diff --git a/.gitmodules b/.gitmodules
deleted file mode 100644
index e69de29bb2..0000000000
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index ce353d9b27..0000000000
--- a/.travis.yml
+++ /dev/null
@@ -1,2 +0,0 @@
-language: csharp
-solution: osu.sln
\ No newline at end of file
diff --git a/Gemfile.lock b/Gemfile.lock
index 17c0db12e7..f7c19064b4 100644
--- a/Gemfile.lock
+++ b/Gemfile.lock
@@ -6,7 +6,7 @@ GEM
public_suffix (>= 2.0.2, < 4.0)
atomos (0.1.3)
babosa (1.0.2)
- claide (1.0.2)
+ claide (1.0.3)
colored (1.2)
colored2 (3.1.2)
commander-fastlane (4.4.6)
@@ -14,11 +14,11 @@ GEM
declarative (0.0.10)
declarative-option (0.1.0)
digest-crc (0.4.1)
- domain_name (0.5.20180417)
+ domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
- dotenv (2.7.1)
+ dotenv (2.7.5)
emoji_regex (1.0.1)
- excon (0.62.0)
+ excon (0.66.0)
faraday (0.15.4)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
@@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.5)
- fastlane (2.117.0)
+ fastlane (2.129.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@@ -46,8 +46,8 @@ GEM
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
- mini_magick (~> 4.5.1)
- multi_json
+ jwt (~> 2.1.0)
+ mini_magick (>= 4.9.4, < 5.0.0)
multi_xml (~> 0.5)
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
@@ -56,15 +56,15 @@ GEM
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
- terminal-notifier (>= 1.6.2, < 2.0.0)
+ terminal-notifier (>= 2.0.0, < 3.0.0)
terminal-table (>= 1.4.5, < 2.0.0)
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
- xcodeproj (>= 1.6.0, < 2.0.0)
+ xcodeproj (>= 1.8.1, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
- fastlane-plugin-clean_testflight_testers (0.2.0)
+ fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.8.1)
souyuz (>= 0.8.1)
fastlane-plugin-xamarin (0.6.3)
@@ -79,7 +79,7 @@ GEM
signet (~> 0.9)
google-cloud-core (1.3.0)
google-cloud-env (~> 1.0)
- google-cloud-env (1.0.5)
+ google-cloud-env (1.2.0)
faraday (~> 0.11)
google-cloud-storage (1.16.0)
digest-crc (~> 0.4)
@@ -102,17 +102,17 @@ GEM
memoist (0.16.0)
mime-types (3.2.2)
mime-types-data (~> 3.2015)
- mime-types-data (3.2018.0812)
- mini_magick (4.5.1)
+ mime-types-data (3.2019.0331)
+ mini_magick (4.9.5)
mini_portile2 (2.4.0)
multi_json (1.13.1)
multi_xml (0.6.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
naturally (2.2.0)
- nokogiri (1.10.1)
+ nokogiri (1.10.4)
mini_portile2 (~> 2.4.0)
- os (1.0.0)
+ os (1.0.1)
plist (3.5.0)
public_suffix (2.0.5)
representable (3.0.4)
@@ -121,7 +121,7 @@ GEM
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
- rubyzip (1.2.2)
+ rubyzip (1.2.3)
security (0.1.3)
signet (0.11.0)
addressable (~> 2.3)
@@ -136,20 +136,20 @@ GEM
fastlane (>= 2.29.0)
highline (~> 1.7)
nokogiri (~> 1.7)
- terminal-notifier (1.8.0)
+ terminal-notifier (2.0.0)
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
- tty-cursor (0.6.1)
- tty-screen (0.6.5)
- tty-spinner (0.9.0)
- tty-cursor (~> 0.6.0)
+ tty-cursor (0.7.0)
+ tty-screen (0.7.0)
+ tty-spinner (0.9.1)
+ tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
- unf_ext (0.0.7.5)
- unicode-display_width (1.4.1)
+ unf_ext (0.0.7.6)
+ unicode-display_width (1.6.0)
word_wrap (1.0.0)
- xcodeproj (1.8.1)
+ xcodeproj (1.12.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
diff --git a/README.md b/README.md
index 52fc29cb98..56491a4be4 100644
--- a/README.md
+++ b/README.md
@@ -19,8 +19,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
+- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
+- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
-- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu!
@@ -34,7 +35,7 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
-- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
+- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
- **Android** users can self-compile, and expect a public beta soon.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
diff --git a/build/cakebuild.csproj b/build/cakebuild.csproj
index 8ccce35e26..d5a6d44740 100644
--- a/build/cakebuild.csproj
+++ b/build/cakebuild.csproj
@@ -5,7 +5,7 @@
netcoreapp2.0
-
-
+
+
\ No newline at end of file
diff --git a/fastlane/Fastfile b/fastlane/Fastfile
index 48c16caf0f..0b60e28b0f 100644
--- a/fastlane/Fastfile
+++ b/fastlane/Fastfile
@@ -1,22 +1,6 @@
update_fastlane
-default_platform(:ios)
-
platform :ios do
- lane :testflight_prune_dry do
- clean_testflight_testers(days_of_inactivity:45, dry_run: true)
- end
-
- # Specify a custom number for what's "inactive"
- lane :testflight_prune do
- clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
- end
-
- lane :update_version do |options|
- options[:plist_path] = '../osu.iOS/Info.plist'
- app_version(options)
- end
-
desc 'Deploy to testflight'
lane :beta do |options|
update_version(options)
@@ -62,4 +46,17 @@ platform :ios do
match(options)
end
+
+ lane :update_version do |options|
+ options[:plist_path] = '../osu.iOS/Info.plist'
+ app_version(options)
+ end
+
+ lane :testflight_prune_dry do
+ clean_testflight_testers(days_of_inactivity:45, dry_run: true)
+ end
+
+ lane :testflight_prune do
+ clean_testflight_testers(days_of_inactivity: 45)
+ end
end
diff --git a/fastlane/README.md b/fastlane/README.md
index 53bbc62cae..fbccf1c8c0 100644
--- a/fastlane/README.md
+++ b/fastlane/README.md
@@ -16,21 +16,6 @@ or alternatively using `brew cask install fastlane`
# Available Actions
## iOS
-### ios testflight_prune_dry
-```
-fastlane ios testflight_prune_dry
-```
-
-### ios testflight_prune
-```
-fastlane ios testflight_prune
-```
-
-### ios update_version
-```
-fastlane ios update_version
-```
-
### ios beta
```
fastlane ios beta
@@ -46,6 +31,21 @@ Compile the project
fastlane ios provision
```
Install provisioning profiles using match
+### ios update_version
+```
+fastlane ios update_version
+```
+
+### ios testflight_prune_dry
+```
+fastlane ios testflight_prune_dry
+```
+
+### ios testflight_prune
+```
+fastlane ios testflight_prune
+```
+
----
diff --git a/osu.Android.props b/osu.Android.props
index b24493665e..fe6420ead8 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -49,9 +49,7 @@
osu.licenseheader
-
- Always
-
+
@@ -62,7 +60,7 @@
-
-
+
+
diff --git a/osu.Android/lib/arm64-v8a/libbass.so b/osu.Android/lib/arm64-v8a/libbass.so
deleted file mode 100644
index d5c24b3e4b..0000000000
Binary files a/osu.Android/lib/arm64-v8a/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/arm64-v8a/libbass_fx.so b/osu.Android/lib/arm64-v8a/libbass_fx.so
deleted file mode 100644
index e498b10117..0000000000
Binary files a/osu.Android/lib/arm64-v8a/libbass_fx.so and /dev/null differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass.so b/osu.Android/lib/armeabi-v7a/libbass.so
deleted file mode 100644
index f7d23b9052..0000000000
Binary files a/osu.Android/lib/armeabi-v7a/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass_fx.so b/osu.Android/lib/armeabi-v7a/libbass_fx.so
deleted file mode 100644
index 006e2feb30..0000000000
Binary files a/osu.Android/lib/armeabi-v7a/libbass_fx.so and /dev/null differ
diff --git a/osu.Android/lib/x86/libbass.so b/osu.Android/lib/x86/libbass.so
deleted file mode 100644
index b0f758a42b..0000000000
Binary files a/osu.Android/lib/x86/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/x86/libbass_fx.so b/osu.Android/lib/x86/libbass_fx.so
deleted file mode 100644
index 526dca39ca..0000000000
Binary files a/osu.Android/lib/x86/libbass_fx.so and /dev/null differ
diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs
index 975b7f9f5a..761f52f961 100644
--- a/osu.Desktop/OsuGameDesktop.cs
+++ b/osu.Desktop/OsuGameDesktop.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
- catch (Exception e)
+ catch (Exception)
{
- Logger.Error(e, "Error while searching for stable install");
+ Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
@@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
- LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
- {
- Add(v);
- v.Show();
- });
+ LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
@@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen)
{
- case Intro _:
+ case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;
diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs
index 1f1d2cea5f..51e801c185 100644
--- a/osu.Desktop/Overlays/VersionManager.cs
+++ b/osu.Desktop/Overlays/VersionManager.cs
@@ -113,13 +113,14 @@ namespace osu.Desktop.Overlays
}
[BackgroundDependencyLoader]
- private void load(OsuColour colours, ChangelogOverlay changelog)
+ private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark;
Activated = delegate
{
+ notificationOverlay.Hide();
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
return true;
};
diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs
index 78a1e680ec..fa41c061b5 100644
--- a/osu.Desktop/Updater/SquirrelUpdateManager.cs
+++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs
@@ -27,6 +27,8 @@ namespace osu.Desktop.Updater
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
+ private static readonly Logger logger = Logger.GetLogger("updater");
+
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game)
{
@@ -77,7 +79,7 @@ namespace osu.Desktop.Updater
{
if (useDeltaPatching)
{
- Logger.Error(e, @"delta patching failed!");
+ logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
@@ -163,16 +165,11 @@ namespace osu.Desktop.Updater
{
public LogLevel Level { get; set; } = LogLevel.Info;
- private Logger logger;
-
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
- if (logger == null)
- logger = Logger.GetLogger("updater");
-
logger.Add(message);
}
diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index 8c9e1f279f..538aaf2d7a 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -28,8 +28,8 @@
-
-
+
+
diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
index 37e7c45a4e..7990c35e09 100644
--- a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
index e45ed8c6f4..493ac7ae39 100644
--- a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
+using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
+ [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
+ [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
+ public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
index 9acf47a67c..4100404da6 100644
--- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
index 645cb5701a..5ab47c1611 100644
--- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
+using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
base.PostProcess();
- applyPositionOffsets();
+ ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List)Beatmap.HitObjects);
@@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
- private void applyPositionOffsets()
+ public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{
var rng = new FastRandom(RNG_SEED);
- // todo: HardRock displacement should be applied here
- foreach (var obj in Beatmap.HitObjects)
+ bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
+ float? lastPosition = null;
+ double lastStartTime = 0;
+
+ foreach (var obj in beatmap.HitObjects.OfType())
{
+ obj.XOffset = 0;
+
switch (obj)
{
+ case Fruit fruit:
+ if (shouldApplyHardRockOffset)
+ applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
+ break;
+
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType())
{
- banana.X = (float)rng.NextDouble();
+ banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
@@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
- var hitObject = (CatchHitObject)nested;
- if (hitObject is TinyDroplet)
- hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
- else if (hitObject is Droplet)
+ var catchObject = (CatchHitObject)nested;
+ catchObject.XOffset = 0;
+
+ if (catchObject is TinyDroplet)
+ catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
+ else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
- hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
@@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
+ private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
+ {
+ if (hitObject is JuiceStream stream)
+ {
+ lastPosition = stream.EndX;
+ lastStartTime = stream.EndTime;
+ return;
+ }
+
+ if (!(hitObject is Fruit))
+ return;
+
+ float offsetPosition = hitObject.X;
+ double startTime = hitObject.StartTime;
+
+ if (lastPosition == null)
+ {
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+
+ return;
+ }
+
+ float positionDiff = offsetPosition - lastPosition.Value;
+ double timeDiff = startTime - lastStartTime;
+
+ if (timeDiff > 1000)
+ {
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+ return;
+ }
+
+ if (positionDiff == 0)
+ {
+ applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
+ hitObject.XOffset = offsetPosition - hitObject.X;
+ return;
+ }
+
+ if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
+ applyOffset(ref offsetPosition, positionDiff);
+
+ hitObject.XOffset = offsetPosition - hitObject.X;
+
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+ }
+
+ ///
+ /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The maximum offset, cannot exceed 20px.
+ /// The random number generator.
+ private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
+ {
+ bool right = rng.NextBool();
+ float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
+
+ if (right)
+ {
+ // Clamp to the right bound
+ if (position + rand <= 1)
+ position += rand;
+ else
+ position -= rand;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position - rand >= 0)
+ position -= rand;
+ else
+ position += rand;
+ }
+ }
+
+ ///
+ /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The amount to offset by.
+ private static void applyOffset(ref float position, float amount)
+ {
+ if (amount > 0)
+ {
+ // Clamp to the right bound
+ if (position + amount < 1)
+ position += amount;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position + amount > 0)
+ position += amount;
+ }
+ }
+
private void initialiseHyperDash(List objects)
{
List objectWithDroplets = new List();
diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs
index ea9f225cc1..6f1a7873ec 100644
--- a/osu.Game.Rulesets.Catch/CatchRuleset.cs
+++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs
@@ -11,7 +11,6 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
-using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@@ -108,7 +107,7 @@ namespace osu.Game.Rulesets.Catch
case ModType.Fun:
return new Mod[]
{
- new MultiMod(new ModWindUp(), new ModWindDown())
+ new MultiMod(new ModWindUp(), new ModWindDown())
};
default:
diff --git a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
index b3605b013b..c721ff862a 100644
--- a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
+++ b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
@@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// The random value.
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
+ ///
+ /// Generates a random integer value within the range [, ).
+ ///
+ /// The lower bound of the range.
+ /// The upper bound of the range.
+ /// The random value.
+ public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
+
///
/// Generates a random double value within the range [0, 1).
///
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
index 060e51e31d..ced1900ba9 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
@@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.MathUtils;
-using osu.Game.Rulesets.Catch.Objects;
-using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
-using System;
-using osu.Game.Rulesets.Objects;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods
{
- public class CatchModHardRock : ModHardRock, IApplicableToHitObject
+ public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
- private float? lastPosition;
- private double lastStartTime;
-
- public void ApplyToHitObject(HitObject hitObject)
- {
- if (hitObject is JuiceStream stream)
- {
- lastPosition = stream.EndX;
- lastStartTime = stream.EndTime;
- return;
- }
-
- if (!(hitObject is Fruit))
- return;
-
- var catchObject = (CatchHitObject)hitObject;
-
- float position = catchObject.X;
- double startTime = hitObject.StartTime;
-
- if (lastPosition == null)
- {
- lastPosition = position;
- lastStartTime = startTime;
-
- return;
- }
-
- float positionDiff = position - lastPosition.Value;
- double timeDiff = startTime - lastStartTime;
-
- if (timeDiff > 1000)
- {
- lastPosition = position;
- lastStartTime = startTime;
- return;
- }
-
- if (positionDiff == 0)
- {
- applyRandomOffset(ref position, timeDiff / 4d);
- catchObject.X = position;
- return;
- }
-
- if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
- applyOffset(ref position, positionDiff);
-
- catchObject.X = position;
-
- lastPosition = position;
- lastStartTime = startTime;
- }
-
- ///
- /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
- ///
- /// The position which the offset should be applied to.
- /// The maximum offset, cannot exceed 20px.
- private void applyRandomOffset(ref float position, double maxOffset)
- {
- bool right = RNG.NextBool();
- float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
-
- if (right)
- {
- // Clamp to the right bound
- if (position + rand <= 1)
- position += rand;
- else
- position -= rand;
- }
- else
- {
- // Clamp to the left bound
- if (position - rand >= 0)
- position -= rand;
- else
- position += rand;
- }
- }
-
- ///
- /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
- ///
- /// The position which the offset should be applied to.
- /// The amount to offset by.
- private void applyOffset(ref float position, float amount)
- {
- if (amount > 0)
- {
- // Clamp to the right bound
- if (position + amount < 1)
- position += amount;
- }
- else
- {
- // Clamp to the left bound
- if (position + amount > 0)
- position += amount;
- }
- }
+ public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
}
}
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index be76edc01b..19a1b59752 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -12,7 +13,18 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const double OBJECT_RADIUS = 44;
- public float X { get; set; }
+ private float x;
+
+ public float X
+ {
+ get => x + XOffset;
+ set => x = value;
+ }
+
+ ///
+ /// A random offset applied to , set by the .
+ ///
+ internal float XOffset { get; set; }
public double TimePreempt = 1000;
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
index ce2daebbf1..1af77b75fc 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
@@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.Red,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0.5f,
Scale = new Vector2(1.333f)
});
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs
index b9b6d5b924..1e9daf18db 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Colour = Color4.White.Opacity(0.9f);
}
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json
new file mode 100644
index 0000000000..83f9e30800
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json
@@ -0,0 +1,150 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 177
+ },
+ {
+ "StartTime": 450,
+ "Position": 216.539276
+ },
+ {
+ "StartTime": 532,
+ "Position": 256.5667
+ },
+ {
+ "StartTime": 614,
+ "Position": 296.594116
+ },
+ {
+ "StartTime": 696,
+ "Position": 336.621521
+ },
+ {
+ "StartTime": 778,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 860,
+ "Position": 337.318878
+ },
+ {
+ "StartTime": 942,
+ "Position": 297.291443
+ },
+ {
+ "StartTime": 1024,
+ "Position": 257.264038
+ },
+ {
+ "StartTime": 1106,
+ "Position": 217.2366
+ },
+ {
+ "StartTime": 1188,
+ "Position": 177
+ },
+ {
+ "StartTime": 1270,
+ "Position": 216.818192
+ },
+ {
+ "StartTime": 1352,
+ "Position": 256.8456
+ },
+ {
+ "StartTime": 1434,
+ "Position": 296.873047
+ },
+ {
+ "StartTime": 1516,
+ "Position": 336.900452
+ },
+ {
+ "StartTime": 1598,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 1680,
+ "Position": 337.039948
+ },
+ {
+ "StartTime": 1762,
+ "Position": 297.0125
+ },
+ {
+ "StartTime": 1844,
+ "Position": 256.9851
+ },
+ {
+ "StartTime": 1926,
+ "Position": 216.957672
+ },
+ {
+ "StartTime": 2008,
+ "Position": 177
+ },
+ {
+ "StartTime": 2090,
+ "Position": 217.097137
+ },
+ {
+ "StartTime": 2172,
+ "Position": 257.124573
+ },
+ {
+ "StartTime": 2254,
+ "Position": 297.152
+ },
+ {
+ "StartTime": 2336,
+ "Position": 337.179443
+ },
+ {
+ "StartTime": 2418,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 2500,
+ "Position": 336.760956
+ },
+ {
+ "StartTime": 2582,
+ "Position": 296.733643
+ },
+ {
+ "StartTime": 2664,
+ "Position": 256.7062
+ },
+ {
+ "StartTime": 2746,
+ "Position": 216.678772
+ },
+ {
+ "StartTime": 2828,
+ "Position": 177
+ },
+ {
+ "StartTime": 2909,
+ "Position": 216.887909
+ },
+ {
+ "StartTime": 2991,
+ "Position": 256.915344
+ },
+ {
+ "StartTime": 3073,
+ "Position": 296.942749
+ },
+ {
+ "StartTime": 3155,
+ "Position": 336.970184
+ },
+ {
+ "StartTime": 3237,
+ "Position": 376.99762
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu
new file mode 100644
index 0000000000..c1971edf2c
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+177,191,369,6,0,L|382:192,7,200
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json
new file mode 100644
index 0000000000..7333b600fb
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json
@@ -0,0 +1,74 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 65
+ },
+ {
+ "StartTime": 450,
+ "Position": 482
+ },
+ {
+ "StartTime": 532,
+ "Position": 164
+ },
+ {
+ "StartTime": 614,
+ "Position": 315
+ },
+ {
+ "StartTime": 696,
+ "Position": 145
+ },
+ {
+ "StartTime": 778,
+ "Position": 159
+ },
+ {
+ "StartTime": 860,
+ "Position": 310
+ },
+ {
+ "StartTime": 942,
+ "Position": 441
+ },
+ {
+ "StartTime": 1024,
+ "Position": 428
+ },
+ {
+ "StartTime": 1106,
+ "Position": 243
+ },
+ {
+ "StartTime": 1188,
+ "Position": 422
+ },
+ {
+ "StartTime": 1270,
+ "Position": 481
+ },
+ {
+ "StartTime": 1352,
+ "Position": 104
+ },
+ {
+ "StartTime": 1434,
+ "Position": 473
+ },
+ {
+ "StartTime": 1516,
+ "Position": 135
+ },
+ {
+ "StartTime": 1598,
+ "Position": 360
+ },
+ {
+ "StartTime": 1680,
+ "Position": 123
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu
new file mode 100644
index 0000000000..208d21a344
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+256,192,369,12,0,1680,0:0:0:0:
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json
new file mode 100644
index 0000000000..bbc16ab912
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json
@@ -0,0 +1,234 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 450,
+ "Objects": [{
+ "StartTime": 450,
+ "Position": 254
+ }]
+ },
+ {
+ "StartTime": 532,
+ "Objects": [{
+ "StartTime": 532,
+ "Position": 241
+ }]
+ },
+ {
+ "StartTime": 614,
+ "Objects": [{
+ "StartTime": 614,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 696,
+ "Objects": [{
+ "StartTime": 696,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 778,
+ "Objects": [{
+ "StartTime": 778,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 860,
+ "Objects": [{
+ "StartTime": 860,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 942,
+ "Objects": [{
+ "StartTime": 942,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1024,
+ "Objects": [{
+ "StartTime": 1024,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1106,
+ "Objects": [{
+ "StartTime": 1106,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1188,
+ "Objects": [{
+ "StartTime": 1188,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1270,
+ "Objects": [{
+ "StartTime": 1270,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1352,
+ "Objects": [{
+ "StartTime": 1352,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1434,
+ "Objects": [{
+ "StartTime": 1434,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 1516,
+ "Objects": [{
+ "StartTime": 1516,
+ "Position": 253
+ }]
+ },
+ {
+ "StartTime": 1598,
+ "Objects": [{
+ "StartTime": 1598,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1680,
+ "Objects": [{
+ "StartTime": 1680,
+ "Position": 260
+ }]
+ },
+ {
+ "StartTime": 1762,
+ "Objects": [{
+ "StartTime": 1762,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1844,
+ "Objects": [{
+ "StartTime": 1844,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1926,
+ "Objects": [{
+ "StartTime": 1926,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2008,
+ "Objects": [{
+ "StartTime": 2008,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2090,
+ "Objects": [{
+ "StartTime": 2090,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2172,
+ "Objects": [{
+ "StartTime": 2172,
+ "Position": 243
+ }]
+ },
+ {
+ "StartTime": 2254,
+ "Objects": [{
+ "StartTime": 2254,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2336,
+ "Objects": [{
+ "StartTime": 2336,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2418,
+ "Objects": [{
+ "StartTime": 2418,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2500,
+ "Objects": [{
+ "StartTime": 2500,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 2582,
+ "Objects": [{
+ "StartTime": 2582,
+ "Position": 256
+ }]
+ },
+ {
+ "StartTime": 2664,
+ "Objects": [{
+ "StartTime": 2664,
+ "Position": 242
+ }]
+ },
+ {
+ "StartTime": 2746,
+ "Objects": [{
+ "StartTime": 2746,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2828,
+ "Objects": [{
+ "StartTime": 2828,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2909,
+ "Objects": [{
+ "StartTime": 2909,
+ "Position": 271
+ }]
+ },
+ {
+ "StartTime": 2991,
+ "Objects": [{
+ "StartTime": 2991,
+ "Position": 254
+ }]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu
new file mode 100644
index 0000000000..321af4604b
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu
@@ -0,0 +1,50 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:1
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+258,189,369,1,0,0:0:0:0:
+258,189,450,1,0,0:0:0:0:
+258,189,532,1,0,0:0:0:0:
+258,189,614,1,0,0:0:0:0:
+258,189,696,1,0,0:0:0:0:
+258,189,778,1,0,0:0:0:0:
+258,189,860,1,0,0:0:0:0:
+258,189,942,1,0,0:0:0:0:
+258,189,1024,1,0,0:0:0:0:
+258,189,1106,1,0,0:0:0:0:
+258,189,1188,1,0,0:0:0:0:
+258,189,1270,1,0,0:0:0:0:
+258,189,1352,1,0,0:0:0:0:
+258,189,1434,1,0,0:0:0:0:
+258,189,1516,1,0,0:0:0:0:
+258,189,1598,1,0,0:0:0:0:
+258,189,1680,1,0,0:0:0:0:
+258,189,1762,1,0,0:0:0:0:
+258,189,1844,1,0,0:0:0:0:
+258,189,1926,1,0,0:0:0:0:
+258,189,2008,1,0,0:0:0:0:
+258,189,2090,1,0,0:0:0:0:
+258,189,2172,1,0,0:0:0:0:
+258,189,2254,1,0,0:0:0:0:
+258,189,2336,1,0,0:0:0:0:
+258,189,2418,1,0,0:0:0:0:
+258,189,2500,1,0,0:0:0:0:
+258,189,2582,1,0,0:0:0:0:
+258,189,2664,1,0,0:0:0:0:
+258,189,2746,1,0,0:0:0:0:
+258,189,2828,1,0,0:0:0:0:
+258,189,2909,1,0,0:0:0:0:
+258,189,2991,1,0,0:0:0:0:
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
index 0b06e958e6..62abe53559 100644
--- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
@@ -201,7 +201,7 @@ namespace osu.Game.Rulesets.Catch.UI
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
- additive.Blending = BlendingMode.Additive;
+ additive.Blending = BlendingParameters.Additive;
AdditiveTarget.Add(additive);
diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
index 24abccb19d..58c2e2aa5a 100644
--- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
index 6b95975059..6f10540973 100644
--- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
@@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
};
}
- protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
+ private readonly Dictionary rngSnapshots = new Dictionary();
+
+ protected override void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter)
+ {
+ base.OnConversionGenerated(original, result, beatmapConverter);
+
+ rngSnapshots[original] = new RngSnapshot(beatmapConverter);
+ }
+
+ protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
+ public class RngSnapshot
+ {
+ public readonly uint RandomW;
+ public readonly uint RandomX;
+ public readonly uint RandomY;
+ public readonly uint RandomZ;
+
+ public RngSnapshot(IBeatmapConverter converter)
+ {
+ var maniaConverter = (ManiaBeatmapConverter)converter;
+ RandomW = maniaConverter.Random.W;
+ RandomX = maniaConverter.Random.X;
+ RandomY = maniaConverter.Random.Y;
+ RandomZ = maniaConverter.Random.Z;
+ }
+ }
+
public class ManiaConvertMapping : ConvertMapping, IEquatable
{
public uint RandomW;
@@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{
}
- public ManiaConvertMapping(IBeatmapConverter converter)
+ public ManiaConvertMapping(RngSnapshot snapshot)
{
- var maniaConverter = (ManiaBeatmapConverter)converter;
- RandomW = maniaConverter.Random.W;
- RandomX = maniaConverter.Random.X;
- RandomY = maniaConverter.Random.Y;
- RandomZ = maniaConverter.Random.Z;
+ RandomW = snapshot.RandomW;
+ RandomX = snapshot.RandomX;
+ RandomY = snapshot.RandomY;
+ RandomZ = snapshot.RandomZ;
}
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
index df5131dd8b..013d2a71d4 100644
--- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
index a3cd455886..e4a28167ec 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
///
/// Keep the same as last row.
///
- ForceStack = 1 << 0,
+ ForceStack = 1,
///
/// Keep different from last row.
diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
index d83033f9c6..8966b5058f 100644
--- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
@@ -13,7 +13,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
-using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Mania
case ModType.Fun:
return new Mod[]
{
- new MultiMod(new ModWindUp(), new ModWindDown())
+ new MultiMod(new ModWindUp(), new ModWindDown())
};
default:
diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs
index 17f4098420..485595cea9 100644
--- a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs
@@ -10,7 +10,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods
{
- public class ManiaModMirror : Mod, IApplicableToBeatmap
+ public class ManiaModMirror : Mod, IApplicableToBeatmap
{
public override string Name => "Mirror";
public override string Acronym => "MR";
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
- public void ApplyToBeatmap(Beatmap beatmap)
+ public void ApplyToBeatmap(IBeatmap beatmap)
{
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
index ba16140644..9275371a61 100644
--- a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
@@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
- public class ManiaModRandom : Mod, IApplicableToBeatmap
+ public class ManiaModRandom : Mod, IApplicableToBeatmap
{
public override string Name => "Random";
public override string Acronym => "RD";
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;
- public void ApplyToBeatmap(Beatmap beatmap)
+ public void ApplyToBeatmap(IBeatmap beatmap)
{
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
index 8102718edf..31a4857805 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
@@ -26,14 +26,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
public BodyPiece()
{
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Children = new[]
{
Background = new Box { RelativeSizeAxes = Axes.Both },
Foreground = new BufferedContainer
{
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
Children = new Drawable[]
@@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
}
}
- private Cached subtractionCache = new Cached();
+ private readonly Cached subtractionCache = new Cached();
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
index 9e0307c5c2..48c7ea7b7f 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
@@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
Name = "Top",
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
},
new Box
@@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
}
};
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
index b4e29ae9f9..5ee78aa496 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
@@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
Name = "Background Gradient Overlay",
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0
}
};
diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
index 9930a166e3..c7787bd162 100644
--- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
index f98d63e6c7..e9fdf924c3 100644
--- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
@@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
@@ -21,10 +20,10 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("basic")]
[TestCase("colinear-perfect-curve")]
[TestCase("slider-ticks")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ [TestCase("repeat-slider")]
+ [TestCase("uneven-repeat-slider")]
+ [TestCase("old-stacking")]
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
@@ -32,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
{
case Slider slider:
foreach (var nested in slider.NestedHitObjects)
- yield return createConvertValue(nested);
+ yield return createConvertValue((OsuHitObject)nested);
break;
default:
- yield return createConvertValue(hitObject);
+ yield return createConvertValue((OsuHitObject)hitObject);
break;
}
- ConvertValue createConvertValue(HitObject obj) => new ConvertValue
+ ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
{
StartTime = obj.StartTime,
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
- X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
- Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
+ X = obj.StackedPosition.X,
+ Y = obj.StackedPosition.Y
};
}
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png
new file mode 100755
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diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircle@2x.png
new file mode 100755
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diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png
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diff --git a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
new file mode 100644
index 0000000000..02716dc1d5
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
@@ -0,0 +1,71 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Text.RegularExpressions;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.IO.Stores;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public abstract class SkinnableTestScene : OsuGridTestScene
+ {
+ private Skin metricsSkin;
+ private Skin defaultSkin;
+ private Skin specialSkin;
+
+ protected SkinnableTestScene()
+ : base(2, 2)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio)
+ {
+ var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
+
+ metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/metrics_skin"), audio, true);
+ defaultSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/default_skin"), audio, false);
+ specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/special_skin"), audio, true);
+ }
+
+ public void SetContents(Func creationFunction)
+ {
+ Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
+ }
+
+ private class TestLegacySkin : LegacySkin
+ {
+ private readonly bool extrapolateAnimations;
+
+ public TestLegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, bool extrapolateAnimations)
+ : base(skin, storage, audioManager, "skin.ini")
+ {
+ this.extrapolateAnimations = extrapolateAnimations;
+ }
+
+ public override Texture GetTexture(string componentName)
+ {
+ // extrapolate frames to test longer animations
+ if (extrapolateAnimations)
+ {
+ var match = Regex.Match(componentName, "-([0-9]*)");
+
+ if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
+ return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
+ }
+
+ return base.GetTexture(componentName);
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
new file mode 100644
index 0000000000..82a8d0e5e6
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Extensions;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneDrawableJudgement : SkinnableTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(DrawableJudgement),
+ typeof(DrawableOsuJudgement)
+ };
+
+ public TestSceneDrawableJudgement()
+ {
+ foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1))
+ AddStep("Show " + result.GetDescription(), () => SetContents(() =>
+ new DrawableOsuJudgement(new JudgementResult(null) { Type = result }, null)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }));
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs
index d44a0cd841..84a7bfc53e 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs
@@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
-using osu.Game.Tests.Visual;
using osuTK;
using System.Collections.Generic;
using System;
@@ -19,37 +18,32 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
- public class TestSceneHitCircle : OsuTestScene
+ public class TestSceneHitCircle : SkinnableTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
typeof(DrawableHitCircle)
};
- private readonly Container content;
- protected override Container Content => content;
-
private int depthIndex;
public TestSceneHitCircle()
{
- base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
-
- AddStep("Miss Big Single", () => testSingle(2));
- AddStep("Miss Medium Single", () => testSingle(5));
- AddStep("Miss Small Single", () => testSingle(7));
- AddStep("Hit Big Single", () => testSingle(2, true));
- AddStep("Hit Medium Single", () => testSingle(5, true));
- AddStep("Hit Small Single", () => testSingle(7, true));
- AddStep("Miss Big Stream", () => testStream(2));
- AddStep("Miss Medium Stream", () => testStream(5));
- AddStep("Miss Small Stream", () => testStream(7));
- AddStep("Hit Big Stream", () => testStream(2, true));
- AddStep("Hit Medium Stream", () => testStream(5, true));
- AddStep("Hit Small Stream", () => testStream(7, true));
+ AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
+ AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));
+ AddStep("Miss Small Single", () => SetContents(() => testSingle(7)));
+ AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true)));
+ AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true)));
+ AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true)));
+ AddStep("Miss Big Stream", () => SetContents(() => testStream(2)));
+ AddStep("Miss Medium Stream", () => SetContents(() => testStream(5)));
+ AddStep("Miss Small Stream", () => SetContents(() => testStream(7)));
+ AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true)));
+ AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true)));
+ AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true)));
}
- private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
+ private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
{
positionOffset = positionOffset ?? Vector2.Zero;
@@ -61,27 +55,33 @@ namespace osu.Game.Rulesets.Osu.Tests
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
- var drawable = new TestDrawableHitCircle(circle, auto)
- {
- Anchor = Anchor.Centre,
- Depth = depthIndex++
- };
+ var drawable = CreateDrawableHitCircle(circle, auto);
foreach (var mod in Mods.Value.OfType())
mod.ApplyToDrawableHitObjects(new[] { drawable });
- Add(drawable);
+ return drawable;
}
- private void testStream(float circleSize, bool auto = false)
+ protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto)
{
+ Anchor = Anchor.Centre,
+ Depth = depthIndex++
+ };
+
+ private Drawable testStream(float circleSize, bool auto = false)
+ {
+ var container = new Container { RelativeSizeAxes = Axes.Both };
+
Vector2 pos = new Vector2(-250, 0);
for (int i = 0; i <= 1000; i += 100)
{
- testSingle(circleSize, auto, i, pos);
+ container.Add(testSingle(circleSize, auto, i, pos));
pos.X += 50;
}
+
+ return container;
}
protected class TestDrawableHitCircle : DrawableHitCircle
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
index 3d8afd66f4..84a73c7cfc 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
@@ -1,23 +1,22 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.Graphics;
using osu.Framework.MathUtils;
+using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneShaking : TestSceneHitCircle
{
- public override void Add(Drawable drawable)
+ protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
{
- base.Add(drawable);
+ var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
- if (drawable is TestDrawableHitCircle hitObject)
- {
- Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
- hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
- }
+ Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
+ drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
+
+ return drawableHitObject;
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
index c5a27205d6..29c71a8903 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
@@ -10,7 +10,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
-using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.Mods;
@@ -27,83 +26,96 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
- public class TestSceneSlider : OsuTestScene
+ public class TestSceneSlider : SkinnableTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
+ typeof(Slider),
+ typeof(SliderTick),
+ typeof(SliderTailCircle),
typeof(SliderBall),
typeof(SliderBody),
- typeof(SliderTick),
+ typeof(SnakingSliderBody),
typeof(DrawableSlider),
typeof(DrawableSliderTick),
+ typeof(DrawableSliderTail),
+ typeof(DrawableSliderHead),
typeof(DrawableRepeatPoint),
typeof(DrawableOsuHitObject)
};
- private readonly Container content;
- protected override Container Content => content;
+ private Container content;
+
+ protected override Container Content
+ {
+ get
+ {
+ if (content == null)
+ base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
+
+ return content;
+ }
+ }
private int depthIndex;
public TestSceneSlider()
{
- base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
+ AddStep("Big Single", () => SetContents(() => testSimpleBig()));
+ AddStep("Medium Single", () => SetContents(() => testSimpleMedium()));
+ AddStep("Small Single", () => SetContents(() => testSimpleSmall()));
+ AddStep("Big 1 Repeat", () => SetContents(() => testSimpleBig(1)));
+ AddStep("Medium 1 Repeat", () => SetContents(() => testSimpleMedium(1)));
+ AddStep("Small 1 Repeat", () => SetContents(() => testSimpleSmall(1)));
+ AddStep("Big 2 Repeats", () => SetContents(() => testSimpleBig(2)));
+ AddStep("Medium 2 Repeats", () => SetContents(() => testSimpleMedium(2)));
+ AddStep("Small 2 Repeats", () => SetContents(() => testSimpleSmall(2)));
- AddStep("Big Single", () => testSimpleBig());
- AddStep("Medium Single", () => testSimpleMedium());
- AddStep("Small Single", () => testSimpleSmall());
- AddStep("Big 1 Repeat", () => testSimpleBig(1));
- AddStep("Medium 1 Repeat", () => testSimpleMedium(1));
- AddStep("Small 1 Repeat", () => testSimpleSmall(1));
- AddStep("Big 2 Repeats", () => testSimpleBig(2));
- AddStep("Medium 2 Repeats", () => testSimpleMedium(2));
- AddStep("Small 2 Repeats", () => testSimpleSmall(2));
+ AddStep("Slow Slider", () => SetContents(testSlowSpeed)); // slow long sliders take ages already so no repeat steps
+ AddStep("Slow Short Slider", () => SetContents(() => testShortSlowSpeed()));
+ AddStep("Slow Short Slider 1 Repeats", () => SetContents(() => testShortSlowSpeed(1)));
+ AddStep("Slow Short Slider 2 Repeats", () => SetContents(() => testShortSlowSpeed(2)));
- AddStep("Slow Slider", testSlowSpeed); // slow long sliders take ages already so no repeat steps
- AddStep("Slow Short Slider", () => testShortSlowSpeed());
- AddStep("Slow Short Slider 1 Repeats", () => testShortSlowSpeed(1));
- AddStep("Slow Short Slider 2 Repeats", () => testShortSlowSpeed(2));
+ AddStep("Fast Slider", () => SetContents(() => testHighSpeed()));
+ AddStep("Fast Slider 1 Repeat", () => SetContents(() => testHighSpeed(1)));
+ AddStep("Fast Slider 2 Repeats", () => SetContents(() => testHighSpeed(2)));
+ AddStep("Fast Short Slider", () => SetContents(() => testShortHighSpeed()));
+ AddStep("Fast Short Slider 1 Repeat", () => SetContents(() => testShortHighSpeed(1)));
+ AddStep("Fast Short Slider 2 Repeats", () => SetContents(() => testShortHighSpeed(2)));
+ AddStep("Fast Short Slider 6 Repeats", () => SetContents(() => testShortHighSpeed(6)));
- AddStep("Fast Slider", () => testHighSpeed());
- AddStep("Fast Slider 1 Repeat", () => testHighSpeed(1));
- AddStep("Fast Slider 2 Repeats", () => testHighSpeed(2));
- AddStep("Fast Short Slider", () => testShortHighSpeed());
- AddStep("Fast Short Slider 1 Repeat", () => testShortHighSpeed(1));
- AddStep("Fast Short Slider 2 Repeats", () => testShortHighSpeed(2));
- AddStep("Fast Short Slider 6 Repeats", () => testShortHighSpeed(6));
+ AddStep("Perfect Curve", () => SetContents(() => testPerfect()));
+ AddStep("Perfect Curve 1 Repeat", () => SetContents(() => testPerfect(1)));
+ AddStep("Perfect Curve 2 Repeats", () => SetContents(() => testPerfect(2)));
- AddStep("Perfect Curve", () => testPerfect());
- AddStep("Perfect Curve 1 Repeat", () => testPerfect(1));
- AddStep("Perfect Curve 2 Repeats", () => testPerfect(2));
+ AddStep("Linear Slider", () => SetContents(() => testLinear()));
+ AddStep("Linear Slider 1 Repeat", () => SetContents(() => testLinear(1)));
+ AddStep("Linear Slider 2 Repeats", () => SetContents(() => testLinear(2)));
- AddStep("Linear Slider", () => testLinear());
- AddStep("Linear Slider 1 Repeat", () => testLinear(1));
- AddStep("Linear Slider 2 Repeats", () => testLinear(2));
+ AddStep("Bezier Slider", () => SetContents(() => testBezier()));
+ AddStep("Bezier Slider 1 Repeat", () => SetContents(() => testBezier(1)));
+ AddStep("Bezier Slider 2 Repeats", () => SetContents(() => testBezier(2)));
- AddStep("Bezier Slider", () => testBezier());
- AddStep("Bezier Slider 1 Repeat", () => testBezier(1));
- AddStep("Bezier Slider 2 Repeats", () => testBezier(2));
+ AddStep("Linear Overlapping", () => SetContents(() => testLinearOverlapping()));
+ AddStep("Linear Overlapping 1 Repeat", () => SetContents(() => testLinearOverlapping(1)));
+ AddStep("Linear Overlapping 2 Repeats", () => SetContents(() => testLinearOverlapping(2)));
- AddStep("Linear Overlapping", () => testLinearOverlapping());
- AddStep("Linear Overlapping 1 Repeat", () => testLinearOverlapping(1));
- AddStep("Linear Overlapping 2 Repeats", () => testLinearOverlapping(2));
+ AddStep("Catmull Slider", () => SetContents(() => testCatmull()));
+ AddStep("Catmull Slider 1 Repeat", () => SetContents(() => testCatmull(1)));
+ AddStep("Catmull Slider 2 Repeats", () => SetContents(() => testCatmull(2)));
- AddStep("Catmull Slider", () => testCatmull());
- AddStep("Catmull Slider 1 Repeat", () => testCatmull(1));
- AddStep("Catmull Slider 2 Repeats", () => testCatmull(2));
+ AddStep("Big Single, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset()));
+ AddStep("Big 1 Repeat, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset(1)));
- AddStep("Big Single, Large StackOffset", () => testSimpleBigLargeStackOffset());
- AddStep("Big 1 Repeat, Large StackOffset", () => testSimpleBigLargeStackOffset(1));
-
- AddStep("Distance Overflow", () => testDistanceOverflow());
- AddStep("Distance Overflow 1 Repeat", () => testDistanceOverflow(1));
+ AddStep("Distance Overflow", () => SetContents(() => testDistanceOverflow()));
+ AddStep("Distance Overflow 1 Repeat", () => SetContents(() => testDistanceOverflow(1)));
}
- private void testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
+ private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
- private void testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
+ private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
- private void testDistanceOverflow(int repeats = 0)
+ private Drawable testDistanceOverflow(int repeats = 0)
{
var slider = new Slider
{
@@ -120,22 +132,22 @@ namespace osu.Game.Rulesets.Osu.Tests
StackHeight = 10
};
- addSlider(slider, 2, 2);
+ return createDrawable(slider, 2, 2);
}
- private void testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats);
+ private Drawable testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats);
- private void testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats);
+ private Drawable testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats);
- private void testSlowSpeed() => createSlider(speedMultiplier: 0.5);
+ private Drawable testSlowSpeed() => createSlider(speedMultiplier: 0.5);
- private void testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5);
+ private Drawable testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5);
- private void testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15);
+ private Drawable testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15);
- private void testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15);
+ private Drawable testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15);
- private void createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0)
+ private Drawable createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0)
{
var slider = new Slider
{
@@ -151,10 +163,10 @@ namespace osu.Game.Rulesets.Osu.Tests
StackHeight = stackHeight
};
- addSlider(slider, circleSize, speedMultiplier);
+ return createDrawable(slider, circleSize, speedMultiplier);
}
- private void testPerfect(int repeats = 0)
+ private Drawable testPerfect(int repeats = 0)
{
var slider = new Slider
{
@@ -170,12 +182,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testLinear(int repeats = 0) => createLinear(repeats);
+ private Drawable testLinear(int repeats = 0) => createLinear(repeats);
- private void createLinear(int repeats)
+ private Drawable createLinear(int repeats)
{
var slider = new Slider
{
@@ -194,12 +206,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testBezier(int repeats = 0) => createBezier(repeats);
+ private Drawable testBezier(int repeats = 0) => createBezier(repeats);
- private void createBezier(int repeats)
+ private Drawable createBezier(int repeats)
{
var slider = new Slider
{
@@ -217,12 +229,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testLinearOverlapping(int repeats = 0) => createOverlapping(repeats);
+ private Drawable testLinearOverlapping(int repeats = 0) => createOverlapping(repeats);
- private void createOverlapping(int repeats)
+ private Drawable createOverlapping(int repeats)
{
var slider = new Slider
{
@@ -241,12 +253,12 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = createEmptySamples(repeats)
};
- addSlider(slider, 2, 3);
+ return createDrawable(slider, 2, 3);
}
- private void testCatmull(int repeats = 0) => createCatmull(repeats);
+ private Drawable testCatmull(int repeats = 0) => createCatmull(repeats);
- private void createCatmull(int repeats = 0)
+ private Drawable createCatmull(int repeats = 0)
{
var repeatSamples = new List>();
for (int i = 0; i < repeats; i++)
@@ -267,7 +279,7 @@ namespace osu.Game.Rulesets.Osu.Tests
NodeSamples = repeatSamples
};
- addSlider(slider, 3, 1);
+ return createDrawable(slider, 3, 1);
}
private List> createEmptySamples(int repeats)
@@ -278,7 +290,7 @@ namespace osu.Game.Rulesets.Osu.Tests
return repeatSamples;
}
- private void addSlider(Slider slider, float circleSize, double speedMultiplier)
+ private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier)
{
var cpi = new ControlPointInfo();
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
@@ -296,7 +308,7 @@ namespace osu.Game.Rulesets.Osu.Tests
drawable.OnNewResult += onNewResult;
- Add(drawable);
+ return drawable;
}
private float judgementOffsetDirection = 1;
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index bb3e5a66f3..92c5c77aac 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
index 7bb1f42802..bb19b783aa 100644
--- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Beatmaps
{
@@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
break;
+ // The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
+ Vector2 position2 = currHitObject is Slider currSlider
+ ? currSlider.Position + currSlider.Path.PositionAt(1)
+ : currHitObject.Position;
+
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
{
currHitObject.StackHeight++;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
- else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance)
+ else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
{
//Case for sliders - bump notes down and right, rather than up and left.
sliderStack++;
beatmap.HitObjects[j].StackHeight -= sliderStack;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
index 401bd28d7c..ca72f18e9c 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
@@ -2,13 +2,19 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
+using System.Linq;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.StateChanges;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Replays;
+using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Mods
{
- public class OsuModAutopilot : Mod
+ public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset
{
public override string Name => "Autopilot";
public override string Acronym => "AP";
@@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
+
+ public bool AllowFail => false;
+
+ private OsuInputManager inputManager;
+
+ private List replayFrames;
+
+ private int currentFrame;
+
+ public void Update(Playfield playfield)
+ {
+ if (currentFrame == replayFrames.Count - 1) return;
+
+ double time = playfield.Time.Current;
+
+ // Very naive implementation of autopilot based on proximity to replay frames.
+ // TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
+ if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
+ {
+ currentFrame++;
+ new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
+ }
+
+ // TODO: Implement the functionality to automatically spin spinners
+ }
+
+ public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset)
+ {
+ // Grab the input manager to disable the user's cursor, and for future use
+ inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
+ inputManager.AllowUserCursorMovement = false;
+
+ // Generate the replay frames the cursor should follow
+ replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast().ToList();
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs
index ddf708d0f1..2d940479f3 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs
@@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => 1.06;
+ public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
private const double fade_in_duration_multiplier = 0.4;
private const double fade_out_duration_multiplier = 0.3;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
new file mode 100644
index 0000000000..62b5ecfd58
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
@@ -0,0 +1,92 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Mods
+{
+ public class OsuModSpinIn : Mod, IApplicableToDrawableHitObjects, IReadFromConfig
+ {
+ public override string Name => "Spin In";
+ public override string Acronym => "SI";
+ public override IconUsage Icon => FontAwesome.Solid.Undo;
+ public override ModType Type => ModType.Fun;
+ public override string Description => "Circles spin in. No approach circles.";
+ public override double ScoreMultiplier => 1;
+
+ // todo: this mod should be able to be compatible with hidden with a bit of further implementation.
+ public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden) };
+
+ private const int rotate_offset = 360;
+ private const float rotate_starting_width = 2;
+
+ private Bindable increaseFirstObjectVisibility = new Bindable();
+
+ public void ReadFromConfig(OsuConfigManager config)
+ {
+ increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility);
+ }
+
+ public void ApplyToDrawableHitObjects(IEnumerable drawables)
+ {
+ foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
+ {
+ switch (drawable)
+ {
+ case DrawableSpinner _:
+ continue;
+
+ default:
+ drawable.ApplyCustomUpdateState += applyZoomState;
+ break;
+ }
+ }
+ }
+
+ private void applyZoomState(DrawableHitObject drawable, ArmedState state)
+ {
+ var h = (OsuHitObject)drawable.HitObject;
+
+ switch (drawable)
+ {
+ case DrawableHitCircle circle:
+ using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
+ {
+ circle.ApproachCircle.Hide();
+
+ circle.RotateTo(rotate_offset).Then().RotateTo(0, h.TimePreempt, Easing.InOutSine);
+ circle.ScaleTo(new Vector2(rotate_starting_width, 0)).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
+
+ // bypass fade in.
+ if (state == ArmedState.Idle)
+ circle.FadeIn();
+ }
+
+ break;
+
+ case DrawableSlider slider:
+ using (slider.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
+ {
+ slider.ScaleTo(0).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
+
+ // bypass fade in.
+ if (state == ArmedState.Idle)
+ slider.FadeIn();
+ }
+
+ break;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
index ad6a15718a..e926ade41b 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
@@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Mods
private Bindable increaseFirstObjectVisibility = new Bindable();
+ public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
+
public void ReadFromConfig(OsuConfigManager config)
{
increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility);
@@ -64,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Mods
case DrawableSlider _:
case DrawableHitCircle _:
{
- using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
+ using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
break;
}
@@ -75,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
case DrawableHitCircle circle:
// we don't want to see the approach circle
- using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
+ using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
circle.ApproachCircle.Hide();
break;
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
index aacf3ee08d..523e911434 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
@@ -36,12 +36,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Child = new Box
{
Size = new Vector2(width),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 0.5f,
}
- }, restrictSize: false);
+ }, confineMode: ConfineMode.NoScaling);
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
index 7569626230..a269b87c75 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
@@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Position = pointStartPosition,
Rotation = rotation,
Alpha = 0,
- Scale = new Vector2(1.5f),
+ Scale = new Vector2(1.5f * currHitObject.Scale),
});
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(currHitObject.TimeFadeIn);
- fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out);
+ fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index d3d763daf3..ca124e9214 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -6,33 +6,29 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK;
using osu.Game.Rulesets.Scoring;
+using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
public ApproachCircle ApproachCircle;
- private readonly CirclePiece circle;
- private readonly RingPiece ring;
- private readonly FlashPiece flash;
- private readonly ExplodePiece explode;
- private readonly NumberPiece number;
- private readonly GlowPiece glow;
private readonly IBindable positionBindable = new Bindable();
private readonly IBindable stackHeightBindable = new Bindable();
private readonly IBindable scaleBindable = new Bindable();
- public OsuAction? HitAction => circle.HitAction;
-
- private readonly Container explodeContainer;
+ public OsuAction? HitAction => hitArea.HitAction;
private readonly Container scaleContainer;
+ private readonly HitArea hitArea;
+
public DrawableHitCircle(HitCircle h)
: base(h)
{
@@ -47,44 +43,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Child = explodeContainer = new Container
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- Children = new Drawable[]
+ hitArea = new HitArea
{
- glow = new GlowPiece(),
- circle = new CirclePiece
+ Hit = () =>
{
- Hit = () =>
- {
- if (AllJudged)
- return false;
+ if (AllJudged)
+ return false;
- UpdateResult(true);
- return true;
- },
+ UpdateResult(true);
+ return true;
},
- number = new NumberPiece
- {
- Text = (HitObject.IndexInCurrentCombo + 1).ToString(),
- },
- ring = new RingPiece(),
- flash = new FlashPiece(),
- explode = new ExplodePiece(),
- ApproachCircle = new ApproachCircle
- {
- Alpha = 0,
- Scale = new Vector2(4),
- }
+ },
+ new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
+ ApproachCircle = new ApproachCircle
+ {
+ Alpha = 0,
+ Scale = new Vector2(4),
}
}
},
};
- //may not be so correct
- Size = circle.DrawSize;
+ Size = hitArea.DrawSize;
}
[BackgroundDependencyLoader]
@@ -98,13 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
stackHeightBindable.BindTo(HitObject.StackHeightBindable);
scaleBindable.BindTo(HitObject.ScaleBindable);
- AccentColour.BindValueChanged(colour =>
- {
- explode.Colour = colour.NewValue;
- glow.Colour = colour.NewValue;
- circle.Colour = colour.NewValue;
- ApproachCircle.Colour = colour.NewValue;
- }, true);
+ AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
@@ -133,14 +109,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdateInitialTransforms();
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
- ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt);
+ ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true);
}
protected override void UpdateStateTransforms(ArmedState state)
{
- glow.FadeOut(400);
-
switch (state)
{
case ArmedState.Idle:
@@ -148,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Expire(true);
- circle.HitAction = null;
+ hitArea.HitAction = null;
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
@@ -163,29 +137,50 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
case ArmedState.Hit:
ApproachCircle.FadeOut(50);
- const double flash_in = 40;
- flash.FadeTo(0.8f, flash_in)
- .Then()
- .FadeOut(100);
-
- explode.FadeIn(flash_in);
-
- using (BeginDelayedSequence(flash_in, true))
- {
- //after the flash, we can hide some elements that were behind it
- ring.FadeOut();
- circle.FadeOut();
- number.FadeOut();
-
- this.FadeOut(800);
- explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
- }
-
- Expire();
+ // todo: temporary / arbitrary
+ this.Delay(800).Expire();
break;
}
}
public Drawable ProxiedLayer => ApproachCircle;
+
+ private class HitArea : Drawable, IKeyBindingHandler
+ {
+ // IsHovered is used
+ public override bool HandlePositionalInput => true;
+
+ public Func Hit;
+
+ public OsuAction? HitAction;
+
+ public HitArea()
+ {
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+
+ public bool OnPressed(OsuAction action)
+ {
+ switch (action)
+ {
+ case OsuAction.LeftButton:
+ case OsuAction.RightButton:
+ if (IsHovered && (Hit?.Invoke() ?? false))
+ {
+ HitAction = action;
+ return true;
+ }
+
+ break;
+ }
+
+ return false;
+ }
+
+ public bool OnReleased(OsuAction action) => false;
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
index 579f16e0d4..a89fb8b682 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
index 1e2c0ae59f..1db1eec33e 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
@@ -3,6 +3,8 @@
using System;
using System.Collections.Generic;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
@@ -20,27 +22,40 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration;
+ private readonly SkinnableDrawable scaleContainer;
+
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint)
{
this.repeatPoint = repeatPoint;
this.drawableSlider = drawableSlider;
- Size = new Vector2(45 * repeatPoint.Scale);
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Origin = Anchor.Centre;
- InternalChildren = new Drawable[]
+ InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
- new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
- {
- RelativeSizeAxes = Axes.Both,
- Icon = FontAwesome.Solid.ChevronRight
- }, restrictSize: false)
+ RelativeSizeAxes = Axes.Both,
+ Icon = FontAwesome.Solid.ChevronRight,
+ Size = new Vector2(0.35f)
+ }, confineMode: ConfineMode.NoScaling)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
};
}
+ private readonly IBindable scaleBindable = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
+ scaleBindable.BindTo(HitObject.ScaleBindable);
+ }
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (repeatPoint.StartTime <= Time.Current)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
index 4a6bd45007..a0626707af 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
@@ -48,10 +48,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
InternalChildren = new Drawable[]
{
- Body = new SnakingSliderBody(s)
- {
- PathRadius = s.Scale * OsuHitObject.OBJECT_RADIUS,
- },
+ Body = new SnakingSliderBody(s),
ticks = new Container { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s, this)
@@ -105,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale =>
{
- Body.PathRadius = scale.NewValue * 64;
+ updatePathRadius();
Ball.Scale = new Vector2(scale.NewValue);
});
@@ -118,7 +115,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AccentColour.BindValueChanged(colour =>
{
Body.AccentColour = colour.NewValue;
- Ball.AccentColour = colour.NewValue;
foreach (var drawableHitObject in NestedHitObjects)
drawableHitObject.AccentColour.Value = colour.NewValue;
@@ -157,16 +153,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Body.RecyclePath();
}
+ private float sliderPathRadius;
+
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
+ sliderPathRadius = skin.GetValue(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
+ updatePathRadius();
+
Body.AccentColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
- Ball.AccentColour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
}
+ private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (userTriggered || Time.Current < slider.EndTime)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
index f5f92dd05d..653e73ac3f 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
@@ -16,36 +18,49 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public const double ANIM_DURATION = 150;
+ private const float default_tick_size = 16;
+
public bool Tracking { get; set; }
public override bool DisplayResult => false;
+ private readonly SkinnableDrawable scaleContainer;
+
public DrawableSliderTick(SliderTick sliderTick)
: base(sliderTick)
{
- Size = new Vector2(16) * sliderTick.Scale;
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Origin = Anchor.Centre;
- InternalChildren = new Drawable[]
+ InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
{
- new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container
+ Masking = true,
+ Origin = Anchor.Centre,
+ Size = new Vector2(default_tick_size),
+ BorderThickness = default_tick_size / 4,
+ BorderColour = Color4.White,
+ Child = new Box
{
- Masking = true,
RelativeSizeAxes = Axes.Both,
- Origin = Anchor.Centre,
- CornerRadius = Size.X / 2,
- BorderThickness = 2,
- BorderColour = Color4.White,
- Child = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = AccentColour.Value,
- Alpha = 0.3f,
- }
- }, restrictSize: false)
+ Colour = AccentColour.Value,
+ Alpha = 0.3f,
+ }
+ })
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
};
}
+ private readonly IBindable scaleBindable = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
+ scaleBindable.BindTo(HitObject.ScaleBindable);
+ }
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (timeOffset >= 0)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
index 9981585f9e..5813197336 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -24,7 +25,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
- Child = new SkinnableSprite("Play/osu/approachcircle");
+ Child = new SkinnableApproachCircle();
+ }
+
+ private class SkinnableApproachCircle : SkinnableSprite
+ {
+ public SkinnableApproachCircle()
+ : base("Play/osu/approachcircle")
+ {
+ }
+
+ protected override Drawable CreateDefault(string name)
+ {
+ var drawable = base.CreateDefault(name);
+
+ // account for the sprite being used for the default approach circle being taken from stable,
+ // when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
+ drawable.Scale = new Vector2(128 / 118f);
+
+ return drawable;
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
index dc0b149140..a59cfc1123 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
@@ -1,24 +1,17 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Input.Bindings;
-using osu.Game.Skinning;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
- public class CirclePiece : Container, IKeyBindingHandler
+ public class CirclePiece : CompositeDrawable
{
- // IsHovered is used
- public override bool HandlePositionalInput => true;
-
- public Func Hit;
-
- public OsuAction? HitAction;
-
public CirclePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@@ -27,28 +20,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
-
- InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
}
- public bool OnPressed(OsuAction action)
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
{
- switch (action)
+ InternalChildren = new Drawable[]
{
- case OsuAction.LeftButton:
- case OsuAction.RightButton:
- if (IsHovered && (Hit?.Invoke() ?? false))
- {
- HitAction = action;
- return true;
- }
-
- break;
- }
-
- return false;
+ new Sprite
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Texture = textures.Get(@"Play/osu/disc"),
+ },
+ new TrianglesPiece
+ {
+ RelativeSizeAxes = Axes.Both,
+ Blending = BlendingParameters.Additive,
+ Alpha = 0.5f,
+ }
+ };
}
-
- public bool OnReleased(OsuAction action) => false;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs
deleted file mode 100644
index 047ff943ff..0000000000
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.Graphics.Textures;
-
-namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
-{
- public class DefaultCirclePiece : Container
- {
- [BackgroundDependencyLoader]
- private void load(TextureStore textures)
- {
- RelativeSizeAxes = Axes.Both;
- Children = new Drawable[]
- {
- new Sprite
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Texture = textures.Get(@"Play/osu/disc"),
- },
- new TrianglesPiece
- {
- RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
- Alpha = 0.5f,
- }
- };
- }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
index 8ff16f8b84..1d21347cba 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
@@ -17,12 +17,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Alpha = 0;
Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece
{
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}, s => s.GetTexture("Play/osu/hitcircle") == null);
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
index c22073f56c..1e3af567fe 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Alpha = 0;
Child = new SkinnableDrawable("Play/osu/hitcircle-flash", name => new CircularContainer
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
index 917695c790..a36d9e96c8 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get(name),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0.5f
}, s => s.GetTexture("Play/osu/hitcircle") == null);
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs
new file mode 100644
index 0000000000..944c93bb6d
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs
@@ -0,0 +1,94 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Objects.Drawables;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
+{
+ public class MainCirclePiece : CompositeDrawable
+ {
+ private readonly CirclePiece circle;
+ private readonly RingPiece ring;
+ private readonly FlashPiece flash;
+ private readonly ExplodePiece explode;
+ private readonly NumberPiece number;
+ private readonly GlowPiece glow;
+
+ public MainCirclePiece(int index)
+ {
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ InternalChildren = new Drawable[]
+ {
+ glow = new GlowPiece(),
+ circle = new CirclePiece(),
+ number = new NumberPiece
+ {
+ Text = (index + 1).ToString(),
+ },
+ ring = new RingPiece(),
+ flash = new FlashPiece(),
+ explode = new ExplodePiece(),
+ };
+ }
+
+ private readonly IBindable state = new Bindable();
+
+ private readonly Bindable accentColour = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject)
+ {
+ state.BindTo(drawableObject.State);
+ state.BindValueChanged(updateState, true);
+
+ accentColour.BindTo(drawableObject.AccentColour);
+ accentColour.BindValueChanged(colour =>
+ {
+ explode.Colour = colour.NewValue;
+ glow.Colour = colour.NewValue;
+ circle.Colour = colour.NewValue;
+ }, true);
+ }
+
+ private void updateState(ValueChangedEvent state)
+ {
+ glow.FadeOut(400);
+
+ switch (state.NewValue)
+ {
+ case ArmedState.Hit:
+ const double flash_in = 40;
+ const double flash_out = 100;
+
+ flash.FadeTo(0.8f, flash_in)
+ .Then()
+ .FadeOut(flash_out);
+
+ explode.FadeIn(flash_in);
+ this.ScaleTo(1.5f, 400, Easing.OutQuad);
+
+ using (BeginDelayedSequence(flash_in, true))
+ {
+ //after the flash, we can hide some elements that were behind it
+ ring.FadeOut();
+ circle.FadeOut();
+ number.FadeOut();
+
+ this.FadeOut(800);
+ }
+
+ break;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
index 84034d3ee9..e8dc63abca 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
@@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false,
- }, restrictSize: false)
+ }, confineMode: ConfineMode.NoScaling)
{
Text = @"1"
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
index 9ba8ad3474..329aed7b81 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
@@ -3,11 +3,13 @@
using System;
using System.Linq;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
+using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osuTK.Graphics;
using osu.Game.Skinning;
@@ -17,88 +19,43 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
{
- private Color4 accentColour = Color4.Black;
-
public Func GetInitialHitAction;
- ///
- /// The colour that is used for the slider ball.
- ///
- public Color4 AccentColour
- {
- get => accentColour;
- set
- {
- accentColour = value;
- if (drawableBall != null)
- drawableBall.Colour = value;
- }
- }
-
private readonly Slider slider;
public readonly Drawable FollowCircle;
- private Drawable drawableBall;
private readonly DrawableSlider drawableSlider;
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
{
this.drawableSlider = drawableSlider;
this.slider = slider;
- Masking = true;
- AutoSizeAxes = Axes.Both;
- Blending = BlendingMode.Additive;
+
+ Blending = BlendingParameters.Additive;
Origin = Anchor.Centre;
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
Children = new[]
{
- FollowCircle = new Container
+ FollowCircle = new FollowCircleContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Width = OsuHitObject.OBJECT_RADIUS * 2,
- Height = OsuHitObject.OBJECT_RADIUS * 2,
+ RelativeSizeAxes = Axes.Both,
Alpha = 0,
- Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
- {
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- BorderThickness = 5,
- BorderColour = Color4.Orange,
- Blending = BlendingMode.Additive,
- Child = new Box
- {
- Colour = Color4.Orange,
- RelativeSizeAxes = Axes.Both,
- Alpha = 0.2f,
- }
- }),
+ Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
},
new CircularContainer
{
Masking = true,
- AutoSizeAxes = Axes.Both,
+ RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 1,
Child = new Container
{
- Width = OsuHitObject.OBJECT_RADIUS * 2,
- Height = OsuHitObject.OBJECT_RADIUS * 2,
- // TODO: support skin filename animation (sliderb0, sliderb1...)
- Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
- {
- Masking = true,
- RelativeSizeAxes = Axes.Both,
- BorderThickness = 10,
- BorderColour = Color4.White,
- Alpha = 1,
- Child = drawableBall = new Box
- {
- Colour = AccentColour,
- RelativeSizeAxes = Axes.Both,
- Alpha = 0.4f,
- }
- }),
+ RelativeSizeAxes = Axes.Both,
+ Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
}
}
};
@@ -191,7 +148,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
// in valid time range
Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
// in valid position range
- lastScreenSpaceMousePosition.HasValue && base.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
+ lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
// valid action
(actions?.Any(isValidTrackingAction) ?? false);
}
@@ -210,9 +167,77 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
return action == OsuAction.LeftButton || action == OsuAction.RightButton;
}
+ private Vector2? lastPosition;
+
public void UpdateProgress(double completionProgress)
{
- Position = slider.CurvePositionAt(completionProgress);
+ var newPos = slider.CurvePositionAt(completionProgress);
+
+ var diff = lastPosition.HasValue ? lastPosition.Value - newPos : newPos - slider.CurvePositionAt(completionProgress + 0.01f);
+ if (diff == Vector2.Zero)
+ return;
+
+ Position = newPos;
+ Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI);
+
+ lastPosition = newPos;
+ }
+
+ private class FollowCircleContainer : Container
+ {
+ public override bool HandlePositionalInput => true;
+ }
+
+ public class DefaultFollowCircle : CompositeDrawable
+ {
+ public DefaultFollowCircle()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ InternalChild = new CircularContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ BorderThickness = 5,
+ BorderColour = Color4.Orange,
+ Blending = BlendingParameters.Additive,
+ Child = new Box
+ {
+ Colour = Color4.Orange,
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0.2f,
+ }
+ };
+ }
+ }
+
+ public class DefaultSliderBall : CompositeDrawable
+ {
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject, ISkinSource skin)
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ float radius = skin.GetValue(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
+
+ InternalChild = new CircularContainer
+ {
+ Masking = true,
+ RelativeSizeAxes = Axes.Both,
+ Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ BorderThickness = 10,
+ BorderColour = Color4.White,
+ Alpha = 1,
+ Child = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.White,
+ Alpha = 0.4f,
+ }
+ };
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
index 97c7c9cec5..24a437c20e 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
@@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected Path Path => path;
- public float PathRadius
+ public virtual float PathRadius
{
get => path.PathRadius;
set => path.PathRadius = value;
@@ -75,22 +76,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected SliderBody()
{
- InternalChild = path = new SliderPath();
+ RecyclePath();
}
///
/// Initialises a new , releasing all resources retained by the old one.
///
- public void RecyclePath()
+ public virtual void RecyclePath()
{
InternalChild = path = new SliderPath
{
- Position = path.Position,
- PathRadius = path.PathRadius,
- AccentColour = path.AccentColour,
- BorderColour = path.BorderColour,
- BorderSize = path.BorderSize,
- Vertices = path.Vertices
+ Position = path?.Position ?? Vector2.Zero,
+ PathRadius = path?.PathRadius ?? 10,
+ AccentColour = path?.AccentColour ?? Color4.White,
+ BorderColour = path?.BorderColour ?? Color4.White,
+ BorderSize = path?.BorderSize ?? DEFAULT_BORDER_SIZE,
+ Vertices = path?.Vertices ?? Array.Empty()
};
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
index 73b184bffe..70a1bad4a3 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
+using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
@@ -23,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; }
+ public override float PathRadius
+ {
+ get => base.PathRadius;
+ set
+ {
+ if (base.PathRadius == value)
+ return;
+
+ base.PathRadius = value;
+
+ Refresh();
+ }
+ }
+
public override Vector2 PathOffset => snakedPathOffset;
///
@@ -54,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
var spanProgress = slider.ProgressAt(completionProgress);
double start = 0;
- double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
+ double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
if (span >= slider.SpanCount() - 1)
{
@@ -78,9 +93,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
slider.Path.GetPathToProgress(CurrentCurve, 0, 1);
SetVertices(CurrentCurve);
- // The body is sized to the full path size to avoid excessive autosize computations
+ // Force the body to be the final path size to avoid excessive autosize computations
+ Path.AutoSizeAxes = Axes.Both;
Size = Path.Size;
+ updatePathSize();
+
snakedPosition = Path.PositionInBoundingBox(Vector2.Zero);
snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]);
@@ -93,6 +111,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
setRange(lastSnakedStart, lastSnakedEnd);
}
+ public override void RecyclePath()
+ {
+ base.RecyclePath();
+ updatePathSize();
+ }
+
+ private void updatePathSize()
+ {
+ // Force the path to its final size to avoid excessive framebuffer resizes
+ Path.AutoSizeAxes = Axes.None;
+ Path.Size = Size;
+ }
+
private void setRange(double p0, double p1)
{
if (p0 > p1)
diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
index d1221fd2d3..b52bfcd181 100644
--- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
@@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
- TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
+ TimeFadeIn = 400; // as per osu-stable
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs
index a4638c31f2..d3279652c7 100644
--- a/osu.Game.Rulesets.Osu/Objects/Slider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double Duration => EndTime - StartTime;
- private Cached endPositionCache;
+ private readonly Cached endPositionCache = new Cached();
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs
index b9e083d35b..cdea7276f3 100644
--- a/osu.Game.Rulesets.Osu/OsuInputManager.cs
+++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs
@@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
}
+ ///
+ /// Whether the user's cursor movement events should be accepted.
+ /// Can be used to block only movement while still accepting button input.
+ ///
+ public bool AllowUserCursorMovement { get; set; } = true;
+
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
=> new OsuKeyBindingContainer(ruleset, variant, unique);
@@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu
{
}
+ protected override bool Handle(UIEvent e)
+ {
+ if (e is MouseMoveEvent && !AllowUserCursorMovement) return false;
+
+ return base.Handle(e);
+ }
+
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
{
public bool AllowUserPresses = true;
diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs
index 8df0f77629..d50d4f401c 100644
--- a/osu.Game.Rulesets.Osu/OsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs
@@ -14,7 +14,6 @@ using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Edit;
-using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@@ -134,8 +133,9 @@ namespace osu.Game.Rulesets.Osu
{
new OsuModTransform(),
new OsuModWiggle(),
+ new OsuModSpinIn(),
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
- new MultiMod(new ModWindUp(), new ModWindDown()),
+ new MultiMod(new ModWindUp(), new ModWindDown()),
};
case ModType.System:
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
new file mode 100644
index 0000000000..b994cbd85a
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
@@ -0,0 +1,278 @@
+{
+ "Mappings": [{
+ "StartTime": 32165,
+ "Objects": [{
+ "StartTime": 32165,
+ "EndTime": 32165,
+ "X": 32,
+ "Y": 320
+ }]
+ },
+ {
+ "StartTime": 32517,
+ "Objects": [{
+ "StartTime": 32517,
+ "EndTime": 32517,
+ "X": 246.396057,
+ "Y": 182.396057
+ }]
+ },
+ {
+ "StartTime": 32605,
+ "Objects": [{
+ "StartTime": 32605,
+ "EndTime": 32605,
+ "X": 249.597382,
+ "Y": 185.597382
+ }]
+ },
+ {
+ "StartTime": 32693,
+ "Objects": [{
+ "StartTime": 32693,
+ "EndTime": 32693,
+ "X": 252.798691,
+ "Y": 188.798691
+ }]
+ },
+ {
+ "StartTime": 32781,
+ "Objects": [{
+ "StartTime": 32781,
+ "EndTime": 32781,
+ "X": 256,
+ "Y": 192
+ }]
+ },
+ {
+ "StartTime": 33248,
+ "Objects": [{
+ "StartTime": 33248,
+ "EndTime": 33248,
+ "X": 39.3960648,
+ "Y": 76.3960648
+ }]
+ },
+ {
+ "StartTime": 33307,
+ "Objects": [{
+ "StartTime": 33307,
+ "EndTime": 33307,
+ "X": 42.5973778,
+ "Y": 79.597374
+ }]
+ },
+ {
+ "StartTime": 33383,
+ "Objects": [{
+ "StartTime": 33383,
+ "EndTime": 33383,
+ "X": 45.798687,
+ "Y": 82.79869
+ }]
+ },
+ {
+ "StartTime": 33459,
+ "Objects": [{
+ "StartTime": 33459,
+ "EndTime": 33459,
+ "X": 49,
+ "Y": 86
+ },
+ {
+ "StartTime": 33635,
+ "EndTime": 33635,
+ "X": 123.847847,
+ "Y": 85.7988
+ },
+ {
+ "StartTime": 33811,
+ "EndTime": 33811,
+ "X": 198.6957,
+ "Y": 85.5975952
+ },
+ {
+ "StartTime": 33988,
+ "EndTime": 33988,
+ "X": 273.9688,
+ "Y": 85.39525
+ },
+ {
+ "StartTime": 34164,
+ "EndTime": 34164,
+ "X": 348.816681,
+ "Y": 85.19404
+ },
+ {
+ "StartTime": 34246,
+ "EndTime": 34246,
+ "X": 398.998718,
+ "Y": 85.05914
+ }
+ ]
+ },
+ {
+ "StartTime": 34341,
+ "Objects": [{
+ "StartTime": 34341,
+ "EndTime": 34341,
+ "X": 401.201324,
+ "Y": 88.20131
+ }]
+ },
+ {
+ "StartTime": 34400,
+ "Objects": [{
+ "StartTime": 34400,
+ "EndTime": 34400,
+ "X": 404.402618,
+ "Y": 91.402626
+ }]
+ },
+ {
+ "StartTime": 34459,
+ "Objects": [{
+ "StartTime": 34459,
+ "EndTime": 34459,
+ "X": 407.603943,
+ "Y": 94.6039352
+ }]
+ },
+ {
+ "StartTime": 34989,
+ "Objects": [{
+ "StartTime": 34989,
+ "EndTime": 34989,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35018,
+ "EndTime": 35018,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35106,
+ "Objects": [{
+ "StartTime": 35106,
+ "EndTime": 35106,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35135,
+ "EndTime": 35135,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35224,
+ "Objects": [{
+ "StartTime": 35224,
+ "EndTime": 35224,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35253,
+ "EndTime": 35253,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35695,
+ "Objects": [{
+ "StartTime": 35695,
+ "EndTime": 35695,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 35871,
+ "EndTime": 35871,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36011,
+ "EndTime": 36011,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36106,
+ "Objects": [{
+ "StartTime": 36106,
+ "EndTime": 36106,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 36282,
+ "EndTime": 36282,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 36422,
+ "EndTime": 36422,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ },
+ {
+ "StartTime": 36518,
+ "Objects": [{
+ "StartTime": 36518,
+ "EndTime": 36518,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 36694,
+ "EndTime": 36694,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36834,
+ "EndTime": 36834,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36929,
+ "Objects": [{
+ "StartTime": 36929,
+ "EndTime": 36929,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 37105,
+ "EndTime": 37105,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 37245,
+ "EndTime": 37245,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
new file mode 100644
index 0000000000..4bc9226d67
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
@@ -0,0 +1,40 @@
+osu file format v3
+
+[Difficulty]
+HPDrainRate:3
+CircleSize:5
+OverallDifficulty:8
+ApproachRate:8
+SliderMultiplier:1.5
+SliderTickRate:2
+
+[TimingPoints]
+48,352.941176470588,4,1,1,100,1,0
+
+[HitObjects]
+// Hit circles
+32,320,32165,5,2,0:0:0:0:
+256,192,32517,5,0,0:0:0:0:
+256,192,32605,1,0,0:0:0:0:
+256,192,32693,1,0,0:0:0:0:
+256,192,32781,1,0,0:0:0:0:
+
+// Hit circles on slider endpoints
+49,86,33248,1,0,0:0:0:0:
+49,86,33307,1,0,0:0:0:0:
+49,86,33383,1,0,0:0:0:0:
+49,86,33459,2,0,L|421:85,1,350
+398,85,34341,1,0,0:0:0:0:
+398,85,34400,1,0,0:0:0:0:
+398,85,34459,1,0,0:0:0:0:
+
+// Sliders
+163,138,34989,2,0,L|196:138,1,25
+163,138,35106,2,0,L|196:138,1,25
+163,138,35224,2,0,L|196:138,1,25
+
+// Reversed sliders
+166,76,35695,2,0,L|327:75,1,150
+315,75,36106,2,0,L|158:76,1,150
+166,76,36518,2,0,L|327:75,1,150
+315,75,36929,2,0,L|158:76,1,150
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider-expected-conversion.json
new file mode 100644
index 0000000000..fb4050963f
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider-expected-conversion.json
@@ -0,0 +1,222 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "EndTime": 369,
+ "X": 177,
+ "Y": 191
+ },
+ {
+ "StartTime": 450,
+ "EndTime": 450,
+ "X": 216.539276,
+ "Y": 191.192871
+ },
+ {
+ "StartTime": 532,
+ "EndTime": 532,
+ "X": 256.5667,
+ "Y": 191.388138
+ },
+ {
+ "StartTime": 614,
+ "EndTime": 614,
+ "X": 296.594116,
+ "Y": 191.583389
+ },
+ {
+ "StartTime": 696,
+ "EndTime": 696,
+ "X": 336.621521,
+ "Y": 191.778641
+ },
+ {
+ "StartTime": 778,
+ "EndTime": 778,
+ "X": 376.648926,
+ "Y": 191.9739
+ },
+ {
+ "StartTime": 860,
+ "EndTime": 860,
+ "X": 337.318878,
+ "Y": 191.782043
+ },
+ {
+ "StartTime": 942,
+ "EndTime": 942,
+ "X": 297.291443,
+ "Y": 191.586792
+ },
+ {
+ "StartTime": 1024,
+ "EndTime": 1024,
+ "X": 257.264038,
+ "Y": 191.391541
+ },
+ {
+ "StartTime": 1106,
+ "EndTime": 1106,
+ "X": 217.2366,
+ "Y": 191.196274
+ },
+ {
+ "StartTime": 1188,
+ "EndTime": 1188,
+ "X": 177.209213,
+ "Y": 191.001022
+ },
+ {
+ "StartTime": 1270,
+ "EndTime": 1270,
+ "X": 216.818192,
+ "Y": 191.194229
+ },
+ {
+ "StartTime": 1352,
+ "EndTime": 1352,
+ "X": 256.8456,
+ "Y": 191.3895
+ },
+ {
+ "StartTime": 1434,
+ "EndTime": 1434,
+ "X": 296.873047,
+ "Y": 191.584747
+ },
+ {
+ "StartTime": 1516,
+ "EndTime": 1516,
+ "X": 336.900452,
+ "Y": 191.78
+ },
+ {
+ "StartTime": 1598,
+ "EndTime": 1598,
+ "X": 376.927917,
+ "Y": 191.975266
+ },
+ {
+ "StartTime": 1680,
+ "EndTime": 1680,
+ "X": 337.039948,
+ "Y": 191.780685
+ },
+ {
+ "StartTime": 1762,
+ "EndTime": 1762,
+ "X": 297.0125,
+ "Y": 191.585434
+ },
+ {
+ "StartTime": 1844,
+ "EndTime": 1844,
+ "X": 256.9851,
+ "Y": 191.390167
+ },
+ {
+ "StartTime": 1926,
+ "EndTime": 1926,
+ "X": 216.957672,
+ "Y": 191.194916
+ },
+ {
+ "StartTime": 2008,
+ "EndTime": 2008,
+ "X": 177.069717,
+ "Y": 191.000336
+ },
+ {
+ "StartTime": 2090,
+ "EndTime": 2090,
+ "X": 217.097137,
+ "Y": 191.1956
+ },
+ {
+ "StartTime": 2172,
+ "EndTime": 2172,
+ "X": 257.124573,
+ "Y": 191.390854
+ },
+ {
+ "StartTime": 2254,
+ "EndTime": 2254,
+ "X": 297.152,
+ "Y": 191.5861
+ },
+ {
+ "StartTime": 2336,
+ "EndTime": 2336,
+ "X": 337.179443,
+ "Y": 191.781372
+ },
+ {
+ "StartTime": 2418,
+ "EndTime": 2418,
+ "X": 376.7884,
+ "Y": 191.974579
+ },
+ {
+ "StartTime": 2500,
+ "EndTime": 2500,
+ "X": 336.760956,
+ "Y": 191.779327
+ },
+ {
+ "StartTime": 2582,
+ "EndTime": 2582,
+ "X": 296.733643,
+ "Y": 191.584076
+ },
+ {
+ "StartTime": 2664,
+ "EndTime": 2664,
+ "X": 256.7062,
+ "Y": 191.388809
+ },
+ {
+ "StartTime": 2746,
+ "EndTime": 2746,
+ "X": 216.678772,
+ "Y": 191.193558
+ },
+ {
+ "StartTime": 2828,
+ "EndTime": 2828,
+ "X": 177.348663,
+ "Y": 191.0017
+ },
+ {
+ "StartTime": 2909,
+ "EndTime": 2909,
+ "X": 216.887909,
+ "Y": 191.19458
+ },
+ {
+ "StartTime": 2991,
+ "EndTime": 2991,
+ "X": 256.915344,
+ "Y": 191.389832
+ },
+ {
+ "StartTime": 3073,
+ "EndTime": 3073,
+ "X": 296.942749,
+ "Y": 191.585083
+ },
+ {
+ "StartTime": 3155,
+ "EndTime": 3155,
+ "X": 336.970184,
+ "Y": 191.78035
+ },
+ {
+ "StartTime": 3201,
+ "EndTime": 3201,
+ "X": 376.99762,
+ "Y": 191.9756
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider.osu
new file mode 100644
index 0000000000..624d905384
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+177,191,369,6,0,L|382:192,7,200
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider-expected-conversion.json
new file mode 100644
index 0000000000..12d1645c04
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider-expected-conversion.json
@@ -0,0 +1,348 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "EndTime": 369,
+ "X": 127,
+ "Y": 194
+ },
+ {
+ "StartTime": 450,
+ "EndTime": 450,
+ "X": 166.53389,
+ "Y": 193.8691
+ },
+ {
+ "StartTime": 532,
+ "EndTime": 532,
+ "X": 206.555847,
+ "Y": 193.736572
+ },
+ {
+ "StartTime": 614,
+ "EndTime": 614,
+ "X": 246.57782,
+ "Y": 193.60405
+ },
+ {
+ "StartTime": 696,
+ "EndTime": 696,
+ "X": 286.5998,
+ "Y": 193.471527
+ },
+ {
+ "StartTime": 778,
+ "EndTime": 778,
+ "X": 326.621765,
+ "Y": 193.339
+ },
+ {
+ "StartTime": 860,
+ "EndTime": 860,
+ "X": 366.6437,
+ "Y": 193.206482
+ },
+ {
+ "StartTime": 942,
+ "EndTime": 942,
+ "X": 406.66568,
+ "Y": 193.073959
+ },
+ {
+ "StartTime": 970,
+ "EndTime": 970,
+ "X": 420.331726,
+ "Y": 193.0287
+ },
+ {
+ "StartTime": 997,
+ "EndTime": 997,
+ "X": 407.153748,
+ "Y": 193.072342
+ },
+ {
+ "StartTime": 1079,
+ "EndTime": 1079,
+ "X": 367.131775,
+ "Y": 193.204865
+ },
+ {
+ "StartTime": 1161,
+ "EndTime": 1161,
+ "X": 327.1098,
+ "Y": 193.337387
+ },
+ {
+ "StartTime": 1243,
+ "EndTime": 1243,
+ "X": 287.08783,
+ "Y": 193.46991
+ },
+ {
+ "StartTime": 1325,
+ "EndTime": 1325,
+ "X": 247.0659,
+ "Y": 193.602432
+ },
+ {
+ "StartTime": 1407,
+ "EndTime": 1407,
+ "X": 207.043915,
+ "Y": 193.734955
+ },
+ {
+ "StartTime": 1489,
+ "EndTime": 1489,
+ "X": 167.021988,
+ "Y": 193.867477
+ },
+ {
+ "StartTime": 1571,
+ "EndTime": 1571,
+ "X": 127,
+ "Y": 194
+ },
+ {
+ "StartTime": 1653,
+ "EndTime": 1653,
+ "X": 167.021988,
+ "Y": 193.867477
+ },
+ {
+ "StartTime": 1735,
+ "EndTime": 1735,
+ "X": 207.043976,
+ "Y": 193.734955
+ },
+ {
+ "StartTime": 1817,
+ "EndTime": 1817,
+ "X": 247.065887,
+ "Y": 193.602432
+ },
+ {
+ "StartTime": 1899,
+ "EndTime": 1899,
+ "X": 287.08783,
+ "Y": 193.46991
+ },
+ {
+ "StartTime": 1981,
+ "EndTime": 1981,
+ "X": 327.1098,
+ "Y": 193.337387
+ },
+ {
+ "StartTime": 2062,
+ "EndTime": 2062,
+ "X": 366.643738,
+ "Y": 193.206482
+ },
+ {
+ "StartTime": 2144,
+ "EndTime": 2144,
+ "X": 406.665649,
+ "Y": 193.073959
+ },
+ {
+ "StartTime": 2172,
+ "EndTime": 2172,
+ "X": 420.331726,
+ "Y": 193.0287
+ },
+ {
+ "StartTime": 2199,
+ "EndTime": 2199,
+ "X": 407.153748,
+ "Y": 193.072342
+ },
+ {
+ "StartTime": 2281,
+ "EndTime": 2281,
+ "X": 367.1318,
+ "Y": 193.204865
+ },
+ {
+ "StartTime": 2363,
+ "EndTime": 2363,
+ "X": 327.1098,
+ "Y": 193.337387
+ },
+ {
+ "StartTime": 2445,
+ "EndTime": 2445,
+ "X": 287.08783,
+ "Y": 193.46991
+ },
+ {
+ "StartTime": 2527,
+ "EndTime": 2527,
+ "X": 247.065887,
+ "Y": 193.602432
+ },
+ {
+ "StartTime": 2609,
+ "EndTime": 2609,
+ "X": 207.043976,
+ "Y": 193.734955
+ },
+ {
+ "StartTime": 2691,
+ "EndTime": 2691,
+ "X": 167.021988,
+ "Y": 193.867477
+ },
+ {
+ "StartTime": 2773,
+ "EndTime": 2773,
+ "X": 127,
+ "Y": 194
+ },
+ {
+ "StartTime": 2855,
+ "EndTime": 2855,
+ "X": 167.021988,
+ "Y": 193.867477
+ },
+ {
+ "StartTime": 2937,
+ "EndTime": 2937,
+ "X": 207.043976,
+ "Y": 193.734955
+ },
+ {
+ "StartTime": 3019,
+ "EndTime": 3019,
+ "X": 247.065948,
+ "Y": 193.602432
+ },
+ {
+ "StartTime": 3101,
+ "EndTime": 3101,
+ "X": 287.087952,
+ "Y": 193.46991
+ },
+ {
+ "StartTime": 3183,
+ "EndTime": 3183,
+ "X": 327.109772,
+ "Y": 193.337387
+ },
+ {
+ "StartTime": 3265,
+ "EndTime": 3265,
+ "X": 367.131775,
+ "Y": 193.204865
+ },
+ {
+ "StartTime": 3347,
+ "EndTime": 3347,
+ "X": 407.153748,
+ "Y": 193.072342
+ },
+ {
+ "StartTime": 3374,
+ "EndTime": 3374,
+ "X": 420.331726,
+ "Y": 193.0287
+ },
+ {
+ "StartTime": 3401,
+ "EndTime": 3401,
+ "X": 407.153748,
+ "Y": 193.072342
+ },
+ {
+ "StartTime": 3483,
+ "EndTime": 3483,
+ "X": 367.131775,
+ "Y": 193.204865
+ },
+ {
+ "StartTime": 3565,
+ "EndTime": 3565,
+ "X": 327.109772,
+ "Y": 193.337387
+ },
+ {
+ "StartTime": 3647,
+ "EndTime": 3647,
+ "X": 287.087952,
+ "Y": 193.46991
+ },
+ {
+ "StartTime": 3729,
+ "EndTime": 3729,
+ "X": 247.065948,
+ "Y": 193.602432
+ },
+ {
+ "StartTime": 3811,
+ "EndTime": 3811,
+ "X": 207.043976,
+ "Y": 193.734955
+ },
+ {
+ "StartTime": 3893,
+ "EndTime": 3893,
+ "X": 167.021988,
+ "Y": 193.867477
+ },
+ {
+ "StartTime": 3975,
+ "EndTime": 3975,
+ "X": 127,
+ "Y": 194
+ },
+ {
+ "StartTime": 4057,
+ "EndTime": 4057,
+ "X": 167.021988,
+ "Y": 193.867477
+ },
+ {
+ "StartTime": 4139,
+ "EndTime": 4139,
+ "X": 207.043976,
+ "Y": 193.734955
+ },
+ {
+ "StartTime": 4221,
+ "EndTime": 4221,
+ "X": 247.065948,
+ "Y": 193.602432
+ },
+ {
+ "StartTime": 4303,
+ "EndTime": 4303,
+ "X": 287.087952,
+ "Y": 193.46991
+ },
+ {
+ "StartTime": 4385,
+ "EndTime": 4385,
+ "X": 327.109772,
+ "Y": 193.337387
+ },
+ {
+ "StartTime": 4467,
+ "EndTime": 4467,
+ "X": 367.131775,
+ "Y": 193.204865
+ },
+ {
+ "StartTime": 4540,
+ "EndTime": 4540,
+ "X": 420.331726,
+ "Y": 193.0287
+ },
+ {
+ "StartTime": 4549,
+ "EndTime": 4549,
+ "X": 407.153748,
+ "Y": 193.072342
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider.osu
new file mode 100644
index 0000000000..64aeeb0c07
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider.osu
@@ -0,0 +1,19 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+// A slider with an un-even amount of ticks
+127,194,369,6,0,L|429:193,7,293.333333333333
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
index 27546fa424..eb1977a13d 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
@@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class OsuCursor : SkinReloadableDrawable
{
+ private const float size = 28;
+
private bool cursorExpand;
private Bindable cursorScale;
@@ -30,7 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
public OsuCursor()
{
Origin = Anchor.Centre;
- Size = new Vector2(28);
+
+ Size = new Vector2(size);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
@@ -46,66 +49,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
- {
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- BorderThickness = Size.X / 6,
- BorderColour = Color4.White,
- EdgeEffect = new EdgeEffectParameters
- {
- Type = EdgeEffectType.Shadow,
- Colour = Color4.Pink.Opacity(0.5f),
- Radius = 5,
- },
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true,
- },
- new CircularContainer
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- BorderThickness = Size.X / 3,
- BorderColour = Color4.White.Opacity(0.5f),
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true,
- },
- },
- },
- new CircularContainer
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
- Scale = new Vector2(0.1f),
- Masking = true,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.White,
- },
- },
- },
- }
- }, restrictSize: false)
+ Child = scaleTarget = new SkinnableDrawable("Play/osu/cursor", _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
}
};
@@ -145,5 +92,76 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
+
+ private class DefaultCursor : CompositeDrawable
+ {
+ public DefaultCursor()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ BorderThickness = size / 6,
+ BorderColour = Color4.White,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Color4.Pink.Opacity(0.5f),
+ Radius = 5,
+ },
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ new CircularContainer
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ BorderThickness = size / 3,
+ BorderColour = Color4.White.Opacity(0.5f),
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ },
+ },
+ new CircularContainer
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Scale = new Vector2(0.1f),
+ Masking = true,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.White,
+ },
+ },
+ },
+ }
+ }
+ };
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
index e28ff5f460..9c8be868b0 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
@@ -13,12 +13,15 @@ namespace osu.Game.Rulesets.Osu.UI
protected override Container Content => content;
private readonly Container content;
+ private const float playfield_size_adjust = 0.8f;
+
public OsuPlayfieldAdjustmentContainer()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
- Size = new Vector2(0.75f);
+ // Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
+ Size = new Vector2(playfield_size_adjust);
InternalChild = new Container
{
@@ -40,7 +43,19 @@ namespace osu.Game.Rulesets.Osu.UI
{
base.Update();
+ // The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer
+ // is consuming the full game_size. This matches the osu-stable "magic ratio".
