 0;
|
|
||||||
|
|
||||||
AddStep("change ruleset", () =>
|
|
||||||
{
|
|
||||||
SelectedMods.ValueChanged += onModChange;
|
|
||||||
songSelect!.Ruleset.ValueChanged += onRulesetChange;
|
|
||||||
|
|
||||||
Ruleset.Value = new TaikoRuleset().RulesetInfo;
|
|
||||||
|
|
||||||
SelectedMods.ValueChanged -= onModChange;
|
|
||||||
songSelect!.Ruleset.ValueChanged -= onRulesetChange;
|
|
||||||
});
|
|
||||||
|
|
||||||
AddAssert("mods changed before ruleset", () => modChangeIndex < rulesetChangeIndex);
|
|
||||||
AddAssert("empty mods", () => !SelectedMods.Value.Any());
|
|
||||||
|
|
||||||
void onModChange(ValueChangedEvent<IReadOnlyList<Mod>> e) => modChangeIndex = actionIndex++;
|
|
||||||
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex++;
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestModsRetainedBetweenSongSelect()
|
public void TestModsRetainedBetweenSongSelect()
|
||||||
{
|
{
|
||||||
|
@ -38,6 +38,14 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
AddStep("revert back", () => this.ChildrenOfType<LabelledSliderBar<double>>().ForEach(l => l.ResizeWidthTo(1, 200, Easing.OutQuint)));
|
AddStep("revert back", () => this.ChildrenOfType<LabelledSliderBar<double>>().ForEach(l => l.ResizeWidthTo(1, 200, Easing.OutQuint)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDisable()
|
||||||
|
{
|
||||||
|
createSliderBar();
|
||||||
|
AddStep("set disabled", () => this.ChildrenOfType<LabelledSliderBar<double>>().ForEach(l => l.Current.Disabled = true));
|
||||||
|
AddStep("unset disabled", () => this.ChildrenOfType<LabelledSliderBar<double>>().ForEach(l => l.Current.Disabled = false));
|
||||||
|
}
|
||||||
|
|
||||||
private void createSliderBar()
|
private void createSliderBar()
|
||||||
{
|
{
|
||||||
AddStep("create component", () =>
|
AddStep("create component", () =>
|
||||||
|
@ -17,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
@ -338,26 +339,36 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestRulesetChanges()
|
public void TestCommonModsMaintainedOnRulesetChange()
|
||||||
{
|
{
|
||||||
createScreen();
|
createScreen();
|
||||||
changeRuleset(0);
|
changeRuleset(0);
|
||||||
|
|
||||||
var noFailMod = new OsuRuleset().GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail);
|
AddStep("select relax mod", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateMod<ModRelax>() });
|
||||||
|
|
||||||
AddStep("set mods externally", () => { SelectedMods.Value = new[] { noFailMod }; });
|
|
||||||
|
|
||||||
changeRuleset(0);
|
changeRuleset(0);
|
||||||
|
AddAssert("ensure mod still selected", () => SelectedMods.Value.SingleOrDefault() is OsuModRelax);
|
||||||
|
|
||||||
AddAssert("ensure mods still selected", () => SelectedMods.Value.SingleOrDefault(m => m is OsuModNoFail) != null);
|
changeRuleset(2);
|
||||||
|
AddAssert("catch variant selected", () => SelectedMods.Value.SingleOrDefault() is CatchModRelax);
|
||||||
|
|
||||||
changeRuleset(3);
|
changeRuleset(3);
|
||||||
|
AddAssert("no mod selected", () => SelectedMods.Value.Count == 0);
|
||||||
|
}
|
||||||
|
|
||||||
AddAssert("ensure mods not selected", () => SelectedMods.Value.Count == 0);
|
[Test]
|
||||||
|
public void TestUncommonModsDiscardedOnRulesetChange()
|
||||||
|
{
|
||||||
|
createScreen();
|
||||||
changeRuleset(0);
|
changeRuleset(0);
|
||||||
|
|
||||||
AddAssert("ensure mods not selected", () => SelectedMods.Value.Count == 0);
|
AddStep("select single tap mod", () => SelectedMods.Value = new[] { new OsuModSingleTap() });
|
||||||
|
|
||||||
|
changeRuleset(0);
|
||||||
|
AddAssert("ensure mod still selected", () => SelectedMods.Value.SingleOrDefault() is OsuModSingleTap);
|
||||||
|
|
||||||
|
changeRuleset(3);
|
||||||
|
AddAssert("no mod selected", () => SelectedMods.Value.Count == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="DeepEqual" Version="4.1.0" />
|
<PackageReference Include="DeepEqual" Version="4.2.1" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
<PackageReference Include="Moq" Version="4.18.2" />
|
<PackageReference Include="Moq" Version="4.18.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Tournament.Models
|
|||||||
public Bindable<int> Seed = new BindableInt
|
public Bindable<int> Seed = new BindableInt
|
||||||
{
|
{
|
||||||
MinValue = 1,
|
MinValue = 1,
|
||||||
MaxValue = 64
|
MaxValue = 256
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Tournament.Models
|
|||||||
public Bindable<int> Seed = new BindableInt
|
public Bindable<int> Seed = new BindableInt
|
||||||
{
|
{
|
||||||
MinValue = 1,
|
MinValue = 1,
|
||||||
MaxValue = 64
|
MaxValue = 256
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Tournament.Models
|
|||||||
public Bindable<int> LastYearPlacing = new BindableInt
|
public Bindable<int> LastYearPlacing = new BindableInt
|
||||||
{
|
{
|
||||||
MinValue = 1,
|
MinValue = 1,
|
||||||
MaxValue = 64
|
MaxValue = 256
|
||||||
};
|
};
|
||||||
|
|
||||||
[JsonProperty]
|
[JsonProperty]
|
||||||
|
@ -81,7 +81,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
FavouriteState = { BindTarget = FavouriteState },
|
FavouriteState = { BindTarget = FavouriteState },
|
||||||
ButtonsCollapsedWidth = CORNER_RADIUS,
|
ButtonsCollapsedWidth = CORNER_RADIUS,
|
||||||
ButtonsExpandedWidth = 30,
|
ButtonsExpandedWidth = 30,
|
||||||
ButtonsPadding = new MarginPadding { Vertical = 35 },
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
|
@ -82,7 +82,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
FavouriteState = { BindTarget = FavouriteState },
|
FavouriteState = { BindTarget = FavouriteState },
|
||||||
ButtonsCollapsedWidth = CORNER_RADIUS,
|
ButtonsCollapsedWidth = CORNER_RADIUS,
|
||||||
ButtonsExpandedWidth = 30,
|
ButtonsExpandedWidth = 30,
|
||||||
ButtonsPadding = new MarginPadding { Vertical = 17.5f },
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
|
@ -4,13 +4,16 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
|
namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
|
||||||
{
|
{
|
||||||
@ -59,6 +62,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
|
|||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
|
private readonly Box hover;
|
||||||
|
|
||||||
protected BeatmapCardIconButton()
|
protected BeatmapCardIconButton()
|
||||||
{
|
{
|
||||||
@ -69,19 +73,27 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
|
CornerRadius = BeatmapCard.CORNER_RADIUS,
|
||||||
|
Scale = new Vector2(0.8f),
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
hover = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.White.Opacity(0.1f),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
},
|
||||||
Icon = new SpriteIcon
|
Icon = new SpriteIcon
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre
|
Anchor = Anchor.Centre,
|
||||||
}
|
Scale = new Vector2(1.2f),
|
||||||
|
},
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
Size = new Vector2(24);
|
|
||||||
IconSize = 12;
|
IconSize = 12;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -116,8 +128,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
|
|||||||
{
|
{
|
||||||
bool isHovered = IsHovered && Enabled.Value;
|
bool isHovered = IsHovered && Enabled.Value;
|
||||||
|
|
||||||
content.ScaleTo(isHovered ? 1.2f : 1, 500, Easing.OutQuint);
|
hover.FadeTo(isHovered ? 1f : 0f, 500, Easing.OutQuint);
|
||||||
content.FadeColour(isHovered ? HoverColour : IdleColour, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
|
content.ScaleTo(isHovered ? 1 : 0.8f, 500, Easing.OutQuint);
|
||||||
|
Icon.FadeColour(isHovered ? HoverColour : IdleColour, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -48,12 +48,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public MarginPadding ButtonsPadding
|
|
||||||
{
|
|
||||||
get => buttons.Padding;
|
|
||||||
set => buttons.Padding = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override Container<Drawable> Content => mainContent;
|
protected override Container<Drawable> Content => mainContent;
|
||||||
|
|
||||||
private readonly Container background;
|
private readonly Container background;
|
||||||
@ -86,9 +80,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
// workaround for masking artifacts at the top & bottom of card,
|
|
||||||
// which become especially visible on downloaded beatmaps (when the icon area has a lime background).
