diff --git a/osu.Game/Overlays/ChangelogOverlay.cs b/osu.Game/Overlays/ChangelogOverlay.cs index 2bf5f0336c..2b3fda39a4 100644 --- a/osu.Game/Overlays/ChangelogOverlay.cs +++ b/osu.Game/Overlays/ChangelogOverlay.cs @@ -13,7 +13,6 @@ using osu.Game.Input.Bindings; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Changelog; -using osuTK; using osuTK.Graphics; namespace osu.Game.Overlays @@ -33,9 +32,6 @@ namespace osu.Game.Overlays private float savedScrollPosition; - // receive input outside our bounds so we can trigger a close event on ourselves. - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; - [BackgroundDependencyLoader] private void load(AudioManager audio, OsuColour colour) {