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Merge branch 'master' into new-mods-for-pp

This commit is contained in:
Bartłomiej Dach 2024-02-04 12:20:31 +01:00 committed by GitHub
commit 83df6297d2
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49 changed files with 199 additions and 112 deletions

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@ -3,13 +3,13 @@
"isRoot": true, "isRoot": true,
"tools": { "tools": {
"jetbrains.resharper.globaltools": { "jetbrains.resharper.globaltools": {
"version": "2022.2.3", "version": "2023.3.3",
"commands": [ "commands": [
"jb" "jb"
] ]
}, },
"nvika": { "nvika": {
"version": "2.2.0", "version": "3.0.0",
"commands": [ "commands": [
"nvika" "nvika"
] ]

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@ -1,5 +1,3 @@
is_global = true
# .NET Code Style # .NET Code Style
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ # IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
@ -56,4 +54,4 @@ dotnet_diagnostic.RS0030.severity = error
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues. # Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
# See: https://github.com/ppy/osu/pull/19677 # See: https://github.com/ppy/osu/pull/19677
dotnet_diagnostic.OSUF001.severity = none dotnet_diagnostic.OSUF001.severity = none

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@ -206,7 +206,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
{ {
AddStep($"click context menu item \"{contextMenuText}\"", () => AddStep($"click context menu item \"{contextMenuText}\"", () =>
{ {
MenuItem item = visualiser.ContextMenuItems.FirstOrDefault(menuItem => menuItem.Text.Value == "Curve type")?.Items.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText); MenuItem item = visualiser.ContextMenuItems!.FirstOrDefault(menuItem => menuItem.Text.Value == "Curve type")?.Items.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText);
item?.Action.Value?.Invoke(); item?.Action.Value?.Invoke();
}); });

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@ -183,7 +183,7 @@ namespace osu.Game.Rulesets.Osu.Tests
break; break;
} }
hitObjectContainer.Add(drawableObject); hitObjectContainer.Add(drawableObject!);
followPointRenderer.AddFollowPoints(objects[i]); followPointRenderer.AddFollowPoints(objects[i]);
} }
}); });

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@ -6,6 +6,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
@ -173,6 +174,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public IEnumerable<ISkin> AllSources => new[] { this }; public IEnumerable<ISkin> AllSources => new[] { this };
[CanBeNull]
public event Action SourceChanged; public event Action SourceChanged;
private bool enabled = true; private bool enabled = true;

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@ -179,10 +179,9 @@ namespace osu.Game.Rulesets.Taiko.UI
TaikoAction taikoAction = getTaikoActionFromPosition(position); TaikoAction taikoAction = getTaikoActionFromPosition(position);
// Not too sure how this can happen, but let's avoid throwing. // Not too sure how this can happen, but let's avoid throwing.
if (trackedActions.ContainsKey(source)) if (!trackedActions.TryAdd(source, taikoAction))
return; return;
trackedActions.Add(source, taikoAction);
keyBindingContainer.TriggerPressed(taikoAction); keyBindingContainer.TriggerPressed(taikoAction);
} }

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@ -7,6 +7,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using JetBrains.Annotations;
using Moq; using Moq;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -98,9 +99,10 @@ namespace osu.Game.Tests.Beatmaps
Beatmap = beatmap; Beatmap = beatmap;
} }
#pragma warning disable CS0067
[CanBeNull]
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted; public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
#pragma warning restore CS0067
protected virtual void OnObjectConverted(HitObject arg1, IEnumerable<HitObject> arg2) => ObjectConverted?.Invoke(arg1, arg2);
public IBeatmap Beatmap { get; } public IBeatmap Beatmap { get; }

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@ -79,7 +79,7 @@ namespace osu.Game.Tests.Database
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore // Availability is updated on construction of a RealmRulesetStore
var _ = new RealmRulesetStore(realm, storage); _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
}); });
@ -104,13 +104,13 @@ namespace osu.Game.Tests.Database
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore // Availability is updated on construction of a RealmRulesetStore
var _ = new RealmRulesetStore(realm, storage); _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
// Simulate the ruleset getting updated // Simulate the ruleset getting updated
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION; LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
var __ = new RealmRulesetStore(realm, storage); _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
}); });

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@ -203,9 +203,9 @@ namespace osu.Game.Tests.Gameplay
public IRenderer Renderer => host.Renderer; public IRenderer Renderer => host.Renderer;
public AudioManager AudioManager => Audio; public AudioManager AudioManager => Audio;
public IResourceStore<byte[]> Files => null; public IResourceStore<byte[]> Files => null!;
public new IResourceStore<byte[]> Resources => base.Resources; public new IResourceStore<byte[]> Resources => base.Resources;
public RealmAccess RealmAccess => null; public RealmAccess RealmAccess => null!;
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null; public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
#endregion #endregion

