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Merge pull request #6066 from peppy/mania-note-sizing
Change some osu!mania metrics for better playability
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commit
81d2487f65
@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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{
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public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2;
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private readonly NotePiece headPiece;
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public DrawableNote(Note hitObject)
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@ -38,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
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Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
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Radius = 10,
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};
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}, true);
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@ -18,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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/// </summary>
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internal class NotePiece : Container, IHasAccentColour
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{
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public const float NOTE_HEIGHT = 10;
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private const float head_colour_height = 6;
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public const float NOTE_HEIGHT = 12;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -39,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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colouredBox = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = head_colour_height,
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Alpha = 0.2f
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Height = NOTE_HEIGHT / 2,
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Alpha = 0.1f
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}
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};
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}
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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
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{
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public const float COLUMN_WIDTH = 45;
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public const float COLUMN_WIDTH = 80;
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private const float special_column_width = 70;
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/// <summary>
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@ -45,9 +45,6 @@ namespace osu.Game.Rulesets.Mania.UI
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RelativeSizeAxes = Axes.Y;
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Width = COLUMN_WIDTH;
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Masking = true;
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CornerRadius = 5;
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background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
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Container hitTargetContainer;
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@ -69,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
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explosionContainer = new Container
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{
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Name = "Hit explosions",
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both,
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}
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}
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},
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@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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{
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Name = "Background",
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.3f
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},
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backgroundOverlay = new Box
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{
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@ -82,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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if (!IsLoaded)
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return;
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background.Colour = AccentColour;
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background.Colour = AccentColour.Darken(5);
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var brightPoint = AccentColour.Opacity(0.6f);
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var dimPoint = AccentColour.Opacity(0);
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK.Graphics;
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@ -17,7 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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{
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public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
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{
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private const float hit_target_height = 10;
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private const float hit_target_bar_height = 2;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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hitTargetBar = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = hit_target_height,
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Height = NotePiece.NOTE_HEIGHT,
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Alpha = 0.6f,
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Colour = Color4.Black
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},
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hitTargetLine = new Container
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