diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs
index 8cfda5d532..f3b88bd928 100644
--- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs
@@ -7,6 +7,7 @@ using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
using osu.Game.Rulesets.Catch.Difficulty.Skills;
+using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Difficulty;
@@ -88,5 +89,13 @@ namespace osu.Game.Rulesets.Catch.Difficulty
{
new Movement(),
};
+
+ protected override Mod[] DifficultyAdjustmentMods => new Mod[]
+ {
+ new CatchModDoubleTime(),
+ new CatchModHalfTime(),
+ new CatchModHardRock(),
+ new CatchModEasy(),
+ };
}
}
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
index 0cfa3e98f7..275c9a500c 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
@@ -15,77 +15,100 @@ namespace osu.Game.Rulesets.Catch.Mods
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
- private float lastStartX;
- private int lastStartTime;
+ private float? lastPosition;
+ private double lastStartTime;
public void ApplyToHitObject(HitObject hitObject)
{
+ if (!(hitObject is Fruit))
+ return;
+
var catchObject = (CatchHitObject)hitObject;
float position = catchObject.X;
- int startTime = (int)hitObject.StartTime;
+ double startTime = hitObject.StartTime;
- if (lastStartX == 0)
+ if (lastPosition == null)
{
- lastStartX = position;
+ lastPosition = position;
lastStartTime = startTime;
+
return;
}
- float diff = lastStartX - position;
- int timeDiff = startTime - lastStartTime;
+ float positionDiff = position - lastPosition.Value;
+ double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
- lastStartX = position;
+ lastPosition = position;
lastStartTime = startTime;
return;
}
- if (diff == 0)
+ if (positionDiff == 0)
{
- bool right = RNG.NextBool();
-
- float rand = Math.Min(20, (float)RNG.NextDouble(0, timeDiff / 4d)) / CatchPlayfield.BASE_WIDTH;
-
- if (right)
- {
- if (position + rand <= 1)
- position += rand;
- else
- position -= rand;
- }
- else
- {
- if (position - rand >= 0)
- position -= rand;
- else
- position += rand;
- }
-
+ applyRandomOffset(ref position, timeDiff / 4d);
catchObject.X = position;
-
return;
}
- if (Math.Abs(diff) < timeDiff / 3d)
- {
- if (diff > 0)
- {
- if (position - diff > 0)
- position -= diff;
- }
- else
- {
- if (position - diff < 1)
- position -= diff;
- }
- }
+ if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
+ applyOffset(ref position, positionDiff);
catchObject.X = position;
- lastStartX = position;
+ lastPosition = position;
lastStartTime = startTime;
}
+
+ ///
+ /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The maximum offset, cannot exceed 20px.
+ private void applyRandomOffset(ref float position, double maxOffset)
+ {
+ bool right = RNG.NextBool();
+ float rand = Math.Min(20, (float)RNG.NextDouble(0, maxOffset)) / CatchPlayfield.BASE_WIDTH;
+
+ if (right)
+ {
+ // Clamp to the right bound
+ if (position + rand <= 1)
+ position += rand;
+ else
+ position -= rand;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position - rand >= 0)
+ position -= rand;
+ else
+ position += rand;
+ }
+ }
+
+ ///
+ /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The amount to offset by.
+ private void applyOffset(ref float position, float amount)
+ {
+ if (amount > 0)
+ {
+ // Clamp to the right bound
+ if (position + amount < 1)
+ position += amount;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position + amount > 0)
+ position += amount;
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
index d0f50c6af2..c6dd0a86a0 100644
--- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
@@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (lastPlateableFruit.IsLoaded)
action();
else
- lastPlateableFruit.OnLoadComplete = _ => action();
+ lastPlateableFruit.OnLoadComplete += _ => action();
}
if (result.IsHit && fruit.CanBePlated)
diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs
index 5874bac7f6..8797f014df 100644
--- a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs
+++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs
@@ -22,22 +22,15 @@ namespace osu.Game.Rulesets.Mania.UI
JudgementText.Font = JudgementText.Font.With(size: 25);
}
- protected override void LoadComplete()
+ protected override double FadeInDuration => 50;
+
+ protected override void ApplyHitAnimations()
{
- base.LoadComplete();
+ JudgementBody.ScaleTo(0.8f);
+ JudgementBody.ScaleTo(1, 250, Easing.OutElastic);
- this.FadeInFromZero(50, Easing.OutQuint);
-
- if (Result.IsHit)
- {
- JudgementBody.ScaleTo(0.8f);
- JudgementBody.ScaleTo(1, 250, Easing.OutElastic);
-
- JudgementBody.Delay(50).ScaleTo(0.75f, 250);
- this.Delay(50).FadeOut(200);
- }
-
- Expire();
+ JudgementBody.Delay(FadeInDuration).ScaleTo(0.75f, 250);
+ this.Delay(FadeInDuration).FadeOut(200);
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs
index 2512e74da7..938a2293ba 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs
@@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osuTK;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -16,12 +15,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
}
- protected override void LoadComplete()
+ protected override void ApplyHitAnimations()
{
- if (Result.Type != HitResult.Miss)
- JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
-
- base.LoadComplete();
+ JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
+ base.ApplyHitAnimations();
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
index 1b2e2c1f47..e41c568403 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
@@ -132,6 +132,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
base.ClearTransformsAfter(time, false, targetMember);
}
+ public override void ApplyTransformsAt(double time, bool propagateChildren = false)
+ {
+ // For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either.
+ base.ApplyTransformsAt(time, false);
+ }
+
private bool tracking;
public bool Tracking
diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs
index 90841f11f5..943adaed4b 100644
--- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs
+++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs
@@ -39,12 +39,10 @@ namespace osu.Game.Rulesets.Taiko.UI
}
}
- protected override void LoadComplete()
+ protected override void ApplyHitAnimations()
{
- if (Result.IsHit)
- this.MoveToY(-100, 500);
-
- base.LoadComplete();
+ this.MoveToY(-100, 500);
+ base.ApplyHitAnimations();
}
}
}
diff --git a/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs b/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs
new file mode 100644
index 0000000000..b3863bcf44
--- /dev/null
+++ b/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs
@@ -0,0 +1,72 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Globalization;
+using NUnit.Framework;
+using osu.Game.Beatmaps.Formats;
+
+namespace osu.Game.Tests.Beatmaps.Formats
+{
+ [TestFixture]
+ public class ParsingTest
+ {
+ [Test]
+ public void TestNaNHandling() => allThrow("NaN");
+
+ [Test]
+ public void TestBadStringHandling() => allThrow("Random string 123");
+
+ [TestCase(Parsing.MAX_PARSE_VALUE)]
+ [TestCase(-1)]
+ [TestCase(0)]
+ [TestCase(1)]
+ [TestCase(-Parsing.MAX_PARSE_VALUE)]
+ [TestCase(10, 10)]
+ [TestCase(-10, 10)]
+ public void TestValidRanges(double input, double limit = Parsing.MAX_PARSE_VALUE)
+ {
+ Assert.AreEqual(Parsing.ParseInt((input).ToString(CultureInfo.InvariantCulture), (int)limit), (int)input);
+ Assert.AreEqual(Parsing.ParseFloat((input).ToString(CultureInfo.InvariantCulture), (float)limit), (float)input);
+ Assert.AreEqual(Parsing.ParseDouble((input).ToString(CultureInfo.InvariantCulture), limit), input);
+ }
+
+ [TestCase(double.PositiveInfinity)]
+ [TestCase(double.NegativeInfinity)]
+ [TestCase(999999999999)]
+ [TestCase(Parsing.MAX_PARSE_VALUE * 1.1)]
+ [TestCase(-Parsing.MAX_PARSE_VALUE * 1.1)]
+ [TestCase(11, 10)]
+ [TestCase(-11, 10)]
+ public void TestOutOfRangeHandling(double input, double limit = Parsing.MAX_PARSE_VALUE)
+ => allThrow(input.ToString(CultureInfo.InvariantCulture), limit);
+
+ private void allThrow(string input, double limit = Parsing.MAX_PARSE_VALUE)
+ where T : Exception
+ {
+ Assert.Throws(getIntParseException(input) ?? typeof(T), () => Parsing.ParseInt(input, (int)limit));
+ Assert.Throws(() => Parsing.ParseFloat(input, (float)limit));
+ Assert.Throws(() => Parsing.ParseDouble(input, limit));
+ }
+
+ ///
+ /// may not be able to parse some inputs.