+ //
+ // game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768)
+ //
+ // Parent is a 4:3 aspect enforced, using height as the constricting dimension
+ // Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust
+ // Parent.ChildSize.X = 819.2
+ //
+ // Scale = 819.2 / 512
+ // Scale = 1.6
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
+ // Size = 0.625
Size = Vector2.Divide(Vector2.One, Scale);
}
}
diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
index d2817b743c..3e46bb89af 100644
--- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
index 68ae7544c2..6c1882b4e2 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[NonParallelizable]
[TestCase("basic")]
[TestCase("slider-generating-drumroll")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
index 5510c3a9d9..82055ecaee 100644
--- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
index 5ec9dc61e2..82448ec7d5 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Origin = Anchor.Centre,
Alpha = 0,
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Masking = true,
Children = new[]
{
@@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = target_ring_thick_border,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Children = new Drawable[]
{
new Box
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
index b7db819717..d9c0664ecd 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
@@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
AlwaysPresent = true
}
diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
index a67004e9c7..83356b77c2 100644
--- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
@@ -12,7 +12,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Replays.Types;
-using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Difficulty;
@@ -107,7 +106,7 @@ namespace osu.Game.Rulesets.Taiko
case ModType.Fun:
return new Mod[]
{
- new MultiMod(new ModWindUp(), new ModWindDown())
+ new MultiMod(new ModWindUp(), new ModWindDown())
};
default:
diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
index aa37ff7008..d6866c7d25 100644
--- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
+++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
@@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Taiko.UI
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
centre = new Sprite
{
@@ -124,7 +124,7 @@ namespace osu.Game.Rulesets.Taiko.UI
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.7f),
Alpha = 0,
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
}
};
}
diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
index 7427a3235d..e62dc45cab 100644
--- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
+++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
@@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
HitTarget = new HitTarget
{
@@ -127,14 +127,14 @@ namespace osu.Game.Rulesets.Taiko.UI
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
},
judgementContainer = new JudgementContainer
{
Name = "Judgements",
RelativeSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
},
}
},
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index ea5ab699f3..5c0713b895 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
index d087251e7e..535320530d 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
@@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
}
}
+
+ [Test]
+ public void TestInvalidEventStillPasses()
+ {
+ var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
+
+ using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
+ using (var badStream = new StreamReader(badResStream))
+ {
+ Assert.DoesNotThrow(() => decoder.Decode(badStream));
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs b/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs
new file mode 100644
index 0000000000..9fba0f1668
--- /dev/null
+++ b/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs
@@ -0,0 +1,116 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using NUnit.Framework;
+using osu.Game.Rulesets.Objects;
+
+namespace osu.Game.Tests.Beatmaps
+{
+ [TestFixture]
+ public class SliderEventGenerationTest
+ {
+ private const double start_time = 0;
+ private const double span_duration = 1000;
+
+ [Test]
+ public void TestSingleSpan()
+ {
+ var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null).ToArray();
+
+ Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
+ Assert.That(events[0].Time, Is.EqualTo(start_time));
+
+ Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
+
+ Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tail));
+ Assert.That(events[3].Time, Is.EqualTo(span_duration));
+ }
+
+ [Test]
+ public void TestRepeat()
+ {
+ var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null).ToArray();
+
+ Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
+ Assert.That(events[0].Time, Is.EqualTo(start_time));
+
+ Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
+
+ Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Repeat));
+ Assert.That(events[2].Time, Is.EqualTo(span_duration));
+
+ Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[3].Time, Is.EqualTo(span_duration + span_duration / 2));
+
+ Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tail));
+ Assert.That(events[5].Time, Is.EqualTo(2 * span_duration));
+ }
+
+ [Test]
+ public void TestNonEvenTicks()
+ {
+ var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null).ToArray();
+
+ Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
+ Assert.That(events[0].Time, Is.EqualTo(start_time));
+
+ Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[1].Time, Is.EqualTo(300));
+
+ Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[2].Time, Is.EqualTo(600));
+
+ Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[3].Time, Is.EqualTo(900));
+
+ Assert.That(events[4].Type, Is.EqualTo(SliderEventType.Repeat));
+ Assert.That(events[4].Time, Is.EqualTo(span_duration));
+
+ Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[5].Time, Is.EqualTo(1100));
+
+ Assert.That(events[6].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[6].Time, Is.EqualTo(1400));
+
+ Assert.That(events[7].Type, Is.EqualTo(SliderEventType.Tick));
+ Assert.That(events[7].Time, Is.EqualTo(1700));
+
+ Assert.That(events[9].Type, Is.EqualTo(SliderEventType.Tail));
+ Assert.That(events[9].Time, Is.EqualTo(2 * span_duration));
+ }
+
+ [Test]
+ public void TestLegacyLastTickOffset()
+ {
+ var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100).ToArray();
+
+ Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick));
+ Assert.That(events[2].Time, Is.EqualTo(900));
+ }
+
+ [Test]
+ public void TestMinimumTickDistance()
+ {
+ const double velocity = 5;
+ const double min_distance = velocity * 10;
+
+ var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0).ToArray();
+
+ Assert.Multiple(() =>
+ {
+ int tickIndex = -1;
+
+ while (++tickIndex < events.Length)
+ {
+ if (events[tickIndex].Type != SliderEventType.Tick)
+ continue;
+
+ Assert.That(events[tickIndex].Time, Is.LessThan(span_duration - min_distance).Or.GreaterThan(span_duration + min_distance));
+ }
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Resources/invalid-events.osu b/osu.Game.Tests/Resources/invalid-events.osu
new file mode 100644
index 0000000000..df86b26dba
--- /dev/null
+++ b/osu.Game.Tests/Resources/invalid-events.osu
@@ -0,0 +1,14 @@
+osu file format v14
+
+[Events]
+bad,event,this,should,fail
+//Background and Video events
+0,0,"machinetop_background.jpg",0,0
+//Break Periods
+2,122474,140135
+//Storyboard Layer 0 (Background)
+this,is,also,bad
+//Storyboard Layer 1 (Fail)
+//Storyboard Layer 2 (Pass)
+//Storyboard Layer 3 (Foreground)
+//Storyboard Sound Samples
diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
index dc4ceed59e..3061a3a542 100644
--- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
+++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
@@ -17,7 +17,6 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
-using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
- private DatabaseContextFactory factory;
private BeatmapManager manager;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
- factory = new DatabaseContextFactory(LocalStorage);
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- Dependencies.Cache(rulesets = new RulesetStore(factory));
- Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
+ Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
+ Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
@@ -132,14 +119,14 @@ namespace osu.Game.Tests.Visual.Background
{
performFullSetup();
createFakeStoryboard();
- AddStep("Storyboard Enabled", () =>
+ AddStep("Enable Storyboard", () =>
{
player.ReplacesBackground.Value = true;
player.StoryboardEnabled.Value = true;
});
waitForDim();
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
- AddStep("Storyboard Disabled", () =>
+ AddStep("Disable Storyboard", () =>
{
player.ReplacesBackground.Value = false;
player.StoryboardEnabled.Value = false;
@@ -162,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
}
///
- /// Check if the is properly accepting user-defined visual changes at all.
+ /// Ensure is properly accepting user-defined visual changes for a background.
///
[Test]
- public void DisableUserDimTest()
+ public void DisableUserDimBackgroundTest()
{
performFullSetup();
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
- AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
+ AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
waitForDim();
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
- AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
+ AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
}
+ ///
+ /// Ensure is properly accepting user-defined visual changes for a storyboard.
+ ///
+ [Test]
+ public void DisableUserDimStoryboardTest()
+ {
+ performFullSetup();
+ createFakeStoryboard();
+ AddStep("Enable Storyboard", () =>
+ {
+ player.ReplacesBackground.Value = true;
+ player.StoryboardEnabled.Value = true;
+ });
+ AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
+ AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
+ waitForDim();
+ AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
+ AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
+ waitForDim();
+ AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
+ }
+
///
/// Check if the visual settings container retains dim and blur when pausing
///
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
index 3cd1b8307a..879e15c548 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
@@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
+using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play;
@@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
[TestFixture]
public class TestSceneBreakOverlay : OsuTestScene
{
- private readonly BreakOverlay breakOverlay;
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(BreakOverlay),
+ };
+
+ private readonly TestBreakOverlay breakOverlay;
+
+ private readonly IReadOnlyList testBreaks = new List
+ {
+ new BreakPeriod
+ {
+ StartTime = 1000,
+ EndTime = 5000,
+ },
+ new BreakPeriod
+ {
+ StartTime = 6000,
+ EndTime = 13500,
+ },
+ };
public TestSceneBreakOverlay()
{
- Child = breakOverlay = new BreakOverlay(true);
-
- AddStep("2s break", () => startBreak(2000));
- AddStep("5s break", () => startBreak(5000));
- AddStep("10s break", () => startBreak(10000));
- AddStep("15s break", () => startBreak(15000));
- AddStep("2s, 2s", startMultipleBreaks);
- AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
+ Add(breakOverlay = new TestBreakOverlay(true));
}
- private void startBreak(double duration)
+ [Test]
+ public void TestShowBreaks()
{
- breakOverlay.Breaks = new List
+ setClock(false);
+
+ addShowBreakStep(2);
+ addShowBreakStep(5);
+ addShowBreakStep(15);
+ }
+
+ [Test]
+ public void TestNoEffectsBreak()
+ {
+ var shortBreak = new BreakPeriod { EndTime = 500 };
+
+ setClock(true);
+ loadBreaksStep("short break", new[] { shortBreak });
+
+ addBreakSeeks(shortBreak, false);
+ }
+
+ [Test]
+ public void TestMultipleBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks)
+ addBreakSeeks(b, false);
+ }
+
+ [Test]
+ public void TestRewindBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks.Reverse())
+ addBreakSeeks(b, true);
+ }
+
+ [Test]
+ public void TestSkipBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
+ AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
+
+ seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
+ seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
+ seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
+ }
+
+ private void addShowBreakStep(double seconds)
+ {
+ AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List
{
new BreakPeriod
{
StartTime = Clock.CurrentTime,
- EndTime = Clock.CurrentTime + duration,
+ EndTime = Clock.CurrentTime + seconds * 1000,
}
- };
+ });
}
- private void startMultipleBreaks()
+ private void setClock(bool useManual)
{
- double currentTime = Clock.CurrentTime;
-
- breakOverlay.Breaks = new List
- {
- new BreakPeriod
- {
- StartTime = currentTime,
- EndTime = currentTime + 2000,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 4000,
- EndTime = currentTime + 6000,
- }
- };
+ AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
}
- private void startAnotherMultipleBreaks()
+ private void loadBreaksStep(string breakDescription, IReadOnlyList breaks)
{
- double currentTime = Clock.CurrentTime;
+ AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
+ seekAndAssertBreak("seek back to 0", 0, false);
+ }
- breakOverlay.Breaks = new List
+ private void addBreakSeeks(BreakPeriod b, bool isReversed)
+ {
+ if (isReversed)
{
- new BreakPeriod // Duration is less than 650 - too short to appear
- {
- StartTime = currentTime,
- EndTime = currentTime + 500,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 1500,
- EndTime = currentTime + 2200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 3200,
- EndTime = currentTime + 4200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 5200,
- EndTime = currentTime + 7200,
- }
- };
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ }
+ else
+ {
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ }
+ }
+
+ private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
+ {
+ AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
+ AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
+ {
+ breakOverlay.ProgressTime();
+ return breakOverlay.IsBreakTime.Value == shouldBeBreak;
+ });
+ }
+
+ private class TestBreakOverlay : BreakOverlay
+ {
+ private readonly FramedClock framedManualClock;
+ private readonly ManualClock manualClock;
+ private IFrameBasedClock originalClock;
+
+ public new int CurrentBreakIndex => base.CurrentBreakIndex;
+
+ public double ManualClockTime
+ {
+ get => manualClock.CurrentTime;
+ set => manualClock.CurrentTime = value;
+ }
+
+ public TestBreakOverlay(bool letterboxing)
+ : base(letterboxing)
+ {
+ framedManualClock = new FramedClock(manualClock = new ManualClock());
+ ProcessCustomClock = false;
+ }
+
+ public void ProgressTime()
+ {
+ framedManualClock.ProcessFrame();
+ Update();
+ }
+
+ public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ originalClock = Clock;
+ }
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs
index d42b61ea55..0c5ead10cf 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs
@@ -17,6 +17,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{
private bool exitAction;
+ protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms
+
[BackgroundDependencyLoader]
private void load()
{
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinReloadable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinReloadable.cs
deleted file mode 100644
index c7a0df6e9f..0000000000
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinReloadable.cs
+++ /dev/null
@@ -1,145 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using NUnit.Framework;
-using osu.Framework.Audio.Sample;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Textures;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Sprites;
-using osu.Game.Skinning;
-using osuTK.Graphics;
-
-namespace osu.Game.Tests.Visual.Gameplay
-{
- public class TestSceneSkinReloadable : OsuTestScene
- {
- [Test]
- public void TestInitialLoad()
- {
- var secondarySource = new SecondarySource();
- SkinConsumer consumer = null;
-
- AddStep("setup layout", () =>
- {
- Child = new SkinSourceContainer
- {
- RelativeSizeAxes = Axes.Both,
- Child = new LocalSkinOverrideContainer(secondarySource)
- {
- RelativeSizeAxes = Axes.Both,
- Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
- }
- };
- });
-
- AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
- AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
- }
-
- [Test]
- public void TestOverride()
- {
- var secondarySource = new SecondarySource();
-
- SkinConsumer consumer = null;
- Container target = null;
-
- AddStep("setup layout", () =>
- {
- Child = new SkinSourceContainer
- {
- RelativeSizeAxes = Axes.Both,
- Child = target = new LocalSkinOverrideContainer(secondarySource)
- {
- RelativeSizeAxes = Axes.Both,
- }
- };
- });
-
- AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
- AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
- AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
- }
-
- private class NamedBox : Container
- {
- public NamedBox(string name)
- {
- Children = new Drawable[]
- {
- new Box
- {
- Colour = Color4.Black,
- RelativeSizeAxes = Axes.Both,
- },
- new OsuSpriteText
- {
- Font = OsuFont.Default.With(size: 40),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Text = name
- }
- };
- }
- }
-
- private class SkinConsumer : SkinnableDrawable
- {
- public new Drawable Drawable => base.Drawable;
- public int SkinChangedCount { get; private set; }
-
- public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : base(name, defaultImplementation, allowFallback, restrictSize)
- {
- }
-
- protected override void SkinChanged(ISkinSource skin, bool allowFallback)
- {
- base.SkinChanged(skin, allowFallback);
- SkinChangedCount++;
- }
- }
-
- private class BaseSourceBox : NamedBox
- {
- public BaseSourceBox()
- : base("Base Source")
- {
- }
- }
-
- private class SecondarySourceBox : NamedBox
- {
- public SecondarySourceBox()
- : base("Secondary Source")
- {
- }
- }
-
- private class SecondarySource : ISkin
- {
- public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
-
- public Texture GetTexture(string componentName) => throw new NotImplementedException();
-
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
-
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
- }
-
- private class SkinSourceContainer : Container, ISkin
- {
- public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
-
- public Texture GetTexture(string componentName) => throw new NotImplementedException();
-
- public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
-
- public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
- }
- }
-}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
new file mode 100644
index 0000000000..0b5978e3eb
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
@@ -0,0 +1,283 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Globalization;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Skinning;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneSkinnableDrawable : OsuTestScene
+ {
+ [Test]
+ public void TestConfineScaleDown()
+ {
+ FillFlowContainer fill = null;
+
+ AddStep("setup layout larger source", () =>
+ {
+ Child = new LocalSkinOverrideContainer(new SizedSource(50))
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = fill = new FillFlowContainer
+ {
+ Size = new Vector2(30),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Spacing = new Vector2(10),
+ Children = new[]
+ {
+ new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
+ }
+ },
+ };
+ });
+
+ AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
+ AddStep("adjust scale", () => fill.Scale = new Vector2(2));
+ AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
+ }
+
+ [Test]
+ public void TestConfineScaleUp()
+ {
+ FillFlowContainer fill = null;
+
+ AddStep("setup layout larger source", () =>
+ {
+ Child = new LocalSkinOverrideContainer(new SizedSource(30))
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = fill = new FillFlowContainer
+ {
+ Size = new Vector2(50),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Spacing = new Vector2(10),
+ Children = new[]
+ {
+ new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
+ new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
+ }
+ },
+ };
+ });
+
+ AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
+ AddStep("adjust scale", () => fill.Scale = new Vector2(2));
+ AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
+ }
+
+ [Test]
+ public void TestInitialLoad()
+ {
+ var secondarySource = new SecondarySource();
+ SkinConsumer consumer = null;
+
+ AddStep("setup layout", () =>
+ {
+ Child = new SkinSourceContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = new LocalSkinOverrideContainer(secondarySource)
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
+ }
+ };
+ });
+
+ AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
+ AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
+ }
+
+ [Test]
+ public void TestOverride()
+ {
+ var secondarySource = new SecondarySource();
+
+ SkinConsumer consumer = null;
+ Container target = null;
+
+ AddStep("setup layout", () =>
+ {
+ Child = new SkinSourceContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = target = new LocalSkinOverrideContainer(secondarySource)
+ {
+ RelativeSizeAxes = Axes.Both,
+ }
+ };
+ });
+
+ AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
+ AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
+ AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
+ }
+
+ private class ExposedSkinnableDrawable : SkinnableDrawable
+ {
+ public new Drawable Drawable => base.Drawable;
+
+ public ExposedSkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(name, defaultImplementation, allowFallback, confineMode)
+ {
+ }
+ }
+
+ private class DefaultBox : DrawWidthBox
+ {
+ public DefaultBox()
+ {
+ RelativeSizeAxes = Axes.Both;
+ }
+ }
+
+ private class DrawWidthBox : Container
+ {
+ private readonly OsuSpriteText text;
+
+ public DrawWidthBox()
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Colour = Color4.Gray,
+ RelativeSizeAxes = Axes.Both,
+ },
+ text = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+ }
+
+ protected override void UpdateAfterChildren()
+ {
+ base.UpdateAfterChildren();
+ text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture);
+ }
+ }
+
+ private class NamedBox : Container
+ {
+ public NamedBox(string name)
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Colour = Color4.Black,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new OsuSpriteText
+ {
+ Font = OsuFont.Default.With(size: 40),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Text = name
+ }
+ };
+ }
+ }
+
+ private class SkinConsumer : SkinnableDrawable
+ {
+ public new Drawable Drawable => base.Drawable;
+ public int SkinChangedCount { get; private set; }
+
+ public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null)
+ : base(name, defaultImplementation, allowFallback)
+ {
+ }
+
+ protected override void SkinChanged(ISkinSource skin, bool allowFallback)
+ {
+ base.SkinChanged(skin, allowFallback);
+ SkinChangedCount++;
+ }
+ }
+
+ private class BaseSourceBox : NamedBox
+ {
+ public BaseSourceBox()
+ : base("Base Source")
+ {
+ }
+ }
+
+ private class SecondarySourceBox : NamedBox
+ {
+ public SecondarySourceBox()
+ : base("Secondary Source")
+ {
+ }
+ }
+
+ private class SizedSource : ISkin
+ {
+ private readonly float size;
+
+ public SizedSource(float size)
+ {
+ this.size = size;
+ }
+
+ public Drawable GetDrawableComponent(string componentName) =>
+ componentName == "available"
+ ? new DrawWidthBox
+ {
+ Colour = Color4.Yellow,
+ Size = new Vector2(size)
+ }
+ : null;
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ }
+
+ private class SecondarySource : ISkin
+ {
+ public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ }
+
+ private class SkinSourceContainer : Container, ISkin
+ {
+ public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
+
+ public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
index ead7a4b7fc..ff8437311e 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
@@ -21,32 +21,38 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly Container storyboardContainer;
private DrawableStoryboard storyboard;
+ [Cached]
+ private MusicController musicController = new MusicController();
+
public TestSceneStoryboard()
{
Clock = new FramedClock();
- Add(new Container
+ AddRange(new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
+ musicController,
+ new Container
{
- new Box
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- },
- storyboardContainer = new Container
- {
- RelativeSizeAxes = Axes.Both,
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ },
+ storyboardContainer = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
},
},
- });
-
- Add(new MusicController
- {
- Origin = Anchor.TopRight,
- Anchor = Anchor.TopRight,
- State = { Value = Visibility.Visible },
+ new NowPlayingOverlay
+ {
+ Origin = Anchor.TopRight,
+ Anchor = Anchor.TopRight,
+ State = { Value = Visibility.Visible },
+ }
});
AddStep("Restart", restart);
diff --git a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs
new file mode 100644
index 0000000000..d03d341ee4
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Screens;
+using osu.Game.Screens;
+using osu.Game.Screens.Menu;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public abstract class IntroTestScene : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(StartupScreen),
+ typeof(IntroScreen),
+ typeof(OsuScreen),
+ typeof(IntroTestScene),
+ };
+
+ [Cached]
+ private OsuLogo logo;
+
+ protected IntroTestScene()
+ {
+ Drawable introStack = null;
+
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Depth = float.MaxValue,
+ Colour = Color4.Black,
+ },
+ logo = new OsuLogo
+ {
+ Alpha = 0,
+ RelativePositionAxes = Axes.Both,
+ Depth = float.MinValue,
+ Position = new Vector2(0.5f),
+ }
+ };
+
+ AddStep("restart sequence", () =>
+ {
+ logo.FinishTransforms();
+ logo.IsTracking = false;
+
+ introStack?.Expire();
+
+ Add(introStack = new OsuScreenStack(CreateScreen())
+ {
+ RelativeSizeAxes = Axes.Both,
+ });
+ });
+ }
+
+ protected abstract IScreen CreateScreen();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs
new file mode 100644
index 0000000000..107734cc8d
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Screens;
+using osu.Game.Screens.Menu;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public class TestSceneIntroCircles : IntroTestScene
+ {
+ protected override IScreen CreateScreen() => new IntroCircles();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroSequence.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroSequence.cs
deleted file mode 100644
index b59fb18428..0000000000
--- a/osu.Game.Tests/Visual/Menus/TestSceneIntroSequence.cs
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using System.Collections.Generic;
-using NUnit.Framework;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Timing;
-using osu.Game.Screens.Menu;
-using osuTK.Graphics;
-
-namespace osu.Game.Tests.Visual.Menus
-{
- [TestFixture]
- public class TestSceneIntroSequence : OsuTestScene
- {
- public override IReadOnlyList RequiredTypes => new[]
- {
- typeof(OsuLogo),
- };
-
- public TestSceneIntroSequence()
- {
- OsuLogo logo;
-
- var rateAdjustClock = new StopwatchClock(true);
- var framedClock = new FramedClock(rateAdjustClock);
- framedClock.ProcessFrame();
-
- Add(new Container
- {
- RelativeSizeAxes = Axes.Both,
- Clock = framedClock,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- },
- logo = new OsuLogo
- {
- Anchor = Anchor.Centre,
- }
- }
- });
-
- AddStep(@"Restart", logo.PlayIntro);
- AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
- }
- }
-}
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
new file mode 100644
index 0000000000..df79584167
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Screens;
+using osu.Game.Screens.Menu;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public class TestSceneIntroTriangles : IntroTestScene
+ {
+ protected override IScreen CreateScreen() => new IntroTriangles();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
new file mode 100644
index 0000000000..68ad0b42b4
--- /dev/null
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
@@ -0,0 +1,53 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Game.Beatmaps;
+using osu.Game.Online.Multiplayer;
+using osu.Game.Screens.Multi.Match.Components;
+using osu.Framework.Graphics;
+using osu.Framework.MathUtils;
+using osu.Game.Audio;
+using osu.Framework.Allocation;
+
+namespace osu.Game.Tests.Visual.Multiplayer
+{
+ [Cached(typeof(IPreviewTrackOwner))]
+ public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(MatchBeatmapPanel)
+ };
+
+ [Resolved]
+ private PreviewTrackManager previewTrackManager { get; set; }
+
+ public TestSceneMatchBeatmapPanel()
+ {
+ Add(new MatchBeatmapPanel
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ });
+
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep("Select random beatmap", () =>
+ {
+ Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
+ previewTrackManager.StopAnyPlaying(this);
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
index 3f0c0b07b7..a6c036a876 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
@@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
- typeof(ViewBeatmapButton)
+ typeof(MatchBeatmapPanel)
};
[BackgroundDependencyLoader]
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
index 4d3992ce13..9196513a55 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
@@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay;
private ChannelManager channelManager;
- private readonly Channel channel1 = new Channel(new User()) { Name = "test1" };
+ private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
[SetUp]
diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs
new file mode 100644
index 0000000000..cc3b2ac68b
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs
@@ -0,0 +1,36 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Overlays.BeatmapSet;
+using System;
+using System.Collections.Generic;
+using osu.Framework.Graphics;
+using osu.Framework.Bindables;
+using osu.Game.Screens.Select.Leaderboards;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneLeaderboardScopeSelector : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(LeaderboardScopeSelector),
+ };
+
+ public TestSceneLeaderboardScopeSelector()
+ {
+ Bindable scope = new Bindable();
+
+ Add(new LeaderboardScopeSelector
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Current = { BindTarget = scope }
+ });
+
+ AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
+ AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
+ AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs
index c344cb9598..1f5ba67e03 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs
@@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
+using osu.Game.Users;
+using osu.Framework.Bindables;
namespace osu.Game.Tests.Visual.Online
{
@@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector()
{
ProfileRulesetSelector selector;
+ Bindable user = new Bindable();
Child = selector = new ProfileRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
+ User = { BindTarget = user }
};
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
- AddStep("select default ruleset", selector.SelectDefaultRuleset);
+
+ AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
+ AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
+ AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
+ AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
+ AddStep("null user", () => user.Value = null);
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
index 709e75ab13..c70cc4ae4e 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
@@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
}
});
- AddStep("null user", () => graph.User.Value = null);
+ AddStep("null user", () => graph.Statistics.Value = null);
AddStep("rank only", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 123456 },
- PP = 12345,
- }
+ Ranks = new UserStatistics.UserRanks { Global = 123456 },
+ PP = 12345,
};
});
AddStep("with rank history", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = data,
@@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("with zero values", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = dataWithZeros,
@@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("small amount of data", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = smallData,
@@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("graph with edges", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = edgyData,
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
index c2376aa153..84c99d8c3a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
@@ -50,12 +50,12 @@ namespace osu.Game.Tests.Visual.Online
{
Current = 727,
Progress = 69,
- }
- },
- RankHistory = new User.RankHistoryData
- {
- Mode = @"osu",
- Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
+ RankHistory = new User.RankHistoryData
+ {
+ Mode = @"osu",
+ Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
},
Badges = new[]
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
new file mode 100644
index 0000000000..d09a50b12c
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Overlays.Profile.Header.Components;
+using osu.Game.Users;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserProfilePreviousUsernames : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(PreviousUsernames)
+ };
+
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+
+ public TestSceneUserProfilePreviousUsernames()
+ {
+ Child = new PreviousUsernames
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ User = { BindTarget = user },
+ };
+
+ User[] users =
+ {
+ new User { PreviousUsernames = new[] { "username1" } },
+ new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
+ new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
+ new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
+ new User { PreviousUsernames = new string[0] },
+ null
+ };
+
+ AddStep("single username", () => user.Value = users[0]);
+ AddStep("two usernames", () => user.Value = users[1]);
+ AddStep("three usernames", () => user.Value = users[2]);
+ AddStep("four usernames", () => user.Value = users[3]);
+ AddStep("no username", () => user.Value = users[4]);
+ AddStep("null user", () => user.Value = users[5]);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep("online user (Angelsim)", () =>
+ {
+ var request = new GetUserRequest(1777162);
+ request.Success += user => this.user.Value = user;
+ api.Queue(request);
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
new file mode 100644
index 0000000000..18d6028cb8
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
@@ -0,0 +1,109 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Users;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Rulesets.Taiko;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserRequest : OsuTestScene
+ {
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+ private GetUserRequest request;
+ private readonly DimmedLoadingLayer loading;
+
+ public TestSceneUserRequest()
+ {
+ Add(new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new UserTestContainer
+ {
+ User = { BindTarget = user }
+ },
+ loading = new DimmedLoadingLayer
+ {
+ Alpha = 0
+ }
+ }
+ });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep(@"local user", () => getUser());
+ AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
+ AddStep(@"cookiezi", () => getUser(124493));
+ AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
+ }
+
+ private void getUser(long? userId = null, RulesetInfo ruleset = null)
+ {
+ loading.Show();
+
+ request?.Cancel();
+ request = new GetUserRequest(userId, ruleset);
+ request.Success += user =>
+ {
+ this.user.Value = user;
+ loading.Hide();
+ };
+ api.Queue(request);
+ }
+
+ private class UserTestContainer : FillFlowContainer
+ {
+ public readonly Bindable User = new Bindable();
+
+ public UserTestContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Direction = FillDirection.Vertical;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserUpdate, true);
+ }
+
+ private void onUserUpdate(ValueChangedEvent user)
+ {
+ Clear();
+
+ AddRange(new Drawable[]
+ {
+ new SpriteText
+ {
+ Text = $@"Username: {user.NewValue?.Username}"
+ },
+ new SpriteText
+ {
+ Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
+ },
+ });
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index f3255814f2..680250a226 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
-using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
- private DatabaseContextFactory factory;
public override IReadOnlyList RequiredTypes => new[]
{
@@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect;
- protected override void Dispose(bool isDisposing)
- {
- factory.ResetDatabase();
- base.Dispose(isDisposing);
- }
-
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
- factory = new DatabaseContextFactory(LocalStorage);
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- factory.ResetDatabase();
-
- using (var usage = factory.Get())
- usage.Migrate();
-
- Dependencies.Cache(rulesets = new RulesetStore(factory));
- Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
+ Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
+ Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
index 28f0cc027e..94228e22f0 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
@@ -3,6 +3,7 @@
using System;
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@@ -22,30 +23,36 @@ namespace osu.Game.Tests.Visual.UserInterface
[TestFixture]
public class TestSceneBeatSyncedContainer : OsuTestScene
{
- private readonly MusicController mc;
+ private readonly NowPlayingOverlay np;
+
+ [Cached]
+ private MusicController musicController = new MusicController();
public TestSceneBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
- Add(new BeatContainer
+ AddRange(new Drawable[]
{
- Anchor = Anchor.BottomCentre,
- Origin = Anchor.BottomCentre,
- });
-
- Add(mc = new MusicController
- {
- Origin = Anchor.TopRight,
- Anchor = Anchor.TopRight,
+ musicController,
+ new BeatContainer
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ },
+ np = new NowPlayingOverlay
+ {
+ Origin = Anchor.TopRight,
+ Anchor = Anchor.TopRight,
+ }
});
}
protected override void LoadComplete()
{
base.LoadComplete();
- mc.ToggleVisibility();
+ np.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
index 23d9112b25..e95f4c09c6 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
@@ -249,7 +249,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Size = new Vector2(50);
Masking = true;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
Alpha = 0.5f;
Child = new Box { RelativeSizeAxes = Axes.Both };
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs
index 7e6cf1285e..f787754aa4 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Menu;
@@ -12,7 +13,13 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneHoldToConfirmOverlay : OsuTestScene
{
- public override IReadOnlyList RequiredTypes => new[] { typeof(ExitConfirmOverlay) };
+ protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(ExitConfirmOverlay),
+ typeof(HoldToConfirmContainer),
+ };
public TestSceneHoldToConfirmOverlay()
{
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
index 80408ab43b..be50200e1c 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
@@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
- var assistMods = instance.GetModsFor(ModType.Automation);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
- var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
+ var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
@@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
- testUnimplementedMod(autoPilotMod);
+ testUnimplementedMod(spunOutMod);
}
[Test]
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
similarity index 58%
rename from osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs
rename to osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
index ab2ca47100..e3daa9c279 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
@@ -9,22 +10,27 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
- public class TestSceneMusicController : OsuTestScene
+ public class TestSceneNowPlayingOverlay : OsuTestScene
{
- public TestSceneMusicController()
+ [Cached]
+ private MusicController musicController = new MusicController();
+
+ public TestSceneNowPlayingOverlay()
{
Clock = new FramedClock();
- var mc = new MusicController
+ var np = new NowPlayingOverlay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
- Add(mc);
- AddStep(@"show", () => mc.Show());
+ Add(musicController);
+ Add(np);
+
+ AddStep(@"show", () => np.Show());
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
- AddStep(@"show", () => mc.Hide());
+ AddStep(@"show", () => np.Hide());
}
}
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
index d900526c07..45720548c8 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
@@ -7,6 +7,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Game.Overlays;
+using osu.Game.Overlays.OSD;
namespace osu.Game.Tests.Visual.UserInterface
{
@@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual.UserInterface
osd.BeginTracking(this, config);
Add(osd);
+ AddStep("Display empty osd toast", () => osd.Display(new EmptyToast()));
+ AddAssert("Toast width is 240", () => osd.Child.Width == 240);
+
+ AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
+ AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
+
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
@@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual.UserInterface
Setting4
}
+ private class EmptyToast : Toast
+ {
+ public EmptyToast()
+ : base("", "", "")
+ {
+ }
+ }
+
+ private class LengthyToast : Toast
+ {
+ public LengthyToast()
+ : base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut")
+ {
+ }
+ }
+
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 659f5415c3..50530088c2 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -5,7 +5,7 @@
-
+
diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs
index f329623703..e65b708fea 100644
--- a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs
+++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs
@@ -5,14 +5,13 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components
{
- public class TestSceneDrawableTournamentMatch : OsuTestScene
+ public class TestSceneDrawableTournamentMatch : TournamentTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
diff --git a/osu.Game.Tournament.Tests/LadderTestScene.cs b/osu.Game.Tournament.Tests/LadderTestScene.cs
index b49341d0d1..dae0721023 100644
--- a/osu.Game.Tournament.Tests/LadderTestScene.cs
+++ b/osu.Game.Tournament.Tests/LadderTestScene.cs
@@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using NUnit.Framework;
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests
{
- public abstract class LadderTestScene : OsuTestScene
+ [TestFixture]
+ public abstract class LadderTestScene : TournamentTestScene
{
[Resolved]
protected LadderInfo Ladder { get; private set; }
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
index 201736f38a..9de00818a5 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
@@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay;
namespace osu.Game.Tournament.Tests.Screens
{
- public class TestSceneGameplayScreen : OsuTestScene
+ public class TestSceneGameplayScreen : TournamentTestScene
{
[Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
index f3e65919eb..2277302e98 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
@@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens
{
- public class TestSceneScheduleScreen : OsuTestScene
+ public class TestSceneScheduleScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs
index edf1477b06..8c43e25416 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs
@@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens
{
- public class TestSceneShowcaseScreen : OsuTestScene
+ public class TestSceneShowcaseScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()
diff --git a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs
index 378614343a..4d134ce4af 100644
--- a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs
+++ b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs
@@ -3,11 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Platform;
-using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
- public class TestSceneTournamentSceneManager : OsuTestScene
+ public class TestSceneTournamentSceneManager : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load(Storage storage)
diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs
new file mode 100644
index 0000000000..18ac3230da
--- /dev/null
+++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs
@@ -0,0 +1,28 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Testing;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Tournament.Tests
+{
+ public abstract class TournamentTestScene : OsuTestScene
+ {
+ protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
+
+ public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
+ {
+ private TestSceneTestRunner.TestRunner runner;
+
+ protected override void LoadAsyncComplete()
+ {
+ // this has to be run here rather than LoadComplete because
+ // TestScene.cs is checking the IsLoaded state (on another thread) and expects
+ // the runner to be loaded at that point.
