From 827345ed88f6dd6792ebd1cfc4a16989cd163723 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 25 May 2020 20:21:06 +0900 Subject: [PATCH] Fix mania offsets --- .../Blueprints/HoldNotePlacementBlueprint.cs | 17 ++++++++++++++ .../Edit/ManiaHitObjectComposer.cs | 23 +++++++++++++++++++ 2 files changed, 40 insertions(+) diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs index cd549ab6aa..500b26917d 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs @@ -8,6 +8,7 @@ using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.UI.Scrolling; using osuTK; using osuTK.Input; @@ -22,6 +23,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints [Resolved] private IManiaHitObjectComposer composer { get; set; } + [Resolved] + private IScrollingInfo scrollingInfo { get; set; } + public HoldNotePlacementBlueprint() : base(new HoldNote()) { @@ -43,6 +47,19 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { headPiece.Y = Parent.ToLocalSpace(Column.ScreenSpacePositionAtTime(HitObject.StartTime)).Y; tailPiece.Y = Parent.ToLocalSpace(Column.ScreenSpacePositionAtTime(HitObject.EndTime)).Y; + + switch (scrollingInfo.Direction.Value) + { + case ScrollingDirection.Down: + headPiece.Y -= headPiece.DrawHeight / 2; + tailPiece.Y -= tailPiece.DrawHeight / 2; + break; + + case ScrollingDirection.Up: + headPiece.Y += headPiece.DrawHeight / 2; + tailPiece.Y += tailPiece.DrawHeight / 2; + break; + } } var topPosition = new Vector2(headPiece.DrawPosition.X, Math.Min(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y)); diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 83bf202674..73cbadc97c 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -9,6 +9,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Input; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; @@ -56,6 +57,28 @@ namespace osu.Game.Rulesets.Mania.Edit protected override Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition); + public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition) + { + var result = base.SnapScreenSpacePositionToValidTime(screenSpacePosition); + + switch (ScrollingInfo.Direction.Value) + { + case ScrollingDirection.Down: + result.ScreenSpacePosition -= new Vector2(0, getNoteHeight() / 2); + break; + + case ScrollingDirection.Up: + result.ScreenSpacePosition += new Vector2(0, getNoteHeight() / 2); + break; + } + + return result; + } + + private float getNoteHeight() => + Playfield.GetColumn(0).ToScreenSpace(new Vector2(DefaultNotePiece.NOTE_HEIGHT)).Y - + Playfield.GetColumn(0).ToScreenSpace(Vector2.Zero).Y; + protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) { drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);