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mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:02:54 +08:00

Replace original menu container to the custom one

This commit is contained in:
jkh675 2024-08-04 19:08:31 +08:00
parent de6d8e7eb7
commit 83aeb27c73
2 changed files with 4 additions and 3 deletions

View File

@ -213,7 +213,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
{ {
case PlatformAction.Delete: case PlatformAction.Delete:
DeleteSelected(); DeleteSelected();
return true; // Pass to the `EditorContextMenuContainer` to handle the menu close
return false;
} }
return false; return false;

View File

@ -31,7 +31,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Localisation; using osu.Game.Localisation;
@ -43,6 +42,7 @@ using osu.Game.Overlays.OSD;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Edit.Components.Menus; using osu.Game.Screens.Edit.Components.Menus;
using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Compose.Components.Timeline;
@ -319,7 +319,7 @@ namespace osu.Game.Screens.Edit
editorTimelineShowTimingChanges = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges); editorTimelineShowTimingChanges = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
editorTimelineShowTicks = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks); editorTimelineShowTicks = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
AddInternal(new OsuContextMenuContainer AddInternal(new EditorContextMenuContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]