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Re-namespace all files in OnlinePlay directory

This commit is contained in:
Bartłomiej Dach 2020-12-25 16:50:00 +01:00
parent e797e5ce7a
commit 83fb7c7a1a
109 changed files with 176 additions and 176 deletions

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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Multi; using osu.Game.Screens.OnlinePlay;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer

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@ -4,7 +4,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi; using osu.Game.Screens.OnlinePlay;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

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@ -18,7 +18,7 @@ using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi; using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;

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@ -5,7 +5,7 @@ using System;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer

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@ -9,7 +9,7 @@ using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;

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@ -9,7 +9,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osuTK; using osuTK;

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@ -6,7 +6,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer

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@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -18,7 +18,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer

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@ -5,7 +5,7 @@ using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Multi; using osu.Game.Screens.OnlinePlay;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1); AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
} }
private class TestMultiplayer : Screens.Multi.Multiplayer.Multiplayer private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
{ {
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager(); protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
} }

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@ -7,8 +7,8 @@ using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Multi.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osuTK.Input; using osuTK.Input;

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Multiplayer.Participants; using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -12,7 +12,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

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@ -107,14 +107,14 @@ namespace osu.Game.Tests.Visual.Navigation
[Test] [Test]
public void TestExitMultiWithEscape() public void TestExitMultiWithEscape()
{ {
PushAndConfirm(() => new Screens.Multi.Playlists.Playlists()); PushAndConfirm(() => new Screens.OnlinePlay.Playlists.Playlists());
exitViaEscapeAndConfirm(); exitViaEscapeAndConfirm();
} }
[Test] [Test]
public void TestExitMultiWithBackButton() public void TestExitMultiWithBackButton()
{ {
PushAndConfirm(() => new Screens.Multi.Playlists.Playlists()); PushAndConfirm(() => new Screens.OnlinePlay.Playlists.Playlists());
exitViaBackButtonAndConfirm(); exitViaBackButtonAndConfirm();
} }

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Tests.Visual.Playlists namespace osu.Game.Tests.Visual.Playlists
{ {

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@ -8,9 +8,9 @@ using osu.Framework.Graphics;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Playlists namespace osu.Game.Tests.Visual.Playlists

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@ -10,8 +10,8 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi; using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
namespace osu.Game.Tests.Visual.Playlists namespace osu.Game.Tests.Visual.Playlists
{ {

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@ -3,7 +3,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Playlists namespace osu.Game.Tests.Visual.Playlists

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@ -19,7 +19,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users; using osu.Game.Users;

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@ -15,9 +15,9 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi; using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users; using osu.Game.Users;
using osuTK.Input; using osuTK.Input;

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@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.Playlists
public TestScenePlaylistsScreen() public TestScenePlaylistsScreen()
{ {
var multi = new Screens.Multi.Playlists.Playlists(); var multi = new Screens.OnlinePlay.Playlists.Playlists();
AddStep("show", () => LoadScreen(multi)); AddStep("show", () => LoadScreen(multi));
AddUntilStep("wait for loaded", () => multi.IsLoaded); AddUntilStep("wait for loaded", () => multi.IsLoaded);

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using Humanizer; using Humanizer;
using osu.Framework.IO.Network; using osu.Framework.IO.Network;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Online.Rooms namespace osu.Game.Online.Rooms
{ {

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@ -11,7 +11,7 @@ using osu.Framework.Screens;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -17,8 +17,8 @@ using osu.Game.Online.API;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds; using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Multi.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
namespace osu.Game.Screens.Menu namespace osu.Game.Screens.Menu

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@ -3,7 +3,7 @@
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class BeatmapDetailAreaPlaylistTabItem : BeatmapDetailAreaTabItem public class BeatmapDetailAreaPlaylistTabItem : BeatmapDetailAreaTabItem
{ {

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@ -10,7 +10,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class BeatmapTitle : MultiplayerComposite public class BeatmapTitle : MultiplayerComposite
{ {

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@ -9,7 +9,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class BeatmapTypeInfo : MultiplayerComposite public class BeatmapTypeInfo : MultiplayerComposite
{ {

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@ -5,7 +5,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public abstract class DisableableTabControl<T> : TabControl<T> public abstract class DisableableTabControl<T> : TabControl<T>
{ {

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class DrawableGameType : CircularContainer, IHasTooltip public class DrawableGameType : CircularContainer, IHasTooltip
{ {

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@ -5,9 +5,9 @@ using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
/// <summary> /// <summary>
/// A <see cref="RoomPollingComponent"/> that polls for the lounge listing. /// A <see cref="RoomPollingComponent"/> that polls for the lounge listing.

