diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 26f538f65b..5f83bbb0dd 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -436,20 +436,23 @@ namespace osu.Game.Beatmaps /// The beatmap to lookup. /// Whether to force a refetch from the database to ensure is up-to-date. /// A instance correlating to the provided . - public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, bool refetch = false) + public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? beatmapInfo, bool refetch = false) { - // Detached sets don't come with files. - // If we seem to be missing files, now is a good time to re-fetch. - if (refetch || beatmapInfo.IsManaged || beatmapInfo.BeatmapSet?.Files.Count == 0) + if (beatmapInfo != null) { - workingBeatmapCache.Invalidate(beatmapInfo); + // Detached sets don't come with files. + // If we seem to be missing files, now is a good time to re-fetch. + if (refetch || beatmapInfo.IsManaged || beatmapInfo.BeatmapSet?.Files.Count == 0) + { + workingBeatmapCache.Invalidate(beatmapInfo); - Guid id = beatmapInfo.ID; - beatmapInfo = Realm.Run(r => r.Find(id)?.Detach()) ?? beatmapInfo; + Guid id = beatmapInfo.ID; + beatmapInfo = Realm.Run(r => r.Find(id)?.Detach()) ?? beatmapInfo; + } + + Debug.Assert(beatmapInfo.IsManaged != true); } - Debug.Assert(beatmapInfo.IsManaged != true); - return workingBeatmapCache.GetWorkingBeatmap(beatmapInfo); }