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@ -56,9 +56,9 @@ namespace osu.Game.Tests.Rulesets
public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { null }; public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { null };
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null; public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null!;
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null; public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null!;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null!;
} }
private class TestAPIIncompatibleRuleset : Ruleset private class TestAPIIncompatibleRuleset : Ruleset
@ -69,9 +69,9 @@ namespace osu.Game.Tests.Rulesets
// simulate API incompatibility by throwing similar exceptions. // simulate API incompatibility by throwing similar exceptions.
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new MissingMethodException(); public override IEnumerable<Mod> GetModsFor(ModType type) => throw new MissingMethodException();
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null; public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null!;
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null; public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null!;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null!;
} }
} }
} }

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@ -142,7 +142,7 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("dismiss prompt", () => AddStep("dismiss prompt", () =>
{ {
var button = DialogOverlay.CurrentDialog.Buttons.Last(); var button = DialogOverlay.CurrentDialog!.Buttons.Last();
InputManager.MoveMouseTo(button); InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
@ -167,7 +167,7 @@ namespace osu.Game.Tests.Visual.Editing
}); });
AddUntilStep("save prompt shown", () => DialogOverlay.CurrentDialog is SaveRequiredPopupDialog); AddUntilStep("save prompt shown", () => DialogOverlay.CurrentDialog is SaveRequiredPopupDialog);
AddStep("save changes", () => DialogOverlay.CurrentDialog.PerformOkAction()); AddStep("save changes", () => DialogOverlay.CurrentDialog!.PerformOkAction());
EditorPlayer editorPlayer = null; EditorPlayer editorPlayer = null;
AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null); AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null);

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@ -120,7 +120,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
playbackManager?.ReplayInputHandler.SetFrameFromTime(Time.Current - 100); playbackManager?.ReplayInputHandler?.SetFrameFromTime(Time.Current - 100);
} }
[TearDownSteps] [TearDownSteps]

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@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Gameplay
foreach (var legacyFrame in frames.Frames) foreach (var legacyFrame in frames.Frames)
{ {
var frame = new TestReplayFrame(); var frame = new TestReplayFrame();
frame.FromLegacy(legacyFrame, null); frame.FromLegacy(legacyFrame, null!);
playbackReplay.Frames.Add(frame); playbackReplay.Frames.Add(frame);
} }

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@ -250,7 +250,7 @@ namespace osu.Game.Tests.Visual.Menus
{ {
} }
public virtual IBindable<int> UnreadCount => null; public virtual IBindable<int> UnreadCount { get; } = new Bindable<int>();
public IEnumerable<Notification> AllNotifications => Enumerable.Empty<Notification>(); public IEnumerable<Notification> AllNotifications => Enumerable.Empty<Notification>();
} }

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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
.SkipWhile(r => r.Room.Category.Value == RoomCategory.Spotlight) .SkipWhile(r => r.Room.Category.Value == RoomCategory.Spotlight)
.All(r => r.Room.Category.Value == RoomCategory.Normal)); .All(r => r.Room.Category.Value == RoomCategory.Normal));
AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.FirstOrDefault(r => r.RoomID.Value == 0))); AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.First(r => r.RoomID.Value == 0)));
AddAssert("has 4 rooms", () => container.Rooms.Count == 4); AddAssert("has 4 rooms", () => container.Rooms.Count == 4);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0)); AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));

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@ -10,6 +10,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
@ -67,5 +68,34 @@ namespace osu.Game.Tests.Visual.Online
}); });
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden); AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
} }
[Test]
public void TestFullFlow()
{
AddStep("log out", () => API.Logout());
AddStep("show manually", () => accountCreation.Show());
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().TriggerClick());
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
AddStep("proceed", () => accountCreation.ChildrenOfType<DangerousSettingsButton>().Single().TriggerClick());
AddUntilStep("entry screen is present", () => accountCreation.ChildrenOfType<ScreenEntry>().SingleOrDefault()?.IsPresent == true);
AddStep("input details", () =>
{
var entryScreen = accountCreation.ChildrenOfType<ScreenEntry>().Single();
entryScreen.ChildrenOfType<OsuTextBox>().ElementAt(0).Text = "new_user";
entryScreen.ChildrenOfType<OsuTextBox>().ElementAt(1).Text = "new.user@fake.mail";
entryScreen.ChildrenOfType<OsuTextBox>().ElementAt(2).Text = "password";
});
AddStep("click button", () => accountCreation.ChildrenOfType<ScreenEntry>().Single()
.ChildrenOfType<SettingsButton>().Single().TriggerClick());
AddUntilStep("verification screen is present", () => accountCreation.ChildrenOfType<ScreenEmailVerification>().SingleOrDefault()?.IsPresent == true);
AddStep("verify", () => ((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh"));
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
}
} }
} }