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@ -12,7 +12,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class MatchBeatmapDetailArea : BeatmapDetailArea public class MatchBeatmapDetailArea : BeatmapDetailArea
{ {

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class ModeTypeInfo : MultiplayerComposite public class ModeTypeInfo : MultiplayerComposite
{ {

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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class MultiplayerBackgroundSprite : MultiplayerComposite public class MultiplayerBackgroundSprite : MultiplayerComposite
{ {

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@ -10,7 +10,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
/// <summary> /// <summary>
/// A header used in the multiplayer interface which shows text / details beneath a line. /// A header used in the multiplayer interface which shows text / details beneath a line.

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@ -3,7 +3,7 @@
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class OverlinedPlaylistHeader : OverlinedHeader public class OverlinedPlaylistHeader : OverlinedHeader
{ {

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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class ParticipantCountDisplay : MultiplayerComposite public class ParticipantCountDisplay : MultiplayerComposite
{ {

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@ -6,7 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class ParticipantsDisplay : MultiplayerComposite public class ParticipantsDisplay : MultiplayerComposite
{ {

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@ -12,7 +12,7 @@ using osu.Game.Users;
using osu.Game.Users.Drawables; using osu.Game.Users.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class ParticipantsList : MultiplayerComposite public class ParticipantsList : MultiplayerComposite
{ {

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@ -11,7 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public abstract class ReadyButton : TriangleButton public abstract class ReadyButton : TriangleButton
{ {

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@ -15,7 +15,7 @@ using osu.Game.Online.API;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public abstract class RoomManager : CompositeDrawable, IRoomManager public abstract class RoomManager : CompositeDrawable, IRoomManager
{ {

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@ -8,7 +8,7 @@ using osu.Game.Online;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public abstract class RoomPollingComponent : PollingComponent public abstract class RoomPollingComponent : PollingComponent
{ {

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@ -11,7 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class RoomStatusInfo : MultiplayerComposite public class RoomStatusInfo : MultiplayerComposite
{ {

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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
/// <summary> /// <summary>
/// A <see cref="RoomPollingComponent"/> that polls for the currently-selected room. /// A <see cref="RoomPollingComponent"/> that polls for the currently-selected room.

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.OnlinePlay.Components
{ {
public class StatusColouredContainer : Container public class StatusColouredContainer : Container
{ {

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@ -10,7 +10,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public class DrawableRoomPlaylist : OsuRearrangeableListContainer<PlaylistItem> public class DrawableRoomPlaylist : OsuRearrangeableListContainer<PlaylistItem>
{ {

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@ -29,7 +29,7 @@ using osu.Game.Screens.Play.HUD;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem> public class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem>
{ {

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@ -13,7 +13,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public class DrawableRoomPlaylistWithResults : DrawableRoomPlaylist public class DrawableRoomPlaylistWithResults : DrawableRoomPlaylist
{ {

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@ -10,13 +10,13 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays; using osu.Game.Overlays;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public class Header : Container public class Header : Container
{ {

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public interface IMultiplayerSubScreen : IOsuScreen public interface IMultiplayerSubScreen : IOsuScreen
{ {

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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
[Cached(typeof(IRoomManager))] [Cached(typeof(IRoomManager))]
public interface IRoomManager public interface IRoomManager

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@ -9,22 +9,22 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Multi.Components; using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class DrawableRoom : OsuClickableContainer, IStateful<SelectionState>, IFilterable, IHasContextMenu public class DrawableRoom : OsuClickableContainer, IStateful<SelectionState>, IFilterable, IHasContextMenu
{ {

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@ -12,7 +12,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public abstract class FilterControl : CompositeDrawable public abstract class FilterControl : CompositeDrawable
{ {

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@ -3,7 +3,7 @@
using osu.Game.Rulesets; using osu.Game.Rulesets;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class FilterCriteria public class FilterCriteria
{ {

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@ -11,7 +11,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Users.Drawables; using osu.Game.Users.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class ParticipantInfo : MultiplayerComposite public class ParticipantInfo : MultiplayerComposite
{ {

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@ -5,7 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class PlaylistsFilterControl : FilterControl public class PlaylistsFilterControl : FilterControl
{ {

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@ -6,10 +6,10 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class RoomInfo : MultiplayerComposite public class RoomInfo : MultiplayerComposite
{ {

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@ -7,10 +7,10 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class RoomInspector : MultiplayerComposite public class RoomInspector : MultiplayerComposite
{ {

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@ -3,7 +3,7 @@
using System.ComponentModel; using System.ComponentModel;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public enum RoomStatusFilter public enum RoomStatusFilter
{ {

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@ -13,13 +13,13 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osuTK;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osuTK;
namespace osu.Game.Screens.Multi.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public class RoomsContainer : CompositeDrawable, IKeyBindingHandler<GlobalAction> public class RoomsContainer : CompositeDrawable, IKeyBindingHandler<GlobalAction>
{ {