+ /// In this case we expect to receive the raw parsing exception.
+ ///
+ /// The input attempting to be parsed.
+ /// The type of exception thrown by . Null if no exception is thrown.
+ private Type getIntParseException(string input)
+ {
+ try
+ {
+ var _ = int.Parse(input);
+ }
+ catch (Exception e)
+ {
+ return e.GetType();
+ }
+
+ return null;
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs b/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs
index c23075a127..6cc3982f9c 100644
--- a/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs
+++ b/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs
@@ -1,8 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
+using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
using osuTK;
@@ -12,14 +16,145 @@ namespace osu.Game.Tests.Visual
[System.ComponentModel.Description("PlaySongSelect leaderboard/details area")]
public class TestCaseBeatmapDetailArea : OsuTestCase
{
+ public override IReadOnlyList RequiredTypes => new[] { typeof(BeatmapDetails) };
+
public TestCaseBeatmapDetailArea()
{
- Add(new BeatmapDetailArea
+ BeatmapDetailArea detailsArea;
+ Add(detailsArea = new BeatmapDetailArea
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(550f, 450f),
});
+
+ AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap
+ {
+ BeatmapInfo =
+ {
+ Version = "All Metrics",
+ Metadata = new BeatmapMetadata
+ {
+ Source = "osu!lazer",
+ Tags = "this beatmap has all the metrics",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 7,
+ DrainRate = 1,
+ OverallDifficulty = 5.7f,
+ ApproachRate = 3.5f,
+ },
+ StarDifficulty = 5.3f,
+ Metrics = new BeatmapMetrics
+ {
+ Ratings = Enumerable.Range(0, 11),
+ Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
+ Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
+ },
+ }
+ }
+ );
+
+ AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap
+ {
+ BeatmapInfo =
+ {
+ Version = "All Metrics",
+ Metadata = new BeatmapMetadata
+ {
+ Tags = "this beatmap has all the metrics",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 7,
+ DrainRate = 1,
+ OverallDifficulty = 5.7f,
+ ApproachRate = 3.5f,
+ },
+ StarDifficulty = 5.3f,
+ Metrics = new BeatmapMetrics
+ {
+ Ratings = Enumerable.Range(0, 11),
+ Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
+ Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
+ },
+ }
+ });
+
+ AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap
+ {
+ BeatmapInfo =
+ {
+ Version = "Only Ratings",
+ Metadata = new BeatmapMetadata
+ {
+ Source = "osu!lazer",
+ Tags = "this beatmap has ratings metrics but not retries or fails",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 6,
+ DrainRate = 9,
+ OverallDifficulty = 6,
+ ApproachRate = 6,
+ },
+ StarDifficulty = 4.8f,
+ Metrics = new BeatmapMetrics
+ {
+ Ratings = Enumerable.Range(0, 11),
+ },
+ }
+ });
+
+ AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap
+ {
+ BeatmapInfo =
+ {
+ Version = "Only Retries and Fails",
+ Metadata = new BeatmapMetadata
+ {
+ Source = "osu!lazer",
+ Tags = "this beatmap has retries and fails but no ratings",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 3.7f,
+ DrainRate = 6,
+ OverallDifficulty = 6,
+ ApproachRate = 7,
+ },
+ StarDifficulty = 2.91f,
+ Metrics = new BeatmapMetrics
+ {
+ Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
+ Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
+ },
+ }
+ });
+
+ AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap
+ {
+ BeatmapInfo =
+ {
+ Version = "No Metrics",
+ Metadata = new BeatmapMetadata
+ {
+ Source = "osu!lazer",
+ Tags = "this beatmap has no metrics",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 5,
+ DrainRate = 5,
+ OverallDifficulty = 5.5f,
+ ApproachRate = 6.5f,
+ },
+ StarDifficulty = 1.97f,
+ }
+ });
+
+ AddStep("null beatmap", () => detailsArea.Beatmap = null);
}
}
}
diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
index ec75c1a1fb..ce7811fc0d 100644
--- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
+++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
@@ -51,7 +51,7 @@ namespace osu.Game.Beatmaps.Drawables
drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill;
- drawable.OnLoadComplete = d => d.FadeInFromZero(400);
+ drawable.OnLoadComplete += d => d.FadeInFromZero(400);
return drawable;
}
diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs
index 367b63d6d1..c7c4c1fb1e 100644
--- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs
+++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs
@@ -67,16 +67,19 @@ namespace osu.Game.Beatmaps.Drawables
if (beatmapSet != null)
{
+ BeatmapSetCover cover;
+
Add(displayedCover = new DelayedLoadWrapper(
- new BeatmapSetCover(beatmapSet, coverType)
+ cover = new BeatmapSetCover(beatmapSet, coverType)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
- OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
})
);
+
+ cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
}
}
}
diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
index 0aa1697bf8..f9df025be8 100644
--- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
@@ -26,7 +26,12 @@ namespace osu.Game.Beatmaps
Title = "no beatmaps available!"
