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Use collection assert to ease debugging
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@ -107,27 +107,11 @@ namespace osu.Game.Tests.Visual.Online
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textContainer.Add(newLine);
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});
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AddAssert($"msg #{index} has {linkAmount} link(s)", () => newLine.Message.Links.Count == linkAmount);
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AddAssert($"msg #{index} has the right action", hasExpectedActions);
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AddAssert($"msg #{index} has {linkAmount} link(s)", () => newLine.Message.Links, () => Has.Count.EqualTo(linkAmount));
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AddAssert($"msg #{index} has the right action", () => newLine.Message.Links.Select(l => l.Action), () => Is.EqualTo(expectedActions));
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//AddAssert($"msg #{index} is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
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AddAssert($"msg #{index} shows {linkAmount} link(s)", isShowingLinks);
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bool hasExpectedActions()
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{
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var expectedActionsList = expectedActions.ToList();
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if (expectedActionsList.Count != newLine.Message.Links.Count)
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return false;
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for (int i = 0; i < newLine.Message.Links.Count; i++)
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{
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var action = newLine.Message.Links[i].Action;
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if (action != expectedActions[i]) return false;
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}
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return true;
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}
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//bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
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bool isShowingLinks()
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