|
|
||||||
Padding = new MarginPadding { Vertical = 1 },
|
|
||||||
Child = new Box
|
Child = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -104,25 +95,34 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
|||||||
Child = buttons = new Container<BeatmapCardIconButton>
|
Child = buttons = new Container<BeatmapCardIconButton>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
// Padding of 4 avoids touching the card borders when in the expanded (ie. showing difficulties) state.
|
||||||
|
// Left override allows the buttons to visually be wider and look better.
|
||||||
|
Padding = new MarginPadding(4) { Left = 2 },
|
||||||
Children = new BeatmapCardIconButton[]
|
Children = new BeatmapCardIconButton[]
|
||||||
{
|
{
|
||||||
new FavouriteButton(beatmapSet)
|
new FavouriteButton(beatmapSet)
|
||||||
{
|
{
|
||||||
Current = FavouriteState,
|
Current = FavouriteState,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.48f,
|
||||||
},
|
},
|
||||||
new DownloadButton(beatmapSet)
|
new DownloadButton(beatmapSet)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
State = { BindTarget = downloadTracker.State }
|
State = { BindTarget = downloadTracker.State },
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.48f,
|
||||||
},
|
},
|
||||||
new GoToBeatmapButton(beatmapSet)
|
new GoToBeatmapButton(beatmapSet)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
State = { BindTarget = downloadTracker.State }
|
State = { BindTarget = downloadTracker.State },
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.48f,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
protected virtual HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverClickSounds(sampleSet);
|
protected virtual HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverClickSounds(sampleSet) { Enabled = { BindTarget = Enabled } };
|
||||||
|
|
||||||
public OsuClickableContainer(HoverSampleSet sampleSet = HoverSampleSet.Default)
|
public OsuClickableContainer(HoverSampleSet sampleSet = HoverSampleSet.Default)
|
||||||
{
|
{
|
||||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private const int transition_length = 80;
|
private const int transition_length = 80;
|
||||||
|
|
||||||
private TextContainer text;
|
private TextContainer text;
|
||||||
|
private HoverClickSounds hoverClickSounds;
|
||||||
|
|
||||||
public DrawableOsuMenuItem(MenuItem item)
|
public DrawableOsuMenuItem(MenuItem item)
|
||||||
: base(item)
|
: base(item)
|
||||||
@ -36,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
BackgroundColour = Color4.Transparent;
|
BackgroundColour = Color4.Transparent;
|
||||||
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
|
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
|
||||||
|
|
||||||
AddInternal(new HoverClickSounds());
|
AddInternal(hoverClickSounds = new HoverClickSounds());
|
||||||
|
|
||||||
updateTextColour();
|
updateTextColour();
|
||||||
|
|
||||||
@ -76,6 +77,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
|
hoverClickSounds.Enabled.Value = !Item.Action.Disabled;
|
||||||
Alpha = Item.Action.Disabled ? 0.2f : 1;
|
Alpha = Item.Action.Disabled ? 0.2f : 1;
|
||||||
|
|
||||||
if (IsHovered && !Item.Action.Disabled)
|
if (IsHovered && !Item.Action.Disabled)
|
||||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
@ -20,7 +21,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class HoverClickSounds : HoverSounds
|
public class HoverClickSounds : HoverSounds
|
||||||
{
|
{
|
||||||
|
public Bindable<bool> Enabled = new Bindable<bool>(true);
|
||||||
|
|
||||||
private Sample sampleClick;
|
private Sample sampleClick;
|
||||||
|
private Sample sampleClickDisabled;
|
||||||
|
|
||||||
private readonly MouseButton[] buttons;
|
private readonly MouseButton[] buttons;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -41,8 +46,13 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition))
|
if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition))
|
||||||
{
|
{
|
||||||
sampleClick.Frequency.Value = 0.99 + RNG.NextDouble(0.02);
|
var channel = Enabled.Value ? sampleClick?.GetChannel() : sampleClickDisabled?.GetChannel();
|
||||||
sampleClick.Play();
|
|
||||||
|
if (channel != null)
|
||||||
|
{
|
||||||
|
channel.Frequency.Value = 0.99 + RNG.NextDouble(0.02);
|
||||||
|
channel.Play();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.OnClick(e);
|
return base.OnClick(e);
|
||||||
@ -53,6 +63,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
sampleClick = audio.Samples.Get($@"UI/{SampleSet.GetDescription()}-select")
|
sampleClick = audio.Samples.Get($@"UI/{SampleSet.GetDescription()}-select")
|
||||||
?? audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
?? audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||||
|
|
||||||
|
sampleClickDisabled = audio.Samples.Get($@"UI/{SampleSet.GetDescription()}-select-disabled")
|
||||||
|
?? audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select-disabled");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -41,6 +41,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private readonly LoadingSpinner loading;
|
private readonly LoadingSpinner loading;
|
||||||
|
|
||||||
protected LoadingButton()
|
protected LoadingButton()
|
||||||
|
: base(HoverSampleSet.Button)
|
||||||
{
|
{
|
||||||
Add(loading = new LoadingSpinner
|
Add(loading = new LoadingSpinner
|
||||||
{
|
{
|
||||||
|
@ -104,7 +104,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
});
|
});
|
||||||
|
|
||||||
if (hoverSounds.HasValue)
|
if (hoverSounds.HasValue)
|
||||||
AddInternal(new HoverClickSounds(hoverSounds.Value));
|
AddInternal(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -46,6 +46,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public bool PlaySamplesOnAdjust { get; set; } = true;
|
public bool PlaySamplesOnAdjust { get; set; } = true;
|
||||||
|
|
||||||
|
private readonly HoverClickSounds hoverClickSounds;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether to format the tooltip as a percentage or the actual value.