},
BeatmapSet = new BeatmapSetInfo(),
- BaseDifficulty = new BeatmapDifficulty(),
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ DrainRate = 0,
+ CircleSize = 0,
+ OverallDifficulty = 0,
+ },
Ruleset = new DummyRulesetInfo()
})
{
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
index 4f19fbd323..a27126ad9c 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
@@ -2,10 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.Globalization;
using System.IO;
using System.Linq;
using osu.Framework.IO.File;
+using osu.Framework.Logging;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
@@ -25,7 +25,7 @@ namespace osu.Game.Beatmaps.Formats
public static void Register()
{
- AddDecoder(@"osu file format v", m => new LegacyBeatmapDecoder(int.Parse(m.Split('v').Last())));
+ AddDecoder(@"osu file format v", m => new LegacyBeatmapDecoder(Parsing.ParseInt(m.Split('v').Last())));
}
///
@@ -104,25 +104,25 @@ namespace osu.Game.Beatmaps.Formats
metadata.AudioFile = FileSafety.PathStandardise(pair.Value);
break;
case @"AudioLeadIn":
- beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
+ beatmap.BeatmapInfo.AudioLeadIn = Parsing.ParseInt(pair.Value);
break;
case @"PreviewTime":
- metadata.PreviewTime = getOffsetTime(int.Parse(pair.Value));
+ metadata.PreviewTime = getOffsetTime(Parsing.ParseInt(pair.Value));
break;
case @"Countdown":
- beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
+ beatmap.BeatmapInfo.Countdown = Parsing.ParseInt(pair.Value) == 1;
break;
case @"SampleSet":
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
break;
case @"SampleVolume":
- defaultSampleVolume = int.Parse(pair.Value);
+ defaultSampleVolume = Parsing.ParseInt(pair.Value);
break;
case @"StackLeniency":
- beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ beatmap.BeatmapInfo.StackLeniency = Parsing.ParseFloat(pair.Value);
break;
case @"Mode":
- beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
+ beatmap.BeatmapInfo.RulesetID = Parsing.ParseInt(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
{
@@ -142,13 +142,13 @@ namespace osu.Game.Beatmaps.Formats
break;
case @"LetterboxInBreaks":
- beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
+ beatmap.BeatmapInfo.LetterboxInBreaks = Parsing.ParseInt(pair.Value) == 1;
break;
case @"SpecialStyle":
- beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
+ beatmap.BeatmapInfo.SpecialStyle = Parsing.ParseInt(pair.Value) == 1;
break;
case @"WidescreenStoryboard":
- beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
+ beatmap.BeatmapInfo.WidescreenStoryboard = Parsing.ParseInt(pair.Value) == 1;
break;
}
}
@@ -163,16 +163,16 @@ namespace osu.Game.Beatmaps.Formats
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
break;
case @"DistanceSpacing":
- beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ beatmap.BeatmapInfo.DistanceSpacing = Math.Max(0, Parsing.ParseDouble(pair.Value));
break;
case @"BeatDivisor":
- beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
+ beatmap.BeatmapInfo.BeatDivisor = Parsing.ParseInt(pair.Value);
break;
case @"GridSize":
- beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
+ beatmap.BeatmapInfo.GridSize = Parsing.ParseInt(pair.Value);
break;
case @"TimelineZoom":
- beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ beatmap.BeatmapInfo.TimelineZoom = Math.Max(0, Parsing.ParseDouble(pair.Value));
break;
}
}
@@ -209,10 +209,10 @@ namespace osu.Game.Beatmaps.Formats
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
break;
case @"BeatmapID":
- beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
+ beatmap.BeatmapInfo.OnlineBeatmapID = Parsing.ParseInt(pair.Value);
break;
case @"BeatmapSetID":
- beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = int.Parse(pair.Value) };
+ beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = Parsing.ParseInt(pair.Value) };
break;
}
}
@@ -225,22 +225,22 @@ namespace osu.Game.Beatmaps.Formats
switch (pair.Key)
{
case @"HPDrainRate":
- difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ difficulty.DrainRate = Parsing.ParseFloat(pair.Value);
break;
case @"CircleSize":
- difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ difficulty.CircleSize = Parsing.ParseFloat(pair.Value);
break;
case @"OverallDifficulty":
- difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ difficulty.OverallDifficulty = Parsing.ParseFloat(pair.Value);
break;
case @"ApproachRate":
- difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ difficulty.ApproachRate = Parsing.ParseFloat(pair.Value);
break;
case @"SliderMultiplier":
- difficulty.SliderMultiplier = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ difficulty.SliderMultiplier = Parsing.ParseDouble(pair.Value);
break;
case @"SliderTickRate":
- difficulty.SliderTickRate = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
+ difficulty.SliderTickRate = Parsing.ParseDouble(pair.Value);
break;
}
}
@@ -260,10 +260,12 @@ namespace osu.Game.Beatmaps.Formats
beatmap.BeatmapInfo.Metadata.BackgroundFile = FileSafety.PathStandardise(filename);
break;
case EventType.Break:
+ double start = getOffsetTime(Parsing.ParseDouble(split[1]));
+
var breakEvent = new BreakPeriod
{
- StartTime = getOffsetTime(double.Parse(split[1], NumberFormatInfo.InvariantInfo)),
- EndTime = getOffsetTime(double.Parse(split[2], NumberFormatInfo.InvariantInfo))
+ StartTime = start,
+ EndTime = Math.Max(start, getOffsetTime(Parsing.ParseDouble(split[2])))
};
if (!breakEvent.HasEffect)
@@ -280,25 +282,25 @@ namespace osu.Game.Beatmaps.Formats
{
string[] split = line.Split(',');
- double time = getOffsetTime(double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo));
- double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
+ double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
+ double beatLength = Parsing.ParseDouble(split[1].Trim());
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
if (split.Length >= 3)
- timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
+ timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
LegacySampleBank sampleSet = defaultSampleBank;
if (split.Length >= 4)
- sampleSet = (LegacySampleBank)int.Parse(split[3]);
+ sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
int customSampleBank = 0;
if (split.Length >= 5)
- customSampleBank = int.Parse(split[4]);
+ customSampleBank = Parsing.ParseInt(split[4]);
int sampleVolume = defaultSampleVolume;
if (split.Length >= 6)
- sampleVolume = int.Parse(split[5]);
+ sampleVolume = Parsing.ParseInt(split[5]);
bool timingChange = true;
if (split.Length >= 7)
@@ -308,7 +310,7 @@ namespace osu.Game.Beatmaps.Formats
bool omitFirstBarSignature = false;
if (split.Length >= 8)
{
- EffectFlags effectFlags = (EffectFlags)int.Parse(split[7]);
+ EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
}
@@ -348,8 +350,13 @@ namespace osu.Game.Beatmaps.Formats
CustomSampleBank = customSampleBank
});
}
- catch (FormatException e)
+ catch (FormatException)
{
+ Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ }
+ catch (OverflowException)
+ {
+ Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
}
}
diff --git a/osu.Game/Beatmaps/Formats/Parsing.cs b/osu.Game/Beatmaps/Formats/Parsing.cs
new file mode 100644
index 0000000000..c3efb8c760
--- /dev/null
+++ b/osu.Game/Beatmaps/Formats/Parsing.cs
@@ -0,0 +1,52 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Globalization;
+
+namespace osu.Game.Beatmaps.Formats
+{
+ ///
+ /// Helper methods to parse from string to number and perform very basic validation.