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@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Playlists
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true); public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
public IBindableList<Room> Rooms => null; public IBindableList<Room> Rooms => null!;
public void AddOrUpdateRoom(Room room) => throw new NotImplementedException(); public void AddOrUpdateRoom(Room room) => throw new NotImplementedException();

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@ -52,11 +52,11 @@ namespace osu.Game.Tests.Visual.Playlists
[SetUpSteps] [SetUpSteps]
public void SetupSteps() public void SetupSteps()
{ {
AddStep("set room", () => SelectedRoom.Value = new Room()); AddStep("set room", () => SelectedRoom!.Value = new Room());
importBeatmap(); importBeatmap();
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom.Value))); AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom!.Value)));
AddUntilStep("wait for load", () => match.IsCurrentScreen()); AddUntilStep("wait for load", () => match.IsCurrentScreen());
} }
@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.Playlists
}); });
}); });
AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom.Value.Playlist[0]); AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom!.Value.Playlist[0]);
} }
[Test] [Test]
@ -201,7 +201,7 @@ namespace osu.Game.Tests.Visual.Playlists
private void setupAndCreateRoom(Action<Room> room) private void setupAndCreateRoom(Action<Room> room)
{ {
AddStep("setup room", () => room(SelectedRoom.Value)); AddStep("setup room", () => room(SelectedRoom!.Value));
AddStep("click create button", () => AddStep("click create button", () =>
{ {

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@ -432,7 +432,7 @@ namespace osu.Game.Tests.Visual.Ranking
private class RulesetWithNoPerformanceCalculator : OsuRuleset private class RulesetWithNoPerformanceCalculator : OsuRuleset
{ {
public override PerformanceCalculator CreatePerformanceCalculator() => null; public override PerformanceCalculator CreatePerformanceCalculator() => null!;
} }
} }
} }

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@ -213,7 +213,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
} }
public virtual IBindable<int> UnreadCount => null; public virtual IBindable<int> UnreadCount { get; } = new Bindable<int>();
public IEnumerable<Notification> AllNotifications => Enumerable.Empty<Notification>(); public IEnumerable<Notification> AllNotifications => Enumerable.Empty<Notification>();
} }

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@ -567,10 +567,9 @@ namespace osu.Game.Beatmaps.Formats
for (int i = pendingControlPoints.Count - 1; i >= 0; i--) for (int i = pendingControlPoints.Count - 1; i >= 0; i--)
{ {
var type = pendingControlPoints[i].GetType(); var type = pendingControlPoints[i].GetType();
if (pendingControlPointTypes.Contains(type)) if (!pendingControlPointTypes.Add(type))
continue; continue;
pendingControlPointTypes.Add(type);
beatmap.ControlPointInfo.Add(pendingControlPointsTime, pendingControlPoints[i]); beatmap.ControlPointInfo.Add(pendingControlPointsTime, pendingControlPoints[i]);
} }

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@ -116,7 +116,7 @@ namespace osu.Game.Beatmaps
ITrackStore IBeatmapResourceProvider.Tracks => trackStore; ITrackStore IBeatmapResourceProvider.Tracks => trackStore;
IRenderer IStorageResourceProvider.Renderer => host?.Renderer ?? new DummyRenderer(); IRenderer IStorageResourceProvider.Renderer => host?.Renderer ?? new DummyRenderer();
AudioManager IStorageResourceProvider.AudioManager => audioManager; AudioManager IStorageResourceProvider.AudioManager => audioManager;
RealmAccess IStorageResourceProvider.RealmAccess => null; RealmAccess IStorageResourceProvider.RealmAccess => null!;
IResourceStore<byte[]> IStorageResourceProvider.Files => files; IResourceStore<byte[]> IStorageResourceProvider.Files => files;
IResourceStore<byte[]> IStorageResourceProvider.Resources => resources; IResourceStore<byte[]> IStorageResourceProvider.Resources => resources;
IResourceStore<TextureUpload> IStorageResourceProvider.CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host?.CreateTextureLoaderStore(underlyingStore); IResourceStore<TextureUpload> IStorageResourceProvider.CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host?.CreateTextureLoaderStore(underlyingStore);

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@ -52,10 +52,10 @@ namespace osu.Game.Graphics.Containers
public override void Add(T drawable) public override void Add(T drawable)
{ {
base.Add(drawable);
Debug.Assert(drawable != null); Debug.Assert(drawable != null);
base.Add(drawable);
drawable.StateChanged += state => selectionChanged(drawable, state); drawable.StateChanged += state => selectionChanged(drawable, state);
} }

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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
@ -48,6 +49,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
protected virtual float ChevronSize => 10; protected virtual float ChevronSize => 10;
[CanBeNull]
public event Action<Visibility> StateChanged; public event Action<Visibility> StateChanged;
public readonly SpriteIcon Chevron; public readonly SpriteIcon Chevron;

