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Ensure hover handling container always calls base on hover events

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Bartłomiej Dach 2021-12-06 20:52:06 +01:00
parent ccfc361626
commit 82ed8eae6b
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@ -14,14 +14,16 @@ namespace osu.Game.Beatmaps.Drawables.Cards
public Func<HoverEvent, bool>? Hovered { get; set; }
public Action<HoverLostEvent>? Unhovered { get; set; }
protected override bool OnHover(HoverEvent e) => Hovered?.Invoke(e) ?? base.OnHover(e);
protected override bool OnHover(HoverEvent e)
{
bool handledByBase = base.OnHover(e);
return Hovered?.Invoke(e) ?? handledByBase;
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (Unhovered != null)
Unhovered?.Invoke(e);
else
base.OnHoverLost(e);
Unhovered?.Invoke(e);
}
}
}