+ ///
+ public static class Parsing
+ {
+ public const int MAX_COORDINATE_VALUE = 65536;
+
+ public const double MAX_PARSE_VALUE = int.MaxValue;
+
+ public static float ParseFloat(string input, float parseLimit = (float)MAX_PARSE_VALUE)
+ {
+ var output = float.Parse(input, CultureInfo.InvariantCulture);
+
+ if (output < -parseLimit) throw new OverflowException("Value is too low");
+ if (output > parseLimit) throw new OverflowException("Value is too high");
+
+ if (float.IsNaN(output)) throw new FormatException("Not a number");
+
+ return output;
+ }
+
+ public static double ParseDouble(string input, double parseLimit = MAX_PARSE_VALUE)
+ {
+ var output = double.Parse(input, CultureInfo.InvariantCulture);
+
+ if (output < -parseLimit) throw new OverflowException("Value is too low");
+ if (output > parseLimit) throw new OverflowException("Value is too high");
+
+ if (double.IsNaN(output)) throw new FormatException("Not a number");
+
+ return output;
+ }
+
+ public static int ParseInt(string input, int parseLimit = (int)MAX_PARSE_VALUE)
+ {
+ var output = int.Parse(input, CultureInfo.InvariantCulture);
+
+ if (output < -parseLimit) throw new OverflowException("Value is too low");
+ if (output > parseLimit) throw new OverflowException("Value is too high");
+
+ return output;
+ }
+ }
+}
diff --git a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs
index c38cd19b42..026442f328 100644
--- a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs
+++ b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs
@@ -13,7 +13,6 @@ namespace osu.Game.Migrations
protected override void Down(MigrationBuilder migrationBuilder)
{
-
}
}
}
diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs
index af2fe51b38..0cb49951f7 100644
--- a/osu.Game/Online/API/DummyAPIAccess.cs
+++ b/osu.Game/Online/API/DummyAPIAccess.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Online.API
public string ProvidedUsername => LocalUser.Value.Username;
- public string Endpoint => "https://test.com";
+ public string Endpoint => "http://localhost";
public APIState State => LocalUser.Value.Id == 1 ? APIState.Offline : APIState.Online;
@@ -41,7 +41,7 @@ namespace osu.Game.Online.API
LocalUser.Value = new User
{
Username = @"Dummy",
- Id = 1,
+ Id = 1001,
};
}
diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
index 34981bf849..c5602fc4ad 100644
--- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs
+++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
@@ -64,6 +64,8 @@ namespace osu.Game.Online.Leaderboards
statisticsLabels = GetStatistics(score).Select(s => new ScoreComponentLabel(s)).ToList();
+ Avatar innerAvatar;
+
Children = new Drawable[]
{
new Container
@@ -109,12 +111,11 @@ namespace osu.Game.Online.Leaderboards
Children = new[]
{
avatar = new DelayedLoadWrapper(
- new Avatar(user)
+ innerAvatar = new Avatar(user)
{
RelativeSizeAxes = Axes.Both,
CornerRadius = corner_radius,
Masking = true,
- OnLoadComplete = d => d.FadeInFromZero(200),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
@@ -214,6 +215,8 @@ namespace osu.Game.Online.Leaderboards
},
},
};
+
+ innerAvatar.OnLoadComplete += d => d.FadeInFromZero(200);
}
public override void Show()
diff --git a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
index 8cedde82ff..8111ac7394 100644
--- a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
@@ -28,6 +28,8 @@ namespace osu.Game.Overlays.Chat.Tabs
if (value.Type != ChannelType.PM)
throw new ArgumentException("Argument value needs to have the targettype user!");
+ Avatar avatar;
+
AddRange(new Drawable[]
{
new Container
@@ -49,11 +51,10 @@ namespace osu.Game.Overlays.Chat.Tabs
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
- Child = new DelayedLoadWrapper(new Avatar(value.Users.First())
+ Child = new DelayedLoadWrapper(avatar = new Avatar(value.Users.First())
{
RelativeSizeAxes = Axes.Both,
OpenOnClick = { Value = false },
- OnLoadComplete = d => d.FadeInFromZero(300, Easing.OutQuint),
})
{
RelativeSizeAxes = Axes.Both,
@@ -63,6 +64,8 @@ namespace osu.Game.Overlays.Chat.Tabs
},
});
+ avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
+
Text.X = ChatOverlay.TAB_AREA_HEIGHT;
TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
}
diff --git a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs
index eeb42ec991..431ae98c2c 100644
--- a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs
+++ b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs
@@ -109,7 +109,7 @@ namespace osu.Game.Overlays.MedalSplash
s.Font = s.Font.With(size: 16);
});
- medalContainer.OnLoadComplete = d =>
+ medalContainer.OnLoadComplete += d =>
{
unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10);
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs
index 2641a0551d..c41d977701 100644
--- a/osu.Game/Overlays/Profile/ProfileHeader.cs
+++ b/osu.Game/Overlays/Profile/ProfileHeader.cs
@@ -335,9 +335,12 @@ namespace osu.Game.Overlays.Profile
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
- OnLoadComplete = d => d.FadeInFromZero(200),
Depth = float.MaxValue,
- }, coverContainer.Add);
+ }, background =>
+ {
+ coverContainer.Add(background);
+ background.FadeInFromZero(200);
+ });
if (user.IsSupporter)
SupporterTag.Show();
diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
index 0d6e11c649..89db954c36 100644
--- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
@@ -32,6 +32,12 @@ namespace osu.Game.Rulesets.Judgements
protected Container JudgementBody;
protected SpriteText JudgementText;
+ ///
+ /// Duration of initial fade in.
+ /// Default fade out will start immediately after this duration.
+ ///
+ protected virtual double FadeInDuration => 100;
+
///
/// Creates a drawable which visualises a .
///
@@ -65,11 +71,19 @@ namespace osu.Game.Rulesets.Judgements
};
}
+ protected virtual void ApplyHitAnimations()
+ {
+ JudgementBody.ScaleTo(0.9f);
+ JudgementBody.ScaleTo(1, 500, Easing.OutElastic);
+
+ this.Delay(FadeInDuration).FadeOut(400);
+ }
+
protected override void LoadComplete()
{
base.LoadComplete();
- this.FadeInFromZero(100, Easing.OutQuint);
+ this.FadeInFromZero(FadeInDuration, Easing.OutQuint);
switch (Result.Type)
{
@@ -85,10 +99,7 @@ namespace osu.Game.Rulesets.Judgements
this.Delay(600).FadeOut(200);
break;
default:
- JudgementBody.ScaleTo(0.9f);
- JudgementBody.ScaleTo(1, 500, Easing.OutElastic);
-
- this.Delay(100).FadeOut(400);
+ ApplyHitAnimations();
break;
}
diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs
index 2eea6a237c..dded688e80 100644
--- a/osu.Game/Rulesets/Mods/ModDaycore.cs
+++ b/osu.Game/Rulesets/Mods/ModDaycore.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mods
public override void ApplyToClock(IAdjustableClock clock)
{
if (clock is IHasPitchAdjust pitchAdjust)
- pitchAdjust.PitchAdjust = 0.75;
+ pitchAdjust.PitchAdjust *= RateAdjust;
else
base.ApplyToClock(clock);
}
diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs
index e59654c60d..9ea9eb76bc 100644
--- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs
+++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs
@@ -2,12 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using osu.Framework.Timing;
+using System.Linq;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
- public abstract class ModDoubleTime : Mod, IApplicableToClock
+ public abstract class ModDoubleTime : ModTimeAdjust, IApplicableToClock
{
public override string Name => "Double Time";
public override string Acronym => "DT";
@@ -15,11 +15,9 @@ namespace osu.Game.Rulesets.Mods
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom...";
public override bool Ranked => true;
- public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime), typeof(ModTimeRamp) };
- public virtual void ApplyToClock(IAdjustableClock clock)
- {
- clock.Rate = 1.5;
- }
+ public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModHalfTime)).ToArray();
+
+ protected override double RateAdjust => 1.5;
}
}
diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs
index 07cceb6f49..fe26c96214 100644
--- a/osu.Game/Rulesets/Mods/ModHalfTime.cs
+++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs
@@ -2,12 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using osu.Framework.Timing;
+using System.Linq;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
- public abstract class ModHalfTime : Mod, IApplicableToClock
+ public abstract class ModHalfTime : ModTimeAdjust, IApplicableToClock
{
public override string Name => "Half Time";
public override string Acronym => "HT";
@@ -15,11 +15,9 @@ namespace osu.Game.Rulesets.Mods
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Less zoom...";
public override bool Ranked => true;
- public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime), typeof(ModTimeRamp) };
- public virtual void ApplyToClock(IAdjustableClock clock)
- {
- clock.Rate = 0.75;
- }
+ public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModDoubleTime)).ToArray();
+
+ protected override double RateAdjust => 0.75;
}
}
diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs
index e6bd532f72..a689292ed7 100644
--- a/osu.Game/Rulesets/Mods/ModNightcore.cs
+++ b/osu.Game/Rulesets/Mods/ModNightcore.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mods
public override void ApplyToClock(IAdjustableClock clock)
{
if (clock is IHasPitchAdjust pitchAdjust)
- pitchAdjust.PitchAdjust = 1.5;
+ pitchAdjust.PitchAdjust *= RateAdjust;
else
base.ApplyToClock(clock);
}
diff --git a/osu.Game/Rulesets/Mods/ModTimeAdjust.cs b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs
new file mode 100644
index 0000000000..513883f552
--- /dev/null
+++ b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs
@@ -0,0 +1,24 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Audio;
+using osu.Framework.Timing;
+
+namespace osu.Game.Rulesets.Mods
+{
+ public abstract class ModTimeAdjust : Mod
+ {
+ public override Type[] IncompatibleMods => new[] { typeof(ModTimeRamp) };
+
+ protected abstract double RateAdjust { get; }
+
+ public virtual void ApplyToClock(IAdjustableClock clock)
+ {
+ if (clock is IHasTempoAdjust tempo)
+ tempo.TempoAdjust *= RateAdjust;
+ else
+ clock.Rate *= RateAdjust;
+ }
+ }
+}
diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs
index 4a0ed0f9bb..62407907c1 100644
--- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs
+++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
{
public abstract class ModTimeRamp : Mod
{
- public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime), typeof(ModHalfTime) };
+ public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) };
protected abstract double FinalRateAdjustment { get; }
}
@@ -29,8 +29,6 @@ namespace osu.Game.Rulesets.Mods
private IAdjustableClock clock;
- private IHasPitchAdjust pitchAdjust;
-
///
/// The point in the beatmap at which the final ramping rate should be reached.