|
/// Whether to format the tooltip as a percentage or the actual value.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -127,7 +129,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Current = { Value = true }
|
Current = { Value = true }
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new HoverClickSounds()
|
hoverClickSounds = new HoverClickSounds()
|
||||||
};
|
};
|
||||||
|
|
||||||
Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; };
|
Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; };
|
||||||
@ -152,6 +154,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
CurrentNumber.BindValueChanged(current => TooltipText = getTooltipText(current.NewValue), true);
|
CurrentNumber.BindValueChanged(current => TooltipText = getTooltipText(current.NewValue), true);
|
||||||
|
Current.DisabledChanged += disabled => hoverClickSounds.Enabled.Value = !disabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverClickSounds(sampleSet);
|
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverClickSounds(sampleSet) { Enabled = { BindTarget = Enabled } };
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
|
38
osu.Game/Online/API/Requests/CommentReportRequest.cs
Normal file
38
osu.Game/Online/API/Requests/CommentReportRequest.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Net.Http;
|
||||||
|
using osu.Framework.IO.Network;
|
||||||
|
using osu.Game.Overlays.Comments;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.API.Requests
|
||||||
|
{
|
||||||
|
public class CommentReportRequest : APIRequest
|
||||||
|
{
|
||||||
|
public readonly long CommentID;
|
||||||
|
public readonly CommentReportReason Reason;
|
||||||
|
public readonly string Comment;
|
||||||
|
|
||||||
|
public CommentReportRequest(long commentID, CommentReportReason reason, string comment)
|
||||||
|
{
|
||||||
|
CommentID = commentID;
|
||||||
|
Reason = reason;
|
||||||
|
Comment = comment;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override WebRequest CreateWebRequest()
|
||||||
|
{
|
||||||
|
var req = base.CreateWebRequest();
|
||||||
|
req.Method = HttpMethod.Post;
|
||||||
|
|
||||||
|
req.AddParameter(@"reportable_type", @"comment");
|
||||||
|
req.AddParameter(@"reportable_id", $"{CommentID}");
|
||||||
|
req.AddParameter(@"reason", Reason.ToString());
|
||||||
|
req.AddParameter(@"comments", Comment);
|
||||||
|
|
||||||
|
return req;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Target => @"reports";
|
||||||
|
}
|
||||||
|
}
|
28
osu.Game/Online/HubClient.cs
Normal file
28
osu.Game/Online/HubClient.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Microsoft.AspNetCore.SignalR.Client;
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
public class HubClient : PersistentEndpointClient
|
||||||
|
{
|
||||||
|
public readonly HubConnection Connection;
|
||||||
|
|
||||||
|
public HubClient(HubConnection connection)
|
||||||
|
{
|
||||||
|
Connection = connection;
|
||||||
|
Connection.Closed += InvokeClosed;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Task ConnectAsync(CancellationToken cancellationToken) => Connection.StartAsync(cancellationToken);
|
||||||
|
|
||||||
|
public override async ValueTask DisposeAsync()
|
||||||
|
{
|
||||||
|
await base.DisposeAsync().ConfigureAwait(false);
|
||||||
|
await Connection.DisposeAsync().ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -10,13 +10,11 @@ using Microsoft.AspNetCore.SignalR.Client;
|
|||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
|
|
||||||
namespace osu.Game.Online
|
namespace osu.Game.Online
|
||||||
{
|
{
|
||||||
public class HubClientConnector : IHubClientConnector
|
public class HubClientConnector : PersistentEndpointClientConnector, IHubClientConnector
|
||||||
{
|
{
|
||||||
public const string SERVER_SHUTDOWN_MESSAGE = "Server is shutting down.";
|
public const string SERVER_SHUTDOWN_MESSAGE = "Server is shutting down.";
|
||||||
|
|
||||||
@ -25,7 +23,6 @@ namespace osu.Game.Online
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public Action<HubConnection>? ConfigureConnection { get; set; }
|
public Action<HubConnection>? ConfigureConnection { get; set; }
|
||||||
|
|
||||||
private readonly string clientName;
|
|
||||||
private readonly string endpoint;
|
private readonly string endpoint;
|
||||||
private readonly string versionHash;
|
private readonly string versionHash;
|
||||||
private readonly bool preferMessagePack;
|
private readonly bool preferMessagePack;
|
||||||
@ -34,18 +31,7 @@ namespace osu.Game.Online
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current connection opened by this connector.
|
/// The current connection opened by this connector.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public HubConnection? CurrentConnection { get; private set; }
|
public new HubConnection? CurrentConnection => ((HubClient?)base.CurrentConnection)?.Connection;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether this is connected to the hub, use <see cref="CurrentConnection"/> to access the connection, if this is <c>true</c>.
|
|
||||||
/// </summary>
|
|
||||||
public IBindable<bool> IsConnected => isConnected;
|
|
||||||
|
|
||||||
private readonly Bindable<bool> isConnected = new Bindable<bool>();
|
|
||||||
private readonly SemaphoreSlim connectionLock = new SemaphoreSlim(1);
|
|
||||||
private CancellationTokenSource connectCancelSource = new CancellationTokenSource();
|
|
||||||
|
|
||||||
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Constructs a new <see cref="HubClientConnector"/>.
|
/// Constructs a new <see cref="HubClientConnector"/>.
|
||||||
@ -56,99 +42,16 @@ namespace osu.Game.Online
|
|||||||
/// <param name="versionHash">The hash representing the current game version, used for verification purposes.</param>
|
/// <param name="versionHash">The hash representing the current game version, used for verification purposes.</param>
|
||||||
/// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
|
/// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
|
||||||
public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash, bool preferMessagePack = true)
|
public HubClientConnector(string clientName, string endpoint, IAPIProvider api, string versionHash, bool preferMessagePack = true)
|
||||||
|
: base(api)
|
||||||
{
|
{
|
||||||
this.clientName = clientName;
|
ClientName = clientName;
|
||||||
this.endpoint = endpoint;
|
this.endpoint = endpoint;
|
||||||
this.api = api;
|
this.api = api;
|
||||||
this.versionHash = versionHash;
|
this.versionHash = versionHash;
|
||||||
this.preferMessagePack = preferMessagePack;
|
this.preferMessagePack = preferMessagePack;
|
||||||
|
|
||||||
apiState.BindTo(api.State);
|
|
||||||
apiState.BindValueChanged(_ => Task.Run(connectIfPossible), true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Task Reconnect()
|
protected override Task<PersistentEndpointClient> BuildConnectionAsync(CancellationToken cancellationToken)
|
||||||
{
|
|
||||||
Logger.Log($"{clientName} reconnecting...", LoggingTarget.Network);
|
|
||||||
return Task.Run(connectIfPossible);
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task connectIfPossible()
|
|
||||||
{
|
|
||||||
switch (apiState.Value)
|
|
||||||
{
|
|
||||||
case APIState.Failing:
|
|
||||||
case APIState.Offline:
|
|
||||||
await disconnect(true);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case APIState.Online:
|
|
||||||
await connect();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task connect()
|
|
||||||
{
|
|
||||||
cancelExistingConnect();
|
|
||||||
|
|
||||||
if (!await connectionLock.WaitAsync(10000).ConfigureAwait(false))
|
|
||||||
throw new TimeoutException("Could not obtain a lock to connect. A previous attempt is likely stuck.");
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
while (apiState.Value == APIState.Online)
|
|
||||||
{
|
|
||||||
// ensure any previous connection was disposed.
|
|
||||||
// this will also create a new cancellation token source.
|
|
||||||
await disconnect(false).ConfigureAwait(false);
|
|
||||||
|
|
||||||
// this token will be valid for the scope of this connection.
|
|
||||||
// if cancelled, we can be sure that a disconnect or reconnect is handled elsewhere.
|
|
||||||
var cancellationToken = connectCancelSource.Token;
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
Logger.Log($"{clientName} connecting...", LoggingTarget.Network);
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// importantly, rebuild the connection each attempt to get an updated access token.
