mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 03:22:55 +08:00
Fix waveform test beatmap accessing zip archive across multiple threads
This commit is contained in:
parent
ed856851a1
commit
81e842f6b4
@ -68,8 +68,11 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
{
|
{
|
||||||
private readonly Drawable marker;
|
private readonly Drawable marker;
|
||||||
|
|
||||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
[Resolved]
|
||||||
private IAdjustableClock adjustableClock;
|
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IAdjustableClock adjustableClock { get; set; }
|
||||||
|
|
||||||
public AudioVisualiser()
|
public AudioVisualiser()
|
||||||
{
|
{
|
||||||
@ -91,13 +94,6 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(IAdjustableClock adjustableClock, IBindable<WorkingBeatmap> beatmap)
|
|
||||||
{
|
|
||||||
this.adjustableClock = adjustableClock;
|
|
||||||
this.beatmap.BindTo(beatmap);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
@ -20,23 +20,21 @@ namespace osu.Game.Tests
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class WaveformTestBeatmap : WorkingBeatmap
|
public class WaveformTestBeatmap : WorkingBeatmap
|
||||||
{
|
{
|
||||||
private readonly ZipArchiveReader reader;
|
|
||||||
private readonly Stream stream;
|
|
||||||
private readonly ITrackStore trackStore;
|
private readonly ITrackStore trackStore;
|
||||||
|
|
||||||
|
private Stream getStream() => TestResources.GetTestBeatmapStream();
|
||||||
|
|
||||||
|
private ZipArchiveReader getZipReader() => new ZipArchiveReader(getStream());
|
||||||
|
|
||||||
public WaveformTestBeatmap(AudioManager audioManager)
|
public WaveformTestBeatmap(AudioManager audioManager)
|
||||||
: base(new BeatmapInfo(), audioManager)
|
: base(new BeatmapInfo(), audioManager)
|
||||||
{
|
{
|
||||||
stream = TestResources.GetTestBeatmapStream();
|
trackStore = audioManager.GetTrackStore(getZipReader());
|
||||||
reader = new ZipArchiveReader(stream);
|
|
||||||
trackStore = audioManager.GetTrackStore(reader);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
stream?.Dispose();
|
|
||||||
reader?.Dispose();
|
|
||||||
trackStore?.Dispose();
|
trackStore?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -50,15 +48,23 @@ namespace osu.Game.Tests
|
|||||||
|
|
||||||
protected override Track GetTrack() => trackStore.Get(firstAudioFile);
|
protected override Track GetTrack() => trackStore.Get(firstAudioFile);
|
||||||
|
|
||||||
private string firstAudioFile => reader.Filenames.First(f => f.EndsWith(".mp3"));
|
private string firstAudioFile
|
||||||
|
{
|
||||||
private Stream getBeatmapStream() => reader.GetStream(reader.Filenames.First(f => f.EndsWith(".osu")));
|
get
|
||||||
|
{
|
||||||
|
using (var reader = getZipReader())
|
||||||
|
return reader.Filenames.First(f => f.EndsWith(".mp3"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private Beatmap createTestBeatmap()
|
private Beatmap createTestBeatmap()
|
||||||
{
|
{
|
||||||
using (var beatmapStream = getBeatmapStream())
|
using (var reader = getZipReader())
|
||||||
|
{
|
||||||
|
using (var beatmapStream = reader.GetStream(reader.Filenames.First(f => f.EndsWith(".osu"))))
|
||||||
using (var beatmapReader = new LineBufferedReader(beatmapStream))
|
using (var beatmapReader = new LineBufferedReader(beatmapStream))
|
||||||
return Decoder.GetDecoder<Beatmap>(beatmapReader).Decode(beatmapReader);
|
return Decoder.GetDecoder<Beatmap>(beatmapReader).Decode(beatmapReader);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user