///
@@ -39,10 +37,11 @@ namespace osu.Game.Rulesets.Mods
public virtual void ApplyToClock(IAdjustableClock clock)
{
this.clock = clock;
- pitchAdjust = (IHasPitchAdjust)clock;
- // for preview purposes
- pitchAdjust.PitchAdjust = 1.0 + FinalRateAdjustment;
+ lastAdjust = 1;
+
+ // for preview purposes. during gameplay, Update will overwrite this setting.
+ applyAdjustment(1);
}
public virtual void ApplyToBeatmap(Beatmap beatmap)
@@ -55,10 +54,36 @@ namespace osu.Game.Rulesets.Mods
public virtual void Update(Playfield playfield)
{
- var absRate = Math.Abs(FinalRateAdjustment);
- var adjustment = MathHelper.Clamp(absRate * ((clock.CurrentTime - beginRampTime) / finalRateTime), 0, absRate);
+ applyAdjustment((clock.CurrentTime - beginRampTime) / finalRateTime);
+ }
- pitchAdjust.PitchAdjust = 1 + Math.Sign(FinalRateAdjustment) * adjustment;
+ private double lastAdjust = 1;
+
+ ///
+ /// Adjust the rate along the specified ramp
+ ///
+ /// The amount of adjustment to apply (from 0..1).
+ private void applyAdjustment(double amount)
+ {
+ double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
+
+ switch (clock)
+ {
+ case IHasPitchAdjust pitch:
+ pitch.PitchAdjust /= lastAdjust;
+ pitch.PitchAdjust *= adjust;
+ break;
+ case IHasTempoAdjust tempo:
+ tempo.TempoAdjust /= lastAdjust;
+ tempo.TempoAdjust *= adjust;
+ break;
+ default:
+ clock.Rate /= lastAdjust;
+ clock.Rate *= adjust;
+ break;
+ }
+
+ lastAdjust = adjust;
}
}
}
diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs
index 646c5c64e4..174070eb85 100644
--- a/osu.Game/Rulesets/Mods/ModWindDown.cs
+++ b/osu.Game/Rulesets/Mods/ModWindDown.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Linq;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects;
@@ -14,6 +16,9 @@ namespace osu.Game.Rulesets.Mods
public override string Description => "Sloooow doooown...";
public override FontAwesome Icon => FontAwesome.fa_chevron_circle_down;
public override double ScoreMultiplier => 1.0;
+
protected override double FinalRateAdjustment => -0.25;
+
+ public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
}
}
diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs
index 9050b5591a..bf9af8a51d 100644
--- a/osu.Game/Rulesets/Mods/ModWindUp.cs
+++ b/osu.Game/Rulesets/Mods/ModWindUp.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Linq;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects;
@@ -14,6 +16,9 @@ namespace osu.Game.Rulesets.Mods
public override string Description => "Can you keep up?";
public override FontAwesome Icon => FontAwesome.fa_chevron_circle_up;
public override double ScoreMultiplier => 1.0;
+
protected override double FinalRateAdjustment => 0.5;
+
+ public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
}
-}
\ No newline at end of file
+}
diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
index e397139843..8d6bb8bd3f 100644
--- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
@@ -5,7 +5,6 @@ using osuTK;
using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
-using System.Globalization;
using System.IO;
using osu.Game.Beatmaps.Formats;
using osu.Game.Audio;
@@ -46,9 +45,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
{
string[] split = text.Split(',');
- Vector2 pos = new Vector2((int)Convert.ToSingle(split[0], CultureInfo.InvariantCulture), (int)Convert.ToSingle(split[1], CultureInfo.InvariantCulture));
+ Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
- ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]);
+ double startTime = Parsing.ParseDouble(split[2]) + Offset;
+
+ ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
type &= ~ConvertHitObjectType.ComboOffset;
@@ -56,7 +57,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
type &= ~ConvertHitObjectType.NewCombo;
- var soundType = (LegacySoundType)int.Parse(split[4]);
+ var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
var bankInfo = new SampleBankInfo();
HitObject result = null;
@@ -107,7 +108,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
string[] temp = t.Split(':');
- points[pointIndex++] = new Vector2((int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture), (int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)) - pos;
+ points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
}
// osu-stable special-cased colinear perfect curves to a CurveType.Linear
@@ -116,7 +117,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
pathType = PathType.Linear;
- int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
+ int repeatCount = Parsing.ParseInt(split[6]);
if (repeatCount > 9000)
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
@@ -125,7 +126,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
repeatCount = Math.Max(0, repeatCount - 1);
if (split.Length > 7)
- length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
+ length = Math.Max(0, Parsing.ParseDouble(split[7]));
if (split.Length > 10)
readCustomSampleBanks(split[10], bankInfo);
@@ -184,7 +185,9 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
else if (type.HasFlag(ConvertHitObjectType.Spinner))
{
- result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + Offset);
+ double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
+
+ result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
if (split.Length > 6)
readCustomSampleBanks(split[6], bankInfo);
@@ -193,12 +196,12 @@ namespace osu.Game.Rulesets.Objects.Legacy
{
// Note: Hold is generated by BMS converts
- double endTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture);
+ double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
{
string[] ss = split[5].Split(':');
- endTime = Convert.ToDouble(ss[0], CultureInfo.InvariantCulture);
+ endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
}
@@ -211,7 +214,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
return null;
}
- result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + Offset;
+ result.StartTime = startTime;
if (result.Samples.Count == 0)
result.Samples = convertSoundType(soundType, bankInfo);
@@ -222,8 +225,14 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
catch (FormatException)
{
- throw new FormatException("One or more hit objects were malformed.");
+ Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
}
+ catch (OverflowException)
+ {
+ Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ }
+
+ return null;
}
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
@@ -233,8 +242,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
string[] split = str.Split(':');
- var bank = (LegacyBeatmapDecoder.LegacySampleBank)int.Parse(split[0]);
- var addbank = (LegacyBeatmapDecoder.LegacySampleBank)int.Parse(split[1]);
+ var bank = (LegacyBeatmapDecoder.LegacySampleBank)Parsing.ParseInt(split[0]);
+ var addbank = (LegacyBeatmapDecoder.LegacySampleBank)Parsing.ParseInt(split[1]);
string stringBank = bank.ToString().ToLowerInvariant();
if (stringBank == @"none")
@@ -247,10 +256,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
bankInfo.Add = string.IsNullOrEmpty(stringAddBank) ? stringBank : stringAddBank;
if (split.Length > 2)
- bankInfo.CustomSampleBank = int.Parse(split[2]);
+ bankInfo.CustomSampleBank = Parsing.ParseInt(split[2]);
if (split.Length > 3)
- bankInfo.Volume = int.Parse(split[3]);
+ bankInfo.Volume = Math.Max(0, Parsing.ParseInt(split[3]));
bankInfo.Filename = split.Length > 4 ? split[4] : null;
}
diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs
index a0f9d0a481..7cda7485f9 100644
--- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs
+++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs
@@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects
for (var d = tickDistance; d <= length; d += tickDistance)
{
- if (d > length - minDistanceFromEnd)
+ if (d >= length - minDistanceFromEnd)
break;
var pathProgress = d / length;
diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs
new file mode 100644
index 0000000000..161e7aecb4
--- /dev/null
+++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs
@@ -0,0 +1,153 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Timing;
+using osu.Game.Input.Handlers;
+using osu.Game.Screens.Play;
+
+namespace osu.Game.Rulesets.UI
+{
+ ///
+ /// A container which consumes a parent gameplay clock and standardises frame counts for children.