|
|
||||||
CurrentConnection = buildConnection(cancellationToken);
|
|
||||||
|
|
||||||
await CurrentConnection.StartAsync(cancellationToken).ConfigureAwait(false);
|
|
||||||
|
|
||||||
Logger.Log($"{clientName} connected!", LoggingTarget.Network);
|
|
||||||
isConnected.Value = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
catch (OperationCanceledException)
|
|
||||||
{
|
|
||||||
//connection process was cancelled.
|
|
||||||
throw;
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
await handleErrorAndDelay(e, cancellationToken).ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
connectionLock.Release();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Handles an exception and delays an async flow.
|
|
||||||
/// </summary>
|
|
||||||
private async Task handleErrorAndDelay(Exception exception, CancellationToken cancellationToken)
|
|
||||||
{
|
|
||||||
Logger.Log($"{clientName} connect attempt failed: {exception.Message}", LoggingTarget.Network);
|
|
||||||
await Task.Delay(5000, cancellationToken).ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
private HubConnection buildConnection(CancellationToken cancellationToken)
|
|
||||||
{
|
{
|
||||||
var builder = new HubConnectionBuilder()
|
var builder = new HubConnectionBuilder()
|
||||||
.WithUrl(endpoint, options =>
|
.WithUrl(endpoint, options =>
|
||||||
@ -188,59 +91,9 @@ namespace osu.Game.Online
|
|||||||
|
|
||||||
ConfigureConnection?.Invoke(newConnection);
|
ConfigureConnection?.Invoke(newConnection);
|
||||||
|
|
||||||
newConnection.Closed += ex => onConnectionClosed(ex, cancellationToken);
|
return Task.FromResult((PersistentEndpointClient)new HubClient(newConnection));
|
||||||
return newConnection;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task onConnectionClosed(Exception? ex, CancellationToken cancellationToken)
|
protected override string ClientName { get; }
|
||||||
{
|
|
||||||
isConnected.Value = false;
|
|
||||||
|
|
||||||
if (ex != null)
|
|
||||||
await handleErrorAndDelay(ex, cancellationToken).ConfigureAwait(false);
|
|
||||||
else
|
|
||||||
Logger.Log($"{clientName} disconnected", LoggingTarget.Network);
|
|
||||||
|
|
||||||
// make sure a disconnect wasn't triggered (and this is still the active connection).
|
|
||||||
if (!cancellationToken.IsCancellationRequested)
|
|
||||||
await Task.Run(connect, default).ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task disconnect(bool takeLock)
|
|
||||||
{
|
|
||||||
cancelExistingConnect();
|
|
||||||
|
|
||||||
if (takeLock)
|
|
||||||
{
|
|
||||||
if (!await connectionLock.WaitAsync(10000).ConfigureAwait(false))
|
|
||||||
throw new TimeoutException("Could not obtain a lock to disconnect. A previous attempt is likely stuck.");
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (CurrentConnection != null)
|
|
||||||
await CurrentConnection.DisposeAsync().ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
CurrentConnection = null;
|
|
||||||
if (takeLock)
|
|
||||||
connectionLock.Release();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void cancelExistingConnect()
|
|
||||||
{
|
|
||||||
connectCancelSource.Cancel();
|
|
||||||
connectCancelSource = new CancellationTokenSource();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string ToString() => $"Connector for {clientName} ({(IsConnected.Value ? "connected" : "not connected")}";
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
apiState.UnbindAll();
|
|
||||||
cancelExistingConnect();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
35
osu.Game/Online/PersistentEndpointClient.cs
Normal file
35
osu.Game/Online/PersistentEndpointClient.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
public abstract class PersistentEndpointClient : IAsyncDisposable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// An event notifying the <see cref="PersistentEndpointClientConnector"/> that the connection has been closed
|
||||||
|
/// </summary>
|
||||||
|
public event Func<Exception?, Task>? Closed;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Notifies the <see cref="PersistentEndpointClientConnector"/> that the connection has been closed.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="exception">The exception that the connection closed with.</param>
|
||||||
|
protected Task InvokeClosed(Exception? exception) => Closed?.Invoke(exception) ?? Task.CompletedTask;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Connects the client to the remote service to begin processing messages.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="cancellationToken">A cancellation token to stop processing messages.</param>
|
||||||
|
public abstract Task ConnectAsync(CancellationToken cancellationToken);
|
||||||
|
|
||||||
|
public virtual ValueTask DisposeAsync()
|
||||||
|
{
|
||||||
|
Closed = null;
|
||||||
|
return new ValueTask(Task.CompletedTask);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
198
osu.Game/Online/PersistentEndpointClientConnector.cs
Normal file
198
osu.Game/Online/PersistentEndpointClientConnector.cs
Normal file
@ -0,0 +1,198 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.TypeExtensions;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
public abstract class PersistentEndpointClientConnector : IDisposable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the managed connection is currently connected. When <c>true</c> use <see cref="CurrentConnection"/> to access the connection.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<bool> IsConnected => isConnected;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The current connection opened by this connector.
|
||||||
|
/// </summary>
|
||||||
|
public PersistentEndpointClient? CurrentConnection { get; private set; }
|
||||||
|
|
||||||
|
private readonly Bindable<bool> isConnected = new Bindable<bool>();
|
||||||
|
private readonly SemaphoreSlim connectionLock = new SemaphoreSlim(1);
|
||||||
|
private CancellationTokenSource connectCancelSource = new CancellationTokenSource();
|
||||||
|
|
||||||
|
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Constructs a new <see cref="PersistentEndpointClientConnector"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="api"> An API provider used to react to connection state changes.</param>
|
||||||
|
protected PersistentEndpointClientConnector(IAPIProvider api)
|
||||||
|
{
|
||||||
|
apiState.BindTo(api.State);
|
||||||
|
apiState.BindValueChanged(_ => Task.Run(connectIfPossible), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task Reconnect()
|
||||||
|
{
|
||||||
|
Logger.Log($"{ClientName} reconnecting...", LoggingTarget.Network);
|
||||||
|
return Task.Run(connectIfPossible);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task connectIfPossible()
|
||||||
|
{
|
||||||
|
switch (apiState.Value)
|
||||||
|
{
|
||||||
|
case APIState.Failing:
|
||||||
|
case APIState.Offline:
|
||||||
|
await disconnect(true);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case APIState.Online:
|
||||||
|
await connect();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task connect()
|
||||||
|
{
|
||||||
|
cancelExistingConnect();
|
||||||
|
|
||||||
|
if (!await connectionLock.WaitAsync(10000).ConfigureAwait(false))
|
||||||
|
throw new TimeoutException("Could not obtain a lock to connect. A previous attempt is likely stuck.");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
while (apiState.Value == APIState.Online)
|
||||||
|
{
|
||||||
|
// ensure any previous connection was disposed.
|
||||||
|
// this will also create a new cancellation token source.
|
||||||
|
await disconnect(false).ConfigureAwait(false);
|
||||||
|
|
||||||
|
// this token will be valid for the scope of this connection.
|
||||||
|
// if cancelled, we can be sure that a disconnect or reconnect is handled elsewhere.
|
||||||
|
var cancellationToken = connectCancelSource.Token;
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
Logger.Log($"{ClientName} connecting...", LoggingTarget.Network);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// importantly, rebuild the connection each attempt to get an updated access token.
|
||||||
|
CurrentConnection = await BuildConnectionAsync(cancellationToken).ConfigureAwait(false);
|
||||||
|
CurrentConnection.Closed += ex => onConnectionClosed(ex, cancellationToken);
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await CurrentConnection.ConnectAsync(cancellationToken).ConfigureAwait(false);
|
||||||
|
|
||||||
|
Logger.Log($"{ClientName} connected!", LoggingTarget.Network);
|
||||||
|
isConnected.Value = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
//connection process was cancelled.