+ Add(runner = new TestSceneTestRunner.TestRunner());
+ }
+
+ public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
+ }
+ }
+}
diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
index dad2fe0877..257db89a20 100644
--- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
+++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
@@ -7,7 +7,7 @@
-
+
WinExe
diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
index d5e28c1e3e..f6c1be0e36 100644
--- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
+++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
@@ -125,7 +125,7 @@ namespace osu.Game.Tournament.Components
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
},
});
diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
index 67531ce5d3..83a41a662f 100644
--- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
+++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
@@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Ladder
};
}
- private Cached layout = new Cached();
+ private readonly Cached layout = new Cached();
protected override void Update()
{
diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
index 46d4cfa98c..d32c0d6156 100644
--- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
+++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
@@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Screens.MapPool
mapFlows = new FillFlowContainer>
{
Y = 100,
- Spacing = new Vector2(10, 20),
- Padding = new MarginPadding(50),
+ Spacing = new Vector2(10, 10),
+ Padding = new MarginPadding(25),
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Both,
},
@@ -218,7 +218,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{
mapFlows.Add(currentFlow = new FillFlowContainer
{
- Spacing = new Vector2(10, 20),
+ Spacing = new Vector2(10, 5),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs
index 06fb52da77..dbfa70704b 100644
--- a/osu.Game.Tournament/TournamentGameBase.cs
+++ b/osu.Game.Tournament/TournamentGameBase.cs
@@ -9,15 +9,20 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
+using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
+using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
@@ -35,6 +40,8 @@ namespace osu.Game.Tournament
private Bindable windowSize;
private FileBasedIPC ipc;
+ private Drawable heightWarning;
+
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@@ -53,6 +60,12 @@ namespace osu.Game.Tournament
this.storage = storage;
windowSize = frameworkConfig.GetBindable(FrameworkSetting.WindowedSize);
+ windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
+ {
+ var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
+
+ heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
+ }), true);
readBracket();
@@ -61,16 +74,43 @@ namespace osu.Game.Tournament
dependencies.CacheAs(ipc = new FileBasedIPC());
Add(ipc);
- Add(new OsuButton
+ AddRange(new[]
{
- Text = "Save Changes",
- Width = 140,
- Height = 50,
- Depth = float.MinValue,
- Anchor = Anchor.BottomRight,
- Origin = Anchor.BottomRight,
- Padding = new MarginPadding(10),
- Action = SaveChanges,
+ new OsuButton
+ {
+ Text = "Save Changes",
+ Width = 140,
+ Height = 50,
+ Depth = float.MinValue,
+ Anchor = Anchor.BottomRight,
+ Origin = Anchor.BottomRight,
+ Padding = new MarginPadding(10),
+ Action = SaveChanges,
+ },
+ heightWarning = new Container
+ {
+ Masking = true,
+ CornerRadius = 5,
+ Depth = float.MinValue,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ Colour = Color4.Red,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new SpriteText
+ {
+ Text = "Please make the window wider",
+ Font = OsuFont.Default.With(weight: "bold"),
+ Colour = Color4.White,
+ Padding = new MarginPadding(20)
+ }
+ }
+ },
});
}
@@ -195,18 +235,6 @@ namespace osu.Game.Tournament
base.LoadComplete();
}
- protected override void Update()
- {
- base.Update();
- var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
-
- if (windowSize.Value.Width < minWidth)
- {
- // todo: can be removed after ppy/osu-framework#1975
- windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
- }
- }
-
protected virtual void SaveChanges()
{
foreach (var r in ladder.Rounds)
diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs
index 4ebeee40bf..a09a1bb9cb 100644
--- a/osu.Game/Beatmaps/Beatmap.cs
+++ b/osu.Game/Beatmaps/Beatmap.cs
@@ -60,5 +60,7 @@ namespace osu.Game.Beatmaps
public class Beatmap : Beatmap
{
public new Beatmap Clone() => (Beatmap)base.Clone();
+
+ public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString();
}
}
diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs
index 8042f6b4b9..198046df4f 100644
--- a/osu.Game/Beatmaps/BeatmapInfo.cs
+++ b/osu.Game/Beatmaps/BeatmapInfo.cs
@@ -129,6 +129,23 @@ namespace osu.Game.Beatmaps
///
public List Scores { get; set; }
+ [JsonIgnore]
+ public DifficultyRating DifficultyRating
+ {
+ get
+ {
+ var rating = StarDifficulty;
+
+ if (rating < 2.0) return DifficultyRating.Easy;
+ if (rating < 2.7) return DifficultyRating.Normal;
+ if (rating < 4.0) return DifficultyRating.Hard;
+ if (rating < 5.3) return DifficultyRating.Insane;
+ if (rating < 6.5) return DifficultyRating.Expert;
+
+ return DifficultyRating.ExpertPlus;
+ }
+ }
+
public override string ToString() => $"{Metadata} [{Version}]".Trim();
public bool Equals(BeatmapInfo other)
diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs
index 65efcaa949..166ba5111c 100644
--- a/osu.Game/Beatmaps/BeatmapManager.cs
+++ b/osu.Game/Beatmaps/BeatmapManager.cs
@@ -386,7 +386,7 @@ namespace osu.Game.Beatmaps
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
};
- req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap}", e); };
+ req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
// intentionally blocking to limit web request concurrency
req.Perform(api);
diff --git a/osu.Game/Beatmaps/DifficultyRating.cs b/osu.Game/Beatmaps/DifficultyRating.cs
new file mode 100644
index 0000000000..f0ee0ad705
--- /dev/null
+++ b/osu.Game/Beatmaps/DifficultyRating.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Beatmaps
+{
+ public enum DifficultyRating
+ {
+ Easy,
+ Normal,
+ Hard,
+ Insane,
+ Expert,
+ ExpertPlus
+ }
+}
diff --git a/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs b/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs
deleted file mode 100644
index 26ffcca1ec..0000000000
--- a/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using osu.Framework.Allocation;
-using osu.Framework.Graphics.Containers;
-using osu.Game.Graphics;
-using osuTK.Graphics;
-
-namespace osu.Game.Beatmaps.Drawables
-{
- public abstract class DifficultyColouredContainer : Container, IHasAccentColour
- {
- public Color4 AccentColour { get; set; }
-
- private readonly BeatmapInfo beatmap;
- private OsuColour palette;
-
- protected DifficultyColouredContainer(BeatmapInfo beatmap)
- {
- this.beatmap = beatmap;
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour palette)
- {
- if (palette == null)
- throw new ArgumentNullException(nameof(palette));
-
- this.palette = palette;
- AccentColour = getColour(beatmap);
- }
-
- private enum DifficultyRating
- {
- Easy,
- Normal,
- Hard,
- Insane,
- Expert,
- ExpertPlus
- }
-
- private DifficultyRating getDifficultyRating(BeatmapInfo beatmap)
- {
- if (beatmap == null)
- throw new ArgumentNullException(nameof(beatmap));
-
- var rating = beatmap.StarDifficulty;
-
- if (rating < 2.0) return DifficultyRating.Easy;
- if (rating < 2.7) return DifficultyRating.Normal;
- if (rating < 4.0) return DifficultyRating.Hard;
- if (rating < 5.3) return DifficultyRating.Insane;
- if (rating < 6.5) return DifficultyRating.Expert;
-
- return DifficultyRating.ExpertPlus;
- }
-
- private Color4 getColour(BeatmapInfo beatmap)
- {
- switch (getDifficultyRating(beatmap))
- {
- case DifficultyRating.Easy:
- return palette.Green;
-
- default:
- case DifficultyRating.Normal:
- return palette.Blue;
-
- case DifficultyRating.Hard:
- return palette.Yellow;
-
- case DifficultyRating.Insane:
- return palette.Pink;
-
- case DifficultyRating.Expert:
- return palette.Purple;
-
- case DifficultyRating.ExpertPlus:
- return palette.Gray0;
- }
- }
- }
-}
diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
index 0a0ad28fdf..5cce29d609 100644
--- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
+++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -6,33 +6,46 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
- public class DifficultyIcon : DifficultyColouredContainer
+ public class DifficultyIcon : Container, IHasCustomTooltip
{
+ private readonly BeatmapInfo beatmap;
private readonly RulesetInfo ruleset;
- public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null)
- : base(beatmap)
+ public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null, bool shouldShowTooltip = true)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
+ this.beatmap = beatmap;
+
this.ruleset = ruleset ?? beatmap.Ruleset;
+ if (shouldShowTooltip)
+ TooltipContent = beatmap;
Size = new Vector2(20);
}
+ public string TooltipText { get; set; }
+
+ public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
+
+ public object TooltipContent { get; set; }
+
[BackgroundDependencyLoader]
- private void load()
+ private void load(OsuColour colours)
{
Children = new Drawable[]
{
@@ -52,7 +65,7 @@ namespace osu.Game.Beatmaps.Drawables
Child = new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = AccentColour,
+ Colour = colours.ForDifficultyRating(beatmap.DifficultyRating),
},
},
new ConstrainedIconContainer
@@ -65,5 +78,96 @@ namespace osu.Game.Beatmaps.Drawables
}
};
}
+
+ private class DifficultyIconTooltip : VisibilityContainer, ITooltip
+ {
+ private readonly OsuSpriteText difficultyName, starRating;
+ private readonly Box background;
+
+ private readonly FillFlowContainer difficultyFlow;
+
+ public DifficultyIconTooltip()
+ {
+ AutoSizeAxes = Axes.Both;
+ Masking = true;
+ CornerRadius = 5;
+
+ Children = new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both
+ },
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ AutoSizeDuration = 200,
+ AutoSizeEasing = Easing.OutQuint,
+ Direction = FillDirection.Vertical,
+ Padding = new MarginPadding(10),
+ Children = new Drawable[]
+ {
+ difficultyName = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
+ },
+ difficultyFlow = new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
+ {
+ starRating = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
+ },
+ new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Margin = new MarginPadding { Left = 4 },
+ Icon = FontAwesome.Solid.Star,
+ Size = new Vector2(12),
+ },
+ }
+ }
+ }
+ }
+ };
+ }
+
+ private OsuColour colours;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ this.colours = colours;
+ background.Colour = colours.Gray3;
+ }
+
+ public bool SetContent(object content)
+ {
+ if (!(content is BeatmapInfo beatmap))
+ return false;
+
+ difficultyName.Text = beatmap.Version;
+ starRating.Text = $"{beatmap.StarDifficulty:0.##}";
+ difficultyFlow.Colour = colours.ForDifficultyRating(beatmap.DifficultyRating);
+
+ return true;
+ }
+
+ public void Move(Vector2 pos) => Position = pos;
+
+ protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
+
+ protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
+ }
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
index 3cd425ea44..02d969b571 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
@@ -5,7 +5,6 @@ using System;
using System.IO;
using System.Linq;
using osu.Framework.IO.File;
-using osu.Framework.Logging;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
@@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
string[] split = line.Split(',');
EventType type;
+
if (!Enum.TryParse(split[0], out type))
- throw new InvalidDataException($@"Unknown event type {split[0]}");
+ throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
@@ -319,90 +319,79 @@ namespace osu.Game.Beatmaps.Formats
private void handleTimingPoint(string line)
{
- try
+ string[] split = line.Split(',');
+
+ double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
+ double beatLength = Parsing.ParseDouble(split[1].Trim());
+ double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
+
+ TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
+ if (split.Length >= 3)
+ timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
+
+ LegacySampleBank sampleSet = defaultSampleBank;
+ if (split.Length >= 4)
+ sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
+
+ int customSampleBank = 0;
+ if (split.Length >= 5)
+ customSampleBank = Parsing.ParseInt(split[4]);
+
+ int sampleVolume = defaultSampleVolume;
+ if (split.Length >= 6)
+ sampleVolume = Parsing.ParseInt(split[5]);
+
+ bool timingChange = true;
+ if (split.Length >= 7)
+ timingChange = split[6][0] == '1';
+
+ bool kiaiMode = false;
+ bool omitFirstBarSignature = false;
+
+ if (split.Length >= 8)
{
- string[] split = line.Split(',');
-
- double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
- double beatLength = Parsing.ParseDouble(split[1].Trim());
- double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
-
- TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
- if (split.Length >= 3)
- timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
-
- LegacySampleBank sampleSet = defaultSampleBank;
- if (split.Length >= 4)
- sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
-
- int customSampleBank = 0;
- if (split.Length >= 5)
- customSampleBank = Parsing.ParseInt(split[4]);
-
- int sampleVolume = defaultSampleVolume;
- if (split.Length >= 6)
- sampleVolume = Parsing.ParseInt(split[5]);
-
- bool timingChange = true;
- if (split.Length >= 7)
- timingChange = split[6][0] == '1';
-
- bool kiaiMode = false;
- bool omitFirstBarSignature = false;
-
- if (split.Length >= 8)
- {
- EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
- kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
- omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
- }
-
- string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
- if (stringSampleSet == @"none")
- stringSampleSet = @"normal";
-
- if (timingChange)
- {
- var controlPoint = CreateTimingControlPoint();
- controlPoint.Time = time;
- controlPoint.BeatLength = beatLength;
- controlPoint.TimeSignature = timeSignature;
-
- handleTimingControlPoint(controlPoint);
- }
-
- handleDifficultyControlPoint(new DifficultyControlPoint
- {
- Time = time,
- SpeedMultiplier = speedMultiplier,
- AutoGenerated = timingChange
- });
-
- handleEffectControlPoint(new EffectControlPoint
- {
- Time = time,
- KiaiMode = kiaiMode,
- OmitFirstBarLine = omitFirstBarSignature,
- AutoGenerated = timingChange
- });
-
- handleSampleControlPoint(new LegacySampleControlPoint
- {
- Time = time,
- SampleBank = stringSampleSet,
- SampleVolume = sampleVolume,
- CustomSampleBank = customSampleBank,
- AutoGenerated = timingChange
- });
+ EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
+ kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
+ omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
}
- catch (FormatException)
+
+ string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
+ if (stringSampleSet == @"none")
+ stringSampleSet = @"normal";
+
+ if (timingChange)
{
- Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ var controlPoint = CreateTimingControlPoint();
+ controlPoint.Time = time;
+ controlPoint.BeatLength = beatLength;
+ controlPoint.TimeSignature = timeSignature;
+
+ handleTimingControlPoint(controlPoint);
}
- catch (OverflowException)
+
+ handleDifficultyControlPoint(new DifficultyControlPoint
{
- Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
- }
+ Time = time,
+ SpeedMultiplier = speedMultiplier,
+ AutoGenerated = timingChange
+ });
+
+ handleEffectControlPoint(new EffectControlPoint
+ {
+ Time = time,
+ KiaiMode = kiaiMode,
+ OmitFirstBarLine = omitFirstBarSignature,
+ AutoGenerated = timingChange
+ });
+
+ handleSampleControlPoint(new LegacySampleControlPoint
+ {
+ Time = time,
+ SampleBank = stringSampleSet,
+ SampleVolume = sampleVolume,
+ CustomSampleBank = customSampleBank,
+ AutoGenerated = timingChange
+ });
}
private void handleTimingControlPoint(TimingControlPoint newPoint)
diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
index 7999c82761..9a8197ad82 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
{
- Logger.Log($"Unknown section \"{line}\" in {output}");
+ Logger.Log($"Unknown section \"{line}\" in \"{output}\"");
section = Section.None;
}
@@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
}
catch (Exception e)
{
- Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
+ Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
}
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index f6e2bf6966..17df9ccc7e 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
storyboardSprite = null;
EventType type;
+
if (!Enum.TryParse(split[0], out type))
- throw new InvalidDataException($@"Unknown event type {split[0]}");
+ throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
@@ -245,7 +246,7 @@ namespace osu.Game.Beatmaps.Formats
switch (type)
{
case "A":
- timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
+ timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive, startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
break;
case "H":
diff --git a/osu.Game/Beatmaps/Legacy/LegacyMods.cs b/osu.Game/Beatmaps/Legacy/LegacyMods.cs
index 8e53c24e7b..583e950e49 100644
--- a/osu.Game/Beatmaps/Legacy/LegacyMods.cs
+++ b/osu.Game/Beatmaps/Legacy/LegacyMods.cs
@@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
public enum LegacyMods
{
None = 0,
- NoFail = 1 << 0,
+ NoFail = 1,
Easy = 1 << 1,
TouchDevice = 1 << 2,
Hidden = 1 << 3,
diff --git a/osu.Game/Beatmaps/Timing/BreakPeriod.cs b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
index 856a5fefd4..5d79c7a86b 100644
--- a/osu.Game/Beatmaps/Timing/BreakPeriod.cs
+++ b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Game.Screens.Play;
+
namespace osu.Game.Beatmaps.Timing
{
public class BreakPeriod
@@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
///
/// The time to check in milliseconds.
/// Whether the time falls within this .
- public bool Contains(double time) => time >= StartTime && time <= EndTime;
+ public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 949a2aab6f..8605caa5fe 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -89,6 +89,14 @@ namespace osu.Game.Beatmaps
return path;
}
+ ///
+ /// Creates a to convert a for a specified .
+ ///
+ /// The to be converted.
+ /// The for which should be converted.
+ /// The applicable .
+ protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
+
///
/// Constructs a playable from using the applicable converters for a specific .
///
@@ -104,7 +112,7 @@ namespace osu.Game.Beatmaps
{
var rulesetInstance = ruleset.CreateInstance();
- IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap);
+ IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
// Check if the beatmap can be converted
if (!converter.CanConvert)
@@ -141,6 +149,9 @@ namespace osu.Game.Beatmaps
processor?.PostProcess();
+ foreach (var mod in mods.OfType())
+ mod.ApplyToBeatmap(converted);
+
return converted;
}
diff --git a/osu.Game/Configuration/IntroSequence.cs b/osu.Game/Configuration/IntroSequence.cs
new file mode 100644
index 0000000000..1eb953be36
--- /dev/null
+++ b/osu.Game/Configuration/IntroSequence.cs
@@ -0,0 +1,11 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Configuration
+{
+ public enum IntroSequence
+ {
+ Circles,
+ Triangles
+ }
+}
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 1da7c7ec1d..19f46c1d6a 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -105,6 +105,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
+
+ Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
}
public OsuConfigManager(Storage storage)
@@ -167,6 +169,7 @@ namespace osu.Game.Configuration
ScalingPositionY,
ScalingSizeX,
ScalingSizeY,
- UIScale
+ UIScale,
+ IntroSequence
}
}
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index ed65bdc069..52d3f013ce 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -31,10 +31,21 @@ namespace osu.Game.Database
///
/// The model type.
/// The associated file join type.
- public abstract class ArchiveModelManager : ArchiveModelManager, ICanAcceptFiles, IModelManager
+ public abstract class ArchiveModelManager : ICanAcceptFiles, IModelManager
where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete
where TFileModel : INamedFileInfo, new()
{
+ private const int import_queue_request_concurrency = 1;
+
+ ///
+ /// A singleton scheduler shared by all .
+ ///
+ ///
+ /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
+ /// It is mainly being used as a queue mechanism for large imports.
+ ///
+ private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
+
///
/// Set an endpoint for notifications to be posted to.
///
@@ -253,7 +264,7 @@ namespace osu.Game.Database
using (Stream s = reader.GetStream(file))
s.CopyTo(hashable);
- return hashable.ComputeSHA2Hash();
+ return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
}
///
@@ -336,7 +347,7 @@ namespace osu.Game.Database
flushEvents(true);
return item;
- }, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
+ }, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
///
/// Perform an update of the specified item.
@@ -646,18 +657,4 @@ namespace osu.Game.Database
#endregion
}
-
- public abstract class ArchiveModelManager
- {
- private const int import_queue_request_concurrency = 1;
-
- ///
- /// A singleton scheduler shared by all .
- ///
- ///
- /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
- /// It is mainly being used as a queue mechanism for large imports.
- ///
- protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
- }
}
diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs
index 2b68e8530d..dffa0c4fd5 100644
--- a/osu.Game/Graphics/Backgrounds/Triangles.cs
+++ b/osu.Game/Graphics/Backgrounds/Triangles.cs
@@ -191,7 +191,7 @@ namespace osu.Game.Graphics.Backgrounds
private readonly List parts = new List();
private Vector2 size;
- private TriangleBatch vertexBatch;
+ private QuadBatch vertexBatch;
public TrianglesDrawNode(Triangles source)
: base(source)
@@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Backgrounds
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
{
vertexBatch?.Dispose();
- vertexBatch = new TriangleBatch(Source.AimCount, 1);
+ vertexBatch = new QuadBatch(Source.AimCount, 1);
}
shader.Bind();
diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
index cda5e150de..773265d19b 100644
--- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
+++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
@@ -12,9 +12,11 @@ namespace osu.Game.Graphics.Containers
{
public Action Action;
- private const int activate_delay = 400;
+ private const int default_activation_delay = 200;
private const int fadeout_delay = 200;
+ private readonly double activationDelay;
+
private bool fired;
private bool confirming;
@@ -25,13 +27,22 @@ namespace osu.Game.Graphics.Containers
public Bindable Progress = new BindableDouble();
+ ///
+ /// Create a new instance.
+ ///
+ /// The time requried before an action is confirmed.
+ protected HoldToConfirmContainer(double activationDelay = default_activation_delay)
+ {
+ this.activationDelay = activationDelay;
+ }
+
protected void BeginConfirm()
{
if (confirming || (!AllowMultipleFires && fired)) return;
confirming = true;
- this.TransformBindableTo(Progress, 1, activate_delay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
+ this.TransformBindableTo(Progress, 1, activationDelay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
}
protected virtual void Confirm()
diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
index 5606328575..0f7b26835b 100644
--- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
@@ -15,6 +15,7 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers
{
+ [Cached(typeof(IPreviewTrackOwner))]
public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler
{
private SampleChannel samplePopIn;
@@ -38,13 +39,6 @@ namespace osu.Game.Graphics.Containers
protected readonly Bindable OverlayActivationMode = new Bindable(OverlayActivation.All);
- protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
- {
- var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
- dependencies.CacheAs(this);
- return dependencies;
- }
-
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio)
{
diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
index 53092ddc9e..2721ce55dc 100644
--- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
@@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
- private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
+ private void scrollFromMouseEvent(MouseEvent e) =>
+ ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
- private bool mouseScrollBarDragging;
+ private bool rightMouseDragging;
- protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
+ protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection)
@@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
- scrollToRelative(e.MousePosition[ScrollDim]);
+ scrollFromMouseEvent(e);
return true;
}
@@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e)
{
- if (mouseScrollBarDragging)
+ if (rightMouseDragging)
{
- scrollToRelative(e.MousePosition[ScrollDim]);
+ scrollFromMouseEvent(e);
return true;
}
@@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
- mouseScrollBarDragging = true;
+ rightMouseDragging = true;
return true;
}
@@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e)
{
- if (mouseScrollBarDragging)
+ if (rightMouseDragging)
{
- mouseScrollBarDragging = false;
+ rightMouseDragging = false;
return true;
}
@@ -97,7 +98,7 @@ namespace osu.Game.Graphics.Containers
public OsuScrollbar(Direction scrollDir)
: base(scrollDir)
{
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
CornerRadius = 5;
diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs
index 03de5f651f..2b7635cc88 100644
--- a/osu.Game/Graphics/Containers/UserDimContainer.cs
+++ b/osu.Game/Graphics/Containers/UserDimContainer.cs
@@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
-using osuTK.Graphics;
namespace osu.Game.Graphics.Containers
{
@@ -36,6 +35,8 @@ namespace osu.Game.Graphics.Containers
protected Bindable ShowStoryboard { get; private set; }
+ protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0;
+
protected override Container Content => dimContent;
private Container dimContent { get; }
@@ -78,8 +79,8 @@ namespace osu.Game.Graphics.Containers
{
ContentDisplayed = ShowDimContent;
- dimContent.FadeTo((ContentDisplayed) ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
- dimContent.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)UserDimLevel.Value) : Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
+ dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
+ dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs
index 092a23e787..e103798355 100644
--- a/osu.Game/Graphics/Cursor/MenuCursor.cs
+++ b/osu.Game/Graphics/Cursor/MenuCursor.cs
@@ -150,7 +150,7 @@ namespace osu.Game.Graphics.Cursor
},
AdditiveLayer = new Sprite
{
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = colour.Pink,
Alpha = 0,
Texture = textures.Get(@"Cursor/menu-cursor-additive"),
diff --git a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
index cfcda892fd..57f39bb8c7 100644
--- a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
+++ b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
@@ -30,22 +30,24 @@ namespace osu.Game.Graphics.Cursor
private readonly OsuSpriteText text;
private bool instantMovement = true;
- public override string TooltipText
+ public override bool SetContent(object content)
{
- set
+ if (!(content is string contentString))
+ return false;
+
+ if (contentString == text.Text) return true;
+
+ text.Text = contentString;
+
+ if (IsPresent)
{
- if (value == text.Text) return;
-
- text.Text = value;
-
- if (IsPresent)
- {
- AutoSizeDuration = 250;
- background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
- }
- else
- AutoSizeDuration = 0;
+ AutoSizeDuration = 250;
+ background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
}
+ else
+ AutoSizeDuration = 0;
+
+ return true;
}
public OsuTooltip()
diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs
index 63ec24f84f..af66f57f14 100644
--- a/osu.Game/Graphics/OsuColour.cs
+++ b/osu.Game/Graphics/OsuColour.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using osu.Game.Beatmaps;
using osuTK.Graphics;
namespace osu.Game.Graphics
@@ -37,6 +38,31 @@ namespace osu.Game.Graphics
}
}
+ public Color4 ForDifficultyRating(DifficultyRating difficulty)
+ {
+ switch (difficulty)
+ {
+ case DifficultyRating.Easy:
+ return Green;
+
+ default:
+ case DifficultyRating.Normal:
+ return Blue;
+
+ case DifficultyRating.Hard:
+ return Yellow;
+
+ case DifficultyRating.Insane:
+ return Pink;
+
+ case DifficultyRating.Expert:
+ return Purple;
+
+ case DifficultyRating.ExpertPlus:
+ return Gray0;
+ }
+ }
+
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public readonly Color4 PurpleLighter = FromHex(@"eeeeff");
public readonly Color4 PurpleLight = FromHex(@"aa88ff");
diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs
index 5ad5e5569a..524a4742c0 100644
--- a/osu.Game/Graphics/ScreenshotManager.cs
+++ b/osu.Game/Graphics/ScreenshotManager.cs
@@ -92,7 +92,8 @@ namespace osu.Game.Graphics
using (var image = await host.TakeScreenshotAsync())
{
- Interlocked.Decrement(ref screenShotTasks);
+ if (Interlocked.Decrement(ref screenShotTasks) == 0 && cursorVisibility.Value == false)
+ cursorVisibility.Value = true;
var fileName = getFileName();
if (fileName == null) return;
@@ -125,14 +126,6 @@ namespace osu.Game.Graphics
}
});
- protected override void Update()
- {
- base.Update();
-
- if (cursorVisibility.Value == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
- cursorVisibility.Value = true;
- }
-
private string getFileName()
{
var dt = DateTime.Now;
diff --git a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs
index 74e387d60e..24816deeb5 100644
--- a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs
+++ b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs
@@ -56,7 +56,7 @@ namespace osu.Game.Graphics.Sprites
BlurSigma = new Vector2(4),
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Size = new Vector2(3f),
Children = new[]
{
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index 48bf0848ae..c4735b4a16 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
Child = button = new TwoLayerButton
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
+ Anchor = Anchor.TopLeft,
+ Origin = Anchor.TopLeft,
Text = @"back",
Icon = OsuIcon.LeftCircle,
Action = () => Action?.Invoke()
diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs
index 2a858ccbcf..f8d5955503 100644
--- a/osu.Game/Graphics/UserInterface/Bar.cs
+++ b/osu.Game/Graphics/UserInterface/Bar.cs
@@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
[Flags]
public enum BarDirection
{
- LeftToRight = 1 << 0,
+ LeftToRight = 1,
RightToLeft = 1 << 1,
TopToBottom = 1 << 2,
BottomToTop = 1 << 3,
diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs
index b50bf14bab..927ad13829 100644
--- a/osu.Game/Graphics/UserInterface/DialogButton.cs
+++ b/osu.Game/Graphics/UserInterface/DialogButton.cs
@@ -254,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface
colourContainer.Add(flash);
flash.Colour = ButtonColour;
- flash.Blending = BlendingMode.Additive;
+ flash.Blending = BlendingParameters.Additive;
flash.Alpha = 0.3f;
flash.FadeOutFromOne(click_duration);
flash.Expire();
diff --git a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
new file mode 100644
index 0000000000..b7d2222f33
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
@@ -0,0 +1,44 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osuTK.Graphics;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Extensions.Color4Extensions;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class DimmedLoadingLayer : VisibilityContainer
+ {
+ private const float transition_duration = 250;
+
+ private readonly LoadingAnimation loading;
+
+ public DimmedLoadingLayer()
+ {
+ RelativeSizeAxes = Axes.Both;
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black.Opacity(0.5f),
+ },
+ loading = new LoadingAnimation(),
+ };
+ }
+
+ protected override void PopIn()
+ {
+ this.FadeIn(transition_duration, Easing.OutQuint);
+ loading.Show();
+ }
+
+ protected override void PopOut()
+ {
+ this.FadeOut(transition_duration, Easing.OutQuint);
+ loading.Hide();
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/LineGraph.cs b/osu.Game/Graphics/UserInterface/LineGraph.cs
index 757a9a349c..6d65b77cbf 100644
--- a/osu.Game/Graphics/UserInterface/LineGraph.cs
+++ b/osu.Game/Graphics/UserInterface/LineGraph.cs
@@ -76,7 +76,12 @@ namespace osu.Game.Graphics.UserInterface
{
Masking = true,
RelativeSizeAxes = Axes.Both,
- Child = path = new SmoothPath { RelativeSizeAxes = Axes.Both, PathRadius = 1 }
+ Child = path = new SmoothPath
+ {
+ AutoSizeAxes = Axes.None,
+ RelativeSizeAxes = Axes.Both,
+ PathRadius = 1
+ }
});
}
@@ -88,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
return base.Invalidate(invalidation, source, shallPropagate);
}
- private Cached pathCached = new Cached();
+ private readonly Cached pathCached = new Cached();
protected override void Update()
{
diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
index 1a8fea4ff9..660bd7979f 100644
--- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
@@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
{
RelativeSizeAxes = Axes.Both,
Colour = HoverColour,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
},
}
diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs
index 7a27f825f6..c1810800a0 100644
--- a/osu.Game/Graphics/UserInterface/OsuButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuButton.cs
@@ -39,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
hover = new Box
{
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = Color4.White.Opacity(0.1f),
Alpha = 0,
Depth = -1
diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
index 47324ee646..6593531099 100644
--- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
@@ -72,17 +72,11 @@ namespace osu.Game.Graphics.UserInterface
Current.DisabledChanged += disabled => labelText.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
}
- protected override void LoadComplete()
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio)
{
- base.LoadComplete();
-
- Current.ValueChanged += enabled =>
- {
- if (enabled.NewValue)
- sampleChecked?.Play();
- else
- sampleUnchecked?.Play();
- };
+ sampleChecked = audio.Samples.Get(@"UI/check-on");
+ sampleUnchecked = audio.Samples.Get(@"UI/check-off");
}
protected override bool OnHover(HoverEvent e)
@@ -99,11 +93,13 @@ namespace osu.Game.Graphics.UserInterface
base.OnHoverLost(e);
}
- [BackgroundDependencyLoader]
- private void load(AudioManager audio)
+ protected override void OnUserChange(bool value)
{
- sampleChecked = audio.Samples.Get(@"UI/check-on");
- sampleUnchecked = audio.Samples.Get(@"UI/check-off");
+ base.OnUserChange(value);
+ if (value)
+ sampleChecked?.Play();
+ else
+ sampleUnchecked?.Play();
}
}
}
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
index 11f41b1a48..c55d14456b 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
@@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
protected virtual float StripHeight() => 1;
+ ///
+ /// Whether entries should be automatically populated if is an type.
+ ///
+ protected virtual bool AddEnumEntriesAutomatically => true;
+
private static bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()
@@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White.Opacity(0),
});
- if (isEnumType)
+ if (isEnumType && AddEnumEntriesAutomatically)
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs
index 8134cfb42d..544acc7eb2 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs
@@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
- text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) },
+ text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
icon = new SpriteIcon
{
Size = new Vector2(14),
@@ -81,10 +81,15 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
- }
+ },
+ new HoverClickSounds()
};
- Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
+ Current.ValueChanged += selected =>
+ {
+ icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
+ text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
+ };
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs
index 156a556b5e..a0d3745180 100644
--- a/osu.Game/Graphics/UserInterface/PageTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs
@@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface
Height = 30;
}
- public class PageTabItem : TabItem
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AccentColour = colours.Yellow;
+ }
+
+ public class PageTabItem : TabItem, IHasAccentColour
{
private const float transition_duration = 100;
@@ -32,6 +38,18 @@ namespace osu.Game.Graphics.UserInterface
protected readonly SpriteText Text;
+ private Color4 accentColour;
+
+ public Color4 AccentColour
+ {
+ get => accentColour;
+ set
+ {
+ accentColour = value;
+ box.Colour = accentColour;
+ }
+ }
+
public PageTabItem(T value)
: base(value)
{
@@ -63,12 +81,6 @@ namespace osu.Game.Graphics.UserInterface
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- box.Colour = colours.Yellow;
- }
-
protected override bool OnHover(HoverEvent e)
{
if (!Active.Value)
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitle.cs b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
index 7b39238e5e..10fc312d8b 100644
--- a/osu.Game/Graphics/UserInterface/ScreenTitle.cs
+++ b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
{
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
- protected const float ICON_SIZE = 25;
+ public const float ICON_SIZE = 25;
private SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
new file mode 100644
index 0000000000..f590e7e357
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
@@ -0,0 +1,64 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// A custom icon class for use with based off a texture resource.
+ ///
+ public class ScreenTitleTextureIcon : CompositeDrawable
+ {
+ private const float circle_allowance = 0.8f;
+
+ private readonly string textureName;
+
+ public ScreenTitleTextureIcon(string textureName)
+ {
+ this.textureName = textureName;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures, OsuColour colours)
+ {
+ Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
+
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ Masking = true,
+ BorderColour = colours.Violet,
+ BorderThickness = 3,
+ MaskingSmoothness = 1,
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Sprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(textureName),
+ Size = new Vector2(circle_allowance),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = colours.Violet,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ }
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
index c74d00cd1e..aa96796cf1 100644
--- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
+++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
@@ -15,6 +15,7 @@ using System;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
+using osu.Game.Screens.Select;
namespace osu.Game.Graphics.UserInterface
{
@@ -28,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface
private const int transform_time = 600;
private const int pulse_length = 250;
- private const float shear = 0.1f;
+ private const float shear_width = 5f;
+
+ private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
@@ -56,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
- X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0;
+ X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
Remove(c1);
Remove(c2);
@@ -70,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface
public TwoLayerButton()
{
Size = SIZE_RETRACTED;
+ Shear = shear;
Children = new Drawable[]
{
@@ -82,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -105,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
+ Shear = -shear,
},
}
},
@@ -119,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -144,6 +147,7 @@ namespace osu.Game.Graphics.UserInterface
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
+ Shear = -shear,
}
}
},
@@ -188,7 +192,6 @@ namespace osu.Game.Graphics.UserInterface
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Colour = Color4.White.Opacity(0.5f),
};
Add(flash);
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index 669fd62e45..b70072a222 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Input.Bindings
handler = game;
}
- public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings);
+ public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings);
public IEnumerable GlobalKeyBindings => new[]
{
@@ -32,11 +32,6 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
- new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume),
- new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume),
- new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume),
- new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
- new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
new KeyBinding(InputKey.Escape, GlobalAction.Back),
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
@@ -55,6 +50,22 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
};
+ public IEnumerable AudioControlKeyBindings => new[]
+ {
+ new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume),
+ new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume),
+ new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume),
+ new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
+ new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
+
+ new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
+ new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
+ new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
+ new KeyBinding(InputKey.F5, GlobalAction.MusicNext),
+ new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
+ new KeyBinding(InputKey.F3, GlobalAction.MusicPlay)
+ };
+
protected override IEnumerable KeyBindingInputQueue =>
handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler);
}
@@ -115,5 +126,15 @@ namespace osu.Game.Input.Bindings
[Description("Quick exit (Hold)")]
QuickExit,
+
+ // Game-wide beatmap msi ccotolle keybindings
+ [Description("Next track")]
+ MusicNext,
+
+ [Description("Previous track")]
+ MusicPrev,
+
+ [Description("Play / pause")]
+ MusicPlay,
}
}
diff --git a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs
index f3384163b8..fb1385793f 100644
--- a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs
@@ -27,6 +27,7 @@ namespace osu.Game.Online.API.Requests
{
Favourite,
RankedAndApproved,
+ Loved,
Unranked,
Graveyard
}
diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs
index 37ed0574f1..31b7e95b39 100644
--- a/osu.Game/Online/API/Requests/GetUserRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserRequest.cs
@@ -2,18 +2,21 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Users;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public class GetUserRequest : APIRequest
{
private readonly long? userId;
+ private readonly RulesetInfo ruleset;
- public GetUserRequest(long? userId = null)
+ public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
{
this.userId = userId;
+ this.ruleset = ruleset;
}
- protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me";
+ protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}";
}
}
diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
index d41966fe1b..7b4d66e7b2 100644
--- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
@@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
@@ -10,12 +12,24 @@ namespace osu.Game.Online.API.Requests
{
private readonly long userId;
private readonly ScoreType type;
+ private readonly RulesetInfo ruleset;
- public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5)
+ public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null)
: base(page, itemsPerPage)
{
this.userId = userId;
this.type = type;
+ this.ruleset = ruleset;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+
+ if (ruleset != null)
+ req.AddParameter("mode", ruleset.ShortName);
+
+ return req;
}
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
index d9d05ff285..c8c36789c4 100644
--- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
+++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
@@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
- protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
+ protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
}
public enum BeatmapSearchCategory
{
- Any = 7,
+ Any,
- [Description("Ranked & Approved")]
- RankedApproved = 0,
- Qualified = 3,
- Loved = 8,
- Favourites = 2,
+ [Description("Has Leaderboard")]
+ Leaderboard,
+ Ranked,
+ Qualified,
+ Loved,
+ Favourites,
[Description("Pending & WIP")]
- PendingWIP = 4,
- Graveyard = 5,
+ Pending,
+ Graveyard,
[Description("My Maps")]
- MyMaps = 6,
+ Mine,
}
}
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 3af11ff20f..4f6066cab1 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -213,8 +213,27 @@ namespace osu.Game.Online.Chat
PostMessage(content, true);
break;
+ case "join":
+ if (string.IsNullOrWhiteSpace(content))
+ {
+ target.AddNewMessages(new ErrorMessage("Usage: /join [channel]"));
+ break;
+ }
+
+ var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
+
+ if (channel == null)
+ {
+ target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found."));
+ break;
+ }
+
+ JoinChannel(channel);
+ CurrentChannel.Value = channel;
+ break;
+
case "help":
- target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
+ target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
break;
default:
diff --git a/osu.Game/Online/Chat/ErrorMessage.cs b/osu.Game/Online/Chat/ErrorMessage.cs
index a8ff0e9a98..87a65fb3f1 100644
--- a/osu.Game/Online/Chat/ErrorMessage.cs
+++ b/osu.Game/Online/Chat/ErrorMessage.cs
@@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
public ErrorMessage(string message)
: base(message)
{
- Sender.Colour = @"ff0000";
+ // todo: this should likely be styled differently in the future.
}
}
}
diff --git a/osu.Game/Online/Chat/MessageFormatter.cs b/osu.Game/Online/Chat/MessageFormatter.cs
index 4aaffdd161..db26945ef3 100644
--- a/osu.Game/Online/Chat/MessageFormatter.cs
+++ b/osu.Game/Online/Chat/MessageFormatter.cs
@@ -122,6 +122,7 @@ namespace osu.Game.Online.Chat
return new LinkDetails(LinkAction.OpenBeatmapSet, args[3]);
case "u":
+ case "users":
return new LinkDetails(LinkAction.OpenUserProfile, args[3]);
}
}
diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs
index 62d6efcb6f..7bfdc7ff69 100644
--- a/osu.Game/Online/DownloadTrackingComposite.cs
+++ b/osu.Game/Online/DownloadTrackingComposite.cs
@@ -48,22 +48,24 @@ namespace osu.Game.Online
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
- manager.DownloadBegan += download =>
- {
- if (download.Model.Equals(Model.Value))
- attachDownload(download);
- };
-
- manager.DownloadFailed += download =>
- {
- if (download.Model.Equals(Model.Value))
- attachDownload(null);
- };
-
+ manager.DownloadBegan += downloadBegan;
+ manager.DownloadFailed += downloadFailed;
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
+ private void downloadBegan(ArchiveDownloadRequest request)
+ {
+ if (request.Model.Equals(Model.Value))
+ attachDownload(request);
+ }
+
+ private void downloadFailed(ArchiveDownloadRequest request)
+ {
+ if (request.Model.Equals(Model.Value))
+ attachDownload(null);
+ }
+
private ArchiveDownloadRequest attachedRequest;
private void attachDownload(ArchiveDownloadRequest request)
@@ -126,8 +128,10 @@ namespace osu.Game.Online
if (manager != null)
{
- manager.DownloadBegan -= attachDownload;
+ manager.DownloadBegan -= downloadBegan;
+ manager.DownloadFailed -= downloadFailed;
manager.ItemAdded -= itemAdded;
+ manager.ItemRemoved -= itemRemoved;
}
State.UnbindAll();
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 41b67f343a..0e804ecbaf 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -87,7 +87,8 @@ namespace osu.Game
private BackButton backButton;
private MainMenu menuScreen;
- private Intro introScreen;
+
+ private IntroScreen introScreen;
private Bindable configRuleset;
@@ -264,7 +265,16 @@ namespace osu.Game
{
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present.