+ /// Will ensure a minimum of 40 frames per clock second is maintained, regardless of any system lag or seeks.
+ ///
+ public class FrameStabilityContainer : Container, IHasReplayHandler
+ {
+ public FrameStabilityContainer()
+ {
+ RelativeSizeAxes = Axes.Both;
+ gameplayClock = new GameplayClock(framedClock = new FramedClock(manualClock = new ManualClock()));
+ }
+
+ private readonly ManualClock manualClock;
+
+ private readonly FramedClock framedClock;
+
+ [Cached]
+ private GameplayClock gameplayClock;
+
+ private IFrameBasedClock parentGameplayClock;
+
+ [BackgroundDependencyLoader(true)]
+ private void load(GameplayClock clock)
+ {
+ if (clock != null)
+ parentGameplayClock = clock;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ setClock();
+ }
+
+ ///
+ /// Whether we are running up-to-date with our parent clock.
+ /// If not, we will need to keep processing children until we catch up.
+ ///
+ private bool requireMoreUpdateLoops;
+
+ ///
+ /// Whether we are in a valid state (ie. should we keep processing children frames).
+ /// This should be set to false when the replay is, for instance, waiting for future frames to arrive.
+ ///
+ private bool validState;
+
+ protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState;
+
+ private bool isAttached => ReplayInputHandler != null;
+
+ private const int max_catch_up_updates_per_frame = 50;
+
+ private const double sixty_frame_time = 1000.0 / 60;
+
+ public override bool UpdateSubTree()
+ {
+ requireMoreUpdateLoops = true;
+ validState = true;
+
+ int loops = 0;
+
+ while (validState && requireMoreUpdateLoops && loops++ < max_catch_up_updates_per_frame)
+ {
+ updateClock();
+
+ if (validState)
+ {
+ base.UpdateSubTree();
+ UpdateSubTreeMasking(this, ScreenSpaceDrawQuad.AABBFloat);
+ }
+ }
+
+ return true;
+ }
+
+ private void updateClock()
+ {
+ if (parentGameplayClock == null)
+ setClock(); // LoadComplete may not be run yet, but we still want the clock.
+
+ validState = true;
+
+ manualClock.Rate = parentGameplayClock.Rate;
+ manualClock.IsRunning = parentGameplayClock.IsRunning;
+
+ var newProposedTime = parentGameplayClock.CurrentTime;
+
+ try
+ {
+ if (Math.Abs(manualClock.CurrentTime - newProposedTime) > sixty_frame_time * 1.2f)
+ {
+ newProposedTime = manualClock.Rate > 0
+ ? Math.Min(newProposedTime, manualClock.CurrentTime + sixty_frame_time)
+ : Math.Max(newProposedTime, manualClock.CurrentTime - sixty_frame_time);
+ }
+
+ if (!isAttached)
+ {
+ manualClock.CurrentTime = newProposedTime;
+ }
+ else
+ {
+ double? newTime = ReplayInputHandler.SetFrameFromTime(newProposedTime);
+
+ if (newTime == null)
+ {
+ // we shouldn't execute for this time value. probably waiting on more replay data.
+ validState = false;
+
+ requireMoreUpdateLoops = true;
+ manualClock.CurrentTime = newProposedTime;
+ return;
+ }
+
+ manualClock.CurrentTime = newTime.Value;
+ }
+
+ requireMoreUpdateLoops = manualClock.CurrentTime != parentGameplayClock.CurrentTime;
+ }
+ finally
+ {
+ // The manual clock time has changed in the above code. The framed clock now needs to be updated
+ // to ensure that the its time is valid for our children before input is processed
+ framedClock.ProcessFrame();
+ }
+ }
+
+ private void setClock()
+ {
+ // in case a parent gameplay clock isn't available, just use the parent clock.
