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Remove temporary comments

> Removes unnecessary xmldoc comments
This commit is contained in:
「空白」 2020-05-13 02:01:38 +09:00
parent 0c60b10757
commit 82190a07b8
4 changed files with 0 additions and 11 deletions

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@ -16,9 +16,6 @@ namespace osu.Game.Online.API.Requests
public abstract class ResponseWithCursor<T> : ResponseWithCursor where T : class public abstract class ResponseWithCursor<T> : ResponseWithCursor where T : class
{ {
/// <summary>
/// Cursor deserialized into T class type (cannot implicitly convert type to object using raw Cursor)
/// </summary>
[JsonProperty("cursor")] [JsonProperty("cursor")]
public T Cursor; public T Cursor;
} }

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@ -22,7 +22,6 @@ namespace osu.Game.Overlays.BeatmapListing
{ {
public Action<List<BeatmapSetInfo>> SearchFinished; public Action<List<BeatmapSetInfo>> SearchFinished;
public Action SearchStarted; public Action SearchStarted;
/// <summary> List of currently displayed beatmap entries </summary>
private List<BeatmapSetInfo> currentBeatmaps; private List<BeatmapSetInfo> currentBeatmaps;
[Resolved] [Resolved]
@ -169,7 +168,6 @@ namespace osu.Game.Overlays.BeatmapListing
public void TakeFocus() => searchControl.TakeFocus(); public void TakeFocus() => searchControl.TakeFocus();
/// <summary> Request next 50 matches if available </summary>
public void AddPageToResult() public void AddPageToResult()
{ {
if (beatmapListingPager == null || !beatmapListingPager.CanFetchNextPage) if (beatmapListingPager == null || !beatmapListingPager.CanFetchNextPage)

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@ -24,13 +24,9 @@ namespace osu.Game.Overlays.BeatmapListing
private SearchBeatmapSetsRequest getSetsRequest; private SearchBeatmapSetsRequest getSetsRequest;
private SearchBeatmapSetsResponse lastResponse; private SearchBeatmapSetsResponse lastResponse;
/// <summary> Reports end of results </summary>
private bool isLastPageFetched = false; private bool isLastPageFetched = false;
/// <summary> Job in process lock flag </summary>
private bool isFetching => getSetsRequest != null; private bool isFetching => getSetsRequest != null;
/// <summary> Whether beatmaps should be appended or replaced </summary>
public bool IsPastFirstPage { get; private set; } = false; public bool IsPastFirstPage { get; private set; } = false;
/// <summary> call FetchNextPage() safe-check </summary>
public bool CanFetchNextPage => !isLastPageFetched && !isFetching; public bool CanFetchNextPage => !isLastPageFetched && !isFetching;
public BeatmapListingPager(IAPIProvider api, RulesetStore rulesets, string query, RulesetInfo ruleset, SearchCategory searchCategory = SearchCategory.Any, SortCriteria sortCriteria = SortCriteria.Ranked, SortDirection sortDirection = SortDirection.Descending) public BeatmapListingPager(IAPIProvider api, RulesetStore rulesets, string query, RulesetInfo ruleset, SearchCategory searchCategory = SearchCategory.Any, SortCriteria sortCriteria = SortCriteria.Ranked, SortDirection sortDirection = SortDirection.Descending)

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@ -34,9 +34,7 @@ namespace osu.Game.Overlays
private NotFoundDrawable notFoundContent; private NotFoundDrawable notFoundContent;
private OverlayScrollContainer resultScrollContainer; private OverlayScrollContainer resultScrollContainer;
/// <summary> Scroll distance threshold from results tail, higher means sooner </summary>
private const int pagination_scroll_distance = 500; private const int pagination_scroll_distance = 500;
/// <summary> This is paging event flag </summary>
private bool shouldAddNextPage => resultScrollContainer.ScrollableExtent > 0 && resultScrollContainer.IsScrolledToEnd(pagination_scroll_distance); private bool shouldAddNextPage => resultScrollContainer.ScrollableExtent > 0 && resultScrollContainer.IsScrolledToEnd(pagination_scroll_distance);
public BeatmapListingOverlay() public BeatmapListingOverlay()