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@ -12,11 +12,11 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Screens.Multi.Lounge namespace osu.Game.Screens.OnlinePlay.Lounge
{ {
[Cached] [Cached]
public abstract class LoungeSubScreen : MultiplayerSubScreen public abstract class LoungeSubScreen : MultiplayerSubScreen

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@ -10,10 +10,10 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class Footer : CompositeDrawable public class Footer : CompositeDrawable
{ {

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@ -10,10 +10,10 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.GameTypes; using osu.Game.Online.Rooms.GameTypes;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class GameTypePicker : DisableableTabControl<GameType> public class GameTypePicker : DisableableTabControl<GameType>
{ {

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@ -10,7 +10,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Users.Drawables; using osu.Game.Users.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class Header : MultiplayerComposite public class Header : MultiplayerComposite
{ {

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@ -6,7 +6,7 @@ using osu.Framework.Bindables;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class MatchChatDisplay : StandAloneChatDisplay public class MatchChatDisplay : StandAloneChatDisplay
{ {

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@ -10,7 +10,7 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class MatchLeaderboard : Leaderboard<MatchLeaderboardScope, APIUserScoreAggregate> public class MatchLeaderboard : Leaderboard<MatchLeaderboardScope, APIUserScoreAggregate>
{ {

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@ -8,7 +8,7 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Scoring; using osu.Game.Scoring;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class MatchLeaderboardScore : LeaderboardScore public class MatchLeaderboardScore : LeaderboardScore
{ {

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@ -10,7 +10,7 @@ using osu.Game.Graphics.UserInterface;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public abstract class MatchSettingsOverlay : FocusedOverlayContainer public abstract class MatchSettingsOverlay : FocusedOverlayContainer
{ {

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class PurpleTriangleButton : TriangleButton public class PurpleTriangleButton : TriangleButton
{ {

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@ -11,11 +11,11 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Match.Components namespace osu.Game.Screens.OnlinePlay.Match.Components
{ {
public class RoomAvailabilityPicker : DisableableTabControl<RoomAvailability> public class RoomAvailabilityPicker : DisableableTabControl<RoomAvailability>
{ {

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@ -15,7 +15,7 @@ using osu.Game.Overlays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
namespace osu.Game.Screens.Multi.Match namespace osu.Game.Screens.OnlinePlay.Match
{ {
[Cached(typeof(IPreviewTrackOwner))] [Cached(typeof(IPreviewTrackOwner))]
public abstract class RoomSubScreen : MultiplayerSubScreen, IPreviewTrackOwner public abstract class RoomSubScreen : MultiplayerSubScreen, IPreviewTrackOwner

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@ -4,9 +4,9 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class CreateMultiplayerMatchButton : PurpleTriangleButton public class CreateMultiplayerMatchButton : PurpleTriangleButton
{ {

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@ -9,9 +9,9 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
namespace osu.Game.Screens.Multi.Multiplayer.Match namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{ {
public class BeatmapSelectionControl : MultiplayerComposite public class BeatmapSelectionControl : MultiplayerComposite
{ {

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@ -11,7 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Multiplayer.Match namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{ {
public class MultiplayerMatchFooter : CompositeDrawable public class MultiplayerMatchFooter : CompositeDrawable
{ {

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@ -10,14 +10,14 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Users.Drawables; using osu.Game.Users.Drawables;
using osuTK; using osuTK;
using FontWeight = osu.Game.Graphics.FontWeight; using FontWeight = osu.Game.Graphics.FontWeight;
using OsuColour = osu.Game.Graphics.OsuColour; using OsuColour = osu.Game.Graphics.OsuColour;
using OsuFont = osu.Game.Graphics.OsuFont; using OsuFont = osu.Game.Graphics.OsuFont;
namespace osu.Game.Screens.Multi.Multiplayer.Match namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{ {
public class MultiplayerMatchHeader : MultiplayerComposite public class MultiplayerMatchHeader : MultiplayerComposite
{ {

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@ -18,10 +18,10 @@ using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Multiplayer.Match namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{ {
public class MultiplayerMatchSettingsOverlay : MatchSettingsOverlay public class MultiplayerMatchSettingsOverlay : MatchSettingsOverlay
{ {

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@ -15,10 +15,10 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Multiplayer.Match namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{ {
public class MultiplayerReadyButton : MultiplayerRoomComposite public class MultiplayerReadyButton : MultiplayerRoomComposite
{ {

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@ -8,10 +8,10 @@ using osu.Game.Extensions;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class Multiplayer : MultiplayerScreen public class Multiplayer : MultiplayerScreen
{ {