+ if (parentGameplayClock == null)
+ parentGameplayClock = Clock;
+
+ Clock = gameplayClock;
+ ProcessCustomClock = false;
+ }
+
+ public ReplayInputHandler ReplayInputHandler { get; set; }
+ }
+}
diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs
index ed5f23dc7f..d8813631dc 100644
--- a/osu.Game/Rulesets/UI/RulesetContainer.cs
+++ b/osu.Game/Rulesets/UI/RulesetContainer.cs
@@ -132,6 +132,8 @@ namespace osu.Game.Rulesets.UI
protected virtual ReplayInputHandler CreateReplayInputHandler(Replay replay) => null;
+ protected FrameStabilityContainer FrameStabilityContainer;
+
public Score ReplayScore { get; private set; }
///
@@ -149,7 +151,11 @@ namespace osu.Game.Rulesets.UI
throw new InvalidOperationException($"A {nameof(KeyBindingInputManager)} which supports replay loading is not available");
ReplayScore = replayScore;
- ReplayInputManager.ReplayInputHandler = replayScore != null ? CreateReplayInputHandler(replayScore.Replay) : null;
+
+ var handler = replayScore != null ? CreateReplayInputHandler(replayScore.Replay) : null;
+
+ ReplayInputManager.ReplayInputHandler = handler;
+ FrameStabilityContainer.ReplayInputHandler = handler;
HasReplayLoaded.Value = ReplayInputManager.ReplayInputHandler != null;
}
@@ -243,7 +249,6 @@ namespace osu.Game.Rulesets.UI
Beatmap = (Beatmap)workingBeatmap.GetPlayableBeatmap(ruleset.RulesetInfo);
KeyBindingInputManager = CreateInputManager();
- KeyBindingInputManager.RelativeSizeAxes = Axes.Both;
applyBeatmapMods(Mods);
}
@@ -262,7 +267,10 @@ namespace osu.Game.Rulesets.UI
InternalChildren = new Drawable[]
{
- KeyBindingInputManager,
+ FrameStabilityContainer = new FrameStabilityContainer
+ {
+ Child = KeyBindingInputManager,
+ },
Overlays = new Container { RelativeSizeAxes = Axes.Both }
};
diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs
index 87220a37e8..e303166774 100644
--- a/osu.Game/Rulesets/UI/RulesetInputManager.cs
+++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@@ -12,7 +11,6 @@ using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Input.StateChanges.Events;
using osu.Framework.Input.States;
-using osu.Framework.Timing;
using osu.Game.Configuration;
using osu.Game.Input.Bindings;
using osu.Game.Input.Handlers;
@@ -41,7 +39,12 @@ namespace osu.Game.Rulesets.UI
protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
{
InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique);
- gameplayClock = new GameplayClock(framedClock = new FramedClock(manualClock = new ManualClock()));
+ }
+
+ [BackgroundDependencyLoader(true)]
+ private void load(OsuConfigManager config)
+ {
+ mouseDisabled = config.GetBindable(OsuSetting.MouseDisableButtons);
}
#region Action mapping (for replays)
@@ -85,137 +88,6 @@ namespace osu.Game.Rulesets.UI
#endregion
- #region Clock control
-
- private readonly ManualClock manualClock;
-
- private readonly FramedClock framedClock;
-
- [Cached]
- private GameplayClock gameplayClock;
-
- private IFrameBasedClock parentGameplayClock;
-
- [BackgroundDependencyLoader(true)]
- private void load(OsuConfigManager config, GameplayClock clock)
- {
- mouseDisabled = config.GetBindable(OsuSetting.MouseDisableButtons);
-
- if (clock != null)
- parentGameplayClock = clock;
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
- setClock();
- }
-
- ///
- /// Whether we are running up-to-date with our parent clock.
- /// If not, we will need to keep processing children until we catch up.
- ///
- private bool requireMoreUpdateLoops;
-
- ///
- /// Whether we are in a valid state (ie. should we keep processing children frames).
- /// This should be set to false when the replay is, for instance, waiting for future frames to arrive.
- ///
- private bool validState;
-
- protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState;
-
- private bool isAttached => replayInputHandler != null && !UseParentInput;
-
- private const int max_catch_up_updates_per_frame = 50;
-
- private const double sixty_frame_time = 1000.0 / 60;
-
- public override bool UpdateSubTree()
- {
- requireMoreUpdateLoops = true;
- validState = true;
-
- int loops = 0;
-
- while (validState && requireMoreUpdateLoops && loops++ < max_catch_up_updates_per_frame)
- {
- updateClock();
-
- if (validState)
- {
- base.UpdateSubTree();
- UpdateSubTreeMasking(this, ScreenSpaceDrawQuad.AABBFloat);
- }
- }
-
- return true;
- }
-
- private void updateClock()
- {
- if (parentGameplayClock == null)
- setClock(); // LoadComplete may not be run yet, but we still want the clock.
-
- validState = true;
-
- manualClock.Rate = parentGameplayClock.Rate;
- manualClock.IsRunning = parentGameplayClock.IsRunning;
-
- var newProposedTime = parentGameplayClock.CurrentTime;
-
- try
- {
- if (Math.Abs(manualClock.CurrentTime - newProposedTime) > sixty_frame_time * 1.2f)
- {
- newProposedTime = manualClock.Rate > 0
- ? Math.Min(newProposedTime, manualClock.CurrentTime + sixty_frame_time)
- : Math.Max(newProposedTime, manualClock.CurrentTime - sixty_frame_time);
- }
-
- if (!isAttached)
- {
- manualClock.CurrentTime = newProposedTime;
- }
- else
- {
- double? newTime = replayInputHandler.SetFrameFromTime(newProposedTime);
-
- if (newTime == null)
- {
- // we shouldn't execute for this time value. probably waiting on more replay data.
- validState = false;
-
- requireMoreUpdateLoops = true;
- manualClock.CurrentTime = newProposedTime;
- return;
- }
-
- manualClock.CurrentTime = newTime.Value;
- }
-
- requireMoreUpdateLoops = manualClock.CurrentTime != parentGameplayClock.CurrentTime;
- }
- finally
- {
- // The manual clock time has changed in the above code. The framed clock now needs to be updated
- // to ensure that the its time is valid for our children before input is processed
- framedClock.ProcessFrame();
- }
- }
-
- private void setClock()
- {
- // in case a parent gameplay clock isn't available, just use the parent clock.
- if (parentGameplayClock == null)
- parentGameplayClock = Clock;
-
- Clock = gameplayClock;
- ProcessCustomClock = false;
- }
-
- #endregion
-
#region Setting application (disables etc.)
private Bindable mouseDisabled;
diff --git a/osu.Game/Screens/Multi/Match/Components/Participants.cs b/osu.Game/Screens/Multi/Match/Components/Participants.cs
index 2d6099c65d..09d25572ec 100644
--- a/osu.Game/Screens/Multi/Match/Components/Participants.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Participants.cs
@@ -52,12 +52,18 @@ namespace osu.Game.Screens.Multi.Match.Components
Participants.BindValueChanged(participants =>
{
- usersFlow.Children = participants.NewValue.Select(u => new UserPanel(u)
+ usersFlow.Children = participants.NewValue.Select(u =>
{
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- Width = 300,
- OnLoadComplete = d => d.FadeInFromZero(60),
+ var panel = new UserPanel(u)
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Width = 300,
+ };
+
+ panel.OnLoadComplete += d => d.FadeInFromZero(60);
+
+ return panel;
}).ToList();
}, true);
}
diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs
index 594df63420..3c2cec1d94 100644
--- a/osu.Game/Screens/Play/GameplayClockContainer.cs
+++ b/osu.Game/Screens/Play/GameplayClockContainer.cs
@@ -6,6 +6,7 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework;
using osu.Framework.Allocation;
+using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -141,11 +142,15 @@ namespace osu.Game.Screens.Play
{
if (sourceClock == null) return;
- sourceClock.Rate = 1;
+ sourceClock.ResetSpeedAdjustments();
+
+ if (sourceClock is IHasTempoAdjust tempo)
+ tempo.TempoAdjust = UserPlaybackRate.Value;
+ else
+ sourceClock.Rate = UserPlaybackRate.Value;
+
