diff --git a/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs b/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs index a781e63fd9..236f6b6d47 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs @@ -23,7 +23,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose /// /// The beatmap which the audio waveform should be displayed for. /// - /// public readonly Bindable Beatmap = new Bindable(); private Shader shader; @@ -46,7 +45,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose /// Controls the amount of interpolation of the waveform into the width of this . /// Points in the waveform are interpolated between 1 / pixels of this . /// - /// public float Resolution { get { return resolution; } diff --git a/osu.Game/Tests/Visual/TestCaseWaveform.cs b/osu.Game/Tests/Visual/TestCaseWaveform.cs index 0430185bf7..eff4f5cdad 100644 --- a/osu.Game/Tests/Visual/TestCaseWaveform.cs +++ b/osu.Game/Tests/Visual/TestCaseWaveform.cs @@ -21,7 +21,6 @@ namespace osu.Game.Tests.Visual public TestCaseWaveform() { - MusicController mc; FillFlowContainer flow; Child = flow = new FillFlowContainer { @@ -30,7 +29,7 @@ namespace osu.Game.Tests.Visual Spacing = new Vector2(0, 10), Children = new Drawable[] { - mc = new MusicController + new MusicController { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, @@ -74,7 +73,7 @@ namespace osu.Game.Tests.Visual { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Text = $"Resolution: {(1f / i).ToString("0.00")}" + Text = $"Resolution: {(1f / i):0.00}" } } }