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
await handleErrorAndDelay(e, cancellationToken).ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
connectionLock.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Handles an exception and delays an async flow.
|
||||||
|
/// </summary>
|
||||||
|
private async Task handleErrorAndDelay(Exception exception, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
Logger.Log($"{ClientName} connect attempt failed: {exception.Message}", LoggingTarget.Network);
|
||||||
|
await Task.Delay(5000, cancellationToken).ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new <see cref="PersistentEndpointClient"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="cancellationToken">A cancellation token to stop the process.</param>
|
||||||
|
protected abstract Task<PersistentEndpointClient> BuildConnectionAsync(CancellationToken cancellationToken);
|
||||||
|
|
||||||
|
private async Task onConnectionClosed(Exception? ex, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
isConnected.Value = false;
|
||||||
|
|
||||||
|
if (ex != null)
|
||||||
|
await handleErrorAndDelay(ex, cancellationToken).ConfigureAwait(false);
|
||||||
|
else
|
||||||
|
Logger.Log($"{ClientName} disconnected", LoggingTarget.Network);
|
||||||
|
|
||||||
|
// make sure a disconnect wasn't triggered (and this is still the active connection).
|
||||||
|
if (!cancellationToken.IsCancellationRequested)
|
||||||
|
await Task.Run(connect, default).ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task disconnect(bool takeLock)
|
||||||
|
{
|
||||||
|
cancelExistingConnect();
|
||||||
|
|
||||||
|
if (takeLock)
|
||||||
|
{
|
||||||
|
if (!await connectionLock.WaitAsync(10000).ConfigureAwait(false))
|
||||||
|
throw new TimeoutException("Could not obtain a lock to disconnect. A previous attempt is likely stuck.");
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (CurrentConnection != null)
|
||||||
|
await CurrentConnection.DisposeAsync().ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
CurrentConnection = null;
|
||||||
|
if (takeLock)
|
||||||
|
connectionLock.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void cancelExistingConnect()
|
||||||
|
{
|
||||||
|
connectCancelSource.Cancel();
|
||||||
|
connectCancelSource = new CancellationTokenSource();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual string ClientName => GetType().ReadableName();
|
||||||
|
|
||||||
|
public override string ToString() => $"{ClientName} ({(IsConnected.Value ? "connected" : "not connected")})";
|
||||||
|
|
||||||
|
private bool isDisposed;
|
||||||
|
|
||||||
|
protected virtual void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
if (isDisposed)
|
||||||
|
return;
|
||||||
|
|
||||||
|
apiState.UnbindAll();
|
||||||
|
cancelExistingConnect();
|
||||||
|
|
||||||
|
isDisposed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Dispose(true);
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -616,11 +616,16 @@ namespace osu.Game
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var previouslySelectedMods = SelectedMods.Value.ToArray();
|
||||||
|
|
||||||
if (!SelectedMods.Disabled)
|
if (!SelectedMods.Disabled)
|
||||||
SelectedMods.Value = Array.Empty<Mod>();
|
SelectedMods.Value = Array.Empty<Mod>();
|
||||||
|
|
||||||
AvailableMods.Value = dict;
|
AvailableMods.Value = dict;
|
||||||
|
|
||||||
|
if (!SelectedMods.Disabled)
|
||||||
|
SelectedMods.Value = previouslySelectedMods.Select(m => instance.CreateModFromAcronym(m.Acronym)).Where(m => m != null).ToArray();
|
||||||
|
|
||||||
void revertRulesetChange() => Ruleset.Value = r.OldValue?.Available == true ? r.OldValue : RulesetStore.AvailableRulesets.First();
|
void revertRulesetChange() => Ruleset.Value = r.OldValue?.Available == true ? r.OldValue : RulesetStore.AvailableRulesets.First();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
@ -12,7 +10,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
{
|
{
|
||||||
public class ChangelogContent : FillFlowContainer
|
public class ChangelogContent : FillFlowContainer
|
||||||
{
|
{
|
||||||
public Action<APIChangelogBuild> BuildSelected;
|
public Action<APIChangelogBuild>? BuildSelected;
|
||||||
|
|
||||||
public void SelectBuild(APIChangelogBuild build) => BuildSelected?.Invoke(build);
|
public void SelectBuild(APIChangelogBuild build) => BuildSelected?.Invoke(build);
|
||||||
|
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Resources.Localisation.Web;
|
using osu.Game.Resources.Localisation.Web;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
@ -38,6 +39,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
|
|
||||||
public CancelButton()
|
public CancelButton()
|
||||||
|
: base(HoverSampleSet.Button)
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Child = new CircularContainer
|
Child = new CircularContainer
|
||||||
|
91
osu.Game/Overlays/Comments/CommentReportButton.cs
Normal file
91
osu.Game/Overlays/Comments/CommentReportButton.cs
Normal file
@ -0,0 +1,91 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Resources.Localisation.Web;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments
|
||||||
|
{
|
||||||
|
public class CommentReportButton : CompositeDrawable, IHasPopover
|
||||||
|
{
|
||||||
|
private readonly Comment comment;
|
||||||
|
|
||||||
|
private LinkFlowContainer link = null!;
|
||||||
|
private LoadingSpinner loading = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IAPIProvider api { get; set; } = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider? colourProvider { get; set; }
|
||||||
|
|
||||||
|
public CommentReportButton(Comment comment)
|
||||||
|
{
|
||||||
|
this.comment = comment;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
link = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold))
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
loading = new LoadingSpinner
|
||||||
|
{
|
||||||
|
Size = new Vector2(12f),
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
link.AddLink(UsersStrings.ReportButtonText, this.ShowPopover);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void report(CommentReportReason reason, string comments)
|
||||||
|
{
|
||||||
|
var request = new CommentReportRequest(comment.Id, reason, comments);
|
||||||
|
|
||||||
|
link.Hide();
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
|
request.Success += () => Schedule(() =>
|
||||||
|
{
|
||||||
|
loading.Hide();
|
||||||
|
|
||||||
|
link.Clear(true);
|
||||||
|
link.AddText(UsersStrings.ReportThanks, s => s.Colour = colourProvider?.Content2 ?? Colour4.White);
|
||||||
|
link.Show();
|
||||||
|
|
||||||
|
this.FadeOut(2000, Easing.InQuint).Expire();
|
||||||
|
});
|
||||||
|
|
||||||
|
request.Failure += _ => Schedule(() =>
|
||||||
|
{
|
||||||
|
loading.Hide();
|
||||||
|
link.Show();
|
||||||
|
});
|
||||||
|
|
||||||
|
api.Queue(request);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Popover GetPopover() => new ReportCommentPopover(comment)
|
||||||
|
{
|
||||||
|
Action = report
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
26
osu.Game/Overlays/Comments/CommentReportReason.cs
Normal file
26
osu.Game/Overlays/Comments/CommentReportReason.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Resources.Localisation.Web;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments
|
||||||
|
{
|
||||||
|
public enum CommentReportReason
|
||||||
|
{
|
||||||
|
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.ReportOptionsInsults))]
|
||||||
|
Insults,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.ReportOptionsSpam))]
|
||||||
|
Spam,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.ReportOptionsUnwantedContent))]
|
||||||
|
UnwantedContent,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.ReportOptionsNonsense))]
|
||||||
|
Nonsense,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.ReportOptionsOther))]
|
||||||
|
Other
|
||||||
|
}
|
||||||
|
}
|
@ -31,6 +31,7 @@ using osu.Game.Resources.Localisation.Web;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
{
|
{
|
||||||
|
[Cached]
|
||||||
public class DrawableComment : CompositeDrawable
|
public class DrawableComment : CompositeDrawable
|
||||||
{
|
{
|
||||||
private const int avatar_size = 40;
|
private const int avatar_size = 40;
|
||||||
@ -331,12 +332,12 @@ namespace osu.Game.Overlays.Comments
|
|||||||
makeDeleted();
|
makeDeleted();
|
||||||
|
|
||||||
actionsContainer.AddLink("Copy link", copyUrl);
|
actionsContainer.AddLink("Copy link", copyUrl);
|
||||||
actionsContainer.AddArbitraryDrawable(new Container { Width = 10 });
|
actionsContainer.AddArbitraryDrawable(Empty().With(d => d.Width = 10));
|
||||||
|
|
||||||
if (Comment.UserId.HasValue && Comment.UserId.Value == api.LocalUser.Value.Id)
|
if (Comment.UserId.HasValue && Comment.UserId.Value == api.LocalUser.Value.Id)
|
||||||
{
|
|
||||||
actionsContainer.AddLink("Delete", deleteComment);
|
actionsContainer.AddLink("Delete", deleteComment);
|
||||||
}
|
else
|
||||||
|
actionsContainer.AddArbitraryDrawable(new CommentReportButton(Comment));
|
||||||
|
|
||||||
if (Comment.IsTopLevel)
|
if (Comment.IsTopLevel)
|
||||||
{
|
{
|
||||||
|
111
osu.Game/Overlays/Comments/ReportCommentPopover.cs
Normal file
111
osu.Game/Overlays/Comments/ReportCommentPopover.cs
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Resources.Localisation.Web;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments
|
||||||
|
{
|
||||||
|
public class ReportCommentPopover : OsuPopover
|
||||||
|
{
|
||||||
|
public Action<CommentReportReason, string>? Action;
|
||||||
|
|
||||||
|
private readonly Comment? comment;
|
||||||
|
|
||||||
|
private OsuEnumDropdown<CommentReportReason> reasonDropdown = null!;
|
||||||
|
private OsuTextBox commentsTextBox = null!;
|
||||||
|
private RoundedButton submitButton = null!;
|
||||||
|
|
||||||
|
public ReportCommentPopover(Comment? comment)
|
||||||
|
{
|
||||||
|
this.comment = comment;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Child = new ReverseChildIDFillFlowContainer<Drawable>
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Width = 500,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(7),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SpriteIcon
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Icon = FontAwesome.Solid.ExclamationTriangle,
|
||||||
|
Size = new Vector2(36),
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Text = ReportStrings.CommentTitle(comment?.User?.Username ?? comment?.LegacyName ?? @"Someone"),
|
||||||
|
Font = OsuFont.Torus.With(size: 25),
|
||||||
|
Margin = new MarginPadding { Bottom = 10 }
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Text = UsersStrings.ReportReason,
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 40,
|
||||||
|
Child = reasonDropdown = new OsuEnumDropdown<CommentReportReason>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Text = UsersStrings.ReportComments,
|
||||||
|
},
|
||||||
|
commentsTextBox = new OsuTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
PlaceholderText = UsersStrings.ReportPlaceholder,
|
||||||
|
},
|
||||||
|
submitButton = new RoundedButton
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Width = 200,
|
||||||
|
BackgroundColour = colours.Red3,
|
||||||
|
Text = UsersStrings.ReportActionsSend,
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
Action?.Invoke(reasonDropdown.Current.Value, commentsTextBox.Text);
|
||||||
|
this.HidePopover();
|
||||||
|
},
|
||||||
|
Margin = new MarginPadding { Bottom = 5, Top = 10 },
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
commentsTextBox.Current.BindValueChanged(e =>
|
||||||
|
{
|
||||||
|
submitButton.Enabled.Value = !string.IsNullOrWhiteSpace(e.NewValue);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool completionSent;
|
private int completionSent;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Attempt to post a completion notification.
|
/// Attempt to post a completion notification.
|
||||||
@ -162,11 +162,11 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
if (CompletionTarget == null)
|
if (CompletionTarget == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (completionSent)
|
// Thread-safe barrier, as this may be called by a web request and also scheduled to the update thread at the same time.
|
||||||
|
if (Interlocked.Exchange(ref completionSent, 1) == 1)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
CompletionTarget.Invoke(CreateCompletionNotification());
|
CompletionTarget.Invoke(CreateCompletionNotification());
|
||||||
completionSent = true;
|
|
||||||
|
|
||||||
Close(false);
|
Close(false);
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online;
|
using osu.Game.Online;
|
||||||
|
|
||||||
@ -45,7 +46,7 @@ namespace osu.Game.Overlays
|
|||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Header.With(h => h.Depth = float.MinValue),
|
Header.With(h => h.Depth = float.MinValue),
|
||||||
content = new Container
|
content = new PopoverContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y
|
AutoSizeAxes = Axes.Y
|
||||||
|
@ -1,22 +1,20 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Online;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Header.Components
|
namespace osu.Game.Overlays.Profile.Header.Components
|
||||||
{
|
{
|
||||||
[LongRunningLoad]
|
[LongRunningLoad]
|
||||||
public class DrawableBadge : CompositeDrawable, IHasTooltip
|
public class DrawableBadge : OsuClickableContainer
|
||||||
{
|
{
|
||||||
public static readonly Vector2 DRAWABLE_BADGE_SIZE = new Vector2(86, 40);
|
public static readonly Vector2 DRAWABLE_BADGE_SIZE = new Vector2(86, 40);
|
||||||
|
|
||||||
@ -29,22 +27,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LargeTextureStore textures)
|
private void load(LargeTextureStore textures, ILinkHandler? linkHandler)
|
||||||
{
|
{
|
||||||
InternalChild = new Sprite
|
Child = new Sprite
|
||||||
{
|
{
|
||||||
FillMode = FillMode.Fit,
|
FillMode = FillMode.Fit,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Texture = textures.Get(badge.ImageUrl),
|
Texture = textures.Get(badge.ImageUrl),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(badge.Url))
|
||||||
|
Action = () => linkHandler?.HandleLink(badge.Url);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
InternalChild.FadeInFromZero(200);
|
this.FadeInFromZero(200);
|
||||||
}
|
}
|
||||||
|
|
||||||
public LocalisableString TooltipText => badge.Description;
|