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@ -41,6 +41,6 @@ namespace osu.Game.IO
/// </summary> /// </summary>
/// <param name="underlyingStore">The underlying provider of texture data (in arbitrary image formats).</param> /// <param name="underlyingStore">The underlying provider of texture data (in arbitrary image formats).</param>
/// <returns>A texture loader store.</returns> /// <returns>A texture loader store.</returns>
IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore); IResourceStore<TextureUpload>? CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore);
} }
} }

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@ -19,6 +19,11 @@ namespace osu.Game.Localisation
/// </summary> /// </summary>
public static LocalisableString Connecting => new TranslatableString(getKey(@"connecting"), @"Connecting..."); public static LocalisableString Connecting => new TranslatableString(getKey(@"connecting"), @"Connecting...");
/// <summary>
/// "Verification required"
/// </summary>
public static LocalisableString VerificationRequired => new TranslatableString(getKey(@"verification_required"), @"Verification required");
/// <summary> /// <summary>
/// "home" /// "home"
/// </summary> /// </summary>

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@ -264,13 +264,12 @@ namespace osu.Game.Online.Spectator
{ {
Debug.Assert(ThreadSafety.IsUpdateThread); Debug.Assert(ThreadSafety.IsUpdateThread);
if (watchedUsersRefCounts.ContainsKey(userId)) if (!watchedUsersRefCounts.TryAdd(userId, 1))
{ {
watchedUsersRefCounts[userId]++; watchedUsersRefCounts[userId]++;
return; return;
} }
watchedUsersRefCounts.Add(userId, 1);
WatchUserInternal(userId); WatchUserInternal(userId);
} }

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays.Login;
namespace osu.Game.Overlays.AccountCreation
{
public partial class ScreenEmailVerification : AccountCreationScreen
{
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new SecondFactorAuthForm
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
}
}

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@ -1,12 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -28,28 +27,30 @@ namespace osu.Game.Overlays.AccountCreation
{ {
public partial class ScreenEntry : AccountCreationScreen public partial class ScreenEntry : AccountCreationScreen
{ {
private ErrorTextFlowContainer usernameDescription; private ErrorTextFlowContainer usernameDescription = null!;
private ErrorTextFlowContainer emailAddressDescription; private ErrorTextFlowContainer emailAddressDescription = null!;
private ErrorTextFlowContainer passwordDescription; private ErrorTextFlowContainer passwordDescription = null!;
private OsuTextBox usernameTextBox; private OsuTextBox usernameTextBox = null!;
private OsuTextBox emailTextBox; private OsuTextBox emailTextBox = null!;
private OsuPasswordTextBox passwordTextBox; private OsuPasswordTextBox passwordTextBox = null!;
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; } = null!;
private ShakeContainer registerShake; private IBindable<APIState> apiState = null!;
private ITextPart characterCheckText;
private OsuTextBox[] textboxes; private ShakeContainer registerShake = null!;
private LoadingLayer loadingLayer; private ITextPart characterCheckText = null!;
private OsuTextBox[] textboxes = null!;
private LoadingLayer loadingLayer = null!;
[Resolved] [Resolved]
private GameHost host { get; set; } private GameHost? host { get; set; }
[Resolved] [Resolved]
private OsuGame game { get; set; } private OsuGame? game { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
@ -144,6 +145,8 @@ namespace osu.Game.Overlays.AccountCreation
passwordTextBox.Current.BindValueChanged(_ => updateCharacterCheckTextColour(), true); passwordTextBox.Current.BindValueChanged(_ => updateCharacterCheckTextColour(), true);
characterCheckText.DrawablePartsRecreated += _ => updateCharacterCheckTextColour(); characterCheckText.DrawablePartsRecreated += _ => updateCharacterCheckTextColour();
apiState = api.State.GetBoundCopy();
} }
private void updateCharacterCheckTextColour() private void updateCharacterCheckTextColour()
@ -180,7 +183,7 @@ namespace osu.Game.Overlays.AccountCreation
Task.Run(() => Task.Run(() =>
{ {
bool success; bool success;
RegistrationRequest.RegistrationRequestErrors errors = null; RegistrationRequest.RegistrationRequestErrors? errors = null;
try try
{ {
@ -210,7 +213,7 @@ namespace osu.Game.Overlays.AccountCreation
if (!string.IsNullOrEmpty(errors.Message)) if (!string.IsNullOrEmpty(errors.Message))
passwordDescription.AddErrors(new[] { errors.Message }); passwordDescription.AddErrors(new[] { errors.Message });
game.OpenUrlExternally($"{errors.Redirect}?username={usernameTextBox.Text}&email={emailTextBox.Text}", true); game?.OpenUrlExternally($"{errors.Redirect}?username={usernameTextBox.Text}&email={emailTextBox.Text}", true);
} }
} }
else else
@ -223,6 +226,12 @@ namespace osu.Game.Overlays.AccountCreation
return; return;
} }
apiState.BindValueChanged(state =>
{
if (state.NewValue == APIState.RequiresSecondFactorAuth)
this.Push(new ScreenEmailVerification());
});
api.Login(usernameTextBox.Text, passwordTextBox.Text); api.Login(usernameTextBox.Text, passwordTextBox.Text);
}); });
}); });
@ -241,6 +250,6 @@ namespace osu.Game.Overlays.AccountCreation
return false; return false;
} }
private OsuTextBox nextUnfilledTextBox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text)); private OsuTextBox? nextUnfilledTextBox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text));
} }
} }

