diff --git a/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs b/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs
index a781e63fd9..236f6b6d47 100644
--- a/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs
+++ b/osu.Game/Screens/Edit/Screens/Compose/WaveformDisplay.cs
@@ -23,7 +23,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose
///
/// The beatmap which the audio waveform should be displayed for.
///
- ///
public readonly Bindable Beatmap = new Bindable();
private Shader shader;
@@ -46,7 +45,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose
/// Controls the amount of interpolation of the waveform into the width of this .
/// Points in the waveform are interpolated between 1 / pixels of this .
///
- ///
public float Resolution
{
get { return resolution; }
diff --git a/osu.Game/Tests/Visual/TestCaseWaveform.cs b/osu.Game/Tests/Visual/TestCaseWaveform.cs
index 0430185bf7..eff4f5cdad 100644
--- a/osu.Game/Tests/Visual/TestCaseWaveform.cs
+++ b/osu.Game/Tests/Visual/TestCaseWaveform.cs
@@ -21,7 +21,6 @@ namespace osu.Game.Tests.Visual
public TestCaseWaveform()
{
- MusicController mc;
FillFlowContainer flow;
Child = flow = new FillFlowContainer
{
@@ -30,7 +29,7 @@ namespace osu.Game.Tests.Visual
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
- mc = new MusicController
+ new MusicController
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@@ -74,7 +73,7 @@ namespace osu.Game.Tests.Visual
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Text = $"Resolution: {(1f / i).ToString("0.00")}"
+ Text = $"Resolution: {(1f / i):0.00}"
}
}
}