foreach (var mod in beatmap.Mods.Value.OfType())
mod.ApplyToClock(sourceClock);
-
- sourceClock.Rate *= UserPlaybackRate.Value;
}
}
}
diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs
index 389f614ef2..bfd1d3d236 100644
--- a/osu.Game/Screens/Select/BeatmapCarousel.cs
+++ b/osu.Game/Screens/Select/BeatmapCarousel.cs
@@ -577,7 +577,7 @@ namespace osu.Game.Screens.Select
else
{
float y = currentY;
- d.OnLoadComplete = _ => performMove(y, setY);
+ d.OnLoadComplete += _ => performMove(y, setY);
}
break;
diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs
index 751ff164e2..a78ab97960 100644
--- a/osu.Game/Screens/Select/BeatmapDetails.cs
+++ b/osu.Game/Screens/Select/BeatmapDetails.cs
@@ -175,21 +175,22 @@ namespace osu.Game.Screens.Select
private void updateStatistics()
{
- if (Beatmap == null)
+ advanced.Beatmap = Beatmap;
+ description.Text = Beatmap?.Version;
+ source.Text = Beatmap?.Metadata?.Source;
+ tags.Text = Beatmap?.Metadata?.Tags;
+
+ // metrics may have been previously fetched
+ if (Beatmap?.Metrics != null)
{
- clearStats();
+ updateMetrics(Beatmap.Metrics);
return;
}
- ratingsContainer.FadeIn(transition_duration);
- advanced.Beatmap = Beatmap;
- description.Text = Beatmap.Version;
- source.Text = Beatmap.Metadata.Source;
- tags.Text = Beatmap.Metadata.Tags;
-
- var requestedBeatmap = Beatmap;
- if (requestedBeatmap.Metrics == null)
+ // metrics may not be fetched but can be
+ if (Beatmap?.OnlineBeatmapID != null)
{
+ var requestedBeatmap = Beatmap;
var lookup = new GetBeatmapDetailsRequest(requestedBeatmap);
lookup.Success += res =>
{
@@ -198,39 +199,34 @@ namespace osu.Game.Screens.Select
return;
requestedBeatmap.Metrics = res;
- Schedule(() => displayMetrics(res));
+ Schedule(() => updateMetrics(res));
};
- lookup.Failure += e => Schedule(() => displayMetrics(null));
-
+ lookup.Failure += e => Schedule(() => updateMetrics());
api.Queue(lookup);
loading.Show();
+ return;
}
- displayMetrics(requestedBeatmap.Metrics, false);
+ updateMetrics();
}
- private void displayMetrics(BeatmapMetrics metrics, bool failOnMissing = true)
+ private void updateMetrics(BeatmapMetrics metrics = null)
{
var hasRatings = metrics?.Ratings?.Any() ?? false;
var hasRetriesFails = (metrics?.Retries?.Any() ?? false) && (metrics.Fails?.Any() ?? false);
- if (failOnMissing) loading.Hide();
-
if (hasRatings)
{
ratings.Metrics = metrics;
- ratings.FadeIn(transition_duration);
+ ratingsContainer.FadeIn(transition_duration);
}
- else if (failOnMissing)
+ else
{
ratings.Metrics = new BeatmapMetrics
{
Ratings = new int[10],
};
- }
- else
- {
- ratings.FadeTo(0.25f, transition_duration);
+ ratingsContainer.FadeTo(0.25f, transition_duration);
}
if (hasRetriesFails)
@@ -238,41 +234,17 @@ namespace osu.Game.Screens.Select
failRetryGraph.Metrics = metrics;
failRetryContainer.FadeIn(transition_duration);
}
- else if (failOnMissing)
+ else
{
failRetryGraph.Metrics = new BeatmapMetrics
{
Fails = new int[100],
Retries = new int[100],
};
+ failRetryContainer.FadeOut(transition_duration);
}
- else
- {
- failRetryContainer.FadeTo(0.25f, transition_duration);
- }
- }
-
- private void clearStats()
- {
- description.Text = null;
- source.Text = null;
- tags.Text = null;
-
- advanced.Beatmap = new BeatmapInfo
- {
- StarDifficulty = 0,
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 0,
- DrainRate = 0,
- OverallDifficulty = 0,
- ApproachRate = 0,
- },
- };
loading.Hide();
- ratingsContainer.FadeOut(transition_duration);
- failRetryContainer.FadeOut(transition_duration);
}
private class DetailBox : Container
diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs
index e01149ebc8..51ca9902d2 100644
--- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs
+++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs
@@ -49,11 +49,16 @@ namespace osu.Game.Screens.Select.Carousel
Children = new Drawable[]
{
new DelayedLoadUnloadWrapper(() =>
- new PanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
+ {
+ var background = new PanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
{
RelativeSizeAxes = Axes.Both,
- OnLoadComplete = d => d.FadeInFromZero(1000, Easing.OutQuint),
- }, 300, 5000
+ };
+
+ background.OnLoadComplete += d => d.FadeInFromZero(1000, Easing.OutQuint);
+
+ return background;
+ }, 300, 5000
),
new FillFlowContainer
{
diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs
index f5e1f612ca..1182cacfc1 100644
--- a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs
+++ b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs
@@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.IO;
+using osu.Game.Screens.Play;
namespace osu.Game.Storyboards.Drawables
{
@@ -55,9 +56,12 @@ namespace osu.Game.Storyboards.Drawables
});
}
- [BackgroundDependencyLoader]
- private void load(FileStore fileStore)
+ [BackgroundDependencyLoader(true)]
+ private void load(FileStore fileStore, GameplayClock clock)
{
+ if (clock != null)
+ Clock = clock;
+
dependencies.Cache(new TextureStore(new TextureLoaderStore(fileStore.Store), false, scaleAdjust: 1));
foreach (var layer in Storyboard.Layers)
diff --git a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs
index 14b4af1e7d..3b3adb4d76 100644
--- a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs
+++ b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual
base.Update();
// note that this will override any mod rate application
- Beatmap.Value.Track.Rate = Clock.Rate;
+ Beatmap.Value.Track.TempoAdjust = Clock.Rate;
}
}
}
diff --git a/osu.Game/Users/UpdateableAvatar.cs b/osu.Game/Users/UpdateableAvatar.cs
index cefb91797b..7259468674 100644
--- a/osu.Game/Users/UpdateableAvatar.cs
+++ b/osu.Game/Users/UpdateableAvatar.cs
@@ -57,9 +57,9 @@ namespace osu.Game.Users
var avatar = new Avatar(user)
{
RelativeSizeAxes = Axes.Both,
- OnLoadComplete = d => d.FadeInFromZero(300, Easing.OutQuint),
};
+ avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
avatar.OpenOnClick.BindTo(OpenOnClick);
Add(displayedAvatar = new DelayedLoadWrapper(avatar));
diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs
index 4dfde04e07..65062dc58e 100644
--- a/osu.Game/Users/UserPanel.cs
+++ b/osu.Game/Users/UserPanel.cs
@@ -59,6 +59,8 @@ namespace osu.Game.Users
FillFlowContainer infoContainer;
+ UserCoverBackground coverBackground;
+
AddInternal(content = new Container
{
RelativeSizeAxes = Axes.Both,
@@ -73,13 +75,12 @@ namespace osu.Game.Users
Children = new Drawable[]
{
- new DelayedLoadWrapper(new UserCoverBackground(user)
+ new DelayedLoadWrapper(coverBackground = new UserCoverBackground(user)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
- OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out)
}, 300) { RelativeSizeAxes = Axes.Both },
new Box
{
@@ -181,6 +182,8 @@ namespace osu.Game.Users
}
});
+ coverBackground.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
+
if (user.IsSupporter)
{
infoContainer.Add(new SupporterIcon
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 2e945c212d..c56d50ae15 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -16,7 +16,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index b25e2a8bb2..fedc20397d 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -105,8 +105,8 @@
-
-
+
+
diff --git a/osu.iOS/Application.cs b/osu.iOS/Application.cs
index 8a5cfcdbe8..cb75e5c159 100644
--- a/osu.iOS/Application.cs
+++ b/osu.iOS/Application.cs
@@ -13,4 +13,3 @@ namespace osu.iOS
}
}
}
-
diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings
index b1ac31f2ce..71cbd83e3e 100644
--- a/osu.sln.DotSettings
+++ b/osu.sln.DotSettings
@@ -111,6 +111,7 @@
HINT
WARNING
WARNING
+ HINT
WARNING
WARNING
WARNING