- var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
+ var databasedScoreInfo = score.OnlineScoreID != null
+ ? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
+ : ScoreManager.Query(s => s.Hash == score.Hash);
+
+ if (databasedScoreInfo == null)
+ {
+ Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
+ return;
+ }
+
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null)
@@ -289,7 +299,7 @@ namespace osu.Game
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
}
- #region Beatmap jukebox progression
+ #region Beatmap progression
private void beatmapChanged(ValueChangedEvent beatmap)
{
@@ -297,7 +307,9 @@ namespace osu.Game
if (nextBeatmap?.Track != null)
nextBeatmap.Track.Completed += currentTrackCompleted;
- beatmap.OldValue?.Dispose();
+ using (var oldBeatmap = beatmap.OldValue)
+ if (oldBeatmap?.Track != null)
+ oldBeatmap.Track.Completed -= currentTrackCompleted;
nextBeatmap?.LoadBeatmapAsync();
}
@@ -457,6 +469,8 @@ namespace osu.Game
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
+ loadComponentSingleFile(musicController = new MusicController(), Add, true);
+
loadComponentSingleFile(notifications = new NotificationOverlay
{
GetToolbarHeight = () => ToolbarOffset,
@@ -483,7 +497,7 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, rightFloatingOverlayContent.Add, true);
- loadComponentSingleFile(musicController = new MusicController
+ loadComponentSingleFile(new NowPlayingOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
@@ -589,7 +603,7 @@ namespace osu.Game
{
int recentLogCount = 0;
- const double debounce = 5000;
+ const double debounce = 60000;
Logger.NewEntry += entry =>
{
@@ -761,7 +775,7 @@ namespace osu.Game
if (introScreen == null)
return true;
- if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro))
+ if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
{
Scheduler.Add(introScreen.MakeCurrent);
return true;
@@ -796,7 +810,7 @@ namespace osu.Game
{
switch (newScreen)
{
- case Intro intro:
+ case IntroScreen intro:
introScreen = intro;
break;
diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
index baf702eebc..104315f1c2 100644
--- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
+++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
@@ -234,7 +234,7 @@ namespace osu.Game.Overlays.BeatmapSet
Colour = Color4.Black.Opacity(0.5f),
},
},
- icon = new DifficultyIcon(beatmap)
+ icon = new DifficultyIcon(beatmap, shouldShowTooltip: false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
new file mode 100644
index 0000000000..dcd58db427
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
@@ -0,0 +1,119 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Screens.Select.Leaderboards;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osuTK;
+using osu.Game.Graphics.UserInterface;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Framework.Allocation;
+using osuTK.Graphics;
+using osu.Framework.Graphics.Colour;
+using osu.Framework.Input.Events;
+
+namespace osu.Game.Overlays.BeatmapSet
+{
+ public class LeaderboardScopeSelector : PageTabControl
+ {
+ protected override bool AddEnumEntriesAutomatically => false;
+
+ protected override Dropdown CreateDropdown() => null;
+
+ protected override TabItem CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
+
+ public LeaderboardScopeSelector()
+ {
+ RelativeSizeAxes = Axes.X;
+
+ AddItem(BeatmapLeaderboardScope.Global);
+ AddItem(BeatmapLeaderboardScope.Country);
+ AddItem(BeatmapLeaderboardScope.Friend);
+
+ AddInternal(new GradientLine
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ });
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AccentColour = colours.Blue;
+ }
+
+ protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ AutoSizeAxes = Axes.X,
+ RelativeSizeAxes = Axes.Y,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(20, 0),
+ };
+
+ private class ScopeSelectorTabItem : PageTabItem
+ {
+ public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
+ : base(value)
+ {
+ Text.Font = OsuFont.GetFont(size: 16);
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ Text.FadeColour(AccentColour);
+
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+
+ Text.FadeColour(Color4.White);
+ }
+ }
+
+ private class GradientLine : GridContainer
+ {
+ public GradientLine()
+ {
+ RelativeSizeAxes = Axes.X;
+ Size = new Vector2(0.8f, 1.5f);
+
+ ColumnDimensions = new[]
+ {
+ new Dimension(),
+ new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
+ new Dimension(),
+ };
+
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Gray,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
+ },
+ }
+ };
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
index a6cc2b0500..4bbcd8d631 100644
--- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
+++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
@@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Scores = null;
- if (beatmap?.OnlineBeatmapID.HasValue != true)
+ if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
return;
loadingAnimation.Show();
diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs
index fca62fbb44..b2e9be24b3 100644
--- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs
+++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs
@@ -7,13 +7,11 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
-using osuTK;
namespace osu.Game.Overlays.Changelog
{
@@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog
AccentColour = colours.Violet;
}
- protected override Drawable CreateIcon() => new ChangelogIcon();
-
- internal class ChangelogIcon : CompositeDrawable
- {
- private const float circle_allowance = 0.8f;
-
- [BackgroundDependencyLoader]
- private void load(TextureStore textures, OsuColour colours)
- {
- Size = new Vector2(ICON_SIZE / circle_allowance);
-
- InternalChildren = new Drawable[]
- {
- new CircularContainer
- {
- Masking = true,
- BorderColour = colours.Violet,
- BorderThickness = 3,
- MaskingSmoothness = 1,
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Texture = textures.Get(@"Icons/changelog"),
- Size = new Vector2(circle_allowance),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- },
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = colours.Violet,
- Alpha = 0,
- AlwaysPresent = true,
- },
- }
- },
- };
- }
- }
+ protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
}
}
}
diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs
index 8d56e250fc..f831266b1b 100644
--- a/osu.Game/Overlays/Chat/DrawableChannel.cs
+++ b/osu.Game/Overlays/Chat/DrawableChannel.cs
@@ -30,27 +30,24 @@ namespace osu.Game.Overlays.Chat
[BackgroundDependencyLoader]
private void load()
{
- Children = new Drawable[]
+ Child = new OsuContextMenuContainer
{
- scroll = new OsuScrollContainer
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ Child = scroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
- Child = new OsuContextMenuContainer
+ Child = ChatLineFlow = new ChatLineContainer
{
+ Padding = new MarginPadding { Left = 20, Right = 20 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Child = ChatLineFlow = new ChatLineContainer
- {
- Padding = new MarginPadding { Left = 20, Right = 20 },
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
- }
- },
- }
+ Direction = FillDirection.Vertical,
+ }
+ },
};
newMessagesArrived(Channel.Messages);
diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs
index 7386bffb1a..d5d9a6c2ce 100644
--- a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs
@@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsSwitchable => false;
+ protected override bool IsBoldWhenActive => false;
+
public ChannelSelectorTabItem()
: base(new ChannelSelectorTabChannel())
{
@@ -22,7 +24,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Icon.Alpha = 0;
Text.Font = Text.Font.With(size: 45);
- TextBold.Font = Text.Font.With(size: 45);
+ Text.Truncate = false;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
index 2a3dd55c71..266e68f17e 100644
--- a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs
@@ -29,7 +29,6 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsRemovable => !Pinned;
protected readonly SpriteText Text;
- protected readonly SpriteText TextBold;
protected readonly ClickableContainer CloseButton;
private readonly Box box;
private readonly Box highlightBox;
@@ -88,20 +87,17 @@ namespace osu.Game.Overlays.Chat.Tabs
},
Text = new OsuSpriteText
{
- Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
- Font = OsuFont.GetFont(size: 18)
- },
- TextBold = new OsuSpriteText
- {
- Alpha = 0,
- Margin = new MarginPadding(5),
- Origin = Anchor.CentreLeft,
- Anchor = Anchor.CentreLeft,
- Text = value.ToString(),
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
+ Font = OsuFont.GetFont(size: 18),
+ Padding = new MarginPadding(5)
+ {
+ Left = LeftTextPadding,
+ Right = RightTextPadding,
+ },
+ RelativeSizeAxes = Axes.X,
+ Truncate = true,
},
CloseButton = new TabCloseButton
{
@@ -119,10 +115,16 @@ namespace osu.Game.Overlays.Chat.Tabs
};
}
+ protected virtual float LeftTextPadding => 5;
+
+ protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
+
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true;
+ protected virtual bool IsBoldWhenActive => true;
+
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable && ShowCloseOnHover)
@@ -203,8 +205,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
- Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
- TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
+ if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
}
protected virtual void FadeInactive()
@@ -216,8 +217,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
- Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
- TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
+ Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
protected override void OnActivated() => updateState();
diff --git a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
index 9e87bae864..1413b8fe78 100644
--- a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
+++ b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs
@@ -62,11 +62,10 @@ namespace osu.Game.Overlays.Chat.Tabs
});
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
-
- Text.X = ChatOverlay.TAB_AREA_HEIGHT;
- TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
}
+ protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
+
protected override bool ShowCloseOnHover => false;
protected override void FadeActive()
diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs
index e223856b27..53a05656b1 100644
--- a/osu.Game/Overlays/ChatOverlay.cs
+++ b/osu.Game/Overlays/ChatOverlay.cs
@@ -256,6 +256,9 @@ namespace osu.Game.Overlays
loadedChannels.Add(loaded);
LoadComponentAsync(loaded, l =>
{
+ if (currentChannel.Value != e.NewValue)
+ return;
+
loading.Hide();
currentChannelContainer.Clear(false);
@@ -381,7 +384,18 @@ namespace osu.Game.Overlays
foreach (Channel channel in channels)
{
ChannelTabControl.RemoveChannel(channel);
- loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
+
+ var loaded = loadedChannels.Find(c => c.Channel == channel);
+
+ if (loaded != null)
+ {
+ loadedChannels.Remove(loaded);
+
+ // Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
+ // to ensure that the previous channel doesn't get updated after it's disposed
+ currentChannelContainer.Remove(loaded);
+ loaded.Dispose();
+ }
}
}
diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs
index 4b43542b43..8b04bf0387 100644
--- a/osu.Game/Overlays/Direct/FilterControl.cs
+++ b/osu.Game/Overlays/Direct/FilterControl.cs
@@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
+ protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
diff --git a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
index 7e33d7ba27..56e93b6a1e 100644
--- a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
+++ b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
@@ -15,6 +15,7 @@ namespace osu.Game.Overlays.KeyBinding
public GlobalKeyBindingsSection(GlobalActionContainer manager)
{
Add(new DefaultBindingsSubsection(manager));
+ Add(new AudioControlKeyBindingsSubsection(manager));
Add(new InGameKeyBindingsSubsection(manager));
}
@@ -39,5 +40,16 @@ namespace osu.Game.Overlays.KeyBinding
Defaults = manager.InGameKeyBindings;
}
}
+
+ private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
+ {
+ protected override string Header => "Audio";
+
+ public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
+ : base(null)
+ {
+ Defaults = manager.AudioControlKeyBindings;
+ }
+ }
}
}
diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs
index fa1ee500a8..7b8745cf42 100644
--- a/osu.Game/Overlays/Mods/ModButton.cs
+++ b/osu.Game/Overlays/Mods/ModButton.cs
@@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
}
}
- foregroundIcon.Highlighted = Selected;
+ foregroundIcon.Highlighted.Value = Selected;
SelectionChanged?.Invoke(SelectedMod);
return true;
diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs
index abbcec5094..6ad147735b 100644
--- a/osu.Game/Overlays/MusicController.cs
+++ b/osu.Game/Overlays/MusicController.cs
@@ -1,292 +1,121 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
-using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Effects;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.Graphics.Textures;
-using osu.Framework.Input.Events;
-using osu.Framework.Localisation;
+using osu.Framework.Input.Bindings;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.Sprites;
-using osu.Game.Graphics.UserInterface;
-using osu.Game.Overlays.Music;
+using osu.Game.Input.Bindings;
+using osu.Game.Overlays.OSD;
using osu.Game.Rulesets.Mods;
-using osuTK;
-using osuTK.Graphics;
namespace osu.Game.Overlays
{
- public class MusicController : OsuFocusedOverlayContainer
+ ///
+ /// Handles playback of the global music track.
+ ///
+ public class MusicController : Component, IKeyBindingHandler
{
- private const float player_height = 130;
- private const float transition_length = 800;
- private const float progress_height = 10;
- private const float bottom_black_area_height = 55;
-
- private Drawable background;
- private ProgressBar progressBar;
-
- private IconButton prevButton;
- private IconButton playButton;
- private IconButton nextButton;
- private IconButton playlistButton;
-
- private SpriteText title, artist;
-
- private PlaylistOverlay playlist;
-
- private BeatmapManager beatmaps;
+ [Resolved]
+ private BeatmapManager beatmaps { get; set; }
private List beatmapSets;
- private Container dragContainer;
- private Container playerContainer;
-
public bool IsUserPaused { get; private set; }
+ ///
+ /// Fired when the global has changed.
+ /// Includes direction information for display purposes.
+ ///
+ public event Action TrackChanged;
+
[Resolved]
- private Bindable beatmap { get; set; }
+ private IBindable beatmap { get; set; }
[Resolved]
private IBindable> mods { get; set; }
- ///
- /// Provide a source for the toolbar height.
- ///
- public Func GetToolbarHeight;
-
- public MusicController()
- {
- Width = 400;
- Margin = new MarginPadding(10);
- }
+ [Resolved(canBeNull: true)]
+ private OnScreenDisplay onScreenDisplay { get; set; }
[BackgroundDependencyLoader]
- private void load(Bindable beatmap, BeatmapManager beatmaps, OsuColour colours)
+ private void load()
{
- this.beatmaps = beatmaps;
-
- Children = new Drawable[]
- {
- dragContainer = new DragContainer
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Children = new Drawable[]
- {
- playlist = new PlaylistOverlay
- {
- RelativeSizeAxes = Axes.X,
- Y = player_height + 10,
- OrderChanged = playlistOrderChanged
- },
- playerContainer = new Container
- {
- RelativeSizeAxes = Axes.X,
- Height = player_height,
- Masking = true,
- CornerRadius = 5,
- EdgeEffect = new EdgeEffectParameters
- {
- Type = EdgeEffectType.Shadow,
- Colour = Color4.Black.Opacity(40),
- Radius = 5,
- },
- Children = new[]
- {
- background = new Background(),
- title = new OsuSpriteText
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.TopCentre,
- Position = new Vector2(0, 40),
- Font = OsuFont.GetFont(size: 25, italics: true),
- Colour = Color4.White,
- Text = @"Nothing to play",
- },
- artist = new OsuSpriteText
- {
- Origin = Anchor.TopCentre,
- Anchor = Anchor.TopCentre,
- Position = new Vector2(0, 45),
- Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true),
- Colour = Color4.White,
- Text = @"Nothing to play",
- },
- new Container
- {
- Padding = new MarginPadding { Bottom = progress_height },
- Height = bottom_black_area_height,
- RelativeSizeAxes = Axes.X,
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Children = new Drawable[]
- {
- new FillFlowContainer
- {
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(5),
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- Children = new[]
- {
- prevButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Action = prev,
- Icon = FontAwesome.Solid.StepBackward,
- },
- playButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Scale = new Vector2(1.4f),
- IconScale = new Vector2(1.4f),
- Action = togglePause,
- Icon = FontAwesome.Regular.PlayCircle,
- },
- nextButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Action = () => next(),
- Icon = FontAwesome.Solid.StepForward,
- },
- }
- },
- playlistButton = new MusicIconButton
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.CentreRight,
- Position = new Vector2(-bottom_black_area_height / 2, 0),
- Icon = FontAwesome.Solid.Bars,
- Action = () => playlist.ToggleVisibility(),
- },
- }
- },
- progressBar = new ProgressBar
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Height = progress_height,
- FillColour = colours.Yellow,
- OnSeek = attemptSeek
- }
- },
- },
- }
- }
- };
-
beatmapSets = beatmaps.GetAllUsableBeatmapSets();
beatmaps.ItemAdded += handleBeatmapAdded;
beatmaps.ItemRemoved += handleBeatmapRemoved;
-
- playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
}
- private ScheduledDelegate seekDelegate;
-
- private void attemptSeek(double progress)
+ protected override void LoadComplete()
{
- seekDelegate?.Cancel();
- seekDelegate = Schedule(() =>
- {
- if (!beatmap.Disabled)
- current?.Track.Seek(progress);
- });
+ beatmap.BindValueChanged(beatmapChanged, true);
+ mods.BindValueChanged(_ => updateAudioAdjustments(), true);
+ base.LoadComplete();
}
- private void playlistOrderChanged(BeatmapSetInfo beatmapSetInfo, int index)
+ ///
+ /// Change the position of a in the current playlist.
+ ///
+ /// The beatmap to move.
+ /// The new position.
+ public void ChangeBeatmapSetPosition(BeatmapSetInfo beatmapSetInfo, int index)
{
beatmapSets.Remove(beatmapSetInfo);
beatmapSets.Insert(index, beatmapSetInfo);
}
- private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));
+ ///
+ /// Returns whether the current beatmap track is playing.
+ ///
+ public bool IsPlaying => beatmap.Value.Track.IsRunning;
- private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
+ private void handleBeatmapAdded(BeatmapSetInfo set) =>
+ Schedule(() => beatmapSets.Add(set));
- protected override void LoadComplete()
+ private void handleBeatmapRemoved(BeatmapSetInfo set) =>
+ Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
+
+ private ScheduledDelegate seekDelegate;
+
+ public void SeekTo(double position)
{
- beatmap.BindValueChanged(beatmapChanged, true);
- beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
- mods.BindValueChanged(_ => updateAudioAdjustments(), true);
- base.LoadComplete();
- }
-
- private void beatmapDisabledChanged(bool disabled)
- {
- if (disabled)
- playlist.Hide();
-
- playButton.Enabled.Value = !disabled;
- prevButton.Enabled.Value = !disabled;
- nextButton.Enabled.Value = !disabled;
- playlistButton.Enabled.Value = !disabled;
- }
-
- protected override void UpdateAfterChildren()
- {
- base.UpdateAfterChildren();
- Height = dragContainer.Height;
-
- dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
- }
-
- protected override void Update()
- {
- base.Update();
-
- if (pendingBeatmapSwitch != null)
+ seekDelegate?.Cancel();
+ seekDelegate = Schedule(() =>
{
- pendingBeatmapSwitch();
- pendingBeatmapSwitch = null;
- }
-
- var track = current?.TrackLoaded ?? false ? current.Track : null;
-
- if (track?.IsDummyDevice == false)
- {
- progressBar.EndTime = track.Length;
- progressBar.CurrentTime = track.CurrentTime;
-
- playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
- }
- else
- {
- progressBar.CurrentTime = 0;
- progressBar.EndTime = 1;
- playButton.Icon = FontAwesome.Regular.PlayCircle;
- }
+ if (!beatmap.Disabled)
+ current?.Track.Seek(position);
+ });
}
- private void togglePause()
+ ///
+ /// Start playing the current track (if not already playing).
+ ///
+ public void Play()
+ {
+ if (!IsPlaying)
+ TogglePause();
+ }
+
+ ///
+ /// Toggle pause / play.
+ ///
+ /// Whether the operation was successful.
+ public bool TogglePause()
{
var track = current?.Track;
if (track == null)
{
- if (!beatmap.Disabled)
- next(true);
- return;
+ if (beatmap.Disabled)
+ return false;
+
+ next(true);
+ return true;
}
if (track.IsRunning)
@@ -299,48 +128,70 @@ namespace osu.Game.Overlays
track.Start();
IsUserPaused = false;
}
+
+ return true;
}
- private void prev()
+ ///
+ /// Play the previous track.
+ ///
+ /// Whether the operation was successful.
+ public bool PrevTrack()
{
- queuedDirection = TransformDirection.Prev;
+ queuedDirection = TrackChangeDirection.Prev;
var playable = beatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? beatmapSets.LastOrDefault();
if (playable != null)
{
- beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
+ if (beatmap is Bindable working)
+ working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
+
+ return true;
}
+
+ return false;
}
- private void next(bool instant = false)
+ ///
+ /// Play the next random or playlist track.
+ ///
+ /// Whether the operation was successful.
+ public bool NextTrack() => next();
+
+ private bool next(bool instant = false)
{
if (!instant)
- queuedDirection = TransformDirection.Next;
+ queuedDirection = TrackChangeDirection.Next;
var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault();
if (playable != null)
{
- beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
+ if (beatmap is Bindable working)
+ working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
+ return true;
}
+
+ return false;
}
private WorkingBeatmap current;
- private TransformDirection? queuedDirection;
+
+ private TrackChangeDirection? queuedDirection;
private void beatmapChanged(ValueChangedEvent beatmap)
{
- TransformDirection direction = TransformDirection.None;
+ TrackChangeDirection direction = TrackChangeDirection.None;
if (current != null)
{
bool audioEquals = beatmap.NewValue?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false;
if (audioEquals)
- direction = TransformDirection.None;
+ direction = TrackChangeDirection.None;
else if (queuedDirection.HasValue)
{
direction = queuedDirection.Value;
@@ -352,13 +203,13 @@ namespace osu.Game.Overlays
var last = beatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count();
var next = beatmap.NewValue == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.NewValue.BeatmapSetInfo?.ID).Count();
- direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
+ direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next;
}
}
- progressBar.CurrentTime = 0;
+ current = beatmap.NewValue;
+ TrackChanged?.Invoke(current, direction);
- updateDisplay(current = beatmap.NewValue, direction);
updateAudioAdjustments();
queuedDirection = null;
@@ -376,167 +227,60 @@ namespace osu.Game.Overlays
mod.ApplyToClock(track);
}
- private Action pendingBeatmapSwitch;
-
- private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
+ protected override void Dispose(bool isDisposing)
{
- // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
- pendingBeatmapSwitch = delegate
+ base.Dispose(isDisposing);
+
+ if (beatmaps != null)
{
- // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
- Task.Run(() =>
- {
- if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
- {
- title.Text = @"Nothing to play";
- artist.Text = @"Nothing to play";
- }
- else
- {
- BeatmapMetadata metadata = beatmap.Metadata;
- title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
- artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
- }
- });
-
- LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
- {
- switch (direction)
- {
- case TransformDirection.Next:
- newBackground.Position = new Vector2(400, 0);
- newBackground.MoveToX(0, 500, Easing.OutCubic);
- background.MoveToX(-400, 500, Easing.OutCubic);
- break;
-
- case TransformDirection.Prev:
- newBackground.Position = new Vector2(-400, 0);
- newBackground.MoveToX(0, 500, Easing.OutCubic);
- background.MoveToX(400, 500, Easing.OutCubic);
- break;
- }
-
- background.Expire();
- background = newBackground;
-
- playerContainer.Add(newBackground);
- });
- };
- }
-
- protected override void PopIn()
- {
- base.PopIn();
-
- this.FadeIn(transition_length, Easing.OutQuint);
- dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
- }
-
- protected override void PopOut()
- {
- base.PopOut();
-
- this.FadeOut(transition_length, Easing.OutQuint);
- dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
- }
-
- private enum TransformDirection
- {
- None,
- Next,
- Prev
- }
-
- private class MusicIconButton : IconButton
- {
- public MusicIconButton()
- {
- AutoSizeAxes = Axes.Both;
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- HoverColour = colours.YellowDark.Opacity(0.6f);
- FlashColour = colours.Yellow;
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
-
- // works with AutoSizeAxes above to make buttons autosize with the scale animation.
- Content.AutoSizeAxes = Axes.None;
- Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
+ beatmaps.ItemAdded -= handleBeatmapAdded;
+ beatmaps.ItemRemoved -= handleBeatmapRemoved;
}
}
- private class Background : BufferedContainer
+ public bool OnPressed(GlobalAction action)
{
- private readonly Sprite sprite;
- private readonly WorkingBeatmap beatmap;
+ if (beatmap.Disabled)
+ return false;
- public Background(WorkingBeatmap beatmap = null)
+ switch (action)
{
- this.beatmap = beatmap;
- CacheDrawnFrameBuffer = true;
- Depth = float.MaxValue;
- RelativeSizeAxes = Axes.Both;
+ case GlobalAction.MusicPlay:
+ if (TogglePause())
+ onScreenDisplay?.Display(new MusicControllerToast(IsPlaying ? "Play track" : "Pause track"));
+ return true;
- Children = new Drawable[]
- {
- sprite = new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Colour = OsuColour.Gray(150),
- FillMode = FillMode.Fill,
- },
- new Box
- {
- RelativeSizeAxes = Axes.X,
- Height = bottom_black_area_height,
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Colour = Color4.Black.Opacity(0.5f)
- }
- };
+ case GlobalAction.MusicNext:
+ if (NextTrack())
+ onScreenDisplay?.Display(new MusicControllerToast("Next track"));
+
+ return true;
+
+ case GlobalAction.MusicPrev:
+ if (PrevTrack())
+ onScreenDisplay?.Display(new MusicControllerToast("Previous track"));
+
+ return true;
}
- [BackgroundDependencyLoader]
- private void load(TextureStore textures)
- {
- sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
- }
+ return false;
}
- private class DragContainer : Container
+ public bool OnReleased(GlobalAction action) => false;
+
+ public class MusicControllerToast : Toast
{
- protected override bool OnDragStart(DragStartEvent e)
+ public MusicControllerToast(string action)
+ : base("Music Playback", action, string.Empty)
{
- return true;
- }
-
- protected override bool OnDrag(DragEvent e)
- {
- Vector2 change = e.MousePosition - e.MouseDownPosition;
-
- // Diminish the drag distance as we go further to simulate "rubber band" feeling.
- change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
-
- this.MoveTo(change);
- return true;
- }
-
- protected override bool OnDragEnd(DragEndEvent e)
- {
- this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
- return base.OnDragEnd(e);
}
}
+ }
- ///
- /// Play the next random or playlist track.
- ///
- public void NextTrack() => next();
+ public enum TrackChangeDirection
+ {
+ None,
+ Next,
+ Prev
}
}
diff --git a/osu.Game/Overlays/NowPlayingOverlay.cs b/osu.Game/Overlays/NowPlayingOverlay.cs
new file mode 100644
index 0000000000..a3243a655e
--- /dev/null
+++ b/osu.Game/Overlays/NowPlayingOverlay.cs
@@ -0,0 +1,404 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Threading.Tasks;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Input.Events;
+using osu.Framework.Localisation;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays.Music;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays
+{
+ public class NowPlayingOverlay : OsuFocusedOverlayContainer
+ {
+ private const float player_height = 130;
+ private const float transition_length = 800;
+ private const float progress_height = 10;
+ private const float bottom_black_area_height = 55;
+
+ private Drawable background;
+ private ProgressBar progressBar;
+
+ private IconButton prevButton;
+ private IconButton playButton;
+ private IconButton nextButton;
+ private IconButton playlistButton;
+
+ private SpriteText title, artist;
+
+ private PlaylistOverlay playlist;
+
+ private Container dragContainer;
+ private Container playerContainer;
+
+ ///
+ /// Provide a source for the toolbar height.
+ ///
+ public Func GetToolbarHeight;
+
+ [Resolved]
+ private MusicController musicController { get; set; }
+
+ [Resolved]
+ private Bindable beatmap { get; set; }
+
+ public NowPlayingOverlay()
+ {
+ Width = 400;
+ Margin = new MarginPadding(10);
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ Children = new Drawable[]
+ {
+ dragContainer = new DragContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Children = new Drawable[]
+ {
+ playlist = new PlaylistOverlay
+ {
+ RelativeSizeAxes = Axes.X,
+ Y = player_height + 10,
+ OrderChanged = musicController.ChangeBeatmapSetPosition
+ },
+ playerContainer = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = player_height,
+ Masking = true,
+ CornerRadius = 5,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Color4.Black.Opacity(40),
+ Radius = 5,
+ },
+ Children = new[]
+ {
+ background = new Background(),
+ title = new OsuSpriteText
+ {
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.TopCentre,
+ Position = new Vector2(0, 40),
+ Font = OsuFont.GetFont(size: 25, italics: true),
+ Colour = Color4.White,
+ Text = @"Nothing to play",
+ },
+ artist = new OsuSpriteText
+ {
+ Origin = Anchor.TopCentre,
+ Anchor = Anchor.TopCentre,
+ Position = new Vector2(0, 45),
+ Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true),
+ Colour = Color4.White,
+ Text = @"Nothing to play",
+ },
+ new Container
+ {
+ Padding = new MarginPadding { Bottom = progress_height },
+ Height = bottom_black_area_height,
+ RelativeSizeAxes = Axes.X,
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Children = new Drawable[]
+ {
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(5),
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ Children = new[]
+ {
+ prevButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Action = () => musicController.PrevTrack(),
+ Icon = FontAwesome.Solid.StepBackward,
+ },
+ playButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Scale = new Vector2(1.4f),
+ IconScale = new Vector2(1.4f),
+ Action = () => musicController.TogglePause(),
+ Icon = FontAwesome.Regular.PlayCircle,
+ },
+ nextButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Action = () => musicController.NextTrack(),
+ Icon = FontAwesome.Solid.StepForward,
+ },
+ }
+ },
+ playlistButton = new MusicIconButton
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.CentreRight,
+ Position = new Vector2(-bottom_black_area_height / 2, 0),
+ Icon = FontAwesome.Solid.Bars,
+ Action = () => playlist.ToggleVisibility(),
+ },
+ }
+ },
+ progressBar = new ProgressBar
+ {
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Height = progress_height,
+ FillColour = colours.Yellow,
+ OnSeek = musicController.SeekTo
+ }
+ },
+ },
+ }
+ }
+ };
+
+ playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
+
+ musicController.TrackChanged += trackChanged;
+ trackChanged(beatmap.Value);
+ }
+
+ protected override void PopIn()
+ {
+ base.PopIn();
+
+ this.FadeIn(transition_length, Easing.OutQuint);
+ dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
+ }
+
+ protected override void PopOut()
+ {
+ base.PopOut();
+
+ this.FadeOut(transition_length, Easing.OutQuint);
+ dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
+ }
+
+ protected override void UpdateAfterChildren()
+ {
+ base.UpdateAfterChildren();
+
+ Height = dragContainer.Height;
+ dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (pendingBeatmapSwitch != null)
+ {
+ pendingBeatmapSwitch();
+ pendingBeatmapSwitch = null;
+ }
+
+ var track = beatmap.Value?.TrackLoaded ?? false ? beatmap.Value.Track : null;
+
+ if (track?.IsDummyDevice == false)
+ {
+ progressBar.EndTime = track.Length;
+ progressBar.CurrentTime = track.CurrentTime;
+
+ playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
+ }
+ else
+ {
+ progressBar.CurrentTime = 0;
+ progressBar.EndTime = 1;
+ playButton.Icon = FontAwesome.Regular.PlayCircle;
+ }
+ }
+
+ private Action pendingBeatmapSwitch;
+
+ private void trackChanged(WorkingBeatmap beatmap, TrackChangeDirection direction = TrackChangeDirection.None)
+ {
+ // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
+ pendingBeatmapSwitch = delegate
+ {
+ // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
+ Task.Run(() =>
+ {
+ if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
+ {
+ title.Text = @"Nothing to play";
+ artist.Text = @"Nothing to play";
+ }
+ else
+ {
+ BeatmapMetadata metadata = beatmap.Metadata;
+ title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
+ artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
+ }
+ });
+
+ LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
+ {
+ switch (direction)
+ {
+ case TrackChangeDirection.Next:
+ newBackground.Position = new Vector2(400, 0);
+ newBackground.MoveToX(0, 500, Easing.OutCubic);
+ background.MoveToX(-400, 500, Easing.OutCubic);
+ break;
+
+ case TrackChangeDirection.Prev:
+ newBackground.Position = new Vector2(-400, 0);
+ newBackground.MoveToX(0, 500, Easing.OutCubic);
+ background.MoveToX(400, 500, Easing.OutCubic);
+ break;
+ }
+
+ background.Expire();
+ background = newBackground;
+
+ playerContainer.Add(newBackground);
+ });
+ };
+ }
+
+ private void beatmapDisabledChanged(bool disabled)
+ {
+ if (disabled)
+ playlist.Hide();
+
+ playButton.Enabled.Value = !disabled;
+ prevButton.Enabled.Value = !disabled;
+ nextButton.Enabled.Value = !disabled;
+ playlistButton.Enabled.Value = !disabled;
+ }
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+
+ if (musicController != null)
+ musicController.TrackChanged -= trackChanged;
+ }
+
+ private class MusicIconButton : IconButton
+ {
+ public MusicIconButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ HoverColour = colours.YellowDark.Opacity(0.6f);
+ FlashColour = colours.Yellow;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ // works with AutoSizeAxes above to make buttons autosize with the scale animation.
+ Content.AutoSizeAxes = Axes.None;
+ Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
+ }
+ }
+
+ private class Background : BufferedContainer
+ {
+ private readonly Sprite sprite;
+ private readonly WorkingBeatmap beatmap;
+
+ public Background(WorkingBeatmap beatmap = null)
+ {
+ this.beatmap = beatmap;
+ CacheDrawnFrameBuffer = true;
+ Depth = float.MaxValue;
+ RelativeSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ sprite = new Sprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = OsuColour.Gray(150),
+ FillMode = FillMode.Fill,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = bottom_black_area_height,
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Colour = Color4.Black.Opacity(0.5f)
+ }
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
+ {
+ sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
+ }
+ }
+
+ private class DragContainer : Container
+ {
+ protected override bool OnDragStart(DragStartEvent e)
+ {
+ return true;
+ }
+
+ protected override bool OnDrag(DragEvent e)
+ {
+ Vector2 change = e.MousePosition - e.MouseDownPosition;
+
+ // Diminish the drag distance as we go further to simulate "rubber band" feeling.
+ change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
+
+ this.MoveTo(change);
+ return true;
+ }
+
+ protected override bool OnDragEnd(DragEndEvent e)
+ {
+ this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
+ return base.OnDragEnd(e);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OSD/Toast.cs b/osu.Game/Overlays/OSD/Toast.cs
new file mode 100644
index 0000000000..46c53ec409
--- /dev/null
+++ b/osu.Game/Overlays/OSD/Toast.cs
@@ -0,0 +1,84 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.OSD
+{
+ public abstract class Toast : Container
+ {
+ private const int toast_minimum_width = 240;
+
+ private readonly Container content;
+ protected override Container Content => content;
+
+ protected readonly OsuSpriteText ValueText;
+
+ protected Toast(string description, string value, string shortcut)
+ {
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ // A toast's height is decided (and transformed) by the containing OnScreenDisplay.
+ RelativeSizeAxes = Axes.Y;
+ AutoSizeAxes = Axes.X;
+
+ InternalChildren = new Drawable[]
+ {
+ new Container //this container exists just to set a minimum width for the toast
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Width = toast_minimum_width
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ Alpha = 0.7f
+ },
+ content = new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new OsuSpriteText
+ {
+ Padding = new MarginPadding(10),
+ Name = "Description",
+ Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
+ Spacing = new Vector2(1, 0),
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Text = description.ToUpperInvariant()
+ },
+ ValueText = new OsuSpriteText
+ {
+ Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
+ Padding = new MarginPadding { Left = 10, Right = 10 },
+ Name = "Value",
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Text = value
+ },
+ new OsuSpriteText
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Name = "Shortcut",
+ Alpha = 0.3f,
+ Margin = new MarginPadding { Bottom = 15 },
+ Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
+ Text = string.IsNullOrEmpty(shortcut) ? "NO KEY BOUND" : shortcut.ToUpperInvariant()
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OSD/TrackedSettingToast.cs b/osu.Game/Overlays/OSD/TrackedSettingToast.cs
new file mode 100644
index 0000000000..8e8a99a0a7
--- /dev/null
+++ b/osu.Game/Overlays/OSD/TrackedSettingToast.cs
@@ -0,0 +1,147 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Configuration.Tracking;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.OSD
+{
+ public class TrackedSettingToast : Toast
+ {
+ private const int lights_bottom_margin = 40;
+
+ public TrackedSettingToast(SettingDescription description)
+ : base(description.Name, description.Value, description.Shortcut)
+ {
+ FillFlowContainer optionLights;
+
+ Children = new Drawable[]
+ {
+ new Container
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Margin = new MarginPadding { Bottom = lights_bottom_margin },
+ Children = new Drawable[]
+ {
+ optionLights = new FillFlowContainer
+ {
+ Margin = new MarginPadding { Bottom = 5 },
+ Spacing = new Vector2(5, 0),
+ Direction = FillDirection.Horizontal,
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ AutoSizeAxes = Axes.Both
+ },
+ }
+ }
+ };
+
+ int optionCount = 0;
+ int selectedOption = -1;
+
+ switch (description.RawValue)
+ {
+ case bool val:
+ optionCount = 1;
+ if (val) selectedOption = 0;
+ break;
+
+ case Enum _:
+ var values = Enum.GetValues(description.RawValue.GetType());
+ optionCount = values.Length;
+ selectedOption = Convert.ToInt32(description.RawValue);
+ break;
+ }
+
+ ValueText.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
+
+ for (int i = 0; i < optionCount; i++)
+ optionLights.Add(new OptionLight { Glowing = i == selectedOption });
+ }
+
+ private class OptionLight : Container
+ {
+ private Color4 glowingColour, idleColour;
+
+ private const float transition_speed = 300;
+
+ private const float glow_strength = 0.4f;
+
+ private readonly Box fill;
+
+ public OptionLight()
+ {
+ Children = new[]
+ {
+ fill = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 1,
+ },
+ };
+ }
+
+ private bool glowing;
+
+ public bool Glowing
+ {
+ set
+ {
+ glowing = value;
+ if (!IsLoaded) return;
+
+ updateGlow();
+ }
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ fill.Colour = idleColour = Color4.White.Opacity(0.4f);
+ glowingColour = Color4.White;
+
+ Size = new Vector2(25, 5);
+
+ Masking = true;
+ CornerRadius = 3;
+
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Colour = colours.BlueDark.Opacity(glow_strength),
+ Type = EdgeEffectType.Glow,
+ Radius = 8,
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ updateGlow();
+ FinishTransforms(true);
+ }
+
+ private void updateGlow()
+ {
+ if (glowing)
+ {
+ fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
+ FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
+ }
+ else
+ {
+ FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
+ fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs
index 88a1edddc5..a92320945e 100644
--- a/osu.Game/Overlays/OnScreenDisplay.cs
+++ b/osu.Game/Overlays/OnScreenDisplay.cs
@@ -8,34 +8,25 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Graphics;
using osuTK;
-using osuTK.Graphics;
-using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Threading;
using osu.Game.Configuration;
-using osu.Game.Graphics.Sprites;
+using osu.Game.Overlays.OSD;
namespace osu.Game.Overlays
{
+ ///
+ /// An on-screen display which automatically tracks and displays toast notifications for .
+ /// Can also display custom content via
+ ///
public class OnScreenDisplay : Container
{
private readonly Container box;
- private readonly SpriteText textLine1;
- private readonly SpriteText textLine2;
- private readonly SpriteText textLine3;
-
private const float height = 110;
- private const float height_notext = 98;
private const float height_contracted = height * 0.9f;
- private readonly FillFlowContainer optionLights;
-
public OnScreenDisplay()
{
RelativeSizeAxes = Axes.Both;
@@ -52,64 +43,6 @@ namespace osu.Game.Overlays
Height = height_contracted,
Alpha = 0,
CornerRadius = 20,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- Alpha = 0.7f,
- },
- new Container // purely to add a minimum width
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Width = 240,
- RelativeSizeAxes = Axes.Y,
- },
- textLine1 = new OsuSpriteText
- {
- Padding = new MarginPadding(10),
- Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
- Spacing = new Vector2(1, 0),
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- },
- textLine2 = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
- Padding = new MarginPadding { Left = 10, Right = 10 },
- Anchor = Anchor.Centre,
- Origin = Anchor.BottomCentre,
- },
- new FillFlowContainer
- {
- Anchor = Anchor.BottomCentre,
- Origin = Anchor.BottomCentre,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
- {
- optionLights = new FillFlowContainer
- {
- Padding = new MarginPadding { Top = 20, Bottom = 5 },
- Spacing = new Vector2(5, 0),
- Direction = FillDirection.Horizontal,
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- AutoSizeAxes = Axes.Both
- },
- textLine3 = new OsuSpriteText
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- Margin = new MarginPadding { Bottom = 15 },
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
- Alpha = 0.3f,
- },
- }
- }
- }
},
};
}
@@ -142,7 +75,7 @@ namespace osu.Game.Overlays
return;
configManager.LoadInto(trackedSettings);
- trackedSettings.SettingChanged += display;
+ trackedSettings.SettingChanged += displayTrackedSettingChange;
trackedConfigManagers.Add((source, configManager), trackedSettings);
}
@@ -162,56 +95,23 @@ namespace osu.Game.Overlays
return;
existing.Unload();
- existing.SettingChanged -= display;
+ existing.SettingChanged -= displayTrackedSettingChange;
trackedConfigManagers.Remove((source, configManager));
}
- private void display(SettingDescription description)
+ ///
+ /// Displays the provided temporarily.
+ ///
+ ///
+ public void Display(Toast toast)
{
- Schedule(() =>
- {
- textLine1.Text = description.Name.ToUpperInvariant();
- textLine2.Text = description.Value;
- textLine3.Text = description.Shortcut.ToUpperInvariant();
-
- if (string.IsNullOrEmpty(textLine3.Text))
- textLine3.Text = "NO KEY BOUND";
-
- DisplayTemporarily(box);
-
- int optionCount = 0;
- int selectedOption = -1;
-
- switch (description.RawValue)
- {
- case bool val:
- optionCount = 1;
- if (val) selectedOption = 0;
- break;
-
- case Enum _:
- var values = Enum.GetValues(description.RawValue.GetType());
- optionCount = values.Length;
- selectedOption = Convert.ToInt32(description.RawValue);
- break;
- }
-
- textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
- textLine2.Y = optionCount > 0 ? 0 : 5;
-
- if (optionLights.Children.Count != optionCount)
- {
- optionLights.Clear();
- for (int i = 0; i < optionCount; i++)
- optionLights.Add(new OptionLight());
- }
-
- for (int i = 0; i < optionCount; i++)
- optionLights.Children[i].Glowing = i == selectedOption;
- });
+ box.Child = toast;
+ DisplayTemporarily(box);
}
+ private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description)));
+
private TransformSequence fadeIn;
private ScheduledDelegate fadeOut;
@@ -236,80 +136,5 @@ namespace osu.Game.Overlays
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
}, 500);
}
-
- private class OptionLight : Container
- {
- private Color4 glowingColour, idleColour;
-
- private const float transition_speed = 300;
-
- private const float glow_strength = 0.4f;
-
- private readonly Box fill;
-
- public OptionLight()
- {
- Children = new[]
- {
- fill = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 1,
- },
- };
- }
-
- private bool glowing;
-
- public bool Glowing
- {
- set
- {
- glowing = value;
- if (!IsLoaded) return;
-
- updateGlow();
- }
- }
-
- private void updateGlow()
- {
- if (glowing)
- {
- fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
- FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
- }
- else
- {
- FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
- fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
- }
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- fill.Colour = idleColour = Color4.White.Opacity(0.4f);
- glowingColour = Color4.White;
-
- Size = new Vector2(25, 5);
-
- Masking = true;
- CornerRadius = 3;
-
- EdgeEffect = new EdgeEffectParameters
- {
- Colour = colours.BlueDark.Opacity(glow_strength),
- Type = EdgeEffectType.Glow,
- Radius = 8,
- };
- }
-
- protected override void LoadComplete()
- {
- updateGlow();
- FinishTransforms(true);
- }
- }
}
}
diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs
index e7f7c2f490..158641d816 100644
--- a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs
@@ -140,6 +140,9 @@ namespace osu.Game.Overlays.Profile.Header
{
if (string.IsNullOrEmpty(content)) return;
+ // newlines could be contained in API returned user content.