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -23,14 +21,14 @@ namespace osu.Game.Overlays.AccountCreation
{ {
public partial class ScreenWarning : AccountCreationScreen public partial class ScreenWarning : AccountCreationScreen
{ {
private OsuTextFlowContainer multiAccountExplanationText; private OsuTextFlowContainer multiAccountExplanationText = null!;
private LinkFlowContainer furtherAssistance; private LinkFlowContainer furtherAssistance = null!;
[Resolved(canBeNull: true)] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider? api { get; set; }
[Resolved(canBeNull: true)] [Resolved]
private OsuGame game { get; set; } private OsuGame? game { get; set; }
private const string help_centre_url = "/help/wiki/Help_Centre#login"; private const string help_centre_url = "/help/wiki/Help_Centre#login";

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -25,7 +23,9 @@ namespace osu.Game.Overlays
{ {
private const float transition_time = 400; private const float transition_time = 400;
private ScreenWelcome welcomeScreen; private ScreenWelcome welcomeScreen = null!;
private ScheduledDelegate? scheduledHide;
public AccountCreationOverlay() public AccountCreationOverlay()
{ {
@ -108,8 +108,6 @@ namespace osu.Game.Overlays
this.FadeOut(100); this.FadeOut(100);
} }
private ScheduledDelegate scheduledHide;
private void apiStateChanged(ValueChangedEvent<APIState> state) private void apiStateChanged(ValueChangedEvent<APIState> state)
{ {
switch (state.NewValue) switch (state.NewValue)

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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Comments
public Color4 AccentColour { get; set; } public Color4 AccentColour { get; set; }
protected override IEnumerable<Drawable> EffectTargets => null; protected override IEnumerable<Drawable> EffectTargets => Enumerable.Empty<Drawable>();
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; }

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@ -4,6 +4,7 @@
#nullable disable #nullable disable
using System; using System;
using JetBrains.Annotations;
using osu.Framework; using osu.Framework;
using osuTK; using osuTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -24,6 +25,7 @@ namespace osu.Game.Overlays.MedalSplash
private const float scale_when_unlocked = 0.76f; private const float scale_when_unlocked = 0.76f;
private const float scale_when_full = 0.6f; private const float scale_when_full = 0.6f;
[CanBeNull]
public event Action<DisplayState> StateChanged; public event Action<DisplayState> StateChanged;
private readonly Medal medal; private readonly Medal medal;

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@ -95,11 +95,10 @@ namespace osu.Game.Overlays.Toolbar
private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() => private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
{ {
failingIcon.FadeTo(state.NewValue == APIState.Failing ? 1 : 0, 200, Easing.OutQuint); failingIcon.FadeTo(state.NewValue == APIState.Failing || state.NewValue == APIState.RequiresSecondFactorAuth ? 1 : 0, 200, Easing.OutQuint);
switch (state.NewValue) switch (state.NewValue)
{ {
case APIState.RequiresSecondFactorAuth:
case APIState.Connecting: case APIState.Connecting:
TooltipText = ToolbarStrings.Connecting; TooltipText = ToolbarStrings.Connecting;
spinner.Show(); spinner.Show();
@ -108,6 +107,13 @@ namespace osu.Game.Overlays.Toolbar
case APIState.Failing: case APIState.Failing:
TooltipText = ToolbarStrings.AttemptingToReconnect; TooltipText = ToolbarStrings.AttemptingToReconnect;
spinner.Show(); spinner.Show();
failingIcon.Icon = FontAwesome.Solid.ExclamationTriangle;
break;
case APIState.RequiresSecondFactorAuth:
TooltipText = ToolbarStrings.VerificationRequired;
spinner.Show();
failingIcon.Icon = FontAwesome.Solid.Key;
break; break;
case APIState.Offline: case APIState.Offline:

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@ -5,6 +5,7 @@
using System; using System;
using System.Globalization; using System.Globalization;
using JetBrains.Annotations;
using osu.Framework; using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
@ -48,6 +49,7 @@ namespace osu.Game.Overlays.Volume
private Sample notchSample; private Sample notchSample;
private double sampleLastPlaybackTime; private double sampleLastPlaybackTime;
[CanBeNull]
public event Action<SelectionState> StateChanged; public event Action<SelectionState> StateChanged;
private SelectionState state; private SelectionState state;

