diff --git a/osu.Game.Tests/Visual/Editor/TestSceneBeatSnapGrid.cs b/osu.Game.Tests/Visual/Editor/TestSceneBeatSnapGrid.cs index 8502cefdeb..6419b0c2e2 100644 --- a/osu.Game.Tests/Visual/Editor/TestSceneBeatSnapGrid.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneBeatSnapGrid.cs @@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.Editor AddStep("get first tick position", () => screenSpacePosition = grid.ToScreenSpace(grid_position + new Vector2((float)beat_length, 0))); AddAssert("snap time is 1 beat away", () => Precision.AlmostEquals(beat_length, grid.GetSnapTime(screenSpacePosition), 0.01)); - createGrid(g => g.Velocity = 2, " with velocity = 2"); + createGrid(g => g.Velocity = 2, "with velocity = 2"); AddAssert("snap time is now 0.5 beats away", () => Precision.AlmostEquals(beat_length / 2, grid.GetSnapTime(screenSpacePosition), 0.01)); }