public override LocalisableString TooltipText => badge.Description;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,7 @@ using osu.Framework.Input.Events;
|
|||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -123,6 +124,8 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
base.OnHoverLost(e);
|
base.OnHoverLost(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverClickSounds(sampleSet);
|
||||||
|
|
||||||
private void cycleDisplayMode()
|
private void cycleDisplayMode()
|
||||||
{
|
{
|
||||||
switch (clockDisplayMode.Value)
|
switch (clockDisplayMode.Value)
|
||||||
|
287
osu.Game/Rulesets/Objects/BezierConverter.cs
Normal file
287
osu.Game/Rulesets/Objects/BezierConverter.cs
Normal file
@ -0,0 +1,287 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Objects
|
||||||
|
{
|
||||||
|
public static class BezierConverter
|
||||||
|
{
|
||||||
|
private struct CircleBezierPreset
|
||||||
|
{
|
||||||
|
public readonly double ArcLength;
|
||||||
|
public readonly Vector2d[] ControlPoints;
|
||||||
|
|
||||||
|
public CircleBezierPreset(double arcLength, Vector2d[] controlPoints)
|
||||||
|
{
|
||||||
|
ArcLength = arcLength;
|
||||||
|
ControlPoints = controlPoints;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Extremely accurate a bezier anchor positions for approximating circles of several arc lengths
|
||||||
|
private static readonly CircleBezierPreset[] circle_presets =
|
||||||
|
{
|
||||||
|
new CircleBezierPreset(0.4993379862754501,
|
||||||
|
new[] { new Vector2d(1, 0), new Vector2d(1, 0.2549893626632736f), new Vector2d(0.8778997558480327f, 0.47884446188920726f) }),
|
||||||
|
new CircleBezierPreset(1.7579419829169447,
|
||||||
|
new[] { new Vector2d(1, 0), new Vector2d(1, 0.6263026f), new Vector2d(0.42931178f, 1.0990661f), new Vector2d(-0.18605515f, 0.9825393f) }),
|
||||||
|
new CircleBezierPreset(3.1385246920140215,
|
||||||
|
new[] { new Vector2d(1, 0), new Vector2d(1, 0.87084764f), new Vector2d(0.002304826f, 1.5033062f), new Vector2d(-0.9973236f, 0.8739115f), new Vector2d(-0.9999953f, 0.0030679568f) }),
|
||||||
|
new CircleBezierPreset(5.69720464620727,
|
||||||
|
new[] { new Vector2d(1, 0), new Vector2d(1, 1.4137783f), new Vector2d(-1.4305235f, 2.0779421f), new Vector2d(-2.3410065f, -0.94017583f), new Vector2d(0.05132711f, -1.7309346f), new Vector2d(0.8331702f, -0.5530167f) }),
|
||||||
|
new CircleBezierPreset(2 * Math.PI,
|
||||||
|
new[] { new Vector2d(1, 0), new Vector2d(1, 1.2447058f), new Vector2d(-0.8526471f, 2.118367f), new Vector2d(-2.6211002f, 7.854936e-06f), new Vector2d(-0.8526448f, -2.118357f), new Vector2d(1, -1.2447058f), new Vector2d(1, 0) })
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts a slider path to bezier control point positions compatible with the legacy osu! client.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="controlPoints">The control points of the path.</param>
|
||||||
|
/// <param name="position">The offset for the whole path.</param>
|
||||||
|
/// <returns>The list of legacy bezier control point positions.</returns>
|
||||||
|
public static List<Vector2> ConvertToLegacyBezier(IList<PathControlPoint> controlPoints, Vector2 position)
|
||||||
|
{
|
||||||
|
Vector2[] vertices = new Vector2[controlPoints.Count];
|
||||||
|
for (int i = 0; i < controlPoints.Count; i++)
|
||||||
|
vertices[i] = controlPoints[i].Position;
|
||||||
|
|
||||||
|
var result = new List<Vector2>();
|
||||||
|
int start = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < controlPoints.Count; i++)
|
||||||
|
{
|
||||||
|
if (controlPoints[i].Type == null && i < controlPoints.Count - 1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// The current vertex ends the segment
|
||||||
|
var segmentVertices = vertices.AsSpan().Slice(start, i - start + 1);
|
||||||
|
var segmentType = controlPoints[start].Type ?? PathType.Linear;
|
||||||
|
|
||||||
|
switch (segmentType)
|
||||||
|
{
|
||||||
|
case PathType.Catmull:
|
||||||
|
result.AddRange(from segment in ConvertCatmullToBezierAnchors(segmentVertices) from v in segment select v + position);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PathType.Linear:
|
||||||
|
result.AddRange(from segment in ConvertLinearToBezierAnchors(segmentVertices) from v in segment select v + position);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PathType.PerfectCurve:
|
||||||
|
result.AddRange(ConvertCircleToBezierAnchors(segmentVertices).Select(v => v + position));
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
foreach (Vector2 v in segmentVertices)
|
||||||
|
{
|
||||||
|
result.Add(v + position);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start the new segment at the current vertex
|
||||||
|
start = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts a path of control points to an identical path using only Bezier type control points.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="controlPoints">The control points of the path.</param>
|
||||||
|
/// <returns>The list of bezier control points.</returns>
|
||||||
|
public static List<PathControlPoint> ConvertToModernBezier(IList<PathControlPoint> controlPoints)
|
||||||
|
{
|
||||||
|
Vector2[] vertices = new Vector2[controlPoints.Count];
|
||||||
|
for (int i = 0; i < controlPoints.Count; i++)
|
||||||
|
vertices[i] = controlPoints[i].Position;
|
||||||
|
|
||||||
|
var result = new List<PathControlPoint>();
|
||||||
|
int start = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < controlPoints.Count; i++)
|
||||||
|
{
|
||||||
|
if (controlPoints[i].Type == null && i < controlPoints.Count - 1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// The current vertex ends the segment
|
||||||
|
var segmentVertices = vertices.AsSpan().Slice(start, i - start + 1);
|
||||||
|
var segmentType = controlPoints[start].Type ?? PathType.Linear;
|
||||||
|
|
||||||
|
switch (segmentType)
|
||||||
|
{
|
||||||
|
case PathType.Catmull:
|
||||||
|
foreach (var segment in ConvertCatmullToBezierAnchors(segmentVertices))
|
||||||
|
{
|
||||||
|
for (int j = 0; j < segment.Length - 1; j++)
|
||||||
|
{
|
||||||
|
result.Add(new PathControlPoint(segment[j], j == 0 ? PathType.Bezier : null));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PathType.Linear:
|
||||||
|
foreach (var segment in ConvertLinearToBezierAnchors(segmentVertices))
|
||||||
|
{
|
||||||
|
for (int j = 0; j < segment.Length - 1; j++)
|
||||||
|
{
|
||||||
|
result.Add(new PathControlPoint(segment[j], j == 0 ? PathType.Bezier : null));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PathType.PerfectCurve:
|
||||||
|
var circleResult = ConvertCircleToBezierAnchors(segmentVertices);
|
||||||
|
|
||||||
|
for (int j = 0; j < circleResult.Length - 1; j++)
|
||||||
|
{
|
||||||
|
result.Add(new PathControlPoint(circleResult[j], j == 0 ? PathType.Bezier : null));
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
for (int j = 0; j < segmentVertices.Length - 1; j++)
|
||||||
|
{
|
||||||
|
result.Add(new PathControlPoint(segmentVertices[j], j == 0 ? PathType.Bezier : null));
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start the new segment at the current vertex
|
||||||
|
start = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
result.Add(new PathControlPoint(controlPoints[^1].Position));
