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Merge pull request #31783 from bdach/bss/form-button

Implement "form button" control
This commit is contained in:
Dean Herbert 2025-02-04 21:45:11 +09:00 committed by GitHub
commit 82ccce8099
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2 changed files with 280 additions and 75 deletions

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
@ -25,11 +26,14 @@ namespace osu.Game.Tests.Visual.UserInterface
{
RelativeSizeAxes = Axes.Both,
Child = new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Child = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 400,
@ -109,6 +113,18 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour4.Yellow,
}
},
new FormButton
{
Caption = "No text in button",
Action = () => { },
},
new FormButton
{
Caption = "Text in button which is pretty long and is very likely to wrap",
ButtonText = "Foo the bar",
Action = () => { },
},
},
},
},
}

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@ -0,0 +1,189 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
public partial class FormButton : CompositeDrawable
{
/// <summary>
/// Caption describing this button, displayed on the left of it.
/// </summary>
public LocalisableString Caption { get; init; }
public LocalisableString ButtonText { get; init; }
public Action? Action { get; init; }
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
Height = 50;
Masking = true;
CornerRadius = 5;
CornerExponent = 2.5f;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Left = 9,
Right = 5,
Vertical = 5,
},
Children = new Drawable[]
{
new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.45f,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = Caption,
},
new Button
{
Action = Action,
Text = ButtonText,
RelativeSizeAxes = ButtonText == default ? Axes.None : Axes.X,
Width = ButtonText == default ? 90 : 0.45f,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
},
},
};
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
private void updateState()
{
BorderThickness = IsHovered ? 2 : 0;
if (IsHovered)
BorderColour = colourProvider.Light4;
}
public partial class Button : OsuButton
{
private TrianglesV2? triangles { get; set; }
protected override float HoverLayerFinalAlpha => 0;
private Color4? triangleGradientSecondColour;
public override Color4 BackgroundColour
{
get => base.BackgroundColour;
set
{
base.BackgroundColour = value;
triangleGradientSecondColour = BackgroundColour.Lighten(0.2f);
updateColours();
}
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider overlayColourProvider)
{
DefaultBackgroundColour = overlayColourProvider.Colour3;
triangleGradientSecondColour ??= overlayColourProvider.Colour1;
if (Text == default)
{
Add(new SpriteIcon
{
Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(16),
Shadow = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
}
protected override void LoadComplete()
{
base.LoadComplete();
Content.CornerRadius = 2;
Add(triangles = new TrianglesV2
{
Thickness = 0.02f,
SpawnRatio = 0.6f,
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
});
updateColours();
}
private void updateColours()
{
if (triangles == null)
return;
Debug.Assert(triangleGradientSecondColour != null);
triangles.Colour = ColourInfo.GradientVertical(triangleGradientSecondColour.Value, BackgroundColour);
}
protected override bool OnHover(HoverEvent e)
{
Debug.Assert(triangleGradientSecondColour != null);
Background.FadeColour(triangleGradientSecondColour.Value, 300, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
Background.FadeColour(BackgroundColour, 300, Easing.OutQuint);
base.OnHoverLost(e);
}
}
}
}