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Merge pull request #6170 from peppy/fix-nested-imports
Fix importing archives which are nested in a single folder within a zip
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commit
8345cf4e98
@ -15,7 +15,10 @@ using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.IO;
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using osu.Game.Tests.Resources;
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using SharpCompress.Archives;
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using SharpCompress.Archives.Zip;
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using SharpCompress.Common;
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using SharpCompress.Writers.Zip;
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namespace osu.Game.Tests.Beatmaps.IO
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{
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@ -135,7 +138,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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using (var zip = ZipArchive.Open(brokenOsz))
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{
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zip.AddEntry("broken.osu", brokenOsu, false);
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zip.SaveTo(outStream, SharpCompress.Common.CompressionType.Deflate);
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zip.SaveTo(outStream, CompressionType.Deflate);
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}
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// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
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@ -366,6 +369,51 @@ namespace osu.Game.Tests.Beatmaps.IO
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}
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}
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[Test]
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public async Task TestImportNestedStructure()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportNestedStructure"))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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string subfolder = Path.Combine(extractedFolder, "subfolder");
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Directory.CreateDirectory(subfolder);
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try
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{
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(subfolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var imported = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("subfolder")), "Files contain common subfolder");
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null)
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{
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var temp = path ?? TestResources.GetTestBeatmapForImport();
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@ -89,7 +89,7 @@ namespace osu.Game.Beatmaps
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protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
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{
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if (archive != null)
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beatmapSet.Beatmaps = createBeatmapDifficulties(archive);
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beatmapSet.Beatmaps = createBeatmapDifficulties(beatmapSet.Files);
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foreach (BeatmapInfo b in beatmapSet.Beatmaps)
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{
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@ -279,13 +279,13 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Create all required <see cref="BeatmapInfo"/>s for the provided archive.
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/// </summary>
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private List<BeatmapInfo> createBeatmapDifficulties(ArchiveReader reader)
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private List<BeatmapInfo> createBeatmapDifficulties(List<BeatmapSetFileInfo> files)
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{
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var beatmapInfos = new List<BeatmapInfo>();
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foreach (var name in reader.Filenames.Where(f => f.EndsWith(".osu")))
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foreach (var file in files.Where(f => f.Filename.EndsWith(".osu")))
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{
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using (var raw = reader.GetStream(name))
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using (var raw = Files.Store.GetStream(file.FileInfo.StoragePath))
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using (var ms = new MemoryStream()) //we need a memory stream so we can seek
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using (var sr = new StreamReader(ms))
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{
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@ -295,7 +295,7 @@ namespace osu.Game.Beatmaps
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var decoder = Decoder.GetDecoder<Beatmap>(sr);
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IBeatmap beatmap = decoder.Decode(sr);
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beatmap.BeatmapInfo.Path = name;
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beatmap.BeatmapInfo.Path = file.Filename;
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beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
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beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
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@ -11,6 +11,7 @@ using JetBrains.Annotations;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.IO.File;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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@ -481,12 +482,16 @@ namespace osu.Game.Database
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{
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var fileInfos = new List<TFileModel>();
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string prefix = reader.Filenames.GetCommonPrefix();
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if (!(prefix.EndsWith("/") || prefix.EndsWith("\\")))
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prefix = string.Empty;
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// import files to manager
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foreach (string file in reader.Filenames)
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using (Stream s = reader.GetStream(file))
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fileInfos.Add(new TFileModel
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{
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Filename = FileSafety.PathStandardise(file),
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Filename = FileSafety.PathStandardise(file.Substring(prefix.Length)),
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FileInfo = files.Add(s)
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});
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