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Add colour provider to online play dependencies

This commit is contained in:
smoogipoo 2021-08-12 20:08:14 +09:00
parent e89aea1fc2
commit 83703e4283
2 changed files with 2 additions and 5 deletions

View File

@ -3,11 +3,9 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Users;
@ -19,9 +17,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
private RecentParticipantsList list;
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
[SetUp]
public new void Setup() => Schedule(() =>
{

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
@ -46,6 +47,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
CacheAs(Filter);
CacheAs(OngoingOperationTracker);
CacheAs(AvailabilityTracker);
CacheAs(new OverlayColourProvider(OverlayColourScheme.Plum));
}
public object Get(Type type)