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Tidy up nesting
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commit
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@ -32,9 +32,9 @@ namespace osu.Game.Tournament.Components
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, LadderInfo ladderInfo)
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private void load(TextureStore textures, LadderInfo ladderInfo)
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{
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{
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var texture = textures.Get($"mods/{modAcronym}");
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var customTexture = textures.Get($"mods/{modAcronym}");
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if (texture != null)
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if (customTexture != null)
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{
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{
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AddInternal(new Sprite
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AddInternal(new Sprite
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{
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{
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@ -42,24 +42,24 @@ namespace osu.Game.Tournament.Components
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Texture = texture
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Texture = customTexture
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});
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});
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return;
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}
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}
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else
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var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.ID ?? 0);
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var modIcon = ruleset?.CreateInstance().GetAllMods().FirstOrDefault(mod => mod.Acronym == modAcronym);
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if (modIcon == null)
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return;
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AddInternal(new ModIcon(modIcon, false)
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{
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{
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var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.ID ?? 0);
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Anchor = Anchor.Centre,
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var modIcon = ruleset?.CreateInstance().GetAllMods().FirstOrDefault(mod => mod.Acronym == modAcronym);
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Origin = Anchor.Centre,
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Scale = new Vector2(0.5f)
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if (modIcon == null)
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});
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return;
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AddInternal(new ModIcon(modIcon, false)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.5f)
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});
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}
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}
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}
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}
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}
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}
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}
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