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@ -11,6 +11,7 @@ using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
@ -139,7 +140,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
protected override bool RequiresChildrenUpdate => true; protected override bool RequiresChildrenUpdate => true;
public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock?.CurrentTime >= LifetimeStart); public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock.IsNotNull() && Clock.CurrentTime >= LifetimeStart);
private readonly Bindable<ArmedState> state = new Bindable<ArmedState>(); private readonly Bindable<ArmedState> state = new Bindable<ArmedState>();

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@ -47,12 +47,9 @@ namespace osu.Game.Rulesets.Objects.Pooling
{ {
HitObject hitObject = entry.HitObject; HitObject hitObject = entry.HitObject;
if (entryMap.ContainsKey(hitObject)) if (!entryMap.TryAdd(hitObject, entry))
throw new InvalidOperationException($@"The {nameof(HitObjectLifetimeEntry)} is already added to this {nameof(HitObjectEntryManager)}."); throw new InvalidOperationException($@"The {nameof(HitObjectLifetimeEntry)} is already added to this {nameof(HitObjectEntryManager)}.");
// Add the entry.
entryMap[hitObject] = entry;
// If the entry has a parent, set it and add the entry to the parent's children. // If the entry has a parent, set it and add the entry to the parent's children.
if (parent != null) if (parent != null)
{ {

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@ -247,10 +247,14 @@ namespace osu.Game.Rulesets.UI
nestedPlayfields.Add(otherPlayfield); nestedPlayfields.Add(otherPlayfield);
} }
private Mod[] mods;
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
mods = Mods?.ToArray();
// in the case a consumer forgets to add the HitObjectContainer, we will add it here. // in the case a consumer forgets to add the HitObjectContainer, we will add it here.
if (HitObjectContainer.Parent == null) if (HitObjectContainer.Parent == null)
AddInternal(HitObjectContainer); AddInternal(HitObjectContainer);
@ -260,9 +264,9 @@ namespace osu.Game.Rulesets.UI
{ {
base.Update(); base.Update();
if (!IsNested && Mods != null) if (!IsNested && mods != null)
{ {
foreach (var mod in Mods) foreach (Mod mod in mods)
{ {
if (mod is IUpdatableByPlayfield updatable) if (mod is IUpdatableByPlayfield updatable)
updatable.Update(this); updatable.Update(this);
@ -403,10 +407,13 @@ namespace osu.Game.Rulesets.UI
// If this is the first time this DHO is being used, then apply the DHO mods. // If this is the first time this DHO is being used, then apply the DHO mods.
// This is done before Apply() so that the state is updated once when the hitobject is applied. // This is done before Apply() so that the state is updated once when the hitobject is applied.
if (Mods != null) if (mods != null)
{ {
foreach (var m in Mods.OfType<IApplicableToDrawableHitObject>()) foreach (Mod mod in mods)
m.ApplyToDrawableHitObject(dho); {
if (mod is IApplicableToDrawableHitObject applicable)
applicable.ApplyToDrawableHitObject(dho);
}
} }
} }

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@ -4,6 +4,7 @@
#nullable disable #nullable disable
using System; using System;
using JetBrains.Annotations;
using osu.Framework; using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -69,6 +70,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
public override void Show() => State = Visibility.Visible; public override void Show() => State = Visibility.Visible;
[CanBeNull]
public event Action<Visibility> StateChanged; public event Action<Visibility> StateChanged;
public partial class BoxWithBorders : CompositeDrawable public partial class BoxWithBorders : CompositeDrawable

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@ -4,6 +4,7 @@
#nullable disable #nullable disable
using System; using System;
using JetBrains.Annotations;
using osu.Framework; using osu.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -88,6 +89,7 @@ namespace osu.Game.Screens.Menu
public override void Show() => State = Visibility.Visible; public override void Show() => State = Visibility.Visible;
[CanBeNull]
public event Action<Visibility> StateChanged; public event Action<Visibility> StateChanged;
private partial class ButtonAreaBackground : Box, IStateful<ButtonAreaBackgroundState> private partial class ButtonAreaBackground : Box, IStateful<ButtonAreaBackgroundState>
@ -146,6 +148,7 @@ namespace osu.Game.Screens.Menu
} }
} }
[CanBeNull]
public event Action<ButtonAreaBackgroundState> StateChanged; public event Action<ButtonAreaBackgroundState> StateChanged;
} }