+ content = content.Replace("\n", " ");
+
bottomLinkContainer.AddIcon(icon, text =>
{
text.Font = text.Font.With(size: 10);
diff --git a/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs b/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
index 2e4fd6fe3d..6e1b6e2c7d 100644
--- a/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
@@ -53,6 +53,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
User.BindValueChanged(user => updateFollowers(user.NewValue), true);
}
- private void updateFollowers(User user) => followerText.Text = user?.FollowerCount?.Length > 0 ? user.FollowerCount[0].ToString("#,##0") : "0";
+ private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
}
}
diff --git a/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
new file mode 100644
index 0000000000..f18f319e27
--- /dev/null
+++ b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
@@ -0,0 +1,168 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics;
+using osu.Game.Users;
+using osuTK;
+
+namespace osu.Game.Overlays.Profile.Header.Components
+{
+ public class PreviousUsernames : CompositeDrawable
+ {
+ private const int duration = 200;
+ private const int margin = 10;
+ private const int width = 310;
+ private const int move_offset = 15;
+
+ public readonly Bindable User = new Bindable();
+
+ private readonly TextFlowContainer text;
+ private readonly Box background;
+ private readonly SpriteText header;
+
+ public PreviousUsernames()
+ {
+ HoverIconContainer hoverIcon;
+
+ AutoSizeAxes = Axes.Y;
+ Width = width;
+ Masking = true;
+ CornerRadius = 5;
+
+ AddRangeInternal(new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ new GridContainer
+ {
+ AutoSizeAxes = Axes.Y,
+ RelativeSizeAxes = Axes.X,
+ RowDimensions = new[]
+ {
+ new Dimension(GridSizeMode.AutoSize),
+ new Dimension(GridSizeMode.AutoSize)
+ },
+ ColumnDimensions = new[]
+ {
+ new Dimension(GridSizeMode.AutoSize),
+ new Dimension(GridSizeMode.Distributed)
+ },
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ hoverIcon = new HoverIconContainer(),
+ header = new SpriteText
+ {
+ Anchor = Anchor.BottomLeft,
+ Origin = Anchor.BottomLeft,
+ Text = @"formerly known as",
+ Font = OsuFont.GetFont(size: 10, italics: true)
+ }
+ },
+ new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ text = new TextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Full,
+ Margin = new MarginPadding { Bottom = margin, Top = margin / 2f }
+ }
+ }
+ }
+ }
+ });
+
+ hoverIcon.ActivateHover += showContent;
+ hideContent();
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ background.Colour = colours.GreySeafoamDarker;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserChanged, true);
+ }
+
+ private void onUserChanged(ValueChangedEvent user)
+ {
+ text.Text = string.Empty;
+
+ var usernames = user.NewValue?.PreviousUsernames;
+
+ if (usernames?.Any() ?? false)
+ {
+ text.Text = string.Join(", ", usernames);
+ Show();
+ return;
+ }
+
+ Hide();
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+ hideContent();
+ }
+
+ private void showContent()
+ {
+ text.FadeIn(duration, Easing.OutQuint);
+ header.FadeIn(duration, Easing.OutQuint);
+ background.FadeIn(duration, Easing.OutQuint);
+ this.MoveToY(-move_offset, duration, Easing.OutQuint);
+ }
+
+ private void hideContent()
+ {
+ text.FadeOut(duration, Easing.OutQuint);
+ header.FadeOut(duration, Easing.OutQuint);
+ background.FadeOut(duration, Easing.OutQuint);
+ this.MoveToY(0, duration, Easing.OutQuint);
+ }
+
+ private class HoverIconContainer : Container
+ {
+ public Action ActivateHover;
+
+ public HoverIconContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Child = new SpriteIcon
+ {
+ Margin = new MarginPadding { Top = 6, Left = margin, Right = margin * 2 },
+ Size = new Vector2(15),
+ Icon = FontAwesome.Solid.IdCard,
+ };
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ ActivateHover?.Invoke();
+ return base.OnHover(e);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
index b6112a6501..2c9a3dd5f9 100644
--- a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
@@ -2,11 +2,13 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Rulesets;
+using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
@@ -16,6 +18,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
private Color4 accentColour = Color4.White;
+ public readonly Bindable User = new Bindable();
+
public ProfileRulesetSelector()
{
TabContainer.Masking = false;
@@ -32,24 +36,17 @@ namespace osu.Game.Overlays.Profile.Header.Components
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
}
- public void SetDefaultRuleset(RulesetInfo ruleset)
+ protected override void LoadComplete()
{
- // Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
- foreach (TabItem tabItem in TabContainer)
- ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
+ base.LoadComplete();
+
+ User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
}
- public void SelectDefaultRuleset()
+ public void SetDefaultRuleset(RulesetInfo ruleset)
{
- // Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem tabItem in TabContainer)
- {
- if (((ProfileRulesetTabItem)tabItem).IsDefault)
- {
- Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
- return;
- }
- }
+ ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
}
protected override TabItem CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
index 5f79386b76..24ed0cc022 100644
--- a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private KeyValuePair[] ranks;
private int dayIndex;
- public Bindable User = new Bindable();
+ public readonly Bindable Statistics = new Bindable();
public RankGraph()
{
@@ -56,8 +56,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
};
graph.OnBallMove += i => dayIndex = i;
-
- User.ValueChanged += userChanged;
}
[BackgroundDependencyLoader]
@@ -66,18 +64,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
graph.LineColour = colours.Yellow;
}
- private void userChanged(ValueChangedEvent e)
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true);
+ }
+
+ private void updateStatistics(UserStatistics statistics)
{
placeholder.FadeIn(fade_duration, Easing.Out);
- if (e.NewValue?.Statistics?.Ranks.Global == null)
+ if (statistics?.Ranks.Global == null)
{
graph.FadeOut(fade_duration, Easing.Out);
ranks = null;
return;
}
- int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value };
+ int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value };
ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray();
if (ranks.Length > 1)
@@ -191,17 +196,30 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
}
- public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
+ public object TooltipContent
+ {
+ get
+ {
+ if (Statistics.Value?.Ranks.Global == null)
+ return null;
+
+ var days = ranked_days - ranks[dayIndex].Key + 1;
+
+ return new TooltipDisplayContent
+ {
+ Rank = $"#{ranks[dayIndex].Value:#,##0}",
+ Time = days == 0 ? "now" : $"{days} days ago"
+ };
+ }
+ }
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
- public class RankGraphTooltip : VisibilityContainer, ITooltip
+ private class RankGraphTooltip : VisibilityContainer, ITooltip
{
private readonly OsuSpriteText globalRankingText, timeText;
private readonly Box background;
- public string TooltipText { get; set; }
-
public RankGraphTooltip()
{
AutoSizeAxes = Axes.Both;
@@ -255,11 +273,14 @@ namespace osu.Game.Overlays.Profile.Header.Components
background.Colour = colours.GreySeafoamDark;
}
- public void Refresh()
+ public bool SetContent(object content)
{
- var info = TooltipText.Split('|');
- globalRankingText.Text = info[0];
- timeText.Text = info[1] == "0" ? "now" : $"{info[1]} days ago";
+ if (!(content is TooltipDisplayContent info))
+ return false;
+
+ globalRankingText.Text = info.Rank;
+ timeText.Text = info.Time;
+ return true;
}
private bool instantMove = true;
@@ -279,5 +300,11 @@ namespace osu.Game.Overlays.Profile.Header.Components
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
}
+
+ private class TooltipDisplayContent
+ {
+ public string Rank;
+ public string Time;
+ }
}
}
diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs
index c5e61f68f4..fa60a37ddb 100644
--- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs
@@ -80,7 +80,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void load(OsuColour colours)
{
background.Colour = colours.Pink;
- iconContainer.Colour = colours.GreySeafoam;
}
}
}
diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
index 0db1cb32d7..6ee0d9ee8f 100644
--- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
@@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Profile.Header
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
- rankGraph.User.Value = user;
+ rankGraph.Statistics.Value = user?.Statistics;
}
private class ScoreRankInfo : CompositeDrawable
diff --git a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs
index 1b6c1c99a6..8a6b52b7ee 100644
--- a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs
+++ b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs
@@ -46,8 +46,11 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
if (!s.OnlineBeatmapSetID.HasValue)
continue;
- var panel = new DirectGridPanel(s.ToBeatmapSet(Rulesets));
- ItemsContainer.Add(panel);
+ ItemsContainer.Add(new DirectGridPanel(s.ToBeatmapSet(Rulesets))
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ });
}
});
diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs b/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs
index ae91837d29..37f017277f 100644
--- a/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs
+++ b/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs
@@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections
{
new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"),
+ new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, "Loved Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
};
diff --git a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
index b0a8a0e77d..a0c4e9a080 100644
--- a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
+++ b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
@@ -26,6 +26,7 @@ namespace osu.Game.Overlays.SearchableList
protected abstract Color4 BackgroundColour { get; }
protected abstract T DefaultTab { get; }
+ protected abstract U DefaultCategory { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
///
@@ -109,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList
Tabs.Current.Value = DefaultTab;
Tabs.Current.TriggerChange();
+
+ DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
+ DisplayStyleControl.Dropdown.Current.TriggerChange();
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
index 4e43caff23..5ccdc952ba 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
@@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Linq;
using osu.Framework.Allocation;
+using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Audio
@@ -13,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
- Children = new[]
+ Children = new Drawable[]
{
new SettingsCheckbox
{
@@ -25,6 +28,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
LabelText = "osu! music theme",
Bindable = config.GetBindable(OsuSetting.MenuMusic)
},
+ new SettingsDropdown
+ {
+ LabelText = "Intro sequence",
+ Bindable = config.GetBindable(OsuSetting.IntroSequence),
+ Items = Enum.GetValues(typeof(IntroSequence)).Cast()
+ },
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
index f063898a9f..7eec971b62 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
@@ -27,11 +27,6 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
Bindable = frameworkConfig.GetBindable(FrameworkSetting.PerformanceLogging)
},
new SettingsCheckbox
- {
- LabelText = "Bypass caching (slow)",
- Bindable = config.GetBindable(DebugSetting.BypassCaching)
- },
- new SettingsCheckbox
{
LabelText = "Bypass front-to-back render pass",
Bindable = config.GetBindable(DebugSetting.BypassFrontToBackPass)
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
similarity index 63%
rename from osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
rename to osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
index 6897b42f4f..db64c9a8ac 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
@@ -1,26 +1,26 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
+using osu.Framework.Platform;
namespace osu.Game.Overlays.Settings.Sections.Debug
{
- public class GCSettings : SettingsSubsection
+ public class MemorySettings : SettingsSubsection
{
- protected override string Header => "Garbage Collector";
+ protected override string Header => "Memory";
[BackgroundDependencyLoader]
- private void load(FrameworkDebugConfigManager config)
+ private void load(FrameworkDebugConfigManager config, GameHost host)
{
Children = new Drawable[]
{
new SettingsButton
{
- Text = "Force garbage collection",
- Action = GC.Collect
+ Text = "Clear all caches",
+ Action = host.Collect
},
};
}
diff --git a/osu.Game/Overlays/Settings/Sections/DebugSection.cs b/osu.Game/Overlays/Settings/Sections/DebugSection.cs
index 0149cab802..f62de0b243 100644
--- a/osu.Game/Overlays/Settings/Sections/DebugSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/DebugSection.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections
Children = new Drawable[]
{
new GeneralSettings(),
- new GCSettings(),
+ new MemorySettings(),
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
index 5d7542ca2b..35be930a2e 100644
--- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
@@ -107,6 +107,8 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinDropdownControl : DropdownControl
{
protected override string GenerateItemText(SkinInfo item) => item.ToString();
+
+ protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200);
}
}
}
diff --git a/osu.Game/Overlays/Settings/Sidebar.cs b/osu.Game/Overlays/Settings/Sidebar.cs
index a80b7c1108..358f94b659 100644
--- a/osu.Game/Overlays/Settings/Sidebar.cs
+++ b/osu.Game/Overlays/Settings/Sidebar.cs
@@ -84,6 +84,7 @@ namespace osu.Game.Overlays.Settings
Content.Anchor = Anchor.CentreLeft;
Content.Origin = Anchor.CentreLeft;
RelativeSizeAxes = Axes.Both;
+ ScrollbarVisible = false;
}
}
diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs
index 474f529bb1..9dd0def453 100644
--- a/osu.Game/Overlays/SettingsPanel.cs
+++ b/osu.Game/Overlays/SettingsPanel.cs
@@ -186,7 +186,7 @@ namespace osu.Game.Overlays
base.UpdateAfterChildren();
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
- ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
+ Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
}
protected class SettingsSectionsContainer : SectionsContainer
diff --git a/osu.Game/Overlays/SettingsSubPanel.cs b/osu.Game/Overlays/SettingsSubPanel.cs
index 7f794e2927..5000156e97 100644
--- a/osu.Game/Overlays/SettingsSubPanel.cs
+++ b/osu.Game/Overlays/SettingsSubPanel.cs
@@ -57,7 +57,6 @@ namespace osu.Game.Overlays
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.Solid.ChevronLeft
diff --git a/osu.Game/Overlays/Social/FilterControl.cs b/osu.Game/Overlays/Social/FilterControl.cs
index 6abf6ec98d..1c2cb95dfe 100644
--- a/osu.Game/Overlays/Social/FilterControl.cs
+++ b/osu.Game/Overlays/Social/FilterControl.cs
@@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a");
protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
+ protected override SortDirection DefaultCategory => SortDirection.Ascending;
public FilterControl()
{
diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs
index 2b2b19b73a..d6b810366d 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs
@@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Toolbar
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(80).Opacity(180),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0,
},
Flow = new FillFlowContainer
diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs
index f03df2ed93..b29aec5842 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader(true)]
- private void load(MusicController music)
+ private void load(NowPlayingOverlay music)
{
StateContainer = music;
}
diff --git a/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs b/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs
index b286cbfb1d..36387bb00d 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs
@@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Toolbar
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(150).Opacity(180),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Depth = 2,
Alpha = 0,
});
diff --git a/osu.Game/Rulesets/Edit/DrawableEditRuleset.cs b/osu.Game/Rulesets/Edit/DrawableEditRuleset.cs
index 2200caeb20..e85ebb5f3a 100644
--- a/osu.Game/Rulesets/Edit/DrawableEditRuleset.cs
+++ b/osu.Game/Rulesets/Edit/DrawableEditRuleset.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
@@ -57,7 +58,12 @@ namespace osu.Game.Rulesets.Edit
this.drawableRuleset = drawableRuleset;
InternalChild = drawableRuleset;
+ }
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ drawableRuleset.FrameStablePlayback = false;
Playfield.DisplayJudgements.Value = false;
}
diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
index 2150726a42..61c2644c6f 100644
--- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Judgements
Font = OsuFont.Numeric.With(size: 12),
Colour = judgementColour(Result.Type),
Scale = new Vector2(0.85f, 1),
- }, restrictSize: false)
+ })
};
}
diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
index a634976b3c..cff669bf53 100644
--- a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
+++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
@@ -2,21 +2,18 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mods
{
///
- /// Interface for a that applies changes to a
- /// after conversion and post-processing has completed.
+ /// Interface for a that applies changes to a after conversion and post-processing has completed.
///
- public interface IApplicableToBeatmap : IApplicableMod
- where TObject : HitObject
+ public interface IApplicableToBeatmap : IApplicableMod
{
///
- /// Applies this to a .
+ /// Applies this to an .
///
- /// The to apply to.
- void ApplyToBeatmap(Beatmap beatmap);
+ /// The to apply to.
+ void ApplyToBeatmap(IBeatmap beatmap);
}
}
diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs
index cb0c2fafe5..4f939362bb 100644
--- a/osu.Game/Rulesets/Mods/ModFlashlight.cs
+++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs
@@ -193,6 +193,12 @@ namespace osu.Game.Rulesets.Mods
shader.Unbind();
}
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ quadBatch?.Dispose();
+ }
}
}
}
diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs
index a5f96087c0..9edf57ad00 100644
--- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs
+++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs
@@ -13,27 +13,21 @@ using osuTK;
namespace osu.Game.Rulesets.Mods
{
- public abstract class ModTimeRamp : Mod
+ public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap
{
- public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) };
-
- protected abstract double FinalRateAdjustment { get; }
- }
-
- public abstract class ModTimeRamp : ModTimeRamp, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap
- where T : HitObject
- {
- private double finalRateTime;
-
- private double beginRampTime;
-
- private IAdjustableClock clock;
-
///
/// The point in the beatmap at which the final ramping rate should be reached.
///
private const double final_rate_progress = 0.75f;
+ public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) };
+
+ protected abstract double FinalRateAdjustment { get; }
+
+ private double finalRateTime;
+ private double beginRampTime;
+ private IAdjustableClock clock;
+
public virtual void ApplyToClock(IAdjustableClock clock)
{
this.clock = clock;
@@ -44,7 +38,7 @@ namespace osu.Game.Rulesets.Mods
applyAdjustment(1);
}
- public virtual void ApplyToBeatmap(Beatmap beatmap)
+ public virtual void ApplyToBeatmap(IBeatmap beatmap)
{
HitObject lastObject = beatmap.HitObjects.LastOrDefault();
diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs
index 5d71c8950b..b2e3abb59d 100644
--- a/osu.Game/Rulesets/Mods/ModWindDown.cs
+++ b/osu.Game/Rulesets/Mods/ModWindDown.cs
@@ -4,12 +4,10 @@
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mods
{
- public class ModWindDown : ModTimeRamp
- where T : HitObject
+ public class ModWindDown : ModTimeRamp
{
public override string Name => "Wind Down";
public override string Acronym => "WD";
@@ -19,6 +17,6 @@ namespace osu.Game.Rulesets.Mods
protected override double FinalRateAdjustment => -0.25;
- public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
+ public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
}
}
diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs
index aae85cec19..8df35a1de2 100644
--- a/osu.Game/Rulesets/Mods/ModWindUp.cs
+++ b/osu.Game/Rulesets/Mods/ModWindUp.cs
@@ -4,12 +4,10 @@
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mods
{
- public class ModWindUp : ModTimeRamp
- where T : HitObject
+ public class ModWindUp : ModTimeRamp
{
public override string Name => "Wind Up";
public override string Acronym => "WU";
@@ -19,6 +17,6 @@ namespace osu.Game.Rulesets.Mods
protected override double FinalRateAdjustment => 0.5;
- public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
+ public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
}
}
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index 1d9d885527..b72a55b9ed 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -17,6 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Objects.Drawables
{
+ [Cached(typeof(DrawableHitObject))]
public abstract class DrawableHitObject : SkinReloadableDrawable
{
public readonly HitObject HitObject;
@@ -147,12 +148,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (State.Value == newState && !force)
return;
- // apply any custom state overrides
- ApplyCustomUpdateState?.Invoke(this, newState);
-
- if (newState == ArmedState.Hit)
- PlaySamples();
-
if (UseTransformStateManagement)
{
double transformTime = HitObject.StartTime - InitialLifetimeOffset;
@@ -177,6 +172,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
state.Value = newState;
UpdateState(newState);
+
+ // apply any custom state overrides
+ ApplyCustomUpdateState?.Invoke(this, newState);
+
+ if (newState == ArmedState.Hit)
+ PlaySamples();
}
///
diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
index d70c1bf7d3..e990938291 100644
--- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
@@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.Audio;
using System.Linq;
using JetBrains.Annotations;
-using osu.Framework.Logging;
using osu.Framework.MathUtils;
namespace osu.Game.Rulesets.Objects.Legacy
@@ -41,208 +40,192 @@ namespace osu.Game.Rulesets.Objects.Legacy
[CanBeNull]
public override HitObject Parse(string text)
{
- try
+ string[] split = text.Split(',');
+
+ Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
+
+ double startTime = Parsing.ParseDouble(split[2]) + Offset;
+
+ ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
+
+ int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
+ type &= ~ConvertHitObjectType.ComboOffset;
+
+ bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
+ type &= ~ConvertHitObjectType.NewCombo;
+
+ var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
+ var bankInfo = new SampleBankInfo();
+
+ HitObject result = null;
+
+ if (type.HasFlag(ConvertHitObjectType.Circle))
{
- string[] split = text.Split(',');
+ result = CreateHit(pos, combo, comboOffset);
- Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
+ if (split.Length > 5)
+ readCustomSampleBanks(split[5], bankInfo);
+ }
+ else if (type.HasFlag(ConvertHitObjectType.Slider))
+ {
+ PathType pathType = PathType.Catmull;
+ double? length = null;
- double startTime = Parsing.ParseDouble(split[2]) + Offset;
+ string[] pointSplit = split[5].Split('|');
- ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
+ int pointCount = 1;
+ foreach (var t in pointSplit)
+ if (t.Length > 1)
+ pointCount++;
- int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
- type &= ~ConvertHitObjectType.ComboOffset;
+ var points = new Vector2[pointCount];
- bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
- type &= ~ConvertHitObjectType.NewCombo;
+ int pointIndex = 1;
- var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
- var bankInfo = new SampleBankInfo();
-
- HitObject result = null;
-
- if (type.HasFlag(ConvertHitObjectType.Circle))
+ foreach (string t in pointSplit)
{
- result = CreateHit(pos, combo, comboOffset);
-
- if (split.Length > 5)
- readCustomSampleBanks(split[5], bankInfo);
- }
- else if (type.HasFlag(ConvertHitObjectType.Slider))
- {
- PathType pathType = PathType.Catmull;
- double? length = null;
-
- string[] pointSplit = split[5].Split('|');
-
- int pointCount = 1;
- foreach (var t in pointSplit)
- if (t.Length > 1)
- pointCount++;
-
- var points = new Vector2[pointCount];
-
- int pointIndex = 1;
-
- foreach (string t in pointSplit)
+ if (t.Length == 1)
{
- if (t.Length == 1)
+ switch (t)
{
- switch (t)
- {
- case @"C":
- pathType = PathType.Catmull;
- break;
-
- case @"B":
- pathType = PathType.Bezier;
- break;
-
- case @"L":
- pathType = PathType.Linear;
- break;
-
- case @"P":
- pathType = PathType.PerfectCurve;
- break;
- }
-
- continue;
- }
-
- string[] temp = t.Split(':');
- points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
- }
-
- // osu-stable special-cased colinear perfect curves to a CurveType.Linear
- bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
-
- if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
- pathType = PathType.Linear;
-
- int repeatCount = Parsing.ParseInt(split[6]);
-
- if (repeatCount > 9000)
- throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
-
- // osu-stable treated the first span of the slider as a repeat, but no repeats are happening
- repeatCount = Math.Max(0, repeatCount - 1);
-
- if (split.Length > 7)
- {
- length = Math.Max(0, Parsing.ParseDouble(split[7]));
- if (length == 0)
- length = null;
- }
-
- if (split.Length > 10)
- readCustomSampleBanks(split[10], bankInfo);
-
- // One node for each repeat + the start and end nodes
- int nodes = repeatCount + 2;
-
- // Populate node sample bank infos with the default hit object sample bank
- var nodeBankInfos = new List();
- for (int i = 0; i < nodes; i++)
- nodeBankInfos.Add(bankInfo.Clone());
-
- // Read any per-node sample banks
- if (split.Length > 9 && split[9].Length > 0)
- {
- string[] sets = split[9].Split('|');
-
- for (int i = 0; i < nodes; i++)
- {
- if (i >= sets.Length)
+ case @"C":
+ pathType = PathType.Catmull;
break;
- SampleBankInfo info = nodeBankInfos[i];
- readCustomSampleBanks(sets[i], info);
- }
- }
-
- // Populate node sound types with the default hit object sound type
- var nodeSoundTypes = new List();
- for (int i = 0; i < nodes; i++)
- nodeSoundTypes.Add(soundType);
-
- // Read any per-node sound types
- if (split.Length > 8 && split[8].Length > 0)
- {
- string[] adds = split[8].Split('|');
-
- for (int i = 0; i < nodes; i++)
- {
- if (i >= adds.Length)
+ case @"B":
+ pathType = PathType.Bezier;
break;
- int sound;
- int.TryParse(adds[i], out sound);
- nodeSoundTypes[i] = (LegacySoundType)sound;
+ case @"L":
+ pathType = PathType.Linear;
+ break;
+
+ case @"P":
+ pathType = PathType.PerfectCurve;
+ break;
}
+
+ continue;
}
- // Generate the final per-node samples
- var nodeSamples = new List>(nodes);
+ string[] temp = t.Split(':');
+ points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
+ }
+
+ // osu-stable special-cased colinear perfect curves to a CurveType.Linear
+ bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
+
+ if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
+ pathType = PathType.Linear;
+
+ int repeatCount = Parsing.ParseInt(split[6]);
+
+ if (repeatCount > 9000)
+ throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
+
+ // osu-stable treated the first span of the slider as a repeat, but no repeats are happening
+ repeatCount = Math.Max(0, repeatCount - 1);
+
+ if (split.Length > 7)
+ {
+ length = Math.Max(0, Parsing.ParseDouble(split[7]));
+ if (length == 0)
+ length = null;
+ }
+
+ if (split.Length > 10)
+ readCustomSampleBanks(split[10], bankInfo);
+
+ // One node for each repeat + the start and end nodes
+ int nodes = repeatCount + 2;
+
+ // Populate node sample bank infos with the default hit object sample bank
+ var nodeBankInfos = new List();
+ for (int i = 0; i < nodes; i++)
+ nodeBankInfos.Add(bankInfo.Clone());
+
+ // Read any per-node sample banks
+ if (split.Length > 9 && split[9].Length > 0)
+ {
+ string[] sets = split[9].Split('|');
+
for (int i = 0; i < nodes; i++)
- nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
-
- result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
-
- // The samples are played when the slider ends, which is the last node
- result.Samples = nodeSamples[nodeSamples.Count - 1];
- }
- else if (type.HasFlag(ConvertHitObjectType.Spinner))
- {
- double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
-
- result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
-
- if (split.Length > 6)
- readCustomSampleBanks(split[6], bankInfo);
- }
- else if (type.HasFlag(ConvertHitObjectType.Hold))
- {
- // Note: Hold is generated by BMS converts
-
- double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
-
- if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
{
- string[] ss = split[5].Split(':');
- endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
- readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
+ if (i >= sets.Length)
+ break;
+
+ SampleBankInfo info = nodeBankInfos[i];
+ readCustomSampleBanks(sets[i], info);
}
-
- result = CreateHold(pos, combo, comboOffset, endTime + Offset);
}
- if (result == null)
+ // Populate node sound types with the default hit object sound type
+ var nodeSoundTypes = new List();
+ for (int i = 0; i < nodes; i++)
+ nodeSoundTypes.Add(soundType);
+
+ // Read any per-node sound types
+ if (split.Length > 8 && split[8].Length > 0)
{
- Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
- return null;
+ string[] adds = split[8].Split('|');
+
+ for (int i = 0; i < nodes; i++)
+ {
+ if (i >= adds.Length)
+ break;
+
+ int sound;
+ int.TryParse(adds[i], out sound);
+ nodeSoundTypes[i] = (LegacySoundType)sound;
+ }
}
- result.StartTime = startTime;
+ // Generate the final per-node samples
+ var nodeSamples = new List>(nodes);
+ for (int i = 0; i < nodes; i++)
+ nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
- if (result.Samples.Count == 0)
- result.Samples = convertSoundType(soundType, bankInfo);
+ result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
- FirstObject = false;
-
- return result;
+ // The samples are played when the slider ends, which is the last node
+ result.Samples = nodeSamples[nodeSamples.Count - 1];
}
- catch (FormatException)
+ else if (type.HasFlag(ConvertHitObjectType.Spinner))
{
- Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
+
+ result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
+
+ if (split.Length > 6)
+ readCustomSampleBanks(split[6], bankInfo);
}
- catch (OverflowException)
+ else if (type.HasFlag(ConvertHitObjectType.Hold))
{
- Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ // Note: Hold is generated by BMS converts
+
+ double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
+
+ if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
+ {
+ string[] ss = split[5].Split(':');
+ endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
+ readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
+ }
+
+ result = CreateHold(pos, combo, comboOffset, endTime + Offset);
}
- return null;
+ if (result == null)
+ throw new InvalidDataException($"Unknown hit object type: {split[3]}");
+
+ result.StartTime = startTime;
+
+ if (result.Samples.Count == 0)
+ result.Samples = convertSoundType(soundType, bankInfo);
+
+ FirstObject = false;
+
+ return result;
}
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs
index c9f7224643..eab37b682c 100644
--- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs
@@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
[Flags]
internal enum ConvertHitObjectType
{
- Circle = 1 << 0,
+ Circle = 1,
Slider = 1 << 1,
NewCombo = 1 << 2,
Spinner = 1 << 3,
diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs
index 7cda7485f9..0d8796b4cb 100644
--- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs
+++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs
@@ -3,13 +3,15 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using osuTK;
namespace osu.Game.Rulesets.Objects
{
public static class SliderEventGenerator
{
- public static IEnumerable Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount, double? legacyLastTickOffset)
+ public static IEnumerable Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount,
+ double? legacyLastTickOffset)
{
// A very lenient maximum length of a slider for ticks to be generated.
// This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage.
@@ -36,24 +38,17 @@ namespace osu.Game.Rulesets.Objects
var spanStartTime = startTime + span * spanDuration;
var reversed = span % 2 == 1;
- for (var d = tickDistance; d <= length; d += tickDistance)
+ var ticks = generateTicks(span, spanStartTime, spanDuration, reversed, length, tickDistance, minDistanceFromEnd);
+
+ if (reversed)
{
- if (d >= length - minDistanceFromEnd)
- break;
-
- var pathProgress = d / length;
- var timeProgress = reversed ? 1 - pathProgress : pathProgress;
-
- yield return new SliderEventDescriptor
- {
- Type = SliderEventType.Tick,
- SpanIndex = span,
- SpanStartTime = spanStartTime,
- Time = spanStartTime + timeProgress * spanDuration,
- PathProgress = pathProgress,
- };
+ // For repeat spans, ticks are returned in reverse-StartTime order, which is undesirable for some rulesets
+ ticks = ticks.Reverse();
}
+ foreach (var e in ticks)
+ yield return e;
+
if (span < spanCount - 1)
{
yield return new SliderEventDescriptor
@@ -103,6 +98,40 @@ namespace osu.Game.Rulesets.Objects
PathProgress = spanCount % 2,
};
}
+
+ ///
+ /// Generates the ticks for a span of the slider.
+ ///
+ /// The span index.
+ /// The start time of the span.
+ /// The duration of the span.
+ /// Whether the span is reversed.
+ /// The length of the path.
+ /// The distance between each tick.
+ /// The distance from the end of the path at which ticks are not allowed to be added.
+ /// A for each tick. If is true, the ticks will be returned in reverse-StartTime order.
+ private static IEnumerable generateTicks(int spanIndex, double spanStartTime, double spanDuration, bool reversed, double length, double tickDistance,
+ double minDistanceFromEnd)
+ {
+ for (var d = tickDistance; d <= length; d += tickDistance)
+ {
+ if (d >= length - minDistanceFromEnd)
+ break;
+
+ // Always generate ticks from the start of the path rather than the span to ensure that ticks in repeat spans are positioned identically to those in non-repeat spans
+ var pathProgress = d / length;
+ var timeProgress = reversed ? 1 - pathProgress : pathProgress;
+
+ yield return new SliderEventDescriptor
+ {
+ Type = SliderEventType.Tick,
+ SpanIndex = spanIndex,
+ SpanStartTime = spanStartTime,
+ Time = spanStartTime + timeProgress * spanDuration,
+ PathProgress = pathProgress,
+ };
+ }
+ }
}
///
diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
index 47ce28db4c..e47df6b473 100644
--- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
+++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
@@ -217,9 +217,7 @@ namespace osu.Game.Rulesets.Scoring
private double baseScore;
private double bonusScore;
- protected ScoreProcessor()
- {
- }
+ private double scoreMultiplier = 1;
public ScoreProcessor(DrawableRuleset drawableRuleset)
{
@@ -239,6 +237,15 @@ namespace osu.Game.Rulesets.Scoring
}
Mode.ValueChanged += _ => updateScore();
+ Mods.ValueChanged += mods =>
+ {
+ scoreMultiplier = 1;
+
+ foreach (var m in mods.NewValue)
+ scoreMultiplier *= m.ScoreMultiplier;
+
+ updateScore();
+ };
}
///
@@ -306,6 +313,9 @@ namespace osu.Game.Rulesets.Scoring
///
/// Applies the score change of a to this .
///
+ ///
+ /// Any changes applied via this method can be reverted via .
+ ///
/// The to apply.
protected virtual void ApplyResult(JudgementResult result)
{
@@ -315,9 +325,6 @@ namespace osu.Game.Rulesets.Scoring
JudgedHits++;
- if (result.Type != HitResult.None)
- scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
-
if (result.Judgement.AffectsCombo)
{
switch (result.Type)
@@ -342,6 +349,9 @@ namespace osu.Game.Rulesets.Scoring
}
else
{
+ if (result.HasResult)
+ scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
+
baseScore += result.Judgement.NumericResultFor(result);
rollingMaxBaseScore += result.Judgement.MaxNumericResult;
}
@@ -350,7 +360,7 @@ namespace osu.Game.Rulesets.Scoring
}
///
- /// Reverts the score change of a that was applied to this .
+ /// Reverts the score change of a that was applied to this via .
///
/// The judgement scoring result.
protected virtual void RevertResult(JudgementResult result)
@@ -361,9 +371,6 @@ namespace osu.Game.Rulesets.Scoring
JudgedHits--;
- if (result.Type != HitResult.None)
- scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) - 1;
-
if (result.Judgement.IsBonus)
{
if (result.IsHit)
@@ -371,6 +378,9 @@ namespace osu.Game.Rulesets.Scoring
}
else
{
+ if (result.HasResult)
+ scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) - 1;
+
baseScore -= result.Judgement.NumericResultFor(result);
rollingMaxBaseScore -= result.Judgement.MaxNumericResult;
}
@@ -397,11 +407,11 @@ namespace osu.Game.Rulesets.Scoring
{
default:
case ScoringMode.Standardised:
- return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore;
+ return (max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore) * scoreMultiplier;
case ScoringMode.Classic:
// should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
- return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo.Value - 1) / 25);
+ return bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1) * scoreMultiplier) / 25);
}
}
diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs
index 52fba9cab3..eb14bd1f24 100644
--- a/osu.Game/Rulesets/UI/DrawableRuleset.cs
+++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs
@@ -62,6 +62,15 @@ namespace osu.Game.Rulesets.UI
public override GameplayClock FrameStableClock => frameStabilityContainer.GameplayClock;
+ ///
+ /// Whether to enable frame-stable playback.
+ ///
+ internal bool FrameStablePlayback
+ {
+ get => frameStabilityContainer.FrameStablePlayback;
+ set => frameStabilityContainer.FrameStablePlayback = value;
+ }
+
///
/// Invoked when a has been applied by a .
///
@@ -109,8 +118,6 @@ namespace osu.Game.Rulesets.UI
Beatmap = (Beatmap)workingBeatmap.GetPlayableBeatmap(ruleset.RulesetInfo, mods);
- applyBeatmapMods(mods);
-
KeyBindingInputManager = CreateInputManager();
playfield = new Lazy(CreatePlayfield);
@@ -269,19 +276,6 @@ namespace osu.Game.Rulesets.UI
public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor(this);
- ///
- /// Applies the active mods to the Beatmap.
- ///
- ///
- private void applyBeatmapMods(IReadOnlyList mods)
- {
- if (mods == null)
- return;
-
- foreach (var mod in mods.OfType>())
- mod.ApplyToBeatmap(Beatmap);
- }
-
///
/// Applies the active mods to this DrawableRuleset.
///
diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs
index 1cc56fff8b..05d3c02381 100644
--- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs
+++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs
@@ -24,6 +24,11 @@ namespace osu.Game.Rulesets.UI
///
public int MaxCatchUpFrames { get; set; } = 5;
+ ///
+ /// Whether to enable frame-stable playback.
+ ///
+ internal bool FrameStablePlayback = true;
+
[Cached]
public GameplayClock GameplayClock { get; }
@@ -113,7 +118,13 @@ namespace osu.Game.Rulesets.UI
try
{
- if (firstConsumption)
+ if (!FrameStablePlayback)
+ {
+ manualClock.CurrentTime = newProposedTime;
+ requireMoreUpdateLoops = false;
+ return;
+ }
+ else if (firstConsumption)
{
// On the first update, frame-stability seeking would result in unexpected/unwanted behaviour.
// Instead we perform an initial seek to the proposed time.
diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs
index 86feea09a8..88a2338b94 100644
--- a/osu.Game/Rulesets/UI/ModIcon.cs
+++ b/osu.Game/Rulesets/UI/ModIcon.cs
@@ -11,11 +11,14 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osuTK;
+using osu.Framework.Bindables;
namespace osu.Game.Rulesets.UI
{
public class ModIcon : Container, IHasTooltip
{
+ public readonly BindableBool Highlighted = new BindableBool();
+
private readonly SpriteIcon modIcon;
private readonly SpriteIcon background;
@@ -49,7 +52,6 @@ namespace osu.Game.Rulesets.UI
Anchor = Anchor.Centre,
Size = new Vector2(size),
Icon = OsuIcon.ModBg,
- Y = -6.5f,
Shadow = true,
},
modIcon = new SpriteIcon
@@ -97,26 +99,12 @@ namespace osu.Game.Rulesets.UI
highlightedColour = colours.PinkLight;
break;
}
-
- applyStyle();
}
- private bool highlighted;
-
- public bool Highlighted
+ protected override void LoadComplete()
{
- get => highlighted;
-
- set
- {
- highlighted = value;
- applyStyle();
- }
- }
-
- private void applyStyle()
- {
- background.Colour = highlighted ? highlightedColour : backgroundColour;
+ base.LoadComplete();
+ Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true);
}
}
}
diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
index 069e2d1a0b..19247d8a37 100644
--- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
+++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
[Resolved]
private IScrollingInfo scrollingInfo { get; set; }
- private Cached initialStateCache = new Cached();
+ private readonly Cached initialStateCache = new Cached();
public ScrollingHitObjectContainer()
{
diff --git a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs
index 0fdbd56c92..2e4b4b3a9a 100644
--- a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs
+++ b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs
@@ -80,6 +80,9 @@ namespace osu.Game.Scoring.Legacy
else if (version >= 20121008)
scoreInfo.OnlineScoreID = sr.ReadInt32();
+ if (scoreInfo.OnlineScoreID <= 0)
+ scoreInfo.OnlineScoreID = null;
+
if (compressedReplay?.Length > 0)
{
using (var replayInStream = new MemoryStream(compressedReplay))
diff --git a/osu.Game/Screens/BackgroundScreen.cs b/osu.Game/Screens/BackgroundScreen.cs
index bbe162cf7c..5dfaceccf5 100644
--- a/osu.Game/Screens/BackgroundScreen.cs
+++ b/osu.Game/Screens/BackgroundScreen.cs
@@ -11,8 +11,11 @@ namespace osu.Game.Screens
{
public abstract class BackgroundScreen : Screen, IEquatable
{
- protected BackgroundScreen()
+ private readonly bool animateOnEnter;
+
+ protected BackgroundScreen(bool animateOnEnter = true)
{
+ this.animateOnEnter = animateOnEnter;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
@@ -39,11 +42,14 @@ namespace osu.Game.Screens
public override void OnEntering(IScreen last)
{
- this.FadeOut();
- this.MoveToX(x_movement_amount);
+ if (animateOnEnter)
+ {
+ this.FadeOut();
+ this.MoveToX(x_movement_amount);
- this.FadeIn(transition_length, Easing.InOutQuart);
- this.MoveToX(0, transition_length, Easing.InOutQuart);
+ this.FadeIn(transition_length, Easing.InOutQuart);
+ this.MoveToX(0, transition_length, Easing.InOutQuart);
+ }
base.OnEntering(last);
}
diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
index 55338ea01a..2d7fe6a6a3 100644
--- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
+++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
@@ -25,6 +25,11 @@ namespace osu.Game.Screens.Backgrounds
private Bindable user;
private Bindable skin;
+ public BackgroundScreenDefault(bool animateOnEnter = true)
+ : base(animateOnEnter)
+ {
+ }
+
[BackgroundDependencyLoader]
private void load(IAPIProvider api, SkinManager skinManager)
{
diff --git a/osu.Game/Screens/Direct/OnlineListing.cs b/osu.Game/Screens/Direct/OnlineListing.cs
deleted file mode 100644
index 8376383674..0000000000
--- a/osu.Game/Screens/Direct/OnlineListing.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-namespace osu.Game.Screens.Direct
-{
- public class OnlineListing : ScreenWhiteBox
- {
- }
-}
diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs
index 70c0cf623e..5854d66aa8 100644
--- a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs
+++ b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs
@@ -51,7 +51,7 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
Scale = new Vector2(0.5f),
X = 10,
Masking = true,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Child = new Box { RelativeSizeAxes = Axes.Both }
};
}
diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
index c615656d60..0d16d8474b 100644
--- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
@@ -360,7 +360,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.2f), Color4.White),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
new EquilateralTriangle
{
diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs
index 8add730c4e..850349272e 100644
--- a/osu.Game/Screens/Loader.cs
+++ b/osu.Game/Screens/Loader.cs
@@ -9,6 +9,8 @@ using osu.Framework.Graphics.Shaders;
using osu.Game.Screens.Menu;
using osuTK;
using osu.Framework.Screens;
+using osu.Game.Configuration;
+using IntroSequence = osu.Game.Configuration.IntroSequence;
namespace osu.Game.Screens
{
@@ -45,7 +47,27 @@ namespace osu.Game.Screens
private OsuScreen loadableScreen;
private ShaderPrecompiler precompiler;
- protected virtual OsuScreen CreateLoadableScreen() => showDisclaimer ? (OsuScreen)new Disclaimer() : new Intro();
+ private IntroSequence introSequence;
+
+ protected virtual OsuScreen CreateLoadableScreen()
+ {
+ if (showDisclaimer)
+ return new Disclaimer(getIntroSequence());
+
+ return getIntroSequence();
+ }
+
+ private IntroScreen getIntroSequence()
+ {
+ switch (introSequence)
+ {
+ case IntroSequence.Circles:
+ return new IntroCircles();
+
+ default:
+ return new IntroTriangles();
+ }
+ }
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
@@ -71,9 +93,10 @@ namespace osu.Game.Screens
}
[BackgroundDependencyLoader]
- private void load(OsuGameBase game)
+ private void load(OsuGameBase game, OsuConfigManager config)
{
showDisclaimer = game.IsDeployedBuild;
+ introSequence = config.Get(OsuSetting.IntroSequence);
}
///
diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs
index badd1e0549..1bf25a2504 100644
--- a/osu.Game/Screens/Menu/Button.cs
+++ b/osu.Game/Screens/Menu/Button.cs
@@ -92,7 +92,7 @@ namespace osu.Game.Screens.Menu
{
EdgeSmoothness = new Vector2(1.5f, 0),
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = Color4.White,
Alpha = 0,
},
diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs
index 97231a1331..073ab639e3 100644
--- a/osu.Game/Screens/Menu/Disclaimer.cs
+++ b/osu.Game/Screens/Menu/Disclaimer.cs
@@ -21,7 +21,6 @@ namespace osu.Game.Screens.Menu
{
public class Disclaimer : StartupScreen
{
- private Intro intro;
private SpriteIcon icon;
private Color4 iconColour;
private LinkFlowContainer textFlow;
@@ -32,10 +31,13 @@ namespace osu.Game.Screens.Menu
private const float icon_y = -85;
private const float icon_size = 30;
+ private readonly OsuScreen nextScreen;
+
private readonly Bindable currentUser = new Bindable();
- public Disclaimer()
+ public Disclaimer(OsuScreen nextScreen = null)
{
+ this.nextScreen = nextScreen;
ValidForResume = false;
}
@@ -146,7 +148,8 @@ namespace osu.Game.Screens.Menu
protected override void LoadComplete()
{
base.LoadComplete();
- LoadComponentAsync(intro = new Intro());
+ if (nextScreen != null)
+ LoadComponentAsync(nextScreen);
}
public override void OnEntering(IScreen last)
@@ -170,7 +173,7 @@ namespace osu.Game.Screens.Menu
.Then(5500)
.FadeOut(250)
.ScaleTo(0.9f, 250, Easing.InQuint)
- .Finally(d => this.Push(intro));
+ .Finally(d => this.Push(nextScreen));
}
}
}
diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/IntroCircles.cs
similarity index 51%
rename from osu.Game/Screens/Menu/Intro.cs
rename to osu.Game/Screens/Menu/IntroCircles.cs
index f6fbcf6498..4fa1a81123 100644
--- a/osu.Game/Screens/Menu/Intro.cs
+++ b/osu.Game/Screens/Menu/IntroCircles.cs
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
@@ -12,41 +11,24 @@ using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.IO.Archives;
-using osu.Game.Screens.Backgrounds;
-using osuTK;
-using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
- public class Intro : StartupScreen
+ public class IntroCircles : IntroScreen
{
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
- ///
- /// Whether we have loaded the menu previously.
