diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs index 9822f36620..f3187d77b7 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs @@ -56,11 +56,6 @@ namespace osu.Game.Storyboards.Drawables get => vectorScale; set { - if (Math.Abs(value.X) < Precision.FLOAT_EPSILON) - value.X = Precision.FLOAT_EPSILON; - if (Math.Abs(value.Y) < Precision.FLOAT_EPSILON) - value.Y = Precision.FLOAT_EPSILON; - if (vectorScale == value) return; diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs index 28ed2e65e3..b86b021d51 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs @@ -55,11 +55,6 @@ namespace osu.Game.Storyboards.Drawables get => vectorScale; set { - if (Math.Abs(value.X) < Precision.FLOAT_EPSILON) - value.X = Precision.FLOAT_EPSILON; - if (Math.Abs(value.Y) < Precision.FLOAT_EPSILON) - value.Y = Precision.FLOAT_EPSILON; - if (vectorScale == value) return;