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@ -280,7 +280,7 @@ namespace osu.Game.Screens.Menu
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint); sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
} }
else if (!api.IsLoggedIn) else if (!api.IsLoggedIn || api.State.Value == APIState.RequiresSecondFactorAuth)
{ {
// copy out old action to avoid accidentally capturing logo.Action in closure, causing a self-reference loop. // copy out old action to avoid accidentally capturing logo.Action in closure, causing a self-reference loop.
var previousAction = logo.Action; var previousAction = logo.Action;

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@ -7,6 +7,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Development; using osu.Framework.Development;
@ -19,6 +20,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
{ {
public partial class RoomManager : Component, IRoomManager public partial class RoomManager : Component, IRoomManager
{ {
[CanBeNull]
public event Action RoomsUpdated; public event Action RoomsUpdated;
private readonly BindableList<Room> rooms = new BindableList<Room>(); private readonly BindableList<Room> rooms = new BindableList<Room>();

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@ -509,7 +509,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
private void cancelTrackLooping() private void cancelTrackLooping()
{ {
var track = Beatmap?.Value?.Track; var track = Beatmap.Value?.Track;
if (track != null) if (track != null)
track.Looping = false; track.Looping = false;

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@ -109,7 +109,7 @@ namespace osu.Game.Screens.Play.HUD
protected override bool OnMouseMove(MouseMoveEvent e) protected override bool OnMouseMove(MouseMoveEvent e)
{ {
positionalAdjust = Vector2.Distance(e.MousePosition, button.ToSpaceOfOtherDrawable(button.DrawRectangle.Centre, Parent)) / 100; positionalAdjust = Vector2.Distance(e.MousePosition, button.ToSpaceOfOtherDrawable(button.DrawRectangle.Centre, Parent!)) / 100;
return base.OnMouseMove(e); return base.OnMouseMove(e);
} }

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@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public TestMultiplayerClient MultiplayerClient => OnlinePlayDependencies.MultiplayerClient; public TestMultiplayerClient MultiplayerClient => OnlinePlayDependencies.MultiplayerClient;
public new TestMultiplayerRoomManager RoomManager => OnlinePlayDependencies.RoomManager; public new TestMultiplayerRoomManager RoomManager => OnlinePlayDependencies.RoomManager;
public TestSpectatorClient SpectatorClient => OnlinePlayDependencies?.SpectatorClient; public TestSpectatorClient SpectatorClient => OnlinePlayDependencies.SpectatorClient;
protected new MultiplayerTestSceneDependencies OnlinePlayDependencies => (MultiplayerTestSceneDependencies)base.OnlinePlayDependencies; protected new MultiplayerTestSceneDependencies OnlinePlayDependencies => (MultiplayerTestSceneDependencies)base.OnlinePlayDependencies;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -22,23 +20,23 @@ namespace osu.Game.Tests.Visual.OnlinePlay
/// </summary> /// </summary>
public abstract partial class OnlinePlayTestScene : ScreenTestScene, IOnlinePlayTestSceneDependencies public abstract partial class OnlinePlayTestScene : ScreenTestScene, IOnlinePlayTestSceneDependencies
{ {
public Bindable<Room> SelectedRoom => OnlinePlayDependencies?.SelectedRoom; public Bindable<Room> SelectedRoom => OnlinePlayDependencies.SelectedRoom;
public IRoomManager RoomManager => OnlinePlayDependencies?.RoomManager; public IRoomManager RoomManager => OnlinePlayDependencies.RoomManager;
public OngoingOperationTracker OngoingOperationTracker => OnlinePlayDependencies?.OngoingOperationTracker; public OngoingOperationTracker OngoingOperationTracker => OnlinePlayDependencies.OngoingOperationTracker;
public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker => OnlinePlayDependencies?.AvailabilityTracker; public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker => OnlinePlayDependencies.AvailabilityTracker;
public TestUserLookupCache UserLookupCache => OnlinePlayDependencies?.UserLookupCache; public TestUserLookupCache UserLookupCache => OnlinePlayDependencies.UserLookupCache;
public BeatmapLookupCache BeatmapLookupCache => OnlinePlayDependencies?.BeatmapLookupCache; public BeatmapLookupCache BeatmapLookupCache => OnlinePlayDependencies.BeatmapLookupCache;
/// <summary> /// <summary>
/// All dependencies required for online play components and screens. /// All dependencies required for online play components and screens.
/// </summary> /// </summary>
protected OnlinePlayTestSceneDependencies OnlinePlayDependencies => dependencies?.OnlinePlayDependencies; protected OnlinePlayTestSceneDependencies OnlinePlayDependencies => dependencies.OnlinePlayDependencies!;
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
private readonly Container content; private readonly Container content;
private readonly Container drawableDependenciesContainer; private readonly Container drawableDependenciesContainer;
private DelegatedDependencyContainer dependencies; private DelegatedDependencyContainer dependencies = null!;
protected OnlinePlayTestScene() protected OnlinePlayTestScene()
{ {
@ -50,10 +48,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
} }
protected sealed override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected sealed override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{ => dependencies = new DelegatedDependencyContainer(base.CreateChildDependencies(parent));
dependencies = new DelegatedDependencyContainer(base.CreateChildDependencies(parent));
return dependencies;
}
public override void SetUpSteps() public override void SetUpSteps()
{ {
@ -62,9 +57,9 @@ namespace osu.Game.Tests.Visual.OnlinePlay
AddStep("setup dependencies", () => AddStep("setup dependencies", () =>
{ {
// Reset the room dependencies to a fresh state. // Reset the room dependencies to a fresh state.
drawableDependenciesContainer.Clear();
dependencies.OnlinePlayDependencies = CreateOnlinePlayDependencies(); dependencies.OnlinePlayDependencies = CreateOnlinePlayDependencies();
drawableDependenciesContainer.AddRange(OnlinePlayDependencies.DrawableComponents); drawableDependenciesContainer.Clear();
drawableDependenciesContainer.AddRange(dependencies.OnlinePlayDependencies.DrawableComponents);
var handler = OnlinePlayDependencies.RequestsHandler; var handler = OnlinePlayDependencies.RequestsHandler;
@ -106,7 +101,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
/// <summary> /// <summary>
/// The online play dependencies. /// The online play dependencies.
/// </summary> /// </summary>
public OnlinePlayTestSceneDependencies OnlinePlayDependencies { get; set; } public OnlinePlayTestSceneDependencies? OnlinePlayDependencies { get; set; }
private readonly IReadOnlyDependencyContainer parent; private readonly IReadOnlyDependencyContainer parent;
private readonly DependencyContainer injectableDependencies; private readonly DependencyContainer injectableDependencies;