- ///
- public bool DidLoadMenu;
-
- private MainMenu mainMenu;
private SampleChannel welcome;
- private SampleChannel seeya;
- protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
-
- private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
-
- [Resolved]
- private AudioManager audio { get; set; }
-
- private Bindable menuVoice;
private Bindable menuMusic;
+
private Track track;
+
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
- private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples)
{
- menuVoice = config.GetBindable(OsuSetting.MenuVoice);
menuMusic = config.GetBindable(OsuSetting.MenuMusic);
BeatmapSetInfo setInfo = null;
@@ -75,15 +57,13 @@ namespace osu.Game.Screens.Menu
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = introBeatmap.Track;
- welcome = audio.Samples.Get(@"welcome");
- seeya = audio.Samples.Get(@"seeya");
+ if (config.Get(OsuSetting.MenuVoice))
+ welcome = samples.Get(@"welcome");
}
private const double delay_step_one = 2300;
private const double delay_step_two = 600;
- public const int EXIT_DELAY = 3000;
-
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
@@ -93,86 +73,34 @@ namespace osu.Game.Screens.Menu
Beatmap.Value = introBeatmap;
introBeatmap = null;
- if (menuVoice.Value)
- welcome.Play();
+ welcome?.Play();
Scheduler.AddDelayed(delegate
{
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
if (menuMusic.Value)
{
- track.Start();
+ track.Restart();
track = null;
}
- LoadComponentAsync(mainMenu = new MainMenu());
+ PrepareMenuLoad();
- Scheduler.AddDelayed(delegate
- {
- DidLoadMenu = true;
- this.Push(mainMenu);
- }, delay_step_one);
+ Scheduler.AddDelayed(LoadMenu, delay_step_one);
}, delay_step_two);
- }
- logo.Colour = Color4.White;
- logo.Ripple = false;
-
- const int quick_appear = 350;
-
- int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
-
- logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
-
- if (!resuming)
- {
logo.ScaleTo(1);
logo.FadeIn();
logo.PlayIntro();
}
- else
- {
- logo.Triangles = false;
-
- logo
- .ScaleTo(1, initialMovementTime, Easing.OutQuint)
- .FadeIn(quick_appear, Easing.OutQuint)
- .Then()
- .RotateTo(20, EXIT_DELAY * 1.5f)
- .FadeOut(EXIT_DELAY);
- }
}
public override void OnSuspending(IScreen next)
{
+ track = null;
+
this.FadeOut(300);
base.OnSuspending(next);
}
-
- public override bool OnExiting(IScreen next)
- {
- //cancel exiting if we haven't loaded the menu yet.
- return !DidLoadMenu;
- }
-
- public override void OnResuming(IScreen last)
- {
- this.FadeIn(300);
-
- double fadeOutTime = EXIT_DELAY;
- //we also handle the exit transition.
- if (menuVoice.Value)
- seeya.Play();
- else
- fadeOutTime = 500;
-
- audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
- this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
-
- //don't want to fade out completely else we will stop running updates.
- Game.FadeTo(0.01f, fadeOutTime);
-
- base.OnResuming(last);
- }
}
}
diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs
new file mode 100644
index 0000000000..4d0f7ff87a
--- /dev/null
+++ b/osu.Game/Screens/Menu/IntroScreen.cs
@@ -0,0 +1,123 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Screens;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Screens.Backgrounds;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Screens.Menu
+{
+ public abstract class IntroScreen : StartupScreen
+ {
+ private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
+
+ public const int EXIT_DELAY = 3000;
+
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ private SampleChannel seeya;
+
+ private Bindable menuVoice;
+
+ private LeasedBindable beatmap;
+
+ public new Bindable Beatmap => beatmap;
+
+ protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ {
+ // prevent user from changing beatmap while the intro is still runnning.
+ beatmap = base.Beatmap.BeginLease(false);
+
+ menuVoice = config.GetBindable(OsuSetting.MenuVoice);
+ seeya = audio.Samples.Get(@"seeya");
+ }
+
+ ///
+ /// Whether we have loaded the menu previously.
+ ///
+ public bool DidLoadMenu { get; private set; }
+
+ public override bool OnExiting(IScreen next)
+ {
+ //cancel exiting if we haven't loaded the menu yet.
+ return !DidLoadMenu;
+ }
+
+ public override void OnResuming(IScreen last)
+ {
+ this.FadeIn(300);
+
+ double fadeOutTime = EXIT_DELAY;
+ //we also handle the exit transition.
+ if (menuVoice.Value)
+ seeya.Play();
+ else
+ fadeOutTime = 500;
+
+ audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
+ this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
+
+ //don't want to fade out completely else we will stop running updates.
+ Game.FadeTo(0.01f, fadeOutTime);
+
+ base.OnResuming(last);
+ }
+
+ protected override void LogoArriving(OsuLogo logo, bool resuming)
+ {
+ base.LogoArriving(logo, resuming);
+
+ logo.Colour = Color4.White;
+ logo.Triangles = false;
+ logo.Ripple = false;
+
+ if (!resuming)
+ {
+ logo.MoveTo(new Vector2(0.5f));
+ logo.ScaleTo(Vector2.One);
+ logo.Hide();
+ }
+ else
+ {
+ const int quick_appear = 350;
+ int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
+
+ logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
+
+ logo
+ .ScaleTo(1, initialMovementTime, Easing.OutQuint)
+ .FadeIn(quick_appear, Easing.OutQuint)
+ .Then()
+ .RotateTo(20, EXIT_DELAY * 1.5f)
+ .FadeOut(EXIT_DELAY);
+ }
+ }
+
+ private MainMenu mainMenu;
+
+ protected void PrepareMenuLoad()
+ {
+ LoadComponentAsync(mainMenu = new MainMenu());
+ }
+
+ protected void LoadMenu()
+ {
+ beatmap.Return();
+
+ DidLoadMenu = true;
+ this.Push(mainMenu);
+ }
+ }
+}
diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs
new file mode 100644
index 0000000000..bb3a8f0013
--- /dev/null
+++ b/osu.Game/Screens/Menu/IntroTriangles.cs
@@ -0,0 +1,416 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Audio.Track;
+using osu.Framework.Bindables;
+using osu.Framework.Screens;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Graphics.Video;
+using osu.Framework.MathUtils;
+using osu.Framework.Timing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
+using osu.Game.IO.Archives;
+using osu.Game.Rulesets;
+using osu.Game.Screens.Backgrounds;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Screens.Menu
+{
+ public class IntroTriangles : IntroScreen
+ {
+ private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
+
+ private SampleChannel welcome;
+
+ protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
+ {
+ Alpha = 0,
+ };
+
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ private Bindable menuMusic;
+ private Track track;
+ private WorkingBeatmap introBeatmap;
+
+ private BackgroundScreenDefault background;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ {
+ menuMusic = config.GetBindable(OsuSetting.MenuMusic);
+
+ BeatmapSetInfo setInfo = null;
+
+ if (!menuMusic.Value)
+ {
+ var sets = beatmaps.GetAllUsableBeatmapSets();
+ if (sets.Count > 0)
+ setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
+ }
+
+ if (setInfo == null)
+ {
+ setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
+
+ if (setInfo == null)
+ {
+ // we need to import the default menu background beatmap
+ setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result;
+
+ setInfo.Protected = true;
+ beatmaps.Update(setInfo);
+ }
+ }
+
+ introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
+
+ track = introBeatmap.Track;
+ track.Reset();
+
+ if (config.Get(OsuSetting.MenuVoice) && !menuMusic.Value)
+ // triangles has welcome sound included in the track. only play this if the user doesn't want menu music.
+ welcome = audio.Samples.Get(@"welcome");
+ }
+
+ protected override void LogoArriving(OsuLogo logo, bool resuming)
+ {
+ base.LogoArriving(logo, resuming);
+
+ logo.Triangles = true;
+
+ if (!resuming)
+ {
+ Beatmap.Value = introBeatmap;
+ introBeatmap = null;
+
+ PrepareMenuLoad();
+
+ LoadComponentAsync(new TrianglesIntroSequence(logo, background)
+ {
+ RelativeSizeAxes = Axes.Both,
+ Clock = new FramedClock(menuMusic.Value ? track : null),
+ LoadMenu = LoadMenu
+ }, t =>
+ {
+ AddInternal(t);
+ welcome?.Play();
+
+ // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
+ if (menuMusic.Value)
+ track.Start();
+ });
+ }
+ }
+
+ public override void OnResuming(IScreen last)
+ {
+ base.OnResuming(last);
+ background.FadeOut(100);
+ }
+
+ public override void OnSuspending(IScreen next)
+ {
+ track = null;
+ base.OnSuspending(next);
+ }
+
+ private class TrianglesIntroSequence : CompositeDrawable
+ {
+ private readonly OsuLogo logo;
+ private readonly BackgroundScreenDefault background;
+ private OsuSpriteText welcomeText;
+
+ private RulesetFlow rulesets;
+ private Container rulesetsScale;
+ private Drawable logoContainerSecondary;
+ private Drawable lazerLogo;
+
+ private GlitchingTriangles triangles;
+
+ public Action LoadMenu;
+
+ public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background)
+ {
+ this.logo = logo;
+ this.background = background;
+ }
+
+ private OsuGameBase game;
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures, OsuGameBase game)
+ {
+ this.game = game;
+
+ InternalChildren = new[]
+ {
+ triangles = new GlitchingTriangles
+ {
+ Alpha = 0,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(0.4f, 0.16f)
+ },
+ welcomeText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Padding = new MarginPadding { Bottom = 10 },
+ Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
+ Alpha = 1,
+ Spacing = new Vector2(5),
+ },
+ rulesetsScale = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Children = new Drawable[]
+ {
+ rulesets = new RulesetFlow()
+ }
+ },
+ logoContainerSecondary = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ },
+ };
+ }
+
+ private const double text_1 = 200;
+ private const double text_2 = 400;
+ private const double text_3 = 700;
+ private const double text_4 = 900;
+ private const double text_glitch = 1060;
+
+ private const double rulesets_1 = 1450;
+ private const double rulesets_2 = 1650;
+ private const double rulesets_3 = 1850;
+
+ private const double logo_scale_duration = 920;
+ private const double logo_1 = 2080;
+ private const double logo_2 = logo_1 + logo_scale_duration;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ const float scale_start = 1.2f;
+ const float scale_adjust = 0.8f;
+
+ rulesets.Hide();
+ lazerLogo.Hide();
+ background.Hide();
+
+ using (BeginAbsoluteSequence(0, true))
+ {
+ using (BeginDelayedSequence(text_1, true))
+ welcomeText.FadeIn().OnComplete(t => t.Text = "wel");
+
+ using (BeginDelayedSequence(text_2, true))
+ welcomeText.FadeIn().OnComplete(t => t.Text = "welcome");
+
+ using (BeginDelayedSequence(text_3, true))
+ welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to");
+
+ using (BeginDelayedSequence(text_4, true))
+ {
+ welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to osu!");
+ welcomeText.TransformTo(nameof(welcomeText.Spacing), new Vector2(50, 0), 5000);
+ }
+
+ using (BeginDelayedSequence(text_glitch, true))
+ triangles.FadeIn();
+
+ using (BeginDelayedSequence(rulesets_1, true))
+ {
+ rulesetsScale.ScaleTo(0.8f, 1000);
+ rulesets.FadeIn().ScaleTo(1).TransformSpacingTo(new Vector2(200, 0));
+ welcomeText.FadeOut();
+ triangles.FadeOut();
+ }
+
+ using (BeginDelayedSequence(rulesets_2, true))
+ {
+ rulesets.ScaleTo(2).TransformSpacingTo(new Vector2(30, 0));
+ }
+
+ using (BeginDelayedSequence(rulesets_3, true))
+ {
+ rulesets.ScaleTo(4).TransformSpacingTo(new Vector2(10, 0));
+ rulesetsScale.ScaleTo(1.3f, 1000);
+ }
+
+ using (BeginDelayedSequence(logo_1, true))
+ {
+ rulesets.FadeOut();
+
+ // matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
+ lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
+ logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
+ }
+
+ using (BeginDelayedSequence(logo_2, true))
+ {
+ lazerLogo.FadeOut().OnComplete(_ =>
+ {
+ lazerLogo.Expire();
+ lazerLogo.Dispose(); // explicit disposal as we are pushing a new screen and the expire may not get run.
+
+ logo.FadeIn();
+ background.FadeIn();
+
+ game.Add(new GameWideFlash());
+
+ LoadMenu();
+ });
+ }
+ }
+ }
+
+ private class GameWideFlash : Box
+ {
+ private const double flash_length = 1000;
+
+ public GameWideFlash()
+ {
+ Colour = Color4.White;
+ RelativeSizeAxes = Axes.Both;
+ Blending = BlendingParameters.Additive;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ this.FadeOutFromOne(flash_length, Easing.Out);
+ }
+ }
+
+ private class LazerLogo : CompositeDrawable
+ {
+ public LazerLogo(Stream videoStream)
+ {
+ Size = new Vector2(960);
+
+ InternalChild = new VideoSprite(videoStream)
+ {
+ RelativeSizeAxes = Axes.Both,
+ Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
+ };
+ }
+ }
+
+ private class RulesetFlow : FillFlowContainer
+ {
+ [BackgroundDependencyLoader]
+ private void load(RulesetStore rulesets)
+ {
+ var modes = new List();
+
+ foreach (var ruleset in rulesets.AvailableRulesets)
+ {
+ var icon = new ConstrainedIconContainer
+ {
+ Icon = ruleset.CreateInstance().CreateIcon(),
+ Size = new Vector2(30),
+ };
+
+ modes.Add(icon);
+ }
+
+ AutoSizeAxes = Axes.Both;
+ Children = modes;
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+ }
+
+ private class GlitchingTriangles : CompositeDrawable
+ {
+ public GlitchingTriangles()
+ {
+ RelativeSizeAxes = Axes.Both;
+ }
+
+ private double? lastGenTime;
+
+ private const double time_between_triangles = 22;
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (lastGenTime == null || Time.Current - lastGenTime > time_between_triangles)
+ {
+ lastGenTime = (lastGenTime ?? Time.Current) + time_between_triangles;
+
+ Drawable triangle = new OutlineTriangle(RNG.NextBool(), (RNG.NextSingle() + 0.2f) * 80)
+ {
+ RelativePositionAxes = Axes.Both,
+ Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
+ };
+
+ AddInternal(triangle);
+
+ triangle.FadeOutFromOne(120);
+ }
+ }
+
+ ///
+ /// Represents a sprite that is drawn in a triangle shape, instead of a rectangle shape.
+ ///
+ public class OutlineTriangle : BufferedContainer
+ {
+ public OutlineTriangle(bool outlineOnly, float size)
+ {
+ Size = new Vector2(size);
+
+ InternalChildren = new Drawable[]
+ {
+ new Triangle { RelativeSizeAxes = Axes.Both },
+ };
+
+ if (outlineOnly)
+ {
+ AddInternal(new Triangle
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Colour = Color4.Black,
+ Size = new Vector2(size - 5),
+ Blending = BlendingParameters.None,
+ });
+ }
+
+ Blending = BlendingParameters.Additive;
+ CacheDrawnFrameBuffer = true;
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs
index 39bda799b5..9d0a5cd05b 100644
--- a/osu.Game/Screens/Menu/LogoVisualisation.cs
+++ b/osu.Game/Screens/Menu/LogoVisualisation.cs
@@ -76,7 +76,7 @@ namespace osu.Game.Screens.Menu
public LogoVisualisation()
{
texture = Texture.WhitePixel;
- Blending = BlendingMode.Additive;
+ Blending = BlendingParameters.Additive;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index 5999cbdfb5..499b5089f6 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
-using osu.Game.Screens.Direct;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Select;
@@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
buttons = new ButtonSystem
{
OnChart = delegate { this.Push(new ChartListing()); },
- OnDirect = delegate { this.Push(new OnlineListing()); },
OnEdit = delegate { this.Push(new Editor()); },
OnSolo = onSolo,
OnMulti = delegate { this.Push(new Multiplayer()); },
@@ -123,7 +121,7 @@ namespace osu.Game.Screens.Menu
var track = Beatmap.Value.Track;
var metadata = Beatmap.Value.Metadata;
- if (last is Intro && track != null)
+ if (last is IntroScreen && track != null)
{
if (!track.IsRunning)
{
diff --git a/osu.Game/Screens/Menu/MenuSideFlashes.cs b/osu.Game/Screens/Menu/MenuSideFlashes.cs
index 95d0bf04b4..393964561c 100644
--- a/osu.Game/Screens/Menu/MenuSideFlashes.cs
+++ b/osu.Game/Screens/Menu/MenuSideFlashes.cs
@@ -70,7 +70,7 @@ namespace osu.Game.Screens.Menu
// align off-screen to make sure our edges don't become visible during parallax.
X = -box_width,
Alpha = 0,
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
},
rightBox = new Box
{
@@ -81,7 +81,7 @@ namespace osu.Game.Screens.Menu
Height = 1.5f,
X = box_width,
Alpha = 0,
- Blending = BlendingMode.Additive
+ Blending = BlendingParameters.Additive
}
};
diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs
index 479b3d80b6..0c5bf12bdb 100644
--- a/osu.Game/Screens/Menu/OsuLogo.cs
+++ b/osu.Game/Screens/Menu/OsuLogo.cs
@@ -124,7 +124,7 @@ namespace osu.Game.Screens.Menu
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Alpha = 0
}
}
@@ -185,7 +185,7 @@ namespace osu.Game.Screens.Menu
flashLayer = new Box
{
RelativeSizeAxes = Axes.Both,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = Color4.White,
Alpha = 0,
},
diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
index 8e14f76e4b..d0d983bbff 100644
--- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
+++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
@@ -14,6 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42");
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
+ protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs
index 73994fa369..a52d43acf4 100644
--- a/osu.Game/Screens/Multi/Match/Components/Header.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Header.cs
@@ -25,10 +25,14 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public const float HEIGHT = 200;
- public MatchTabControl Tabs;
+ public readonly BindableBool ShowBeatmapPanel = new BindableBool();
+
+ public MatchTabControl Tabs { get; private set; }
public Action RequestBeatmapSelection;
+ private MatchBeatmapPanel beatmapPanel;
+
public Header()
{
RelativeSizeAxes = Axes.X;
@@ -53,8 +57,14 @@ namespace osu.Game.Screens.Multi.Match.Components
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.4f), Color4.Black.Opacity(0.6f)),
+ Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.7f), Color4.Black.Opacity(0.8f)),
},
+ beatmapPanel = new MatchBeatmapPanel
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Margin = new MarginPadding { Right = 100 },
+ }
}
},
new Box
@@ -114,6 +124,12 @@ namespace osu.Game.Screens.Multi.Match.Components
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
}
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
+ }
+
private class BeatmapSelectButton : HeaderButton
{
[Resolved(typeof(Room), nameof(Room.RoomID))]
diff --git a/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs b/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs
index f3412d0be7..de6ece6a05 100644
--- a/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs
+++ b/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Screens.Multi.Match.Components
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.15f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
});
}
diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs
index a185c4db50..74f000c21f 100644
--- a/osu.Game/Screens/Multi/Match/Components/Info.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Info.cs
@@ -28,7 +28,6 @@ namespace osu.Game.Screens.Multi.Match.Components
private void load()
{
ReadyButton readyButton;
- ViewBeatmapButton viewBeatmapButton;
HostInfo hostInfo;
InternalChildren = new Drawable[]
@@ -80,7 +79,6 @@ namespace osu.Game.Screens.Multi.Match.Components
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
- viewBeatmapButton = new ViewBeatmapButton(),
readyButton = new ReadyButton
{
Action = () => OnStart?.Invoke()
@@ -91,11 +89,7 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
- CurrentItem.BindValueChanged(item =>
- {
- viewBeatmapButton.Beatmap.Value = item.NewValue?.Beatmap;
- readyButton.Beatmap.Value = item.NewValue?.Beatmap;
- }, true);
+ CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap, true);
hostInfo.Host.BindTo(Host);
}
diff --git a/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
new file mode 100644
index 0000000000..7c1fe91393
--- /dev/null
+++ b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
@@ -0,0 +1,62 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Threading;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Game.Beatmaps;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Overlays.Direct;
+using osu.Game.Rulesets;
+
+namespace osu.Game.Screens.Multi.Match.Components
+{
+ public class MatchBeatmapPanel : MultiplayerComposite
+ {
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
+ private CancellationTokenSource loadCancellation;
+ private GetBeatmapSetRequest request;
+ private DirectGridPanel panel;
+
+ public MatchBeatmapPanel()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap), true);
+ }
+
+ private void loadNewPanel(BeatmapInfo beatmap)
+ {
+ loadCancellation?.Cancel();
+ request?.Cancel();
+
+ panel?.FadeOut(200);
+ panel?.Expire();
+ panel = null;
+
+ if (beatmap?.OnlineBeatmapID == null)
+ return;
+
+ loadCancellation = new CancellationTokenSource();
+
+ request = new GetBeatmapSetRequest(beatmap.OnlineBeatmapID.Value, BeatmapSetLookupType.BeatmapId);
+ request.Success += res => Schedule(() =>
+ {
+ panel = new DirectGridPanel(res.ToBeatmapSet(rulesets));
+ LoadComponentAsync(panel, AddInternal, loadCancellation.Token);
+ });
+
+ api.Queue(request);
+ }
+ }
+}
diff --git a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs
deleted file mode 100644
index 8d1ff21124..0000000000
--- a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Bindables;
-using osu.Framework.Graphics;
-using osu.Game.Beatmaps;
-using osuTK;
-
-namespace osu.Game.Screens.Multi.Match.Components
-{
- public class ViewBeatmapButton : HeaderButton
- {
- public readonly Bindable Beatmap = new Bindable();
-
- [Resolved(CanBeNull = true)]
- private OsuGame osuGame { get; set; }
-
- public ViewBeatmapButton()
- {
- RelativeSizeAxes = Axes.Y;
- Size = new Vector2(200, 1);
-
- Text = "View beatmap";
- }
-
- [BackgroundDependencyLoader]
- private void load()
- {
- if (osuGame != null)
- Beatmap.BindValueChanged(beatmap => updateAction(beatmap.NewValue), true);
- }
-
- private void updateAction(BeatmapInfo beatmap)
- {
- if (beatmap == null)
- {
- Enabled.Value = false;
- return;
- }
-
- Action = () => osuGame.ShowBeatmap(beatmap.OnlineBeatmapID ?? 0);
- Enabled.Value = true;
- }
- }
-}
diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
index 5469d4c8c8..f3e10db444 100644
--- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
+++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
@@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
+using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
@@ -18,7 +19,8 @@ using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem;
namespace osu.Game.Screens.Multi.Match
{
- public class MatchSubScreen : MultiplayerSubScreen
+ [Cached(typeof(IPreviewTrackOwner))]
+ public class MatchSubScreen : MultiplayerSubScreen, IPreviewTrackOwner
{
public override bool DisallowExternalBeatmapRulesetChanges => true;
@@ -44,6 +46,9 @@ namespace osu.Game.Screens.Multi.Match
[Resolved]
private BeatmapManager beatmapManager { get; set; }
+ [Resolved]
+ private PreviewTrackManager previewTrackManager { get; set; }
+
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
@@ -146,18 +151,12 @@ namespace osu.Game.Screens.Multi.Match
{
const float fade_duration = 500;
- if (tab.NewValue is SettingsMatchPage)
- {
- settings.Show();
- info.FadeOut(fade_duration, Easing.OutQuint);
- bottomRow.FadeOut(fade_duration, Easing.OutQuint);
- }
- else
- {
- settings.Hide();
- info.FadeIn(fade_duration, Easing.OutQuint);
- bottomRow.FadeIn(fade_duration, Easing.OutQuint);
- }
+ var settingsDisplayed = tab.NewValue is SettingsMatchPage;
+
+ header.ShowBeatmapPanel.Value = !settingsDisplayed;
+ settings.State.Value = settingsDisplayed ? Visibility.Visible : Visibility.Hidden;
+ info.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
+ bottomRow.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
}, true);
chat.Exit += () =>
@@ -179,8 +178,8 @@ namespace osu.Game.Screens.Multi.Match
public override bool OnExiting(IScreen next)
{
RoomManager?.PartRoom();
-
Mods.Value = Array.Empty();
+ previewTrackManager.StopAnyPlaying(this);
return base.OnExiting(next);
}
@@ -198,6 +197,8 @@ namespace osu.Game.Screens.Multi.Match
if (e.NewValue?.Ruleset != null)
Ruleset.Value = e.NewValue.Ruleset;
+
+ previewTrackManager.StopAnyPlaying(this);
}
///
@@ -223,6 +224,8 @@ namespace osu.Game.Screens.Multi.Match
private void onStart()
{
+ previewTrackManager.StopAnyPlaying(this);
+
switch (type.Value)
{
default:
diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs
index 9ffd620e55..90806bab6e 100644
--- a/osu.Game/Screens/Multi/Multiplayer.cs
+++ b/osu.Game/Screens/Multi/Multiplayer.cs
@@ -212,7 +212,7 @@ namespace osu.Game.Screens.Multi
public override bool OnExiting(IScreen next)
{
- if (!(screenStack.CurrentScreen is LoungeSubScreen))
+ if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
{
screenStack.Exit();
return true;
diff --git a/osu.Game/Screens/Play/BreakOverlay.cs b/osu.Game/Screens/Play/BreakOverlay.cs
index 2b401778a6..6fdee85f45 100644
--- a/osu.Game/Screens/Play/BreakOverlay.cs
+++ b/osu.Game/Screens/Play/BreakOverlay.cs
@@ -3,6 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
{
public class BreakOverlay : Container
{
- private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
+ ///
+ /// The duration of the break overlay fading.
+ ///
+ public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
+
private const float remaining_time_container_max_size = 0.3f;
private const int vertical_margin = 25;
@@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
set
{
breaks = value;
- initializeBreaks();
+
+ // reset index in case the new breaks list is smaller than last one
+ isBreakTime.Value = false;
+ CurrentBreakIndex = 0;
+
+ if (IsLoaded)
+ initializeBreaks();
}
}
public override bool RemoveCompletedTransforms => false;
+ ///
+ /// Whether the gameplay is currently in a break.
+ ///
+ public IBindable IsBreakTime => isBreakTime;
+
+ protected int CurrentBreakIndex;
+
+ private readonly BindableBool isBreakTime = new BindableBool();
+
private readonly Container remainingTimeAdjustmentBox;
private readonly Container remainingTimeBox;
private readonly RemainingTimeCounter remainingTimeCounter;
@@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
initializeBreaks();
}
+ protected override void Update()
+ {
+ base.Update();
+ updateBreakTimeBindable();
+ }
+
+ private void updateBreakTimeBindable()
+ {
+ if (breaks == null || breaks.Count == 0)
+ return;
+
+ var time = Clock.CurrentTime;
+
+ if (time > breaks[CurrentBreakIndex].EndTime)
+ {
+ while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
+ CurrentBreakIndex++;
+ }
+ else
+ {
+ while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
+ CurrentBreakIndex--;
+ }
+
+ var currentBreak = breaks[CurrentBreakIndex];
+ isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
+ }
+
private void initializeBreaks()
{
- if (!IsLoaded) return; // we need a clock.
-
FinishTransforms(true);
Scheduler.CancelDelayedTasks();
@@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
using (BeginAbsoluteSequence(b.StartTime, true))
{
- fadeContainer.FadeIn(fade_duration);
- breakArrows.Show(fade_duration);
+ fadeContainer.FadeIn(BREAK_FADE_DURATION);
+ breakArrows.Show(BREAK_FADE_DURATION);
remainingTimeAdjustmentBox
- .ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
- .Delay(b.Duration - fade_duration)
+ .ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
+ .Delay(b.Duration - BREAK_FADE_DURATION)
.ResizeWidthTo(0);
remainingTimeBox
- .ResizeWidthTo(0, b.Duration - fade_duration)
+ .ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
.Then()
.ResizeWidthTo(1);
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
- using (BeginDelayedSequence(b.Duration - fade_duration, true))
+ using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
{
- fadeContainer.FadeOut(fade_duration);
- breakArrows.Hide(fade_duration);
+ fadeContainer.FadeOut(BREAK_FADE_DURATION);
+ breakArrows.Hide(BREAK_FADE_DURATION);
}
}
}
diff --git a/osu.Game/Screens/Play/DimmableStoryboard.cs b/osu.Game/Screens/Play/DimmableStoryboard.cs
index 45dff039b6..2154526e54 100644
--- a/osu.Game/Screens/Play/DimmableStoryboard.cs
+++ b/osu.Game/Screens/Play/DimmableStoryboard.cs
@@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
base.LoadComplete();
}
- protected override bool ShowDimContent => ShowStoryboard.Value && UserDimLevel.Value < 1;
+ protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1;
private void initializeStoryboard(bool async)
{
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 8dc16af575..e7398be176 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -66,6 +66,8 @@ namespace osu.Game.Screens.Play
private SampleChannel sampleRestart;
+ private BreakOverlay breakOverlay;
+
protected ScoreProcessor ScoreProcessor { get; private set; }
protected DrawableRuleset DrawableRuleset { get; private set; }
@@ -134,7 +136,7 @@ namespace osu.Game.Screens.Play
}
}
},
- new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
+ breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -255,7 +257,7 @@ namespace osu.Game.Screens.Play
private void performImmediateExit()
{
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
- onCompletionEvent = null;
+ completionProgressDelegate?.Cancel();
ValidForResume = false;
@@ -275,20 +277,16 @@ namespace osu.Game.Screens.Play
sampleRestart?.Play();
- // if a restart has been requested, cancel any pending completion (user has shown intent to restart).
- onCompletionEvent = null;
-
- ValidForResume = false;
RestartRequested?.Invoke();
- this.Exit();
+ performImmediateExit();
}
- private ScheduledDelegate onCompletionEvent;
+ private ScheduledDelegate completionProgressDelegate;
private void onCompletion()
{
// Only show the completion screen if the player hasn't failed
- if (ScoreProcessor.HasFailed || onCompletionEvent != null)
+ if (ScoreProcessor.HasFailed || completionProgressDelegate != null)
return;
ValidForResume = false;
@@ -297,7 +295,7 @@ namespace osu.Game.Screens.Play
using (BeginDelayedSequence(1000))
{
- onCompletionEvent = Schedule(delegate
+ completionProgressDelegate = Schedule(delegate
{
if (!this.IsCurrentScreen()) return;
@@ -306,8 +304,6 @@ namespace osu.Game.Screens.Play
scoreManager.Import(score).Wait();
this.Push(CreateResults(score));
-
- onCompletionEvent = null;
});
}
}
@@ -417,8 +413,7 @@ namespace osu.Game.Screens.Play
PauseOverlay.Hide();
// breaks and time-based conditions may allow instant resume.
- double time = GameplayClockContainer.GameplayClock.CurrentTime;
- if (Beatmap.Value.Beatmap.Breaks.Any(b => b.Contains(time)) || time < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
+ if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
completeResume();
else
DrawableRuleset.RequestResume(completeResume);
@@ -471,10 +466,10 @@ namespace osu.Game.Screens.Play
public override bool OnExiting(IScreen next)
{
- if (onCompletionEvent != null)
+ if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
{
- // Proceed to result screen if beatmap already finished playing
- onCompletionEvent.RunTask();
+ // proceed to result screen if beatmap already finished playing
+ completionProgressDelegate.RunTask();
return true;
}
diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs
index 5b7a9574b6..9c56725c4e 100644
--- a/osu.Game/Screens/Play/SquareGraph.cs
+++ b/osu.Game/Screens/Play/SquareGraph.cs
@@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
return base.Invalidate(invalidation, source, shallPropagate);
}
- private Cached layout = new Cached();
+ private readonly Cached layout = new Cached();
private ScheduledDelegate scheduledCreate;
protected override void Update()
diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs
index 5648dd997b..6c5854d17e 100644
--- a/osu.Game/Screens/ScreenWhiteBox.cs
+++ b/osu.Game/Screens/ScreenWhiteBox.cs
@@ -95,7 +95,7 @@ namespace osu.Game.Screens
Colour = getColourFor(GetType()),
Alpha = 0.2f,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
textContainer = new FillFlowContainer
{
diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs
index 16354534f4..23c581c6f9 100644
--- a/osu.Game/Screens/Select/BeatmapCarousel.cs
+++ b/osu.Game/Screens/Select/BeatmapCarousel.cs
@@ -24,8 +24,11 @@ using osu.Game.Screens.Select.Carousel;
namespace osu.Game.Screens.Select
{
- public class BeatmapCarousel : OsuScrollContainer
+ public class BeatmapCarousel : CompositeDrawable
{
+ private const float bleed_top = FilterControl.HEIGHT;
+ private const float bleed_bottom = Footer.HEIGHT;
+
///
/// Triggered when the loaded change and are completely loaded.
///
@@ -58,6 +61,8 @@ namespace osu.Game.Screens.Select
///
public bool BeatmapSetsLoaded { get; private set; }
+ private readonly OsuScrollContainer scroll;
+
private IEnumerable beatmapSets => root.Children.OfType();
public IEnumerable BeatmapSets
@@ -81,7 +86,8 @@ namespace osu.Game.Screens.Select
itemsCache.Invalidate();
scrollPositionCache.Invalidate();
- Schedule(() =>
+ // Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run.
+ SchedulerAfterChildren.Add(() =>
{
BeatmapSetsChanged?.Invoke();
BeatmapSetsLoaded = true;
@@ -89,8 +95,8 @@ namespace osu.Game.Screens.Select
}
private readonly List yPositions = new List();
- private Cached itemsCache = new Cached();
- private Cached scrollPositionCache = new Cached();
+ private readonly Cached itemsCache = new Cached();
+ private readonly Cached scrollPositionCache = new Cached();
private readonly Container scrollableContent;
@@ -106,13 +112,17 @@ namespace osu.Game.Screens.Select
public BeatmapCarousel()
{
root = new CarouselRoot(this);
- Child = new OsuContextMenuContainer
+ InternalChild = new OsuContextMenuContainer
{
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Child = scrollableContent = new Container
+ RelativeSizeAxes = Axes.Both,
+ Child = scroll = new CarouselScrollContainer
{
- RelativeSizeAxes = Axes.X,
+ Masking = false,
+ RelativeSizeAxes = Axes.Both,
+ Child = scrollableContent = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ }
}
};
}
@@ -123,25 +133,22 @@ namespace osu.Game.Screens.Select
config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm);
config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled);
- RightClickScrollingEnabled.ValueChanged += enabled => RightMouseScrollbar = enabled.NewValue;
+ RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
RightClickScrollingEnabled.TriggerChange();
loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable());
}
- public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
+ public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
{
- Schedule(() =>
- {
- var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
+ var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
- if (existingSet == null)
- return;
+ if (existingSet == null)
+ return;
- root.RemoveChild(existingSet);
- itemsCache.Invalidate();
- });
- }
+ root.RemoveChild(existingSet);
+ itemsCache.Invalidate();
+ });
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
{
@@ -338,6 +345,25 @@ namespace osu.Game.Screens.Select
public bool AllowSelection = true;
+ ///
+ /// Half the height of the visible content.
+ ///
+ /// This is different from the height of , since
+ /// the beatmap carousel bleeds into the and the
+ ///
+ ///
+ private float visibleHalfHeight => (DrawHeight + bleed_bottom + bleed_top) / 2;
+
+ ///
+ /// The position of the lower visible bound with respect to the current scroll position.
+ ///
+ private float visibleBottomBound => scroll.Current + DrawHeight + bleed_bottom;
+
+ ///
+ /// The position of the upper visible bound with respect to the current scroll position.
+ ///
+ private float visibleUpperBound => scroll.Current - bleed_top;
+
public void FlushPendingFilterOperations()
{
if (PendingFilter?.Completed == false)
@@ -414,6 +440,8 @@ namespace osu.Game.Screens.Select
return true;
}
+ protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => ReceivePositionalInputAt(screenSpacePos);
+
protected override void Update()
{
base.Update();
@@ -424,17 +452,15 @@ namespace osu.Game.Screens.Select
if (!scrollPositionCache.IsValid)
updateScrollPosition();
- float drawHeight = DrawHeight;
-
// Remove all items that should no longer be on-screen
- scrollableContent.RemoveAll(p => p.Y < Current - p.DrawHeight || p.Y > Current + drawHeight || !p.IsPresent);
+ scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
// Find index range of all items that should be on-screen
Trace.Assert(Items.Count == yPositions.Count);
- int firstIndex = yPositions.BinarySearch(Current - DrawableCarouselItem.MAX_HEIGHT);
+ int firstIndex = yPositions.BinarySearch(visibleUpperBound - DrawableCarouselItem.MAX_HEIGHT);
if (firstIndex < 0) firstIndex = ~firstIndex;
- int lastIndex = yPositions.BinarySearch(Current + drawHeight);
+ int lastIndex = yPositions.BinarySearch(visibleBottomBound);
if (lastIndex < 0) lastIndex = ~lastIndex;
int notVisibleCount = 0;
@@ -486,9 +512,8 @@ namespace osu.Game.Screens.Select
// Update externally controlled state of currently visible items
// (e.g. x-offset and opacity).
- float halfHeight = drawHeight / 2;
foreach (DrawableCarouselItem p in scrollableContent.Children)
- updateItem(p, halfHeight);
+ updateItem(p);
}
protected override void Dispose(bool isDisposing)
@@ -542,7 +567,7 @@ namespace osu.Game.Screens.Select
yPositions.Clear();
- float currentY = DrawHeight / 2;
+ float currentY = visibleHalfHeight;
DrawableCarouselBeatmapSet lastSet = null;
scrollTarget = null;
@@ -575,7 +600,6 @@ namespace osu.Game.Screens.Select
float? setY = null;
if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override.
- // ReSharper disable once PossibleNullReferenceException (resharper broken?)
setY = lastSet.Y + lastSet.DrawHeight + 5;
if (d.IsLoaded)
@@ -596,7 +620,7 @@ namespace osu.Game.Screens.Select
currentY += d.DrawHeight + 5;
}
- currentY += DrawHeight / 2;
+ currentY += visibleHalfHeight;
scrollableContent.Height = currentY;
if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
@@ -610,7 +634,7 @@ namespace osu.Game.Screens.Select
private void updateScrollPosition()
{
- if (scrollTarget != null) ScrollTo(scrollTarget.Value);
+ if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value);
scrollPositionCache.Validate();
}
@@ -637,18 +661,15 @@ namespace osu.Game.Screens.Select
/// the current scroll position.
///
/// The item to be updated.
- /// Half the draw height of the carousel container.
- private void updateItem(DrawableCarouselItem p, float halfHeight)
+ private void updateItem(DrawableCarouselItem p)
{
- var height = p.IsPresent ? p.DrawHeight : 0;
-
- float itemDrawY = p.Position.Y - Current + height / 2;
- float dist = Math.Abs(1f - itemDrawY / halfHeight);
+ float itemDrawY = p.Position.Y - visibleUpperBound + p.DrawHeight / 2;
+ float dist = Math.Abs(1f - itemDrawY / visibleHalfHeight);
// Setting the origin position serves as an additive position on top of potential
// local transformation we may want to apply (e.g. when a item gets selected, we
// may want to smoothly transform it leftwards.)
- p.OriginPosition = new Vector2(-offsetX(dist, halfHeight), 0);
+ p.OriginPosition = new Vector2(-offsetX(dist, visibleHalfHeight), 0);
// We are applying a multiplicative alpha (which is internally done by nesting an
// additional container and setting that container's alpha) such that we can
@@ -673,5 +694,35 @@ namespace osu.Game.Screens.Select
base.PerformSelection();
}
}
+
+ private class CarouselScrollContainer : OsuScrollContainer
+ {
+ private bool rightMouseScrollBlocked;
+
+ protected override bool OnMouseDown(MouseDownEvent e)
+ {
+ if (e.Button == MouseButton.Right)
+ {
+ // we need to block right click absolute scrolling when hovering a carousel item so context menus can display.
+ // this can be reconsidered when we have an alternative to right click scrolling.