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@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class MultiplayerFilterControl : FilterControl public class MultiplayerFilterControl : FilterControl
{ {

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@ -5,11 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.OnlinePlay.Match;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class MultiplayerLoungeSubScreen : LoungeSubScreen public class MultiplayerLoungeSubScreen : LoungeSubScreen
{ {

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@ -13,7 +13,7 @@ using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class MultiplayerMatchSongSelect : SongSelect, IMultiplayerSubScreen public class MultiplayerMatchSongSelect : SongSelect, IMultiplayerSubScreen
{ {

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@ -11,15 +11,15 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Multi.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.Multi.Multiplayer.Participants; using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
using osu.Game.Users; using osu.Game.Users;
using ParticipantsList = osu.Game.Screens.Multi.Multiplayer.Participants.ParticipantsList; using ParticipantsList = osu.Game.Screens.OnlinePlay.Multiplayer.Participants.ParticipantsList;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
[Cached] [Cached]
public class MultiplayerMatchSubScreen : RoomSubScreen public class MultiplayerMatchSubScreen : RoomSubScreen

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@ -11,13 +11,13 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
// Todo: The "room" part of PlaylistsPlayer should be split out into an abstract player class to be inherited instead. // Todo: The "room" part of PlaylistsPlayer should be split out into an abstract player class to be inherited instead.
public class MultiplayerPlayer : PlaylistsPlayer public class MultiplayerPlayer : PlaylistsPlayer

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@ -3,9 +3,9 @@
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Multi.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class MultiplayerResultsScreen : PlaylistsResultsScreen public class MultiplayerResultsScreen : PlaylistsResultsScreen
{ {

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@ -5,7 +5,7 @@ using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public abstract class MultiplayerRoomComposite : MultiplayerComposite public abstract class MultiplayerRoomComposite : MultiplayerComposite
{ {

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@ -13,9 +13,9 @@ using osu.Game.Extensions;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
namespace osu.Game.Screens.Multi.Multiplayer namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
public class MultiplayerRoomManager : RoomManager public class MultiplayerRoomManager : RoomManager
{ {

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@ -22,7 +22,7 @@ using osu.Game.Users.Drawables;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Multiplayer.Participants namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
{ {
public class ParticipantPanel : MultiplayerRoomComposite, IHasContextMenu public class ParticipantPanel : MultiplayerRoomComposite, IHasContextMenu
{ {

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@ -9,7 +9,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Multiplayer.Participants namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
{ {
public class ParticipantsList : MultiplayerRoomComposite public class ParticipantsList : MultiplayerRoomComposite
{ {

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@ -3,9 +3,9 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
namespace osu.Game.Screens.Multi.Multiplayer.Participants namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
{ {
public class ParticipantsListHeader : OverlinedHeader public class ParticipantsListHeader : OverlinedHeader
{ {

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@ -11,7 +11,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Multiplayer.Participants namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
{ {
public class StateDisplay : CompositeDrawable public class StateDisplay : CompositeDrawable
{ {

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public class MultiplayerComposite : CompositeDrawable public class MultiplayerComposite : CompositeDrawable
{ {

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@ -17,14 +17,14 @@ using osu.Game.Online.API;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
[Cached] [Cached]
public abstract class MultiplayerScreen : OsuScreen public abstract class MultiplayerScreen : OsuScreen

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Screens; using osu.Framework.Screens;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Screens; using osu.Framework.Screens;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.OnlinePlay
{ {
public class MultiplayerSubScreenStack : OsuScreenStack public class MultiplayerSubScreenStack : OsuScreenStack
{ {

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@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
namespace osu.Game.Screens.Multi.Playlists namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
public class CreatePlaylistsRoomButton : PurpleTriangleButton public class CreatePlaylistsRoomButton : PurpleTriangleButton
{ {

View File

@ -5,11 +5,11 @@ using osu.Framework.Logging;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.OnlinePlay.Match;
namespace osu.Game.Screens.Multi.Playlists namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
public class Playlists : MultiplayerScreen public class Playlists : MultiplayerScreen
{ {

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@ -2,11 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.Multi.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.OnlinePlay.Match;
namespace osu.Game.Screens.Multi.Playlists namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
public class PlaylistsLoungeSubScreen : LoungeSubScreen public class PlaylistsLoungeSubScreen : LoungeSubScreen
{ {

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@ -16,10 +16,10 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi.Playlists namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
public class PlaylistsMatchSettingsOverlay : MatchSettingsOverlay public class PlaylistsMatchSettingsOverlay : MatchSettingsOverlay
{ {

View File

@ -17,7 +17,7 @@ using osu.Game.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Multi.Playlists namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
public class PlaylistsPlayer : Player public class PlaylistsPlayer : Player
{ {

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