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@ -56,10 +56,10 @@ namespace osu.Game.Tests.Visual.OnlinePlay
CacheAs(BeatmapLookupCache); CacheAs(BeatmapLookupCache);
} }
public object Get(Type type) public object? Get(Type type)
=> dependencies.Get(type); => dependencies.Get(type);
public object Get(Type type, CacheInfo info) public object? Get(Type type, CacheInfo info)
=> dependencies.Get(type, info); => dependencies.Get(type, info);
public void Inject<T>(T instance) public void Inject<T>(T instance)

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@ -171,10 +171,10 @@ namespace osu.Game.Tests.Visual
public IRenderer Renderer => host.Renderer; public IRenderer Renderer => host.Renderer;
public AudioManager AudioManager => Audio; public AudioManager AudioManager => Audio;
public IResourceStore<byte[]> Files => null; public IResourceStore<byte[]> Files => null!;
public new IResourceStore<byte[]> Resources => base.Resources; public new IResourceStore<byte[]> Resources => base.Resources;
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host.CreateTextureLoaderStore(underlyingStore); public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host.CreateTextureLoaderStore(underlyingStore);
RealmAccess IStorageResourceProvider.RealmAccess => null; RealmAccess IStorageResourceProvider.RealmAccess => null!;
#endregion #endregion

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@ -66,6 +66,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CompareOfFloatsByEqualityOperator/@EntryIndexedValue">HINT</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CompareOfFloatsByEqualityOperator/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertClosureToMethodGroup/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertClosureToMethodGroup/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertConditionalTernaryExpressionToSwitchExpression/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertConditionalTernaryExpressionToSwitchExpression/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertConstructorToMemberInitializers/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfDoToWhile/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfDoToWhile/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfStatementToConditionalTernaryExpression/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfStatementToConditionalTernaryExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfStatementToNullCoalescingAssignment/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfStatementToNullCoalescingAssignment/@EntryIndexedValue">WARNING</s:String>
@ -81,6 +82,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToConstant_002ELocal/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToConstant_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLambdaExpression/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLambdaExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToPrimaryConstructor/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToUsingDeclaration/@EntryIndexedValue">HINT</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToUsingDeclaration/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertTypeCheckPatternToNullCheck/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertTypeCheckPatternToNullCheck/@EntryIndexedValue">DO_NOT_SHOW</s:String>
@ -165,6 +167,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantReadonlyModifier/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantReadonlyModifier/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantTypeDeclarationBody/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantTypeSpecificationInDefaultExpression/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantTypeSpecificationInDefaultExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLinebreak/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLinebreak/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantSpace/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantSpace/@EntryIndexedValue">WARNING</s:String>
@ -251,6 +254,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedType_002EGlobal/@EntryIndexedValue">HINT</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedType_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseAwaitUsing/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseAwaitUsing/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionExpression/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
@ -263,6 +267,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseUtf8StringLiteral/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002EGlobal/@EntryIndexedValue">HINT</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002EGlobal/@EntryIndexedValue">HINT</s:String>