+ if (GetContainingInputManager().HoveredDrawables.OfType().Any())
+ {
+ rightMouseScrollBlocked = true;
+ return false;
+ }
+ }
+
+ rightMouseScrollBlocked = false;
+ return base.OnMouseDown(e);
+ }
+
+ protected override bool OnDragStart(DragStartEvent e)
+ {
+ if (rightMouseScrollBlocked)
+ return false;
+
+ return base.OnDragStart(e);
+ }
+ }
}
}
diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs
index f66cd2b29a..7f82d3cc12 100644
--- a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs
+++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs
@@ -25,22 +25,6 @@ namespace osu.Game.Screens.Select
private Bindable selectedTab;
- private void invokeOnFilter()
- {
- OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colour, OsuConfigManager config)
- {
- modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
-
- selectedTab = config.GetBindable(OsuSetting.BeatmapDetailTab);
-
- tabs.Current.BindTo(selectedTab);
- tabs.Current.TriggerChange();
- }
-
public BeatmapDetailAreaTabControl()
{
Height = HEIGHT;
@@ -66,12 +50,31 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Text = @"Mods",
+ Alpha = 0,
},
};
tabs.Current.ValueChanged += _ => invokeOnFilter();
modsCheckbox.Current.ValueChanged += _ => invokeOnFilter();
}
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colour, OsuConfigManager config)
+ {
+ modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
+
+ selectedTab = config.GetBindable(OsuSetting.BeatmapDetailTab);
+
+ tabs.Current.BindTo(selectedTab);
+ tabs.Current.TriggerChange();
+ }
+
+ private void invokeOnFilter()
+ {
+ OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
+
+ modsCheckbox.FadeTo(tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 1, 200, Easing.OutQuint);
+ }
}
public enum BeatmapDetailTab
diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs
index 23dd87d8ea..577d999388 100644
--- a/osu.Game/Screens/Select/BeatmapDetails.cs
+++ b/osu.Game/Screens/Select/BeatmapDetails.cs
@@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select
private readonly MetadataSection description, source, tags;
private readonly Container failRetryContainer;
private readonly FailRetryGraph failRetryGraph;
- private readonly DimmedLoadingAnimation loading;
+ private readonly DimmedLoadingLayer loading;
private IAPIProvider api;
@@ -156,10 +156,7 @@ namespace osu.Game.Screens.Select
},
},
},
- loading = new DimmedLoadingAnimation
- {
- RelativeSizeAxes = Axes.Both,
- },
+ loading = new DimmedLoadingLayer(),
};
}
@@ -365,35 +362,5 @@ namespace osu.Game.Screens.Select
});
}
}
-
- private class DimmedLoadingAnimation : VisibilityContainer
- {
- private readonly LoadingAnimation loading;
-
- public DimmedLoadingAnimation()
- {
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black.Opacity(0.5f),
- },
- loading = new LoadingAnimation(),
- };
- }
-
- protected override void PopIn()
- {
- this.FadeIn(transition_duration, Easing.OutQuint);
- loading.Show();
- }
-
- protected override void PopOut()
- {
- this.FadeOut(transition_duration, Easing.OutQuint);
- loading.Hide();
- }
- }
}
}
diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
index 2551ffe2fc..5f6307e3b4 100644
--- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs
+++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
@@ -141,6 +141,7 @@ namespace osu.Game.Screens.Select
private readonly RulesetInfo ruleset;
public BufferedWedgeInfo(WorkingBeatmap beatmap, RulesetInfo userRuleset)
+ : base(pixelSnapping: true)
{
this.beatmap = beatmap;
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
@@ -152,7 +153,6 @@ namespace osu.Game.Screens.Select
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
- PixelSnapping = true;
CacheDrawnFrameBuffer = true;
RelativeSizeAxes = Axes.Both;
@@ -402,31 +402,35 @@ namespace osu.Game.Screens.Select
}
}
- private class DifficultyColourBar : DifficultyColouredContainer
+ private class DifficultyColourBar : Container
{
+ private readonly BeatmapInfo beatmap;
+
public DifficultyColourBar(BeatmapInfo beatmap)
- : base(beatmap)
{
+ this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(OsuColour colours)
{
const float full_opacity_ratio = 0.7f;
+ var difficultyColour = colours.ForDifficultyRating(beatmap.DifficultyRating);
+
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = AccentColour,
+ Colour = difficultyColour,
Width = full_opacity_ratio,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
- Colour = AccentColour,
+ Colour = difficultyColour,
Alpha = 0.5f,
X = full_opacity_ratio,
Width = 1 - full_opacity_ratio,
diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs
index 0a20f2aa6d..fba7a328c1 100644
--- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs
+++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs
@@ -82,7 +82,7 @@ namespace osu.Game.Screens.Select.Carousel
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
- new DifficultyIcon(beatmap)
+ new DifficultyIcon(beatmap, shouldShowTooltip: false)
{
Scale = new Vector2(1.8f),
},
diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs
index 4ceb82d4cc..0259f3cd81 100644
--- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs
+++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs
@@ -98,6 +98,7 @@ namespace osu.Game.Screens.Select.Carousel
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
+ Spacing = new Vector2(3),
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
},
}
diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs
index b906bd935c..6118191302 100644
--- a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs
+++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs
@@ -64,7 +64,7 @@ namespace osu.Game.Screens.Select.Carousel
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
},
}
};
diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs
index 57fe15fd99..84e8e90f54 100644
--- a/osu.Game/Screens/Select/FilterControl.cs
+++ b/osu.Game/Screens/Select/FilterControl.cs
@@ -14,7 +14,6 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Filter;
using Container = osu.Framework.Graphics.Containers.Container;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Rulesets;
@@ -22,6 +21,8 @@ namespace osu.Game.Screens.Select
{
public class FilterControl : Container
{
+ public const float HEIGHT = 100;
+
public Action FilterChanged;
private readonly OsuTabControl sortTabs;
@@ -187,11 +188,5 @@ namespace osu.Game.Screens.Select
}
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
-
- protected override bool OnMouseDown(MouseDownEvent e) => true;
-
- protected override bool OnMouseMove(MouseMoveEvent e) => true;
-
- protected override bool OnClick(ClickEvent e) => true;
}
}
diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs
index 0680711f1c..1dc7081c1c 100644
--- a/osu.Game/Screens/Select/Footer.cs
+++ b/osu.Game/Screens/Select/Footer.cs
@@ -94,7 +94,7 @@ namespace osu.Game.Screens.Select
buttons = new FillFlowContainer
{
Direction = FillDirection.Horizontal,
- Spacing = new Vector2(0.2f, 0),
+ Spacing = new Vector2(-FooterButton.SHEAR_WIDTH, 0),
AutoSizeAxes = Axes.Both,
}
}
diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs
index e18a086a10..c1478aa4ce 100644
--- a/osu.Game/Screens/Select/FooterButton.cs
+++ b/osu.Game/Screens/Select/FooterButton.cs
@@ -17,7 +17,9 @@ namespace osu.Game.Screens.Select
{
public class FooterButton : OsuClickableContainer
{
- private static readonly Vector2 shearing = new Vector2(0.15f, 0);
+ public static readonly float SHEAR_WIDTH = 7.5f;
+
+ protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
public string Text
{
@@ -59,37 +61,35 @@ namespace osu.Game.Screens.Select
private readonly Box box;
private readonly Box light;
- public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
-
public FooterButton()
{
AutoSizeAxes = Axes.Both;
+ Shear = SHEAR;
Children = new Drawable[]
{
- TextContainer = new Container
- {
- Size = new Vector2(100, 50),
- Child = SpriteText = new OsuSpriteText
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- }
- },
box = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = shearing,
EdgeSmoothness = new Vector2(2, 0),
Colour = Color4.White,
Alpha = 0,
},
light = new Box
{
- Shear = shearing,
Height = 4,
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.X,
},
+ TextContainer = new Container
+ {
+ Size = new Vector2(100 - SHEAR_WIDTH, 50),
+ Shear = -SHEAR,
+ Child = SpriteText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ },
};
}
diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs
index fce4d1b2e2..29b1364944 100644
--- a/osu.Game/Screens/Select/FooterButtonMods.cs
+++ b/osu.Game/Screens/Select/FooterButtonMods.cs
@@ -32,6 +32,7 @@ namespace osu.Game.Screens.Select
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
+ Shear = -SHEAR,
Child = modDisplay = new FooterModDisplay
{
DisplayUnrankedText = false,
diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs
index 9e480b61c6..dc4c2ba4e2 100644
--- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs
+++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs
@@ -1,13 +1,22 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.ComponentModel;
+
namespace osu.Game.Screens.Select.Leaderboards
{
public enum BeatmapLeaderboardScope
{
+ [Description("Local Ranking")]
Local,
+
+ [Description("Country Ranking")]
Country,
+
+ [Description("Global Ranking")]
Global,
+
+ [Description("Friend Ranking")]
Friend,
}
}
diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs
index a8b5bbbd00..ff9beafb23 100644
--- a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs
+++ b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs
@@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select.Options
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
- Blending = BlendingMode.Additive,
+ Blending = BlendingParameters.Additive,
Colour = Color4.White,
Alpha = 0,
},
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index 20dbcf2693..edb0e6deb8 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select
Size = new Vector2(wedged_container_size.X, 1),
Padding = new MarginPadding
{
- Bottom = 50,
+ Bottom = Footer.HEIGHT,
Top = wedged_container_size.Y + left_area_padding,
Left = left_area_padding,
Right = left_area_padding * 2,
@@ -147,20 +147,28 @@ namespace osu.Game.Screens.Select
Width = 0.5f,
Children = new Drawable[]
{
- Carousel = new BeatmapCarousel
+ new Container
{
- Masking = false,
RelativeSizeAxes = Axes.Both,
- Size = new Vector2(1 - wedged_container_size.X, 1),
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- SelectionChanged = updateSelectedBeatmap,
- BeatmapSetsChanged = carouselBeatmapsLoaded,
+ Padding = new MarginPadding
+ {
+ Top = FilterControl.HEIGHT,
+ Bottom = Footer.HEIGHT
+ },
+ Child = Carousel = new BeatmapCarousel
+ {
+ RelativeSizeAxes = Axes.Both,
+ Size = new Vector2(1 - wedged_container_size.X, 1),
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ SelectionChanged = updateSelectedBeatmap,
+ BeatmapSetsChanged = carouselBeatmapsLoaded,
+ },
},
FilterControl = new FilterControl
{
RelativeSizeAxes = Axes.X,
- Height = 100,
+ Height = FilterControl.HEIGHT,
FilterChanged = c => Carousel.Filter(c),
Background = { Width = 2 },
Exit = () =>
@@ -351,6 +359,7 @@ namespace osu.Game.Screens.Select
return;
beatmapNoDebounce = beatmap;
+
performUpdateSelected();
}
@@ -578,10 +587,18 @@ namespace osu.Game.Screens.Select
{
Track track = Beatmap.Value.Track;
- if ((!track.IsRunning || restart) && music?.IsUserPaused != true)
+ if (!track.IsRunning || restart)
{
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
- track.Restart();
+
+ if (music != null)
+ {
+ // use the global music controller (when available) to cancel a potential local user paused state.
+ music.SeekTo(track.RestartPoint);
+ music.Play();
+ }
+ else
+ track.Restart();
}
}
diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs
index 513a024a36..48310cf027 100644
--- a/osu.Game/Skinning/LegacySkin.cs
+++ b/osu.Game/Skinning/LegacySkin.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -6,15 +6,25 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
+using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Animations;
+using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
+using osu.Framework.Text;
using osu.Game.Database;
+using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.UI;
using osuTK;
+using osuTK.Graphics;
namespace osu.Game.Skinning
{
@@ -24,11 +34,22 @@ namespace osu.Game.Skinning
protected IResourceStore Samples;
+ ///
+ /// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc.
+ /// Their hittable area is 128px, but the actual circle portion is 118px.
+ /// We must account for some gameplay elements such as slider bodies, where this padding is not present.
+ ///
+ private const float legacy_circle_radius = 64 - 5;
+
public LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager)
: this(skin, new LegacySkinResourceStore(skin, storage), audioManager, "skin.ini")
{
+ // defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
+ if (!Configuration.CustomColours.ContainsKey("SliderBall")) Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
}
+ private readonly bool hasHitCircle;
+
protected LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, string filename)
: base(skin)
{
@@ -41,6 +62,14 @@ namespace osu.Game.Skinning
Samples = audioManager.GetSampleStore(storage);
Textures = new TextureStore(new TextureLoaderStore(storage));
+
+ using (var testStream = storage.GetStream("hitcircle@2x") ?? storage.GetStream("hitcircle"))
+ hasHitCircle |= testStream != null;
+
+ if (hasHitCircle)
+ {
+ Configuration.SliderPathRadius = legacy_circle_radius;
+ }
}
protected override void Dispose(bool isDisposing)
@@ -50,30 +79,77 @@ namespace osu.Game.Skinning
Samples?.Dispose();
}
+ private const double default_frame_time = 1000 / 60d;
+
public override Drawable GetDrawableComponent(string componentName)
{
+ bool animatable = false;
+ bool looping = true;
+
switch (componentName)
{
+ case "Play/osu/cursor":
+ if (GetTexture("cursor") != null)
+ return new LegacyCursor();
+
+ return null;
+
+ case "Play/osu/sliderball":
+ var sliderBallContent = getAnimation("sliderb", true, true, "");
+
+ if (sliderBallContent != null)
+ {
+ var size = sliderBallContent.Size;
+
+ sliderBallContent.RelativeSizeAxes = Axes.Both;
+ sliderBallContent.Size = Vector2.One;
+
+ return new LegacySliderBall(sliderBallContent)
+ {
+ Size = size
+ };
+ }
+
+ return null;
+
+ case "Play/osu/hitcircle":
+ if (hasHitCircle)
+ return new LegacyMainCirclePiece();
+
+ return null;
+
+ case "Play/osu/sliderfollowcircle":
+ animatable = true;
+ break;
+
case "Play/Miss":
componentName = "hit0";
+ animatable = true;
+ looping = false;
break;
case "Play/Meh":
componentName = "hit50";
+ animatable = true;
+ looping = false;
break;
case "Play/Good":
componentName = "hit100";
+ animatable = true;
+ looping = false;
break;
case "Play/Great":
componentName = "hit300";
+ animatable = true;
+ looping = false;
break;
case "Play/osu/number-text":
return !hasFont(Configuration.HitCircleFont)
? null
- : new LegacySpriteText(Textures, Configuration.HitCircleFont)
+ : new LegacySpriteText(this, Configuration.HitCircleFont)
{
Scale = new Vector2(0.96f),
// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
@@ -81,21 +157,47 @@ namespace osu.Game.Skinning
};
}
- // temporary allowance is given for skins the fact that stable handles non-animatable items such as hitcircles (incorrectly)
- // by (incorrectly) displaying the first frame of animation rather than the non-animated version.
- // users have used this to "hide" certain elements like hit300.
- var texture = GetTexture($"{componentName}-0") ?? GetTexture(componentName);
+ return getAnimation(componentName, animatable, looping);
+ }
- if (texture == null)
- return null;
+ private Drawable getAnimation(string componentName, bool animatable, bool looping, string animationSeparator = "-")
+ {
+ Texture texture;
- return new Sprite { Texture = texture };
+ Texture getFrameTexture(int frame) => GetTexture($"{componentName}{animationSeparator}{frame}");
+
+ TextureAnimation animation = null;
+
+ if (animatable)
+ {
+ for (int i = 0;; i++)
+ {
+ if ((texture = getFrameTexture(i)) == null)
+ break;
+
+ if (animation == null)
+ animation = new TextureAnimation
+ {
+ DefaultFrameLength = default_frame_time,
+ Repeat = looping
+ };
+
+ animation.AddFrame(texture);
+ }
+ }
+
+ if (animation != null)
+ return animation;
+
+ if ((texture = GetTexture(componentName)) != null)
+ return new Sprite { Texture = texture };
+
+ return null;
}
public override Texture GetTexture(string componentName)
{
float ratio = 2;
-
var texture = Textures.Get($"{componentName}@2x");
if (texture == null)
@@ -105,7 +207,7 @@ namespace osu.Game.Skinning
}
if (texture != null)
- texture.ScaleAdjust = ratio / 0.72f; // brings sizing roughly in-line with stable
+ texture.ScaleAdjust = ratio;
return texture;
}
@@ -182,37 +284,186 @@ namespace osu.Game.Skinning
private class LegacySpriteText : OsuSpriteText
{
- private readonly TextureStore textures;
- private readonly string font;
+ private readonly LegacyGlyphStore glyphStore;
- public LegacySpriteText(TextureStore textures, string font)
+ public LegacySpriteText(ISkin skin, string font)
{
- this.textures = textures;
- this.font = font;
-
Shadow = false;
UseFullGlyphHeight = false;
+
+ Font = new FontUsage(font, OsuFont.DEFAULT_FONT_SIZE);
+ glyphStore = new LegacyGlyphStore(skin);
}
- protected override Texture GetTextureForCharacter(char c)
+ protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore);
+
+ private class LegacyGlyphStore : ITexturedGlyphLookupStore
{
- string textureName = $"{font}-{c}";
+ private readonly ISkin skin;
- // Approximate value that brings character sizing roughly in-line with stable
- float ratio = 36;
-
- var texture = textures.Get($"{textureName}@2x");
-
- if (texture == null)
+ public LegacyGlyphStore(ISkin skin)
{
- ratio = 18;
- texture = textures.Get(textureName);
+ this.skin = skin;
}
- if (texture != null)
- texture.ScaleAdjust = ratio;
+ public ITexturedCharacterGlyph Get(string fontName, char character)
+ {
+ var texture = skin.GetTexture($"{fontName}-{character}");
- return texture;
+ if (texture != null)
+ // Approximate value that brings character sizing roughly in-line with stable
+ texture.ScaleAdjust *= 18;
+
+ if (texture == null)
+ return null;
+
+ return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, null), texture, 1f / texture.ScaleAdjust);
+ }
+
+ public Task GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
+ }
+ }
+
+ public class LegacyCursor : CompositeDrawable
+ {
+ public LegacyCursor()
+ {
+ Size = new Vector2(50);
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ InternalChildren = new Drawable[]
+ {
+ new NonPlayfieldSprite
+ {
+ Texture = skin.GetTexture("cursormiddle"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new NonPlayfieldSprite
+ {
+ Texture = skin.GetTexture("cursor"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+ }
+ }
+
+ public class LegacySliderBall : CompositeDrawable
+ {
+ private readonly Drawable animationContent;
+
+ public LegacySliderBall(Drawable animationContent)
+ {
+ this.animationContent = animationContent;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin, DrawableHitObject drawableObject)
+ {
+ animationContent.Colour = skin.GetValue(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Color4.White;
+
+ InternalChildren = new[]
+ {
+ new Sprite
+ {
+ Texture = skin.GetTexture("sliderb-nd"),
+ Colour = new Color4(5, 5, 5, 255),
+ },
+ animationContent,
+ new Sprite
+ {
+ Texture = skin.GetTexture("sliderb-spec"),
+ Blending = BlendingParameters.Additive,
+ },
+ };
+ }
+ }
+
+ public class LegacyMainCirclePiece : CompositeDrawable
+ {
+ public LegacyMainCirclePiece()
+ {
+ Size = new Vector2(128);
+ }
+
+ private readonly IBindable state = new Bindable();
+
+ private readonly Bindable accentColour = new Bindable();
+
+ [BackgroundDependencyLoader]
+ private void load(DrawableHitObject drawableObject, ISkinSource skin)
+ {
+ Sprite hitCircleSprite;
+
+ InternalChildren = new Drawable[]
+ {
+ hitCircleSprite = new Sprite
+ {
+ Texture = skin.GetTexture("hitcircle"),
+ Colour = drawableObject.AccentColour.Value,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText
+ {
+ Font = OsuFont.Numeric.With(size: 40),
+ UseFullGlyphHeight = false,
+ }, confineMode: ConfineMode.NoScaling)
+ {
+ Text = (((IHasComboInformation)drawableObject.HitObject).IndexInCurrentCombo + 1).ToString()
+ },
+ new Sprite
+ {
+ Texture = skin.GetTexture("hitcircleoverlay"),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ };
+
+ state.BindTo(drawableObject.State);
+ state.BindValueChanged(updateState, true);
+
+ accentColour.BindTo(drawableObject.AccentColour);
+ accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true);
+ }
+
+ private void updateState(ValueChangedEvent state)
+ {
+ const double legacy_fade_duration = 240;
+
+ switch (state.NewValue)
+ {
+ case ArmedState.Hit:
+ this.FadeOut(legacy_fade_duration, Easing.Out);
+ this.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
+ break;
+ }
+ }
+ }
+
+ ///
+ /// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
+ /// Performs scale adjustment to undo the scale applied by (osu! ruleset specifically).
+ ///
+ private class NonPlayfieldSprite : Sprite
+ {
+ public override Texture Texture
+ {
+ get => base.Texture;
+ set
+ {
+ if (value != null)
+ // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
+ value.ScaleAdjust *= 1.6f;
+ base.Texture = value;
+ }
}
}
}
diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs
index 043622f8ce..93b599f9f6 100644
--- a/osu.Game/Skinning/SkinConfiguration.cs
+++ b/osu.Game/Skinning/SkinConfiguration.cs
@@ -27,6 +27,8 @@ namespace osu.Game.Skinning
public float? SliderBorderSize { get; set; }
+ public float? SliderPathRadius { get; set; }
+
public bool? CursorExpand { get; set; } = true;
}
}
diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs
index 70abfac501..19997e8844 100644
--- a/osu.Game/Skinning/SkinManager.cs
+++ b/osu.Game/Skinning/SkinManager.cs
@@ -45,7 +45,7 @@ namespace osu.Game.Skinning
CurrentSkinInfo.Value = SkinInfo.Default;
};
- CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = getSkin(skin.NewValue);
+ CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
CurrentSkin.ValueChanged += skin =>
{
if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value)
@@ -80,7 +80,7 @@ namespace osu.Game.Skinning
{
await base.Populate(model, archive, cancellationToken);
- Skin reference = getSkin(model);
+ Skin reference = GetSkin(model);
if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name))
{
@@ -99,7 +99,7 @@ namespace osu.Game.Skinning
///
/// The skin to lookup.
/// A instance correlating to the provided .
- private Skin getSkin(SkinInfo skinInfo)
+ public Skin GetSkin(SkinInfo skinInfo)
{
if (skinInfo == SkinInfo.Default)
return new DefaultSkin();
diff --git a/osu.Game/Skinning/SkinReloadableDrawable.cs b/osu.Game/Skinning/SkinReloadableDrawable.cs
index c09d5b1f92..4bbdeafba5 100644
--- a/osu.Game/Skinning/SkinReloadableDrawable.cs
+++ b/osu.Game/Skinning/SkinReloadableDrawable.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -36,12 +36,15 @@ namespace osu.Game.Skinning
skin.SourceChanged += onChange;
}
- private void onChange() => SkinChanged(skin, allowDefaultFallback);
+ private void onChange() =>
+ // schedule required to avoid calls after disposed.
+ // note that this has the side-effect of components only performing a skin change when they are alive.
+ Scheduler.AddOnce(() => SkinChanged(skin, allowDefaultFallback));
protected override void LoadAsyncComplete()
{
base.LoadAsyncComplete();
- onChange();
+ SkinChanged(skin, allowDefaultFallback);
}
///
diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs
index 995cb15136..0c635a3d2f 100644
--- a/osu.Game/Skinning/SkinnableDrawable.cs
+++ b/osu.Game/Skinning/SkinnableDrawable.cs
@@ -1,35 +1,26 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
+using osu.Framework.Caching;
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Skinning
{
- public class SkinnableDrawable : SkinnableDrawable
- {
- public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : base(name, defaultImplementation, allowFallback, restrictSize)
- {
- }
- }
-
///
/// A drawable which can be skinned via an .
///
- /// The type of drawable.
- public class SkinnableDrawable : SkinReloadableDrawable
- where T : Drawable
+ public class SkinnableDrawable : SkinReloadableDrawable
{
///
- /// The displayed component. May or may not be a type- member.
+ /// The displayed component.
///
protected Drawable Drawable { get; private set; }
private readonly string componentName;
- private readonly bool restrictSize;
+ private readonly ConfineMode confineMode;
///
/// Create a new skinnable drawable.
@@ -37,28 +28,32 @@ namespace osu.Game.Skinning
/// The namespace-complete resource name for this skinnable element.
/// A function to create the default skin implementation of this element.
/// A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.
- /// Whether a user-skin drawable should be limited to the size of our parent.
- public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : this(name, allowFallback, restrictSize)
+ /// How (if at all) the should be resize to fit within our own bounds.
+ public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : this(name, allowFallback, confineMode)
{
createDefault = defaultImplementation;
}
- protected SkinnableDrawable(string name, Func allowFallback = null, bool restrictSize = true)
+ protected SkinnableDrawable(string name, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(allowFallback)
{
componentName = name;
- this.restrictSize = restrictSize;
+ this.confineMode = confineMode;
RelativeSizeAxes = Axes.Both;
}
- private readonly Func createDefault;
+ private readonly Func createDefault;
- protected virtual T CreateDefault(string name) => createDefault(name);
+ private readonly Cached scaling = new Cached();
+
+ private bool isDefault;
+
+ protected virtual Drawable CreateDefault(string name) => createDefault(name);
///
- /// Whether to apply size restrictions (specified via ) to the default implementation.
+ /// Whether to apply size restrictions (specified via ) to the default implementation.
///
protected virtual bool ApplySizeRestrictionsToDefault => false;
@@ -66,7 +61,7 @@ namespace osu.Game.Skinning
{
Drawable = skin.GetDrawableComponent(componentName);
- bool isDefault = false;
+ isDefault = false;
if (Drawable == null && allowFallback)
{
@@ -76,21 +71,57 @@ namespace osu.Game.Skinning
if (Drawable != null)
{
- if (restrictSize && (!isDefault || ApplySizeRestrictionsToDefault))
- {
- Drawable.RelativeSizeAxes = Axes.Both;
- Drawable.Size = Vector2.One;
- Drawable.Scale = Vector2.One;
- Drawable.FillMode = FillMode.Fit;
- }
-
+ scaling.Invalidate();
Drawable.Origin = Anchor.Centre;
Drawable.Anchor = Anchor.Centre;
-
InternalChild = Drawable;
}
else
ClearInternal();
}
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (!scaling.IsValid)
+ {
+ try
+ {
+ if (Drawable == null || (isDefault && !ApplySizeRestrictionsToDefault)) return;
+
+ switch (confineMode)
+ {
+ case ConfineMode.NoScaling:
+ return;
+
+ case ConfineMode.ScaleDownToFit:
+ if (Drawable.DrawSize.X <= DrawSize.X && Drawable.DrawSize.Y <= DrawSize.Y)
+ return;
+
+ break;
+ }
+
+ Drawable.RelativeSizeAxes = Axes.Both;
+ Drawable.Size = Vector2.One;
+ Drawable.Scale = Vector2.One;
+ Drawable.FillMode = FillMode.Fit;
+ }
+ finally
+ {
+ scaling.Validate();
+ }
+ }
+ }
+ }
+
+ public enum ConfineMode
+ {
+ ///
+ /// Don't apply any scaling. This allows the user element to be of any size, exceeding specified bounds.
+ ///
+ NoScaling,
+ ScaleDownToFit,
+ ScaleToFit,
}
}
diff --git a/osu.Game/Skinning/SkinnableSprite.cs b/osu.Game/Skinning/SkinnableSprite.cs
index ceb1ed0f70..07ba48d6ae 100644
--- a/osu.Game/Skinning/SkinnableSprite.cs
+++ b/osu.Game/Skinning/SkinnableSprite.cs
@@ -3,6 +3,7 @@
using System;
using osu.Framework.Allocation;
+using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
@@ -11,18 +12,18 @@ namespace osu.Game.Skinning
///
/// A skinnable element which uses a stable sprite and can therefore share implementation logic.
///
- public class SkinnableSprite : SkinnableDrawable
+ public class SkinnableSprite : SkinnableDrawable
{
protected override bool ApplySizeRestrictionsToDefault => true;
[Resolved]
private TextureStore textures { get; set; }
- public SkinnableSprite(string name, Func allowFallback = null, bool restrictSize = true)
- : base(name, allowFallback, restrictSize)
+ public SkinnableSprite(string name, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(name, allowFallback, confineMode)
{
}
- protected override Sprite CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
+ protected override Drawable CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
}
}
diff --git a/osu.Game/Skinning/SkinnableSpriteText.cs b/osu.Game/Skinning/SkinnableSpriteText.cs
index 36e646d743..5af6df15e1 100644
--- a/osu.Game/Skinning/SkinnableSpriteText.cs
+++ b/osu.Game/Skinning/SkinnableSpriteText.cs
@@ -6,10 +6,10 @@ using osu.Framework.Graphics.Sprites;
namespace osu.Game.Skinning
{
- public class SkinnableSpriteText : SkinnableDrawable, IHasText
+ public class SkinnableSpriteText : SkinnableDrawable, IHasText
{
- public SkinnableSpriteText(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true)
- : base(name, defaultImplementation, allowFallback, restrictSize)
+ public SkinnableSpriteText(string name, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
+ : base(name, defaultImplementation, allowFallback, confineMode)
{
}
diff --git a/osu.Game/Storyboards/CommandTimeline.cs b/osu.Game/Storyboards/CommandTimeline.cs
index aa1f137cf3..bcf642b4ea 100644
--- a/osu.Game/Storyboards/CommandTimeline.cs
+++ b/osu.Game/Storyboards/CommandTimeline.cs
@@ -15,10 +15,10 @@ namespace osu.Game.Storyboards
public IEnumerable Commands => commands.OrderBy(c => c.StartTime);
public bool HasCommands => commands.Count > 0;
- private Cached startTimeBacking;
+ private readonly Cached startTimeBacking = new Cached();
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
- private Cached endTimeBacking;
+ private readonly Cached endTimeBacking = new Cached();
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
diff --git a/osu.Game/Storyboards/CommandTimelineGroup.cs b/osu.Game/Storyboards/CommandTimelineGroup.cs
index b1cc0436de..461ee762e9 100644
--- a/osu.Game/Storyboards/CommandTimelineGroup.cs
+++ b/osu.Game/Storyboards/CommandTimelineGroup.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Storyboards
public CommandTimeline Rotation = new CommandTimeline();
public CommandTimeline Colour = new CommandTimeline();
public CommandTimeline Alpha = new CommandTimeline();
- public CommandTimeline BlendingMode = new CommandTimeline();
+ public CommandTimeline BlendingParameters = new CommandTimeline();
public CommandTimeline FlipH = new CommandTimeline();
public CommandTimeline FlipV = new CommandTimeline();
@@ -35,7 +35,7 @@ namespace osu.Game.Storyboards
yield return Rotation;
yield return Colour;
yield return Alpha;
- yield return BlendingMode;
+ yield return BlendingParameters;
yield return FlipH;
yield return FlipV;
}
diff --git a/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs b/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs
index 7e31e1135e..bbc55a336d 100644
--- a/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs
+++ b/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs
@@ -12,19 +12,19 @@ namespace osu.Game.Storyboards.Drawables
/// Adjusts after a delay.
///
/// A to which further transforms can be added.
- public static TransformSequence TransformBlendingMode(this T drawable, BlendingMode newValue, double delay = 0)
+ public static TransformSequence TransformBlendingMode(this T drawable, BlendingParameters newValue, double delay = 0)
where T : Drawable
- => drawable.TransformTo(drawable.PopulateTransform(new TransformBlendingMode(), newValue, delay));
+ => drawable.TransformTo(drawable.PopulateTransform(new TransformBlendingParameters(), newValue, delay));
}
- public class TransformBlendingMode : Transform
+ public class TransformBlendingParameters : Transform
{
- private BlendingMode valueAt(double time)
+ private BlendingParameters valueAt(double time)
=> time < EndTime ? StartValue : EndValue;
public override string TargetMember => nameof(Drawable.Blending);
protected override void Apply(Drawable d, double time) => d.Blending = valueAt(time);
- protected override void ReadIntoStartValue(Drawable d) => StartValue = d.Blending.Mode;
+ protected override void ReadIntoStartValue(Drawable d) => StartValue = d.Blending;
}
}
diff --git a/osu.Game/Storyboards/StoryboardSprite.cs b/osu.Game/Storyboards/StoryboardSprite.cs
index 8f8ec22aae..37c3ff495f 100644
--- a/osu.Game/Storyboards/StoryboardSprite.cs
+++ b/osu.Game/Storyboards/StoryboardSprite.cs
@@ -69,7 +69,7 @@ namespace osu.Game.Storyboards
applyCommands(drawable, getCommands(g => g.Rotation, triggeredGroups), (d, value) => d.Rotation = value, (d, value, duration, easing) => d.RotateTo(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Colour, triggeredGroups), (d, value) => d.Colour = value, (d, value, duration, easing) => d.FadeColour(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Alpha, triggeredGroups), (d, value) => d.Alpha = value, (d, value, duration, easing) => d.FadeTo(value, duration, easing));
- applyCommands(drawable, getCommands(g => g.BlendingMode, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), false);
+ applyCommands(drawable, getCommands(g => g.BlendingParameters, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), false);
if (drawable is IFlippable flippable)
{
diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
index 6a5e17eb38..a555a52e42 100644
--- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
+++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
@@ -4,13 +4,16 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Linq;
using System.Reflection;
using Newtonsoft.Json;
using NUnit.Framework;
-using osu.Framework.Extensions.IEnumerableExtensions;
+using osu.Framework.Audio.Track;
+using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Tests.Beatmaps
@@ -25,11 +28,9 @@ namespace osu.Game.Tests.Beatmaps
protected abstract string ResourceAssembly { get; }
- protected IBeatmapConverter Converter { get; private set; }
-
- protected void Test(string name)
+ protected void Test(string name, params Type[] mods)
{
- var ourResult = convert(name);
+ var ourResult = convert(name, mods.Select(m => (Mod)Activator.CreateInstance(m)).ToArray());
var expectedResult = read(name);
Assert.Multiple(() =>
@@ -91,33 +92,40 @@ namespace osu.Game.Tests.Beatmaps
});
}
- private ConvertResult convert(string name)
+ private ConvertResult convert(string name, Mod[] mods)
{
var beatmap = getBeatmap(name);
var rulesetInstance = CreateRuleset();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
- Converter = rulesetInstance.CreateBeatmapConverter(beatmap);
+ var converterResult = new Dictionary>();
- var result = new ConvertResult();
-
- Converter.ObjectConverted += (orig, converted) =>
+ var working = new ConversionWorkingBeatmap(beatmap)
{
- converted.ForEach(h => h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty));
-
- var mapping = CreateConvertMapping();
- mapping.StartTime = orig.StartTime;
-
- foreach (var obj in converted)
- mapping.Objects.AddRange(CreateConvertValue(obj));
- result.Mappings.Add(mapping);
+ ConversionGenerated = (o, r, c) =>
+ {
+ converterResult[o] = r;
+ OnConversionGenerated(o, r, c);
+ }
};
- IBeatmap convertedBeatmap = Converter.Convert();
- rulesetInstance.CreateBeatmapProcessor(convertedBeatmap)?.PostProcess();
+ working.GetPlayableBeatmap(rulesetInstance.RulesetInfo, mods);
- return result;
+ return new ConvertResult
+ {
+ Mappings = converterResult.Select(r =>
+ {
+ var mapping = CreateConvertMapping(r.Key);
+ mapping.StartTime = r.Key.StartTime;
+ mapping.Objects.AddRange(r.Value.SelectMany(CreateConvertValue));
+ return mapping;
+ }).ToList()
+ };
+ }
+
+ protected virtual void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter)
+ {
}
private ConvertResult read(string name)
@@ -154,7 +162,7 @@ namespace osu.Game.Tests.Beatmaps
/// This should be used to validate the integrity of the conversion process after a conversion has occurred.
///
///
- protected virtual TConvertMapping CreateConvertMapping() => new TConvertMapping();
+ protected virtual TConvertMapping CreateConvertMapping(HitObject source) => new TConvertMapping();
///
/// Creates the conversion value for a . A conversion value stores information about the converted .
@@ -176,6 +184,32 @@ namespace osu.Game.Tests.Beatmaps
[JsonProperty]
public List Mappings = new List();
}
+
+ private class ConversionWorkingBeatmap : WorkingBeatmap
+ {
+ public Action, IBeatmapConverter> ConversionGenerated;
+
+ private readonly IBeatmap beatmap;
+
+ public ConversionWorkingBeatmap(IBeatmap beatmap)
+ : base(beatmap.BeatmapInfo, null)
+ {
+ this.beatmap = beatmap;
+ }
+
+ protected override IBeatmap GetBeatmap() => beatmap;
+
+ protected override Texture GetBackground() => throw new NotImplementedException();
+
+ protected override Track GetTrack() => throw new NotImplementedException();
+
+ protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ {
+ var converter = base.CreateBeatmapConverter(beatmap, ruleset);
+ converter.ObjectConverted += (orig, converted) => ConversionGenerated?.Invoke(orig, converted, converter);
+ return converter;
+ }
+ }
}
public abstract class BeatmapConversionTest : BeatmapConversionTest, TConvertValue>
diff --git a/osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs b/osu.Game/Tests/Visual/OsuGridTestScene.cs
similarity index 97%
rename from osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
rename to osu.Game/Tests/Visual/OsuGridTestScene.cs
index 096ac951de..c09f4d6218 100644
--- a/osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuGridTestScene.cs
@@ -5,7 +5,7 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-namespace osu.Game.Tests.Visual.UserInterface
+namespace osu.Game.Tests.Visual
{
///
/// An abstract test case which exposes small cells arranged in a grid.
diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs
index 9b3c15aa91..27d72f3950 100644
--- a/osu.Game/Tests/Visual/OsuTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuTestScene.cs
@@ -15,6 +15,7 @@ using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
+using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Beatmaps;
@@ -43,6 +44,9 @@ namespace osu.Game.Tests.Visual
private readonly Lazy localStorage;
protected Storage LocalStorage => localStorage.Value;
+ private readonly Lazy contextFactory;
+ protected DatabaseContextFactory ContextFactory => contextFactory.Value;
+
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
@@ -59,6 +63,14 @@ namespace osu.Game.Tests.Visual
protected OsuTestScene()
{
localStorage = new Lazy(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
+ contextFactory = new Lazy(() =>
+ {
+ var factory = new DatabaseContextFactory(LocalStorage);
+ factory.ResetDatabase();
+ using (var usage = factory.Get())
+ usage.Migrate();
+ return factory;
+ });
}
[Resolved]
@@ -85,6 +97,9 @@ namespace osu.Game.Tests.Visual
if (beatmap?.Value.TrackLoaded == true)
beatmap.Value.Track.Stop();
+ if (contextFactory.IsValueCreated)
+ contextFactory.Value.ResetDatabase();
+
if (localStorage.IsValueCreated)
{
try
diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs
index df41e194b0..9986f70557 100644
--- a/osu.Game/Users/User.cs
+++ b/osu.Game/Users/User.cs
@@ -20,6 +20,9 @@ namespace osu.Game.Users
[JsonProperty(@"username")]
public string Username;
+ [JsonProperty(@"previous_usernames")]
+ public string[] PreviousUsernames;
+
[JsonProperty(@"country")]
public Country Country;
@@ -118,7 +121,7 @@ namespace osu.Game.Users
public int PostCount;
[JsonProperty(@"follower_count")]
- public int[] FollowerCount;
+ public int FollowerCount;
[JsonProperty]
private string[] playstyle
@@ -159,7 +162,10 @@ namespace osu.Game.Users
}
[JsonProperty(@"rankHistory")]
- public RankHistoryData RankHistory;
+ private RankHistoryData rankHistory
+ {
+ set => Statistics.RankHistory = value;
+ }
[JsonProperty("badges")]
public Badge[] Badges;
@@ -184,6 +190,7 @@ namespace osu.Game.Users
public static readonly User SYSTEM_USER = new User
{
Username = "system",
+ Colour = @"9c0101",
Id = 0
};
diff --git a/osu.Game/Users/UserStatistics.cs b/osu.Game/Users/UserStatistics.cs
index 7afbef01c5..032ec2e05f 100644
--- a/osu.Game/Users/UserStatistics.cs
+++ b/osu.Game/Users/UserStatistics.cs
@@ -4,6 +4,7 @@
using System;
using Newtonsoft.Json;
using osu.Game.Scoring;
+using static osu.Game.Users.User;
namespace osu.Game.Users
{
@@ -113,5 +114,7 @@ namespace osu.Game.Users
[JsonProperty(@"country")]
public int? Country;
}
+
+ public RankHistoryData RankHistory;
}
}
diff --git a/osu.Game/Utils/RavenLogger.cs b/osu.Game/Utils/RavenLogger.cs
index 7f4faa60ae..16178e63bd 100644
--- a/osu.Game/Utils/RavenLogger.cs
+++ b/osu.Game/Utils/RavenLogger.cs
@@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Net;
using System.Threading.Tasks;
using osu.Framework.Logging;
using SharpRaven;
@@ -36,31 +37,50 @@ namespace osu.Game.Utils
if (exception != null)
{
- if (exception is IOException ioe)
- {
- // disk full exceptions, see https://stackoverflow.com/a/9294382
- const int hr_error_handle_disk_full = unchecked((int)0x80070027);
- const int hr_error_disk_full = unchecked((int)0x80070070);
-
- if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
- return;
- }
+ if (!shouldSubmitException(exception))
+ return;
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
- {
return;
- }
lastException = exception;
- queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
+ queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
}
else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
};
}
+ private bool shouldSubmitException(Exception exception)
+ {
+ switch (exception)
+ {
+ case IOException ioe:
+ // disk full exceptions, see https://stackoverflow.com/a/9294382
+ const int hr_error_handle_disk_full = unchecked((int)0x80070027);
+ const int hr_error_disk_full = unchecked((int)0x80070070);
+
+ if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
+ return false;
+
+ break;
+
+ case WebException we:
+ switch (we.Status)
+ {
+ // more statuses may need to be blocked as we come across them.
+ case WebExceptionStatus.Timeout:
+ return false;
+ }
+
+ break;
+ }
+
+ return true;
+ }
+
private void queuePendingTask(Task task)
{
lock (tasks) tasks.Add(task);
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index c05cc6f9dd..905fa57f22 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -11,12 +11,12 @@
-
-
+
+
-
-
-
+
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 3b18039600..05910f846a 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -3,7 +3,8 @@
{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
Resources
PackageReference
- --nolinkaway -gcc_flags "-lstdc++ -framework AudioToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate
+ --nolinkaway
+ -lstdc++ -lbz2 -framework AudioToolbox -framework AVFoundation -framework CoreMedia -framework VideoToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate
true
@@ -24,7 +25,7 @@
false
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
@@ -44,7 +45,7 @@
NSUrlSessionHandler
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
@@ -62,7 +63,7 @@
NSUrlSessionHandler
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
@@ -86,10 +87,22 @@
NSUrlSessionHandler
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
+
+
+ Static
+ False
+ True
+
+
+ Static
+ False
+ True
+
+
@@ -104,13 +117,13 @@
-
-
-
-
+
+
+
+
-
+
diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist
index 0775d1522d..a118b329aa 100644
--- a/osu.iOS/Info.plist
+++ b/osu.iOS/Info.plist
@@ -31,6 +31,10 @@
UIStatusBarHidden
+ NSCameraUsageDescription
+ We don't really use the camera.
+ NSMicrophoneUsageDescription
+ We don't really use the microphone.
UISupportedInterfaceOrientations
UIInterfaceOrientationPortrait
diff --git a/osu.iOS/libbass.a b/osu.iOS/libbass.a
deleted file mode 100644
index c34e6a0a0c..0000000000
Binary files a/osu.iOS/libbass.a and /dev/null differ
diff --git a/osu.iOS/libbass_fx.a b/osu.iOS/libbass_fx.a
deleted file mode 100644
index 007cd28647..0000000000
Binary files a/osu.iOS/libbass_fx.a and /dev/null differ
diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj
index 12505e73e4..19d1acf014 100644
--- a/osu.iOS/osu.iOS.csproj
+++ b/osu.iOS/osu.iOS.csproj
@@ -19,12 +19,6 @@
-
- PreserveNewest
-
-
- PreserveNewest
-