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts perfect curve anchors to bezier anchors.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="controlPoints">The control point positions to convert.</param>
|
||||||
|
public static Vector2[] ConvertCircleToBezierAnchors(ReadOnlySpan<Vector2> controlPoints)
|
||||||
|
{
|
||||||
|
if (controlPoints.Length != 3)
|
||||||
|
return controlPoints.ToArray();
|
||||||
|
|
||||||
|
var pr = new CircularArcProperties(controlPoints);
|
||||||
|
if (!pr.IsValid)
|
||||||
|
return controlPoints.ToArray();
|
||||||
|
|
||||||
|
CircleBezierPreset preset = circle_presets.Last();
|
||||||
|
|
||||||
|
foreach (CircleBezierPreset cbp in circle_presets)
|
||||||
|
{
|
||||||
|
if (cbp.ArcLength < pr.ThetaRange) continue;
|
||||||
|
|
||||||
|
preset = cbp;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
double arcLength = preset.ArcLength;
|
||||||
|
var arc = new Vector2d[preset.ControlPoints.Length];
|
||||||
|
preset.ControlPoints.CopyTo(arc, 0);
|
||||||
|
|
||||||
|
// Converge on arcLength of thetaRange
|
||||||
|
int n = arc.Length - 1;
|
||||||
|
double tf = pr.ThetaRange / arcLength;
|
||||||
|
|
||||||
|
while (Math.Abs(tf - 1) > 1E-7)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < n; j++)
|
||||||
|
{
|
||||||
|
for (int i = n; i > j; i--)
|
||||||
|
{
|
||||||
|
arc[i] = arc[i] * tf + arc[i - 1] * (1 - tf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
arcLength = Math.Atan2(arc.Last()[1], arc.Last()[0]);
|
||||||
|
|
||||||
|
if (arcLength < 0)
|
||||||
|
{
|
||||||
|
arcLength += 2 * Math.PI;
|
||||||
|
}
|
||||||
|
|
||||||
|
tf = pr.ThetaRange / arcLength;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Adjust rotation, radius, and position
|
||||||
|
var result = new Vector2[arc.Length];
|
||||||
|
|
||||||
|
for (int i = 0; i < arc.Length; i++)
|
||||||
|
{
|
||||||
|
result[i] = new Vector2(
|
||||||
|
(float)((Math.Cos(pr.ThetaStart) * arc[i].X + -Math.Sin(pr.ThetaStart) * pr.Direction * arc[i].Y) * pr.Radius + pr.Centre.X),
|
||||||
|
(float)((Math.Sin(pr.ThetaStart) * arc[i].X + Math.Cos(pr.ThetaStart) * pr.Direction * arc[i].Y) * pr.Radius + pr.Centre.Y));
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts catmull anchors to bezier anchors.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="controlPoints">The control point positions to convert.</param>
|
||||||
|
public static Vector2[][] ConvertCatmullToBezierAnchors(ReadOnlySpan<Vector2> controlPoints)
|
||||||
|
{
|
||||||
|
int iLen = controlPoints.Length;
|
||||||
|
var bezier = new Vector2[iLen - 1][];
|
||||||
|
|
||||||
|
for (int i = 0; i < iLen - 1; i++)
|
||||||
|
{
|
||||||
|
var v1 = i > 0 ? controlPoints[i - 1] : controlPoints[i];
|
||||||
|
var v2 = controlPoints[i];
|
||||||
|
var v3 = i < iLen - 1 ? controlPoints[i + 1] : v2 + v2 - v1;
|
||||||
|
var v4 = i < iLen - 2 ? controlPoints[i + 2] : v3 + v3 - v2;
|
||||||
|
|
||||||
|
bezier[i] = new[]
|
||||||
|
{
|
||||||
|
v2,
|
||||||
|
(-v1 + 6 * v2 + v3) / 6,
|
||||||
|
(-v4 + 6 * v3 + v2) / 6,
|
||||||
|
v3
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return bezier;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts linear anchors to bezier anchors.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="controlPoints">The control point positions to convert.</param>
|
||||||
|
public static Vector2[][] ConvertLinearToBezierAnchors(ReadOnlySpan<Vector2> controlPoints)
|
||||||
|
{
|
||||||
|
int iLen = controlPoints.Length;
|
||||||
|
var bezier = new Vector2[iLen - 1][];
|
||||||
|
|
||||||
|
for (int i = 0; i < iLen - 1; i++)
|
||||||
|
{
|
||||||
|
bezier[i] = new[]
|
||||||
|
{
|
||||||
|
controlPoints[i],
|
||||||
|
controlPoints[i + 1]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return bezier;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -57,15 +57,13 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|||||||
|
|
||||||
private void updateRelativeChildSize()
|
private void updateRelativeChildSize()
|
||||||
{
|
{
|
||||||
// the track may not be loaded completely (only has a length once it is).
|
// If the track is not loaded, assign a default sane length otherwise relative positioning becomes meaningless.
|
||||||
if (!beatmap.Value.Track.IsLoaded)
|
double trackLength = beatmap.Value.Track.IsLoaded ? beatmap.Value.Track.Length : 60000;
|
||||||
{
|
content.RelativeChildSize = new Vector2((float)Math.Max(1, trackLength), 1);
|
||||||
content.RelativeChildSize = Vector2.One;
|
|
||||||
Schedule(updateRelativeChildSize);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
content.RelativeChildSize = new Vector2((float)Math.Max(1, beatmap.Value.Track.Length), 1);
|
// The track may not be loaded completely (only has a length once it is).
|
||||||
|
if (!beatmap.Value.Track.IsLoaded)
|
||||||
|
Schedule(updateRelativeChildSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void LoadBeatmap(EditorBeatmap beatmap)
|
protected virtual void LoadBeatmap(EditorBeatmap beatmap)
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
|
|
||||||
private readonly Bindable<Track> track = new Bindable<Track>();
|
private readonly Bindable<Track> track = new Bindable<Track>();
|
||||||
|
|
||||||
public double TrackLength => track.Value?.Length ?? 60000;
|
public double TrackLength => track.Value?.IsLoaded == true ? track.Value.Length : 60000;
|
||||||
|
|
||||||
public ControlPointInfo ControlPointInfo => Beatmap.ControlPointInfo;
|
public ControlPointInfo ControlPointInfo => Beatmap.ControlPointInfo;
|
||||||
|
|
||||||
|
@ -27,6 +27,11 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class SkipOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
public class SkipOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The total number of successful skips performed by this overlay.
|
||||||
|
/// </summary>
|
||||||
|
public int SkipCount { get; private set; }
|
||||||
|
|
||||||
private readonly double startTime;
|
private readonly double startTime;
|
||||||
|
|
||||||
public Action RequestSkip;
|
public Action RequestSkip;
|
||||||
@ -124,23 +129,36 @@ namespace osu.Game.Screens.Play
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
button.Action = () => RequestSkip?.Invoke();
|
button.Action = () =>
|
||||||
|
{
|
||||||
|
SkipCount++;
|
||||||
|
RequestSkip?.Invoke();
|
||||||
|
};
|
||||||
|
|
||||||
fadeContainer.TriggerShow();
|
fadeContainer.TriggerShow();
|
||||||
|
|
||||||
if (skipQueued)
|
|
||||||
{
|
|
||||||
Scheduler.AddDelayed(() => button.TriggerClick(), 200);
|
|
||||||
skipQueued = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Triggers an "automated" skip to happen as soon as available.
|
||||||
|
/// </summary>
|
||||||
public void SkipWhenReady()
|
public void SkipWhenReady()
|
||||||
{
|
{
|
||||||
if (IsLoaded)
|
if (skipQueued) return;
|
||||||
|
|
||||||
|
skipQueued = true;
|
||||||
|
attemptNextSkip();
|
||||||
|
|
||||||
|
void attemptNextSkip() => Scheduler.AddDelayed(() =>
|
||||||
|
{
|
||||||
|
if (!button.Enabled.Value)
|
||||||
|
{
|
||||||
|
skipQueued = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
button.TriggerClick();
|
button.TriggerClick();
|
||||||
else
|
attemptNextSkip();
|
||||||
skipQueued = true;
|
}, 200);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user